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Things your Transformers can do that you never realised

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Re: Things your Tansformers can do that you never realised

Postby kirbenvost » Thu Sep 09, 2010 8:04 am

Motto: "Deal with it."
Weapon: Sniper Rifle
JelZe GoldRabbit wrote:
kirbenvost wrote:The door/panel on MP Grimlock is there in homage of the one on G1 Grimlock, which was a seat for a microman figure in the very original pre-TF release, IIRC.

JelZe GoldRabbit wrote:I just discovered that Battle Blade Bumblebee has a waist joint. :oops:

Awesome, right? Too bad they couldn't design his feet not to stick out in alt mode. :P


Diaclone had Inchman, not Microman. And I'm assuming you mean the heels on Bumblebee. :)


I knew that about Inchman! (no I didn't lol)...yeah, I figured that wasn't right, Microman's like...GI Joe.

Well you meant the waist swivel on BB Bee, I was just saying since they bothered to give him that, it would've been nice if they'd designed the feet to hide better in alt mode.
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Re: Things your Tansformers can do that you never realised

Postby Mykltron » Sat Sep 11, 2010 2:09 am

Motto: "If I win again I'm still the champion. If you win HAH! that's just impossible.

Weapon: tea cup."
kirbenvost wrote:
JelZe GoldRabbit wrote:
kirbenvost wrote:The door/panel on MP Grimlock is there in homage of the one on G1 Grimlock, which was a seat for a microman figure in the very original pre-TF release, IIRC.

JelZe GoldRabbit wrote:I just discovered that Battle Blade Bumblebee has a waist joint. :oops:

Awesome, right? Too bad they couldn't design his feet not to stick out in alt mode. :P


Diaclone had Inchman, not Microman. And I'm assuming you mean the heels on Bumblebee. :)


I knew that about Inchman! (no I didn't lol)...yeah, I figured that wasn't right, Microman's like...GI Joe.

Well you meant the waist swivel on BB Bee, I was just saying since they bothered to give him that, it would've been nice if they'd designed the feet to hide better in alt mode.


I think the monkey arms are a bigger problem. I'm going to be sawing and drilling within minutes of opening him.
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Re: Things your Tansformers can do that you never realised

Postby kirbenvost » Sat Sep 11, 2010 9:07 am

Motto: "Deal with it."
Weapon: Sniper Rifle
Mykltron wrote:
I think the monkey arms are a bigger problem. I'm going to be sawing and drilling within minutes of opening him.


Monkey arms? I think they're well-proportioned enough. What's more bothersome is the fact that his forearms don't swivel.
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Re: Things your Tansformers can do that you never realised

Postby Jelze Bunnycat » Sat Sep 11, 2010 11:14 am

Motto: "The only good is knowledge, and the only evil is ignorance."
kirbenvost wrote:
Mykltron wrote:
I think the monkey arms are a bigger problem. I'm going to be sawing and drilling within minutes of opening him.


Monkey arms? I think they're well-proportioned enough. What's more bothersome is the fact that his forearms don't swivel.


Yes they do. At the elbow, it's a double joint.
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Re: Things your Tansformers can do that you never realised

Postby Evil_the_Nub » Sat Sep 11, 2010 4:42 pm

Motto: "Feel free to die when you've had enough."
Weapon: Dark Saber Sword
kirbenvost wrote:
Mykltron wrote:
I think the monkey arms are a bigger problem. I'm going to be sawing and drilling within minutes of opening him.


Monkey arms? I think they're well-proportioned enough. What's more bothersome is the fact that his forearms don't swivel.

Monkey arms are when the palms of the hands face the direction the elbow bends.
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Re: Things your Tansformers can do that you never realised

Postby Mykltron » Sun Sep 12, 2010 4:07 am

Motto: "If I win again I'm still the champion. If you win HAH! that's just impossible.

Weapon: tea cup."
Evil_the_Nub wrote:
kirbenvost wrote:
Mykltron wrote:
I think the monkey arms are a bigger problem. I'm going to be sawing and drilling within minutes of opening him.


Monkey arms? I think they're well-proportioned enough. What's more bothersome is the fact that his forearms don't swivel.

Monkey arms are when the palms of the hands face the direction the elbow bends.


That's what I'm talking about! Damn monkey arms. Maybe he was designed by a monkey.


JelZe GoldRabbit wrote:
kirbenvost wrote:
Mykltron wrote:
I think the monkey arms are a bigger problem. I'm going to be sawing and drilling within minutes of opening him.


Monkey arms? I think they're well-proportioned enough. What's more bothersome is the fact that his forearms don't swivel.


Yes they do. At the elbow, it's a double joint.


We're talking about a wrist swivel, which he doesn't have. You're talking about a bicep swivel. Unless I'm very mistaken.
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Re: Things your Tansformers can do that you never realised

Postby Jelze Bunnycat » Sun Sep 12, 2010 4:35 am

Motto: "The only good is knowledge, and the only evil is ignorance."
Mykltron wrote:
JelZe GoldRabbit wrote:
kirbenvost wrote:
Mykltron wrote:
I think the monkey arms are a bigger problem. I'm going to be sawing and drilling within minutes of opening him.


Monkey arms? I think they're well-proportioned enough. What's more bothersome is the fact that his forearms don't swivel.


Yes they do. At the elbow, it's a double joint.


We're talking about a wrist swivel, which he doesn't have. You're talking about a bicep swivel. Unless I'm very mistaken.


Well, I use the terms "upper" and "lower" arm. I don't mind that his wrist is the way it is, I could see ball joints snap quite easily there.
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Re: Things your Tansformers can do that you never realised

Postby Mykltron » Mon Sep 13, 2010 4:37 am

Motto: "If I win again I'm still the champion. If you win HAH! that's just impossible.

Weapon: tea cup."
JelZe GoldRabbit wrote:
Mykltron wrote:
JelZe GoldRabbit wrote:
kirbenvost wrote:
Mykltron wrote:
I think the monkey arms are a bigger problem. I'm going to be sawing and drilling within minutes of opening him.


Monkey arms? I think they're well-proportioned enough. What's more bothersome is the fact that his forearms don't swivel.


Yes they do. At the elbow, it's a double joint.


We're talking about a wrist swivel, which he doesn't have. You're talking about a bicep swivel. Unless I'm very mistaken.


Well, I use the terms "upper" and "lower" arm. I don't mind that his wrist is the way it is, I could see ball joints snap quite easily there.


I told you I'd be modifying him within minutes:
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Re: Things your Tansformers can do that you never realised

Postby kirbenvost » Mon Sep 13, 2010 9:05 am

Motto: "Deal with it."
Weapon: Sniper Rifle
Evil_the_Nub wrote:Monkey arms are when the palms of the hands face the direction the elbow bends.


Ah, I thought you guys meant proportionally, like say...Cybertron Crumplezone.


JelZe GoldRabbit wrote:
kirbenvost wrote:
Mykltron wrote:
I think the monkey arms are a bigger problem. I'm going to be sawing and drilling within minutes of opening him.


Monkey arms? I think they're well-proportioned enough. What's more bothersome is the fact that his forearms don't swivel.


Yes they do. At the elbow, it's a double joint.


We're talking about a wrist swivel, which he doesn't have. You're talking about a bicep swivel. Unless I'm very mistaken.


Yeah, forearm = area between elbow & wrist. ;)

Oh yeah, on topic, I realized rather late that WFC Bumblebee's backpack attatches very securely on his back. I'm sure it was in the instructions, but I didn't read them. Anyway, I'm impressed. 8)
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Re: Things your Tansformers can do that you never realised

Postby kenm2474 » Mon Sep 13, 2010 2:28 pm

I love how the Feet open up on FP Bruticus to display a cluster of missiles. That's just extra icing on the cake. This set is so amazing.
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Re: Things your Tansformers can do that you never realised

Postby kirbenvost » Tue Sep 14, 2010 10:00 am

Motto: "Deal with it."
Weapon: Sniper Rifle
Every Animated character has a unique weapon. Yeah, it's not really something they do do, but it took me this long to realize it. :lol:
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Re: Things your Tansformers can do that you never realised

Postby Shadowstream » Sat Sep 25, 2010 6:10 pm

Weapon: No Weapon
Something else I just remembered after fiddling with it, Cybertron Prime has a horizontal knee slide. I wasn't sure if many people knew about that, so there's a heads up.
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Re: Things your Tansformers can do that you never realised

Postby OptiMagnus » Sat Sep 25, 2010 8:06 pm

Motto: ""Close your mouth and open your mind.""
Weapon: Gatling Cannon
A really dumb one, I never knew Cybertron Optimus Prime had a flip-up faceplate till two years after I got it the year it came out. I also discovered if you hold down the button on his gun, it makes a charging sound effect over and over until you release it and it "fires". I also figured out his jet mode and the different ways to configure the jetpack wings.
I also never knew that Energon Omega Sentinel/Supreme's head robot's legs break off at the ball joint beyond repair after being played with. (applause for Hasbro)
Also, on Energon Optimus Prime's helicopter drone, there is and extention that flips out to complete the copter mode. (Duh)
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Re: Things your Tansformers can do that you never realised

Postby OptiMagnus » Mon Sep 27, 2010 7:15 pm

Motto: ""Close your mouth and open your mind.""
Weapon: Gatling Cannon
Actually, about Barricade's foot spikes, I believe they are to be used in vehicle mode. I discovered they keep the "feet" in place, which in turn keeps the back end of the car put together.
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Re: Things your Tansformers can do that you never realised

Postby Optimum Supreme » Tue Oct 05, 2010 2:01 pm

Motto: "That's [not out yet/never came out] in my area."
Weapon: Nuclear Charged Fusion Cannon
munkimus prime wrote:I just found out that you can fold up the knee pads on WFC Optimus Prime. I'm pretty sure everyone knew this but I certainly didn't.


I know I already responded to this once (because I didn't know this before) but now that I've played around with it a bit I have more to say. Mainly that I'm convinced that in robot mode these should remain flipped down, they just don't look quite right up. But in truk mode, they should totally be flipped up, as they sort of form taillights.
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Re: Things your Tansformers can do that you never realised

Postby adamassc » Tue Oct 05, 2010 6:49 pm

Motto: "In one little corner of the universe, there's nothing more irritating than a misfire"
Weapon: Sniper Rifle
just found out that ROTF Dirge's backpack plugs into his shoulders. Never noticed it before, but it makes him a good bit more solid.
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Re: Things your Tansformers can do that you never realised

Postby fenrir72 » Tue Oct 05, 2010 7:00 pm

Motto: "Power to the strong and the right!"
Weapon: Plasma Cannon
G1 Soundwave and Blaster, for the former, you must extend his legs carefully to make him stand straight while the later, you can extend his legs to make him taller.

For Skylynx, you can either lock or loosen his "feet" with the red button on both his sides.
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Re: Things your Tansformers can do that you never realised

Postby kirbenvost » Wed Oct 06, 2010 9:55 am

Motto: "Deal with it."
Weapon: Sniper Rifle
Shadowstream wrote:Something else I just remembered after fiddling with it, Cybertron Prime has a horizontal knee slide. I wasn't sure if many people knew about that, so there's a heads up.


Oh yeah, that one took me awhile to realize too, but it's been a long time since I did. Helps him look a bit better in super mode.
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Re: Things your Tansformers can do that you never realised

Postby RK_Striker_JK_5 » Wed Oct 06, 2010 2:07 pm

Motto: "'Til All are One!"
Weapon: Electron Gun
I didn't know for encore reissue of G1 Omega Supreme, there's a tab on the side of his tracks that you press to retract the connectors for his legs.

I kept on having to turn on the motor to get them into just the right position. I'm glad I found out before I broke him!
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Re: Things your Tansformers can do that you never realised

Postby Evil_the_Nub » Wed Oct 06, 2010 3:47 pm

Motto: "Feel free to die when you've had enough."
Weapon: Dark Saber Sword
I didn't know what this Cybertron Optimus Prime leg thing was. So I took a look at mine and it turns out I already had his legs shifted, but I did discover something. I needed to clean the dust off him like a year ago.
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Re: Things your Tansformers can do that you never realised

Postby fenrir72 » Wed Oct 06, 2010 4:29 pm

Motto: "Power to the strong and the right!"
Weapon: Plasma Cannon
Not quite sure if this was mentioned already but Sixshot's feet/legs can actually be split......very carefully.
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Re: Things your Tansformers can do that you never realised

Postby AshesOfPain » Wed Oct 06, 2010 7:09 pm

Motto: "Good food and good drink can do only half of what their excellent variations can."
Weapon: Crossbow
Evil_the_Nub wrote:I didn't know what this Cybertron Optimus Prime leg thing was. So I took a look at mine and it turns out I already had his legs shifted, but I did discover something. I needed to clean the dust off him like a year ago.


If you do that, how will you know where he goes on the shelf?
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Re: Things your Tansformers can do that you never realised

Postby Ravenous Nightwind » Wed Oct 06, 2010 11:44 pm

Motto: "By the cloak of darkness I will enter your very sacred of places seen but unnoticeable!"
Weapon: Null-Ray Rifle
Lol, I've had moments like that. I didn't know Transmetal 2 megatron dragon crotch piece could rotate for the longest time way back when in robot mode. XD I also didn't realize armada sideways's ankles could be pushed inside the leg to be secure. On energon scorponok I didn't realize when I first got him when he first came out that his visor could come up. XD It was the same with energon signal flare weapons. XP Sometimes I just don't realize things lol. Like when I thought that transmetal optimus primal couldn't make his surf board mode. XD Yeah...its times like these when you think "Am I really this oblivious?" XDDD
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Re: Things your Tansformers can do that you never realised

Postby kirbenvost » Thu Oct 07, 2010 9:44 am

Motto: "Deal with it."
Weapon: Sniper Rifle
AshesOfPain wrote:
Evil_the_Nub wrote:I didn't know what this Cybertron Optimus Prime leg thing was. So I took a look at mine and it turns out I already had his legs shifted, but I did discover something. I needed to clean the dust off him like a year ago.


If you do that, how will you know where he goes on the shelf?


:lol:

I totally just realized that Cybertron Crumplezone's jaw moves, about 3 weeks ago. I've had the figure for a couple years.
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Re: Things your Tansformers can do that you never realised

Postby MINDVVIPE » Tue Dec 07, 2010 2:43 pm

Motto: "One look from me and you've lost"
Weapon: Black Magic
MINDVVIPE wrote:Hey guys, just thought I'd share a few things to improve some figures that might be annoying to some.

G2 Dreadwing (blue bomber/tank mold):

I hated having a hard time standing this guy up, but if you DONT click the thighs into the body, but leave them loose, they improve the outward angle at which the leg can turn, allowing more stability in some poses, and definitely more style.


Classics Tankor (Octane):

If your getting annoyed about where to store the large melee claw weapon, you can place one of the guns onto either wing (with the wings folded upwards with propellors facing forward), and at the right angle of placement (which way the gun points), you can attach the opened up claw weapon into the gun's peg hole to store the claw weapon on robot mode. It stands without touching the ground behind him, and adds to the overall tallness of the figure.


Botcon Landshark (armoured tow truck mold):

Is that annoying tow arm getting in the way in robot mode? remove it from the rest of the assembly (intentionally designed to remove) and squeeze it between the back of the bot and the backpack with the hook facing up. The 2 pegs on either side of this tower-like appendage can allow for gun placement over his head.

Feel free to add more if you guys know little tips like these.

:CON:

Shadowstream wrote:Interesting tips. Here's one I've been waiting for a chance to put forth.

Classics/Universe 2.0 deluxe Hound

I mentioned once before that I've seen a lot of people mistransform this guy, but I guess it's more of a missed step.
Image
Normally when I see pics of this guy he tends to either look like a hunchback or is constantly in a state of pelvic thrust or both.
Image
The problem is his spine. Normally to have a strait spine his chest has to be at a downward angle, which gives him some stunted looking shoulders and prevents his weapon from pointing strait forward when clipped on his shoulder(IF you can get it clipped on). The solution to this problem is simple!
Image
Tilt the windscreen section up into his back. This grants more clearance to push his lower spine section against.
Image
And voila! Now his back is strait(er) and his shoulder weapon can point forward!
Image
I hope this helps educate people on how to get Hound standing strait, because it's been a pet peeve of mine for the longest time.

Counterpunch wrote:The plate that Cybertron Soundwave/Blaster/Soundblaster's head sits on is supposed to and can align to be flush with the larger shoulder plate.

This entirely prevents his head from looking all Mecha-Neck like and improves the bot mode by leaps.

Bradimus wrote:If you have old Rewind and Eject guns not in use they fit nicely in the shoulder pegs of Universe 2.0 (Classics) Sideswipe and Sunstreaker.

I gave G1 Galvatron's gun to Universe 2.0 Bluestreak since he showed some sniper skills in the cartoon. His other hand can be placed on the protrusion below the barrel to look like he's holding the rifle with two hands. He also looks good with G1 Perceptor's rifle, though you might want to save that one for RTS Perceptor if you plan to pick him up. Bluestreak (and the other versions of the mold) can store his foldout rifle in his back by placing the handle into the hole at the small of his back and adjusting the roof of the car to hold it in place. The rocket launchers can also be used to secure the rifle in their concealed form.

Classics Hot Rod holds my G1 Sludge's rifle.

Classics Optimus Prime can hold Powermaster Optimus Prime's rifles. They look really good, especially with the door kibble (arm shields) rotated so they rise above the arms and act as protection for the rifles along his forearms (for the single barrel rifles). I like to attach his twin barreled rifle upside down to his backpack (untransformed ion cannon) for storage. It also makes a nice jet pack. Prime can also hold both Powermaster rifles in the same fist (also works best with single barrel rifles).

(Too many alsos. #-o )

Mr O wrote:Use the commander head for PCC Leadfoot and attach the mini-con to his chest, gan barrels over his shoulders and you've got classics Slapdash. Sort of.

DISCHARGE wrote:Armada Prime can have extra guns:
633.JPG
425.JPG
I also use the Energon Arcee exhaust to give him smokestacks

MINDVVIPE wrote:
Jimmy Drift wrote:
MINDVVIPE wrote:http://img.photobucket.com/albums/v207/ ... C00595.jpg
Hope thats adequate.


Yep, thanks - mines in a box somewhere, i'll have to dig him out now...


Glad to help, I never liked Tankor, but i've warmed up to him.

Fansproject + ROTF Bruticus:

If you decide to move bruticus's thighs so that the missile holes on the knee part face sideways rather than front (or behind :S), you can store the shotguns in the peg hole on each thigh so that they point backwards sort of like its being holstered.
Image
This improves the shoulder movement due to how much the helicopter and shuttle canopies extend upwards (and inwards towards the body when the arms tilt outwards).

Movie Blackout:
You can place the peg on his shoulders in robot mode into the screw hole in one side of the rotor attachment.
Image
This allows the blades to hinge in front of the body, as well as position scorponok in a better place, 'coz when you hit the release button, he actually falls out and lands on the right side (or bounces onto the right side due to the spring loaded tail)

:CON:

MINDVVIPE wrote:Warbot Defender (Springer):

You can unclip the little black circular clip on the bottom of the rotor blades' peg to remove the entire peg from the sword, and clip it back on to the figure to store the peg away, and leave the sword clean of akward parts being attached.

:CON:

Windsweeper wrote:Skids or Crosscut's clip-on weapons sit reasonably well on Encore Ratchet or Ironhide's arms. Closest we'll get to Ironhide's pop up drill.

The custom heads on Ebay really do improve Ratchet and Ironhide.

Mykltron wrote:Warbot Defender: in car mode flip the helicopter cockpit part down to cover the hole on the back of the vehicle. The tip of it sits nicely in the groove of the sword handle.


Sorry for the Behemoth Post, guys... just a haul from a similar thread I started so the other can be closed
Image
THE POWERS OF DARKNESS ARE A MORE POWERFUL WEAPON THAN ALL THE TOYS YOUR SCIENCE CAN MUSTER

Die, Autobots!
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