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Things your Transformers can do that you never realised

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Re: Things your Transformers can do that you never realised

Postby MINDVVIPE » Thu Sep 12, 2013 9:29 pm

Motto: "One look from me and you've lost"
Weapon: Black Magic
Knee swivels, anyone? *note* created using one extra gears of war chainsaw gun.
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Last edited by MINDVVIPE on Mon Sep 16, 2013 10:25 pm, edited 1 time in total.
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Re: Things your Transformers can do that you never realised

Postby RAcast » Thu Sep 12, 2013 9:32 pm

Motto: "Can't stop, so what! That's how I like it!"
Weapon: Rocket Launcher
MINDVVIPE wrote:Knee swivels, anyone? *note* created using one extra gears of war chainsaw gun.
...

And people said those Cyberverse accessory weapons were useless. ;) Well done!
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Re: Things your Transformers can do that you never realised

Postby MINDVVIPE » Thu Sep 12, 2013 9:44 pm

Motto: "One look from me and you've lost"
Weapon: Black Magic
RAcast wrote:
MINDVVIPE wrote:Knee swivels, anyone? *note* created using one extra gears of war chainsaw gun.
...

And people said those Cyberverse accessory weapons were useless. ;) Well done!

Thanks dude! :grin: I was not going to stand for the crappy hasbro setup. When I first put it together and saw how the knees were, I was very dissapointed. But thanks to those extra weapons, you can actually get some sick poseability, propotions, and stability. It holds together quite well, and any lose joints can be fixed with a lil super glue.

I also just messed with Blot's connection a bit and found a way to hide the hammer handles better. Stands even on each leg, and each arm is decently close to the same length, as well as hangs clear of the body in neutral poses. Abominus rules. :CON:
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Re: Things your Transformers can do that you never realised

Postby RAcast » Thu Sep 12, 2013 9:49 pm

Motto: "Can't stop, so what! That's how I like it!"
Weapon: Rocket Launcher
MINDVVIPE wrote:
RAcast wrote:
MINDVVIPE wrote:Knee swivels, anyone? *note* created using one extra gears of war chainsaw gun.
...

And people said those Cyberverse accessory weapons were useless. ;) Well done!

Thanks dude! :grin: I was not going to stand for the crappy hasbro setup. When I first put it together and saw how the knees were, I was very dissapointed. But thanks to those extra weapons, you can actually get some sick poseability, propotions, and stability. It holds together quite well, and any lose joints can be fixed with a lil super glue.

I also just messed with Blot's connection a bit and found a way to hide the hammer handles better. Stands even on each leg, and each arm is decently close to the same length, as well as hangs clear of the body in neutral poses. Abominus rules. :CON:

And as an added bonus, that's my ideal G1 Abominus configuration. :lol: I love Cutthroat, but he will just never be a good arm.
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Re: Things your Transformers can do that you never realised

Postby Metrosuplex » Mon Sep 16, 2013 9:56 pm

Motto: ""Nothing so liberates the heart as when a fool awakens from his folly.""
Weapon: Null-Ray Rifle
MINDVVIPE wrote:Thanks dude! :grin: I was not going to stand for the crappy hasbro setup. When I first put it together and saw how the knees were, I was very dissapointed. But thanks to those extra weapons, you can actually get some sick poseability, propotions, and stability. It holds together quite well, and any lose joints can be fixed with a lil super glue.


I am astounded by how optimistically disappointed you can be about a figure set! :lol: :APPLAUSE: You simultaneously lament the set, while also downplaying the flaws and talking about how awesome it is. :BANG_HEAD:

I respect your will to love Abominus (I love the G1 version far more), but I'm still completely shocked by your enthusiasm for what many would consider a "bad" product. Me? I hate this Abominus and expect Hasbro to do better. GLUE may "fix" the problems, but I don't spend $25 on something, just to have to glue it properly (unless it's a model kit, obviously). :BOOM:
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Re: Things your Transformers can do that you never realised

Postby MINDVVIPE » Mon Sep 16, 2013 10:15 pm

Motto: "One look from me and you've lost"
Weapon: Black Magic
Metrosuplex wrote:
MINDVVIPE wrote:Thanks dude! :grin: I was not going to stand for the crappy hasbro setup. When I first put it together and saw how the knees were, I was very dissapointed. But thanks to those extra weapons, you can actually get some sick poseability, propotions, and stability. It holds together quite well, and any lose joints can be fixed with a lil super glue.


I am astounded by how optimistically disappointed you can be about a figure set! :lol: :APPLAUSE: You simultaneously lament the set, while also downplaying the flaws and talking about how awesome it is. :BANG_HEAD:

I respect your will to love Abominus (I love the G1 version far more), but I'm still completely shocked by your enthusiasm for what many would consider a "bad" product. Me? I hate this Abominus and expect Hasbro to do better. GLUE may "fix" the problems, but I don't spend $25 on something, just to have to glue it properly (unless it's a model kit, obviously). :BOOM:


Uhm... okay. Well, I liked the concept of a cheaper, quick/easy to transform gestalt that happens to be monsters, and therefore had lee way for being crazy looking. After actually putting it together, I was dissapointed at the fact that the knees don't swivel, each leg stands akwardly due to different heights, making it all look gimpy once I could hold it in hand and can actually tell it was gimpy, rather than see photos of it taken to make it look better than it really was. The arms were always okay to me, and the rest was okay too, considering the other stuff i said I already liked.

Then, after I had modified it to have giant arms with conceivable fingers, and legs that were quite poseable, I now love it coz it takes 5 surprisingly cool looking, albeit rigid robots (if you like G1, then this shouldn't really bother you), and gives them a combiner mode that has better poseability than any G1 combiner.

Didn't think I had to spell it all out, but thats why I appear to dislike the figure, in its hasbro suggested configuration, but love it once I was able to fix my issues myself. It doesn't need glue to hold together, but the weight of each arm tends to draw each one down on the balljoint shoulder of Hun-grr. That is where you add glue for friction, not to have it actually stick in a permanent place. Hope that clears it all up. $25 isn't that much for this novelty. It's the only legends combiner that doesn't blow once I make it work for me, and each figure itself warrants it's purchase, and I usually don't even like legends/cyberverse/smaller and less poseable figures.

BTW, if you've been collecting long enough, you come to realize that even after spending a decent wad of cash on a bot you like, your going to get factory issues or whatever, and you either lump it, or spend the time to fix it and make it reach the potential it has. Just how Transformers are sometimes, especially with hasbro.
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Re: Things your Transformers can do that you never realised

Postby Metrosuplex » Tue Sep 17, 2013 12:04 pm

Motto: ""Nothing so liberates the heart as when a fool awakens from his folly.""
Weapon: Null-Ray Rifle
Mindvvipe wrote:
Uhm... okay. Well, I liked the concept of a cheaper, quick/easy to transform gestalt that happens to be monsters, and therefore had lee way for being crazy looking. After actually putting it together, I was dissapointed at the fact that the knees don't swivel, each leg stands akwardly due to different heights, making it all look gimpy once I could hold it in hand and can actually tell it was gimpy, rather than see photos of it taken to make it look better than it really was. The arms were always okay to me, and the rest was okay too, considering the other stuff i said I already liked.

Yes, exactly, so why all the positive accolades for something that's admittedly flawed? Some people react with disappointment and frustration, I mean.
Then, after I had modified it to have giant arms with conceivable fingers, and legs that were quite poseable, I now love it coz it takes 5 surprisingly cool looking, albeit rigid robots (if you like G1, then this shouldn't really bother you), and gives them a combiner mode that has better poseability than any G1 combiner.

Disagree completely. The five bits fall apart mind of easy, and are NOT G1 quality. I don't have a G1 Rippersnapper who's head pops off constantly. The G1 limbs held in place, these do not (the connections are undeniably cheap and inedficient).
He's cheap, if you don't mind lousy construction and durability - chinese KOs? You have to wonder how close in quality they could reproduce this tiny Abominus (the KO might even improve on the durability).
Didn't think I had to spell it all out, but thats why I appear to disliked the figure, in its hasbro suggested configuration, but love it once I was able to fix my issues myself. It doesn't need glue to hold together, but the weight of each arm tends to draw each one down on the balljoint shoulder of Hun-grr. That is where you add glue for friction, not to have it actually stick in a permanent place. Hope that clears it all up. $25 isn't that much for this novelty. It's the only legends combiner that doesn't blow once I make it work for me, and each figure itself warrants it's purchase, and I usually?? don't even like legends/cyberverse/smaller and less poseable figures.

Well thanks for the thoughtful response. I think I understood your point. I was only lamenting the lack of collector unity on these issues: seems we CANNOT agree that Hasbro did a lousy job. And if we can't agree, we are not sending the message. I love some Hasbro releases (i.e. Junkheap), but the quality is horribly inconsistent between releases and I want some support on how bad Abominus turned out. I kind of hope they lose their shirt and consider doing a better job next time (i.e. how the free market is supposed to work! Before government bailouts and blind collector support).[/quote]

BTW, if you've been collecting long enough, you come to realize that even after spending a decent wad of cash on a bot you like, your going to get factory issues or whatever, and you either lump it, or spend the time to fix it and make it reach the potential it has. Just how Transformers are sometimes, especially with hasbro.

Yes, this. But if you've been collecting as long as I have, you realize you are not locked into Hasbro's crap, like a poor slave. Playmates, Mattel, Jakks Pacific, and 3rd Parties (if you are stuck on just TFs). My point is that an abusive bf doesn't get better over time. You either demand better or just date other people! :-) I was hoping Disney would buy out Hasbro, just to see someone else take control of the property. Hasbro is running it into the ground. :-( But hopefully they didn't fire all of their creativity, and some things will turn around (like the crappy small figures you mentioned - cyberverse is a poor replacement for scouts and legions/legends).
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Re: Things your Transformers can do that you never realised

Postby Flashwave » Tue Sep 17, 2013 7:32 pm

Motto: "Our society's downfall will not be this war. The war IS our society. That which will get us will be the little things. Some humanoid race, some tossed cannon, the little things that no one looks out for. THAT is for what we must be vigilant."
Weapon: Twin Shoulder-Mounted Rocket Launchers
MINDVVIPE wrote:
Metrosuplex wrote:
MINDVVIPE wrote:Thanks dude! :grin: I was not going to stand for the crappy hasbro setup. When I first put it together and saw how the knees were, I was very dissapointed. But thanks to those extra weapons, you can actually get some sick poseability, propotions, and stability. It holds together quite well, and any lose joints can be fixed with a lil super glue.


I am astounded by how optimistically disappointed you can be about a figure set! :lol: :APPLAUSE: You simultaneously lament the set, while also downplaying the flaws and talking about how awesome it is. :BANG_HEAD:

I respect your will to love Abominus (I love the G1 version far more), but I'm still completely shocked by your enthusiasm for what many would consider a "bad" product. Me? I hate this Abominus and expect Hasbro to do better. GLUE may "fix" the problems, but I don't spend $25 on something, just to have to glue it properly (unless it's a model kit, obviously). :BOOM:


Uhm... okay. Well, I liked the concept of a cheaper, quick/easy to transform gestalt that happens to be monsters, and therefore had lee way for being crazy looking. After actually putting it together, I was dissapointed at the fact that the knees don't swivel, each leg stands akwardly due to different heights, making it all look gimpy once I could hold it in hand and can actually tell it was gimpy, rather than see photos of it taken to make it look better than it really was. The arms were always okay to me, and the rest was okay too, considering the other stuff i said I already liked.

Then, after I had modified it to have giant arms with conceivable fingers, and legs that were quite poseable, I now love it coz it takes 5 surprisingly cool looking, albeit rigid robots (if you like G1, then this shouldn't really bother you), and gives them a combiner mode that has better poseability than any G1 combiner.

Didn't think I had to spell it all out, but thats why I appear to dislike the figure, in its hasbro suggested configuration, but love it once I was able to fix my issues myself. It doesn't need glue to hold together, but the weight of each arm tends to draw each one down on the balljoint shoulder of Hun-grr. That is where you add glue for friction, not to have it actually stick in a permanent place. Hope that clears it all up. $25 isn't that much for this novelty. It's the only legends combiner that doesn't blow once I make it work for me, and each figure itself warrants it's purchase, and I usually don't even like legends/cyberverse/smaller and less poseable figures.

BTW, if you've been collecting long enough, you come to realize that even after spending a decent wad of cash on a bot you like, your going to get factory issues or whatever, and you either lump it, or spend the time to fix it and make it reach the potential it has. Just how Transformers are sometimes, especially with hasbro.


Wait, what? The legs are different legths? I did not know or notice this. Hold on...

EDIT: Not seeing it, unless I have Rippersnapper/Cindersaur transformed wrong. (Or Blot, but he's harder to screw up...) I loved this little combiner, even as is. I plan on jumping on the Target 2pks just for scramble city llike substitutions. I'm gonna have to figure out what you did with the weapons, but as tight as the Target 5 pack weapons are on mine, I'm not gonna be Able to get the axe apart without breaking a peg, and I have it how I like it. SO unlessI can scroung eenough weapons off other Cyb figs, of which I own four plus Abomy and Cindersaur, its sadly not gonna happen. I do like your mode though quite a bit. The only thing that would've made him bette for me is if I coulda found the other three combiner limbs and not had to get them in crystal candy colors...
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Re: Things your Transformers can do that you never realised

Postby MINDVVIPE » Tue Sep 17, 2013 9:27 pm

Motto: "One look from me and you've lost"
Weapon: Black Magic
Flashwave wrote:Wait, what? The legs are different legths? I did not know or notice this. Hold on...

EDIT: Not seeing it, unless I have Rippersnapper/Cindersaur transformed wrong. (Or Blot, but he's harder to screw up...) I loved this little combiner, even as is. I plan on jumping on the Target 2pks just for scramble city llike substitutions. I'm gonna have to figure out what you did with the weapons, but as tight as the Target 5 pack weapons are on mine, I'm not gonna be Able to get the axe apart without breaking a peg, and I have it how I like it. SO unlessI can scroung eenough weapons off other Cyb figs, of which I own four plus Abomy and Cindersaur, its sadly not gonna happen. I do like your mode though quite a bit. The only thing that would've made him bette for me is if I coulda found the other three combiner limbs and not had to get them in crystal candy colors...


Maybe I mispoke about the different lengths. They are just moulded such that each foot can't really line up if you look at the figure from the side, making one leg always sorta stand forward. I live in West Canada, and they're slow as crap, but I was able to go across the border to Birmingham in Washington to snag the rest of the guys (Windrazor, blight, and Cindersaur/smokescreen 2 pack).

From looking directly at my pics:
2 chainsaw guns on the right shoulder, inserted into the holes on cindersaurs wrists
2 Hammers on the left shoulder, inserted into the actual in-turned fists of Blight
2 crossbows on the legs of Windrazor, with the curved edge facing backwards, meant to keep the wing/feet stable yet still variable, like an ankle
each of the feet peg into the jaws of Hun-grrs dragon mouth on each side, like if they were shoulder connections.

If you try to mirror the look on your own figure, you should be able to figure it out fairly easily hopefully. Cindersaur/Rippersnapper makes for an AWESOME arm, claw snapping action, and an elbow joint.
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Re: Things your Transformers can do that you never realised

Postby ausbot » Fri Sep 27, 2013 3:18 am

Motto: "Don't want none, don't start none!"
Weapon: Battle Blades
Impactor can fit the double cannons on his back, I tried with my onslaught but it didn't work. It fills the back out a lot better.
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Re: Things your Transformers can do that you never realised

Postby JelZe GoldRabbit » Wed Oct 02, 2013 8:13 am

Motto: "The only good is knowledge, and the only evil is ignorance."
This is more of a notification than anything else, but:

Prime Hun-Gurrr's torso is split in two halves and connected with a curved hinge. In combined mode, this allows the hips to sit lower and thus make the torso look taller ever so slightly. The peg on the tail connects to the hole on the back of the hips.
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Re: Things your Transformers can do that you never realised

Postby Mykltron » Tue Nov 19, 2013 1:35 pm

Motto: "If I win again I'm still the champion. If you win HAH! that's just impossible.

Weapon: tea cup."
I just extended the yellow shoulder flaps on Generations Springer in car mode and discovered what appear to be tiny missiles moulded in to them.
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Re: Things your Transformers can do that you never realised

Postby Cobalt Prime » Tue Nov 19, 2013 4:33 pm

Motto: ""Excessive force is not necessary.""
On the BH Darksteel and Grimwing molds, one can fully extend the knee joints, thus increasing height in robot mode and improving poseability. It doesn't come in the package that way and I overlooked it when I got Grimwing.
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Re: Things your Transformers can do that you never realised

Postby leakin' lubricant » Fri Nov 29, 2013 3:49 pm

Motto: "Be Quick or Be Dead"
Weapon: Dual Laser Cannon
Straxus' Rock Star mode!

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Re: Things your Transformers can do that you never realised

Postby leakin' lubricant » Sat Nov 30, 2013 3:44 am

Motto: "Be Quick or Be Dead"
Weapon: Dual Laser Cannon
More Straxus discoveries. He can (just about) use his axe as a cannon!

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It's kind of a loose fit but his clamp hands help hold it in place.
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Re: Things your Transformers can do that you never realised

Postby JelZe GoldRabbit » Sun Dec 01, 2013 10:23 am

Motto: "The only good is knowledge, and the only evil is ignorance."
Here's another Prime Abominus discovery:

On Rippersnapper's robot mode, the chest piece attaches to the "fin" via pegs and holes. The chest piece has tabs right next to the holes that serve no apparent purpose. They seem to be for the leg mode, they tab into grooves in the base of the tail. That gives clearance for Hun-Gurrr's head-feet while still making the leg more stable.
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Re: Things your Transformers can do that you never realised

Postby leakin' lubricant » Sat Dec 14, 2013 5:10 am

Motto: "Be Quick or Be Dead"
Weapon: Dual Laser Cannon
Masterpiece Rodimus' mini Matrix is a perfect fit for Classics Thuderwing.

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Re: Things your Transformers can do that you never realised

Postby Mykltron » Wed Dec 25, 2013 5:09 am

Motto: "If I win again I'm still the champion. If you win HAH! that's just impossible.

Weapon: tea cup."
MMC's Bovis has an extendable neck so his bull mode can look sideways. I don't think it's in the instructions.
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Re: Things your Transformers can do that you never realised

Postby MasterSoundBlaster » Mon Dec 30, 2013 12:47 am

Motto: "You can run,you'll just die trying"
Weapon: Fusion Cannon
Mykltron wrote:I just extended the yellow shoulder flaps on Generations Springer in car mode and discovered what appear to be tiny missiles moulded in to them.


I was playing around with mine the other day and discovered this too (Mostly cuz I was stubborn and didn't believe ya :p ) But it was a nice touch to discover in the figure. If you extend them in copter mode too it makes one badass looking gunship.

I just found out that RTS Jazz's speakers can connect to his gun... :BANG_HEAD:
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Re: Things your Transformers can do that you never realised

Postby Mykltron » Mon Dec 30, 2013 4:43 am

Motto: "If I win again I'm still the champion. If you win HAH! that's just impossible.

Weapon: tea cup."
MasterSoundBlaster wrote:I just found out that RTS Jazz's speakers can connect to his gun... :BANG_HEAD:


That took me a while to find, too.
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Re: Things your Transformers can do that you never realised

Postby MINDVVIPE » Fri Jan 03, 2014 9:14 pm

Motto: "One look from me and you've lost"
Weapon: Black Magic
Realised a few days ago that Metroplex's boob door can actually sorta lock by just making sure its indented in, instead of just sitting on the rim. I look at other pics now and see everyone else already did it this way. 8-}
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Re: Things your Transformers can do that you never realised

Postby JelZe GoldRabbit » Fri Jan 10, 2014 12:12 pm

Motto: "The only good is knowledge, and the only evil is ignorance."
This is something not in the Instructions (seriously, you should read them, all of you): PRiD Bumblebee's roof, when folded up for Robot Mode, can peg into the back of his pelvis. The tab is barely visible, but it's there.
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Re: Things your Transformers can do that you never realised

Postby paul053 » Fri Jan 10, 2014 12:46 pm

Cobalt Prime wrote:On the BH Darksteel and Grimwing molds, one can fully extend the knee joints, thus increasing height in robot mode and improving poseability. It doesn't come in the package that way and I overlooked it when I got Grimwing.

And his feet can be moved down. To give him even a little bit more height and even better balance.
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Re: Things your Transformers can do that you never realised

Postby paul053 » Sat Jan 11, 2014 11:10 pm

Mykltron wrote:MMC's Bovis has an extendable neck so his bull mode can look sideways. I don't think it's in the instructions.

I was like "what is he talking about?" while playing my Bovis. Then I pulled his head/neck out. COOL!!!!! Good find, my friend. :APPLAUSE:
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Re: Things your Transformers can do that you never realised

Postby Mindmaster » Sun Jan 12, 2014 2:51 pm

Motto: "For I have dipped my hands in muddied waters, and, withdrawing them, find 'tis better to be a commander than a common man!"
Weapon: Dark Saber Sword
Apparently there's another joint in Generations Straxus's elbows that allow them to bend sideways. I only learned about it when I watched Thew Adams's review of him.
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