Snowy wrote:But I agree. The 'Bots aren't the kind of mechs that go around raising the dead, even if they can. I do think that the Forge WILL play a very big role in the future. Dropping a relic THAT powerful into the show's bag of goodies isn't just because the animators wanted to make a really big hammer and make a scene with Megatron smashing stuff. The problem would be that it's the kind of thing that is too powerful. It's the reason they brought in and killed off Makeshift so quickly. They didn't want to get in a spot in the future where they bring this kind of character in and it becomes overly powerful. If there's one thing I've learned to expect from this show, it is that nothing comes without a struggle; for either side.
Plus, as Megatron said, while the Forge is simply another addition to their tool kit in the hands of the Decepticons, it would provide a HUGE advantage to the Autobots if it fell into their hands. You don't think the Decepticons wouldn't fight like hell to keep that thing out of Autobot hands? Or better yet, destroy it for the same effect?
Besides, I have doubts the Forge could completely heal Bulkhead. The damage inflicted by Hardshell, no doubt, but Bulk was also suffering from Tox-En poisoning, something I doubt the Forge could cure. No doubt the poisoning will cause complications in the next episode.
No, if Bulkhead survives, it'll be thanks to a miracle at Ratchet's hands. No need for a magical object.
If Bulk does expire, one wonders what effect it will have on poor Miko - or Wheeljack.








