Name_Violation wrote:the main reasons we don't make level level opponents is because we're afraid of losing.
Hey AZ, bet you miss the days when me and sprokitz were at the top and weren't afraid of getting our armour scratched by the lower levels.
Let me throw this out to N_V and RoS, i'm not attacking you over your playing styles, but don't you get bored of facing each other time and time again?
Don't you get bored having to get in contact and say "hey i'm about to deploy, how about you?"?
The whole purpose of cross level missions is for lower levels to earn more than their base xp and allow themselves to level up quicker thus creating more opponents/allies.
I remember before the reset, there was always some new Autobot commander coming along wanting to have a go at me and I readily obliged by grinding them into the ground.
But they never gave up.
I saw a group of 'Cons join the game around the same time. They rallied together and I watched over months as one particular player better known as "Redimus" rose quickly through the levels because he never played it safe and there were high level Autobots always willing to attempt to grind him down.
Because of all that there were plenty of rivallries, competition was fierce.
Now days ... it's a bottleneck.
To be perfectly honest, the move to level 7 was bad. The missions aren't in place, you'll lose, lower levels won't be able to leech off your xp and level up faster to provide variety.
But then on the flipside I may just be over thinking all of this, remembering the "good old days" and not accepting the simple fact that we don't have the committed player base we use to.
Seriously ... i'm frustrated, I have no idea what to do to revitalise this game that doesn't require coding. Anyone have any suggestions speak up. Otherwise there are times I just feel like giving up.