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by Autobot032 » Thu Nov 22, 2012 5:24 pm
- Weapon: Switch Blade Tail
kirbenvost wrote:In anticipation of FoC Air Raid, I've come up with a couple starfighter modes for Shockwave. If you picture it in Air Raid colors, with his weapon bits, it might look a little better:
Type 1 is a strange 4-winged contraption. I like how the 'engines' (purple apps on his feet/barrel tip) align in the back, but the wings could be better:


(Sorry for the poor quality, but you get the idea)

Type 2 is more of a standard/x-wing configuration. I really like this one. The engine placement isn't quite as nice, but overall it looks better. I suppose they could function as boosters out there or something:



Hope you guys like it!

I do. The original design leaves a lot to be desired. It's...odd.
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Autobot032
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by MINDVVIPE » Fri Nov 23, 2012 5:48 am
- Motto: "One look from me and you've lost"
- Weapon: Black Magic
Those look pretty sweet dude. I kinda like how the gun placement looks like it comes up from beneath the ship.
You don't like the original mode?? I love it! Its got that sweet space roadster baddassery going on, like theres a windshield for a flying rocket hover ship of pure awesomeness. I can easily say that it's the best form of Shockwave I've seen (in regards to the CGI model and overall concept). Hate on that all you want.

THE POWERS OF DARKNESS ARE A MORE POWERFUL WEAPON THAN ALL THE TOYS YOUR SCIENCE CAN MUSTERDie, Autobots!
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by kirbenvost » Fri Nov 23, 2012 12:19 pm
- Motto: "Deal with it."
- Weapon: Sniper Rifle
Thanks! I personally love ALL of Shockwave's modes.

He's just so fun to mess around with and create new ones.
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by RAcast » Fri Nov 23, 2012 12:44 pm
- Motto: "Can't stop, so what! That's how I like it!"
- Weapon: Rocket Launcher
MINDVVIPE wrote:Those look pretty sweet dude. I kinda like how the gun placement looks like it comes up from beneath the ship.
You don't like the original mode?? I love it! Its got that sweet space roadster baddassery going on, like theres a windshield for a flying rocket hover ship of pure awesomeness. I can easily say that it's the best form of Shockwave I've seen (in regards to the CGI model and overall concept). Hate on that all you want.

Agreed! I still don't understand the hate. He's a gunship. He's a
flying gun, what more do you WANT people!? xD
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by leakin' lubricant » Sat Dec 01, 2012 7:32 pm
- Motto: "Be Quick or Be Dead"
- Weapon: Dual Laser Cannon
kirbenvost wrote:In anticipation of FoC Air Raid, I've come up with a couple starfighter modes for Shockwave. If you picture it in Air Raid colors, with his weapon bits, it might look a little better:
Type 1 is a strange 4-winged contraption. I like how the 'engines' (purple apps on his feet/barrel tip) align in the back, but the wings could be better:


(Sorry for the poor quality, but you get the idea)

Type 2 is more of a standard/x-wing configuration. I really like this one. The engine placement isn't quite as nice, but overall it looks better. I suppose they could function as boosters out there or something:



Hope you guys like it!

Damn! You seem to have trumped my walker mode, very nice interpretations.
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by kirbenvost » Sun Dec 02, 2012 4:08 pm
- Motto: "Deal with it."
- Weapon: Sniper Rifle
Thanks! The walker mode was pretty sweet though.
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by MINDVVIPE » Mon Dec 17, 2012 7:43 pm
- Motto: "One look from me and you've lost"
- Weapon: Black Magic
For those of you who own green or yellow maketoys giant, I found a way to make Long Haul more stable in robot mode.
Take the piledriver attachments and insert the 5 mm handles on each of them into the outside of each foot, as there are open gaps in the feet that fit the pegs. With the pile drivers pointing backwards, this gives Long Haul additional foot support, and keeps him from falling back if you want to get a leaning back pose. The piledrivers are kind of big, but not nearly a big deal considering the overall look of the figure. Hope that makes sense.

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by Autobot032 » Mon Dec 17, 2012 7:58 pm
- Weapon: Switch Blade Tail
MINDVVIPE wrote:For those of you who own green or yellow maketoys giant, I found a way to make Long Haul more stable in robot mode.
Take the piledriver attachments and insert the 5 mm handles on each of them into the outside of each foot, as there are open gaps in the feet that fit the pegs. With the pile drivers pointing backwards, this gives Long Haul additional foot support, and keeps him from falling back if you want to get a leaning back pose. The piledrivers are kind of big, but not nearly a big deal considering the overall look of the figure. Hope that makes sense.
Hmm. That looks like it might work. I'll give it a shot in a bit.
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by MasterSoundBlaster » Mon Dec 17, 2012 8:10 pm
- Motto: "You can run,you'll just die trying"
- Weapon: Fusion Cannon
Don't have a pic right now, but there looks to be a little seat/cockpit inside of FoC Shockwave's arm Cannon. It's right in the opening that connects directly to his arm.
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