fenrir72 wrote:@ Rushie
It doesn't make sense by your own standards.
Why disqualify the G1 combiners?
1.Constructicons have each of their own "super vehicle modes"
2.Stunticons have those plasma canons on their butts.
3.Protectobots have a similar feature
4.Micromaster combiners' kibble turns into a sort of mini jet
5.Landcross' has some balance issues but is like a 1000 and 1 combiner package
6.Combaticons' don't have kibbles(the Baldigus mold anyway)
7.All have individual robot modes aside from being a part.
Most combiner teams you mentioned have the ability to place their weapon on the vehicle mode. Okay fair enough, but what about the foot pieces, fists, combiner head and chestplate? That's the kibble you're left with and although some teams try to find a use for these pieces, like Devastator and Hot Spot, they never look convincing. It's still a crotch or a fist on top of a truck. Especially Micromaster Sixtrain / Rail Racer comes to mind, with those kibble pieces drug around or slapped on top of the trains.
The Micromaster Sixwing gun combined into a jet is kinda neat. But it seems more like a fluke that they stumbled upon, found neat and kept in.
Yes, you can peg all parts in, but I'd rather leave them off, because they actually detract from the alt mode.
It sounds like I'm needlessly harsh on these oldies, but the topic is about the best combiner. With so many parts lying around, the 80's gestalts are IMO not the best combiners. They're still very cool combiners of course, but design-wise integrated combiners like the RID ones are better.






