Delta Magnus wrote:After all, look at G1 Blitzwing (complete brick of a robot mode)
True, but there's nothing now really preventing him from being improved severely in quality without affecting the transformation. Additional articulation would be easy, as would feet which transformed out of the lower leg. The arm modules would need some reworking in the placement of the transformation joints, but it wouldn't be impossible to get much the same look but with the kibble surrounding the arm moved backwards enough to give the arms a nearly complete range of motion. Even the tank turret could transform into something bland and blocky enough to pass as jet undercarriage. The main problem is that the jet mode is very chunky - the tank mode is passable and the robot mode could be spiffed up.
As for a Masterpiece-level Blitzwing, start with the Masterpiece seekers (probably the most recent) for streamlined jet forms. Fold up the wings and ailerons and fold in the nosecone and it becomes a lot blockier. Pull the arms out to the outside of the form and put tank treads on them. Compress the torso. Extend the legs, point them toe-to-toe, then double-fold them back around to the outsides to form more treads. Put in a rotating cockpit. The shoulder vents could probably fold up and cover the head as they're not really needed for the robot mode. Combine all the weaponry into a SAM array and mount it on the nosecone, transformed to stick out of the abdomen. (The nosecone could even transform some into a weapon mount - it wouldn't need the internal radar array). Lie the figure down on its back. It's not a pure tank, but it's a tracked weapon system