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Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby Sabrblade » Fri Oct 14, 2011 3:56 pm

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Twitchythe3rd wrote:Do we really need an explanation for Grimlock? Just accept the awesome that is to come.
Too late. We got one. :lol:

Plus, it's not like this the first time he'll be playable, having already been in the DS WFC game. ;)
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby Stormrider » Fri Oct 14, 2011 3:58 pm

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Is Grimlock a character we can play?
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby Sabrblade » Fri Oct 14, 2011 4:00 pm

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Stormrider wrote:Is Grimlock a character we can play?
Seems to be. Someone said he plays like a brute with a sword and shield.
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Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby SirSoundwaveIV » Fri Oct 14, 2011 4:24 pm

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I fangasmed hard when I saw that trailer. It's not much, but so awesome~
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby Cyber Bishop » Fri Oct 14, 2011 4:35 pm

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Fires_Of_Inferno wrote:I'm still not understanding how Grimlock can be a dinosaur when he hasn't been to Earth, or maybe he has I dunno, this WAS millions of years ago so he might have I suppose. Either way, I hope they explain it, even if they don't though, YEEAAAHHH GRIMLOCK!!! :KREMZEEK:


Yeah.. I am having a hard time with this as well.
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby Sabrblade » Fri Oct 14, 2011 4:42 pm

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Cyber Bishop wrote:
Fires_Of_Inferno wrote:I'm still not understanding how Grimlock can be a dinosaur when he hasn't been to Earth, or maybe he has I dunno, this WAS millions of years ago so he might have I suppose. Either way, I hope they explain it, even if they don't though, YEEAAAHHH GRIMLOCK!!! :KREMZEEK:


Yeah.. I am having a hard time with this as well.
As stated earlier:
Three answers for this. For one, this is not G1.

Two, Trypticon was a dino in WFC, yet there's no issue about that.

Thirdly, Shockwave captured, experimented on, and reformatted the Lightning Strike Coalition into the Dinobots, according to Grimlock's two bios.

:-B
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby Mindmaster » Fri Oct 14, 2011 5:13 pm

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It's official.

Grimlock's gonna make me crap my pants each time I watch this and play the actual game. :shock:
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby First-Aid » Fri Oct 14, 2011 5:46 pm

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I got my Game Informer magazine today and here's what I got from it:

Playable characters include Prime, Bumblebee (who takes a shot from Megatron to save Optimus at the beginning of the game and is not heard from again), Cliffjumper, Vortex, Bruticus, Jazz, and Grimlock- those are the ones listed.

Combat system revamped completely.

Each character has specific abilities, and the level for each is geared for that. For example, Jazz has a grapple gun (think Batman), Cluffjumper is a stealthy scout, and Grimlock is melee-focused.

Grimlock and the LSC are experimented on by Shockwave, creating significiantly more powerful bots at the expense of things like higher cerebral functioning. Shockwave used data harvested about a distant planet called Earth that was home to large, repitilian creatures. Grimlock is accidentally freed when Starscream taunts him. Grimlock gets mad. Grimlock beats the crap out of Starscream. As Grimlock fights in melee, he builds rage; when his rage meter fills, he transforms to the near-indestructible dinosaur mode.

Also mentioned is the fact that we will see METROPLEX.

Multiplayer will have hugely customizable robots, with multiple limbs, weapons, and abilities to choose from. Voice and speciality will also be chooseable.

The story starts on the Autobot ship. The ship is attacked by Megatron's battleship the Nemesis and is boarded.

The story is much more grim this time around and is not split into Autobot and Decepticon storylines, but is a single story. It is the story of Cybertron and it's demise.

The detailing on the bots is much more improved. The new armor and modes for Prime and Megs are explained in the story.
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby Fires_Of_Inferno » Fri Oct 14, 2011 6:13 pm

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First-Aid wrote:I got my Game Informer magazine today and here's what I got from it:

Playable characters include Prime, Bumblebee (who takes a shot from Megatron to save Optimus at the beginning of the game and is not heard from again), Cliffjumper, Vortex, Bruticus, Jazz, and Grimlock- those are the ones listed.

Combat system revamped completely.

Each character has specific abilities, and the level for each is geared for that. For example, Jazz has a grapple gun (think Batman), Cluffjumper is a stealthy scout, and Grimlock is melee-focused.

Grimlock and the LSC are experimented on by Shockwave, creating significiantly more powerful bots at the expense of things like higher cerebral functioning. Shockwave used data harvested about a distant planet called Earth that was home to large, repitilian creatures. Grimlock is accidentally freed when Starscream taunts him. Grimlock gets mad. Grimlock beats the crap out of Starscream. As Grimlock fights in melee, he builds rage; when his rage meter fills, he transforms to the near-indestructible dinosaur mode.

Also mentioned is the fact that we will see METROPLEX.

Multiplayer will have hugely customizable robots, with multiple limbs, weapons, and abilities to choose from. Voice and speciality will also be chooseable.

The story starts on the Autobot ship. The ship is attacked by Megatron's battleship the Nemesis and is boarded.

The story is much more grim this time around and is not split into Autobot and Decepticon storylines, but is a single story. It is the story of Cybertron and it's demise.

The detailing on the bots is much more improved. The new armor and modes for Prime and Megs are explained in the story.



All of this just made my pants happy. I love that the character customization is being worked on, that was my favorite part of the first WFC game. The fact that you can ADD LIMBS and change the voice makes me just want this game even more! I'm going to have to make all of my Heavy Metal War characters quick.

Also, I'm glad to see that Jazz has the grapple gun he used throughout the three pilot episodes of G1 Transformers (and never again)! :P
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby Sabrblade » Fri Oct 14, 2011 7:49 pm

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First-Aid wrote:Bumblebee (who takes a shot from Megatron to save Optimus at the beginning of the game and is not heard from again),
Maybe this is how he loses his voices in the game's canon, as opposed to how he lost it in the books' canon (where he loses it before the events that parallel WFC begin)

First-Aid wrote:Also mentioned is the fact that we will see METROPLEX.
Wonder what his story is.

First-Aid wrote:The story starts on the Autobot ship. The ship is attacked by Megatron's battleship the Nemesis and is boarded.
This appears to be quite different from how Exiles tells of the chase into space of the ark by the Nemesis (then again, I'm only halfway through the book, so maybe events that parallel the FoC game come later in the novel. No spoilers, please). Though, I just hope the Nemesis both resembles the one from the Prime cartoon and is acknowledged as formerly being Trypticon.
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby Mindmaster » Fri Oct 14, 2011 8:20 pm

Motto: "For I have dipped my hands in muddied waters, and, withdrawing them, find 'tis better to be a commander than a common man!"
Weapon: Dark Saber Sword
Fires_Of_Inferno wrote:
First-Aid wrote:I got my Game Informer magazine today and here's what I got from it:

Playable characters include Prime, Bumblebee (who takes a shot from Megatron to save Optimus at the beginning of the game and is not heard from again), Cliffjumper, Vortex, Bruticus, Jazz, and Grimlock- those are the ones listed.

Combat system revamped completely.

Each character has specific abilities, and the level for each is geared for that. For example, Jazz has a grapple gun (think Batman), Cluffjumper is a stealthy scout, and Grimlock is melee-focused.

Grimlock and the LSC are experimented on by Shockwave, creating significiantly more powerful bots at the expense of things like higher cerebral functioning. Shockwave used data harvested about a distant planet called Earth that was home to large, repitilian creatures. Grimlock is accidentally freed when Starscream taunts him. Grimlock gets mad. Grimlock beats the crap out of Starscream. As Grimlock fights in melee, he builds rage; when his rage meter fills, he transforms to the near-indestructible dinosaur mode.

Also mentioned is the fact that we will see METROPLEX.

Multiplayer will have hugely customizable robots, with multiple limbs, weapons, and abilities to choose from. Voice and speciality will also be chooseable.

The story starts on the Autobot ship. The ship is attacked by Megatron's battleship the Nemesis and is boarded.

The story is much more grim this time around and is not split into Autobot and Decepticon storylines, but is a single story. It is the story of Cybertron and it's demise.

The detailing on the bots is much more improved. The new armor and modes for Prime and Megs are explained in the story.



All of this just made my pants happy. I love that the character customization is being worked on, that was my favorite part of the first WFC game. The fact that you can ADD LIMBS and change the voice makes me just want this game even more! I'm going to have to make all of my Heavy Metal War characters quick.

Also, I'm glad to see that Jazz has the grapple gun he used throughout the three pilot episodes of G1 Transformers (and never again)! :P


Ditto. Fingers crossed, I hope you can customize the character with three colors of any choice (for example, a Decepticon being purple, brown, and black. As for the last part, think Autobot colored black.)
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby KingEmperor » Fri Oct 14, 2011 9:21 pm

Weapon: Sniper Rifle
First-Aid wrote:I got my Game Informer magazine today and here's what I got from it:

Playable characters include Prime, Bumblebee (who takes a shot from Megatron to save Optimus at the beginning of the game and is not heard from again), Cliffjumper, Vortex, Bruticus, Jazz, and Grimlock- those are the ones listed.

Combat system revamped completely.

Each character has specific abilities, and the level for each is geared for that. For example, Jazz has a grapple gun (think Batman), Cluffjumper is a stealthy scout, and Grimlock is melee-focused.

Grimlock and the LSC are experimented on by Shockwave, creating significiantly more powerful bots at the expense of things like higher cerebral functioning. Shockwave used data harvested about a distant planet called Earth that was home to large, repitilian creatures. Grimlock is accidentally freed when Starscream taunts him. Grimlock gets mad. Grimlock beats the crap out of Starscream. As Grimlock fights in melee, he builds rage; when his rage meter fills, he transforms to the near-indestructible dinosaur mode.

Also mentioned is the fact that we will see METROPLEX.

Multiplayer will have hugely customizable robots, with multiple limbs, weapons, and abilities to choose from. Voice and speciality will also be chooseable.

The story starts on the Autobot ship. The ship is attacked by Megatron's battleship the Nemesis and is boarded.

The story is much more grim this time around and is not split into Autobot and Decepticon storylines, but is a single story. It is the story of Cybertron and it's demise.

The detailing on the bots is much more improved. The new armor and modes for Prime and Megs are explained in the story.

So they're going for the DOTM game angle with the single storyline thread? I guess that's okay by me, as long as the story mode is engaging and at least as long as WFC's. I'm also glad that the character customization is more in-depth this time around. I was hoping for different interchangable parts in the first game.

And does anybody notice that Grimlock's sword kinda looks like Sentinel Prime's in DOTM?
\m/
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby Twitchythe3rd » Fri Oct 14, 2011 9:42 pm

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First-Aid wrote: As Grimlock fights in melee, he builds rage; when his rage meter fills, he transforms to the near-indestructible dinosaur mode.


So Grimlock plays like an Arms Warrior? :-B
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby First-Aid » Fri Oct 14, 2011 10:16 pm

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OKay, have to correct what I wrote earlier. The article says this about the beginning of the game:

"The story of Fall of Cybertron opens at its own conclusions. The heroic Autobots have successfully launched their transport into space as they flee their home planet of Cybertron. Ultimately, Megatron and the Decepticons pursue them into space aboard their powerful warship the Nemesis. The Decepticons quickly overtake the less pwoerful ship and in a titanic clash of ship-to-ship combat, they come alongside and board the Ark. Within the Ark, players take control of their first character: Bumblebee. The trusted scout moves through the ship, and the players learn the basics of movement and combat as Bumblebee stands with his brother Autobots in a desperate defense. The ship's bridge is overtaken, and the battle turns even more chaotic. Optimus Prime's back is turned as Megatron raises his devastating weapon to fire. Bumeblebee leaps in the path of the shot, and is flung to the ground, the light fading from his eyes. Is he dead? The answer is unclear as the game fades back into the bulk of its story- a flashback to the final days of conflict on the surface of the planet."

So it sounds like the end of the story is the beginning of the game, and is the launch of the Ark and the encounter with the Nemesis.

Hope this clarifies the point a little more. I will post more snippets from the article, if you like.
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby Sabrblade » Fri Oct 14, 2011 10:23 pm

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First-Aid wrote:OKay, have to correct what I wrote earlier. The article says this about the beginning of the game:

"The story of Fall of Cybertron opens at its own conclusions. The heroic Autobots have successfully launched their transport into space as they flee their home planet of Cybertron. Ultimately, Megatron and the Decepticons pursue them into space aboard their powerful warship the Nemesis. The Decepticons quickly overtake the less pwoerful ship and in a titanic clash of ship-to-ship combat, they come alongside and board the Ark. Within the Ark, players take control of their first character: Bumblebee. The trusted scout moves through the ship, and the players learn the basics of movement and combat as Bumblebee stands with his brother Autobots in a desperate defense. The ship's bridge is overtaken, and the battle turns even more chaotic. Optimus Prime's back is turned as Megatron raises his devastating weapon to fire. Bumeblebee leaps in the path of the shot, and is flung to the ground, the light fading from his eyes. Is he dead? The answer is unclear as the game fades back into the bulk of its story- a flashback to the final days of conflict on the surface of the planet."

So it sounds like the end of the story is the beginning of the game, and is the launch of the Ark and the encounter with the Nemesis.

Hope this clarifies the point a little more. I will post more snippets from the article, if you like.
Well, this sure is different from the books. No such squabble occurred upon the Ark's launch, as the Nemesis/Trypticon didn't lauch until moments after the Ark had taken off, and, after traversing a Space Bridge, the two ships became separated with neither boarding the other.

I guess we'll just have to wait and see how/if this can be reconciled with the books.
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby First-Aid » Fri Oct 14, 2011 10:25 pm

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Another point as to the time of this game:

"Earth: This distant organic planet is still populated with dinosaurs when the Transformers abandon their home planet of Cybertron. At some point after their departure from Cybertron, both the Autobots and the Decepticons arrive and continue their war on Earth. The many years in between remain a largely untold story."

It sounds like the old 4 million year number has been considerably multiplied for this history. This means that Cybertron has been dead for nearly 100 million years in the TF:Prime series.
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby Sabrblade » Fri Oct 14, 2011 10:27 pm

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First-Aid wrote:Another point as to the time of this game:

"Earth: This distant organic planet is still populated with dinosaurs when the Transformers abandon their home planet of Cybertron. At some point after their departure from Cybertron, both the Autobots and the Decepticons arrive and continue their war on Earth. The many years in between remain a largely untold story."

It sounds like the old 4 million year number has been considerably multiplied for this history. This means that Cybertron has been dead for nearly 100 million years in the TF:Prime series.
Makes sense to me.
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby First-Aid » Fri Oct 14, 2011 10:52 pm

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More tidbits from the article:

"For all the new and varied play options, FoC requires a robust artificial intelligence system. 'The AI system needed an overhaul,' Tieger tells us. 'We have some pretty unique challenges when it comes to AI systems. For instance, the way that AI systems generally work is that they assess the situation and then react, which is fine if the player is moving at base foot speed, or maybe even a run. But when I can transform and fly half a kilometer away in the time it's taken the AI to process and commit to the action, the things you have to adjust for are pretty radical"
While they were relentless and dangerous, enemies in WFC mostly addressed the problem of transformation by following a straightforward charge and shoot approach to combat. The enemies in High Moon's new game are more nuanced. Individual enemy types are built to challenge particular characters, and they exhibit unique transformations that can telegraph their actions to observant players. Decepticon guardians in Cliffjumper's level shift between three visible transformations and AI routines. On patrol, they follow set paths within a given area. GIve them a reason to be alarmed, and sensors slide into place for investigation mode, including the ability to knock out Autobot cloaking systems with a targeted beam. If Cliffjumper is uncovered, guardians shift into battle mode; guns start firing, and a new layer of armor pops into place to prevent instant takedowns."

-Most enemies in FoC are not generic enemies repainted depending on what side they are on. Each faction has unique enemies. Enemies actively seek cover, track your movments across the battlefield, and pay attention to your last known locations.
-Camera angle has changed, moving closer to over the shoulder. This reveals much more detail of the bots.
-There are more insecticons...and bigger ones, in this game.
-Bruticus has his own level. He mounts Vortex's rotors on his arm, which becomes a spinning shield or a buzzsaw to slice opponents. The game creators focused on giving the player the feeling of sheer power at his disposal while they play him.
-Character creation is now central to multiplayer. "Four distinct character types can each have six unique body parts, from head to feet, altered between a half dozen options. Each body part affects features like speed, shielding, vehicle armor, and ability regeneration, so you can customize the type of character you want to play. New parts are unlocked as you level up through multiplayer. That customizability extends to weapon and ability selection, so one character might be your ultimate sniper, and another a bruiser that wades into the fray. Pick colors. Pick a voice. Save up to three characters in each of the four classes. This is a chance for longtime fans to finally create their own Transformers, and the available options and variety assure that you'll see plenty of variation on the battlefield."

OKay, my wife is out of town and I'm bored. So I figured I'd pass along more stuff for you guys to pass the time. Hope it's worth it. 8-}
Scalpel...blood bucket...priest...next patient!

Would ye care fer a wee nip of scotch whiskey?

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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby G1 Legacy » Fri Oct 14, 2011 11:06 pm

Motto: "Aw c'mon Hasbro! What can I say...I've been spoiled by 3rd party."
Weapon: Sniper Rifle
Actually, that's not as far fetched as it may first appear. This would also help explain Laserbeak's appearance as a bird. If Soundwave has been collecting info. from prehistoric Earth then this is entirely possible. I can't wait to see how they work this in!


:BOOM: Greeeaaat! Yet another continuity to further confuse and perplex the mass TF fandom. You have to admit, us Transfans have one drawback that other franchises don't suffer from as much...a complex fanbase with a varying opinion of what is actual cannon etc. I for one wish all the time that we had one solid unified backstory and mythology. God, why couldn't Hasbro had gotten this down better back in '84 instead of splitting up the writers between the comic and cartoon universe. We got off on the wrong foot from the start and confusion has reigned supreme...LOL, I know it's just a kids toy but it's been 30 years now damn it and I'm craving some dang consistancy for a change. :lol:
Sorry for the negativity, here's hoping this game will be awsome and worth the wait. Yay Grimlock!!!! :BOT:
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby Sabrblade » Fri Oct 14, 2011 11:11 pm

Motto: "FOR THE EARTH!!!"
Weapon: Saber Blade
G1 Legacy wrote:
Actually, that's not as far fetched as it may first appear. This would also help explain Laserbeak's appearance as a bird. If Soundwave has been collecting info. from prehistoric Earth then this is entirely possible. I can't wait to see how they work this in!


:BOOM: Greeeaaat! Yet another continuity to further confuse and perplex the mass TF fandom. You have to admit, us Transfans have one drawback that other franchises don't suffer from as much...a complex fanbase with a varying opinion of what is actual cannon etc. I for one wish all the time that we had one solid unified backstory and mythology. God, why couldn't Hasbro had gotten this down better back in '84 instead of splitting up the writers between the comic and cartoon universe. We got off on the wrong foot from the start and confusion has reigned supreme...LOL, I know it's just a kids toy but it's been 30 years now damn it and I'm craving some dang consistancy for a change. :lol:
Sorry for the negativity, here's hoping this game will be awsome and worth the wait. Yay Grimlock!!!! :BOT:
But then it wouldn't be Transformers without inconsistencies. :lol:
If you've read Exodus, wanna read the War For Cybertron comic? PM me.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby Blurrz » Sat Oct 15, 2011 12:00 am

Motto: "The Wreckers. Weird brain bullets. Impossible odds... It doesn't get much better than this."
Weapon: Sniper Rifle
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby Aladar » Sat Oct 15, 2011 11:22 am

Motto: "時には最小のものは、すべての最大の変更を行うことができます."
Weapon: Cyber Tail Claw
ME GRIMLOCK WANT TO MUNCH METAL! :BOT:
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby starwarrior1227 » Sat Oct 15, 2011 12:23 pm

Motto: "''How you use that knowledge is the other half of the battle.''"
Weapon: Twin Concussion Blasters
Aladar wrote:ME GRIMLOCK WANT TO MUNCH METAL! :BOT:


HAY! ONLY ME GRIMLOCK CAN BE ME GRIMLOCK!ME GRIMLOCK HAD FIRST COMMENT SAID LIKE THIS!
AND SYMBOL LIKE THIS :BOT: AT END OF ME GRIMLOCKS COMMENT! :BOT:
"Tomorrow, and tomorrow, and tomorrow creaks in these petty Hz from day to day, to the last segment of recorded data and all our yester-cycles have guided fools the way to rusty death- Out,out brief spark! Life's but a walking shadow, a poor shot that struts and frets his hour upon the field. It is a tale told by an idiot, full of cries and bullets, signifying nothing..."-Macbot
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby Sabrblade » Sat Oct 15, 2011 12:39 pm

Motto: "FOR THE EARTH!!!"
Weapon: Saber Blade
starwarrior1227 wrote:
Aladar wrote:ME GRIMLOCK WANT TO MUNCH METAL! :BOT:


HAY! ONLY ME GRIMLOCK CAN BE ME GRIMLOCK!ME GRIMLOCK HAD FIRST COMMENT SAID LIKE THIS!
AND SYMBOL LIKE THIS :BOT: AT END OF ME GRIMLOCKS COMMENT! :BOT:

Anything you can do me can do better.
Me can do anything better than you.

No you can't!
Yes me can!
No you can't!
Yes me can!

Any metal you munch me can munch better.
Me can munch metal much better than you.

No you can't!
Yes me can!
No you can't!
Yes me can!

Any flame you can breathe me can breathe hotter.
Me can breathe any flame hotter than you.

No you can't!
Yes me can!
No you can't!
Yes me can!

Any stomp you can make me can stomp harder.
Me can stomp any stomp harder than you.

NO. YOU. CAN'T! *STOMP*
YES. ME. CAN! *STOMP*

Can you say, "I"?
No.
Neither can me.

Me forget.
If you've read Exodus, wanna read the War For Cybertron comic? PM me.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Postby First-Aid » Sat Oct 15, 2011 12:47 pm

Motto: "This won't hurt me a bit."
Weapon: Laser Scalpel
Since ya'll are on a Grimmlock kick:

"The Tortured Warrior

WHile there are plenty of compelling story elements surrounding Fall of Cybertron, few characters or situations have as much potential as the reintroduction of Grimlock and his Dinobots into the Transformers canon.

Grimlock is one of the most dangerous warrios in the Autobot faction, with power that rivals even Optimus Prime and Megatron. But that doesn't mean he agrees with all his leader's decisions. Disgusted with Prime's decision to abandon their home planet, Grimlock abandons his post and disappears. His powerful strike force is lost, along with all the good they could do on the battlefield.

His fate is a gruesome one. The calculating scientist Shockwave captures the Autobot warrior and his crew, and experiments on them using data gathered from a far off planet called Earth- a world still in its infancy, populated by hulking reptilian beasts. With plans to turn them into insanely powerful slave warriors, Shockwave alters Grimlock and his fellow soldiers to match these powerful forms, in some cases sacrificing higher functioning for brute power. In Grimlock's case, his speech processing has suffered the worst, masking his keen intellect behind an idiot's words.

Starsscream discovers Grimlcok chained within Shockwave's lair, and decides to recruit him. The Autobot insterad uses the opportunity to escape, brutalizing Starscream in the process, and heading off in search of his companions. As he tears through Shockwave's minions he wields a massive sword and shield. His style of gameplay is dramatically differentfrom playable characters elsewhere in the game. If he wants a ranged weapon, it comes by picking up an enemy robot and flinging it. Grimlock is also the only character that can't transform at will; each enemy he kills fuels his rage, until at last Shockwave's full alterations take over. Grimlock's hulking metallic body begins to shift and twist, and a roaring Tyrannasaurus Rex emerges. The beast breathes fire at Shockwaves swarming insecticon minions. He bites one of them clean in half. His tail and feet smash any creature that comes near. Grimlock hasw become part of what Shockwave desired- an unstoppable engine of destruction- but he's not under anyone's control."

So Grimlock=Incredible Hulk with a T-Rex mode, I suppose.
Scalpel...blood bucket...priest...next patient!

Would ye care fer a wee nip of scotch whiskey?

Yes I am a Cubs fan. You may pity me now.
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Transformers Podcast: Twincast / Podcast #101 - Talkin' 'Bout My Generations
Twincast / Podcast #101:
"Talkin' 'Bout My Generations"
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Posted: Sunday, September 21st, 2014