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Transformers FOC Gameplay on GT.TV

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Transformers FOC Gameplay on GT.TV

Postby GetRightRobot » Wed Feb 15, 2012 2:24 pm

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Tomorrow on GT.TV's Episode 510 Transformers fans will be treated to the first footage of actual gameplay! Check out the trailer for next episode and catch a peek at Fall of Cybertron Vortex in helicopter mode! Click here!

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Re: Transformers FOC Gameplay on GT.TV

Postby NatsumeRyu » Wed Feb 15, 2012 8:22 pm

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I love the Helicopter UI.

Not sure if it will be good when playing, but it looks awesome here. :D
Also, anybody know when we first saw gameplay for WfC? For some reason I want to say it wasn't till much closer to release, which, if so, would make this quite promising. I have high hopes for FoC, and hope they continue, at least, to release character dlc's - even if only to be used in sequels that may or may not make it out (IE, I'm very glad Jazz, and Shockwave are used, and weren't just dlc for the last game...and I hope they manage to sneak Demolishor in! :D)
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Re: Transformers FOC Gameplay on GT.TV

Postby MasterSoundBlaster » Wed Feb 15, 2012 10:06 pm

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Searched...set...annnddd recorded

So excited on seeing this and getting the game
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Re: Transformers FOC Gameplay on GT.TV

Postby Sabrblade » Wed Feb 15, 2012 11:22 pm

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What time does it air?
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Re: Transformers FOC Gameplay on GT.TV

Postby MasterSoundBlaster » Thu Feb 16, 2012 12:19 am

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Sabrblade wrote:What time does it air?

For me it was on spike around 12:30am on Friday
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Re: Transformers FOC Gameplay on GT.TV

Postby Wigglez » Thu Feb 16, 2012 12:56 am

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I can't wait
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Re: Transformers FOC Gameplay on GT.TV

Postby MINDVVIPE » Fri Feb 17, 2012 12:19 am

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Vortex's propellers are Bruticus's shield, and hes got a flamethrower from blast-offs arm. Sweet. I gota see how I can make that happen on my FP Bruticus.
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Re: Transformers FOC Gameplay on GT.TV

Postby Wigglez » Fri Feb 17, 2012 1:02 am

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I MISSED IT!!! I got caught up in the Mass Effect 3 demo
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Re: Transformers FOC Gameplay on GT.TV

Postby MINDVVIPE » Fri Feb 17, 2012 1:09 am

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wigglez323 wrote:I MISSED IT!!! I got caught up in the Mass Effect 3 demo


They didn't show too much. There's an Optimus level where you get to communicate and coordinate with Metroplex to attack targets you designate, and basically rampage across across the map.
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Re: Transformers FOC Gameplay on GT.TV

Postby MasterSoundBlaster » Fri Feb 17, 2012 3:30 am

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Words can not describe how excited I am for this game...

High moon studios: WHY U TEMPT ME WITH SUCH EPICNESS?!?!?!?
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Re: Transformers FOC Gameplay on GT.TV

Postby El Duque » Fri Feb 17, 2012 7:56 am

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GameTrailers.com has posted last night's episode of GT.TV, which featured gameplay footage of Transformers: Fall of Cybertron. The episode can be viewed online by clicking here.

Update: Video embedded below!

  • Optimus Prime can take control of the mammoth city-former Metroplex
  • Jazz uses his grappling hook more like a zip-line and also uses a sniper rifle
  • Bruticus (who gets an entire level of gameplay) is an 80 foot giant who comes equipped with a flamethrower and used Vortex's whirling blades as a shield

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Re: Transformers FOC Gameplay on GT.TV

Postby daimchoc » Fri Feb 17, 2012 8:07 am

There's also a write up on this via GT.TV


http://www.gametrailers.com/side-missio ... r-details/
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Re: Transformers FOC Gameplay on GT.TV

Postby Sentinel Maximus » Fri Feb 17, 2012 9:07 am

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Looks sweet! Cant wait for it! The fall is too far of a wait :-B
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Re: Transformers FOC Gameplay on GT.TV

Postby GuyIncognito » Fri Feb 17, 2012 9:16 am

This game is going to kick ass.

That being said, I have one minor nit to pick: that guy said that Metroplex was "a city-sized Transformer" and that Optimus can control him on the battlefield. That doesn't make sense. If he's really the size of a city, then he's bigger than the battlefield itself. Maybe he's the size of a skyscraper, but he's obviously not as big as a city.
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Re: Transformers FOC Gameplay on GT.TV

Postby Sabrblade » Fri Feb 17, 2012 9:56 am

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Onslaught's voice sounds kinda like Scott McNeil's Beast Wars Silverbolt voice to me.

GuyIncognito wrote:This game is going to kick ass.

That being said, I have one minor nit to pick: that guy said that Metroplex was "a city-sized Transformer" and that Optimus can control him on the battlefield. That doesn't make sense. If he's really the size of a city, then he's bigger than the battlefield itself. Maybe he's the size of a skyscraper, but he's obviously not as big as a city.
Well, he's definitely way more gargantuan in size than Trypticon and Omega Supreme (he dwarfs them both).
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Re: Transformers FOC Gameplay on GT.TV

Postby kirbenvost » Fri Feb 17, 2012 12:10 pm

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I gotta admit, since I still haven't finished WFC and I'm not really all that much into shooters, I was kind of thinking of skipping out on this one...but then I saw Bruticus combine, and Grimlock showed up and I was like 'WHOA. :shock: '. So I think I'm gonna have to play this one too. :D
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Re: Transformers FOC Gameplay on GT.TV

Postby Starscream GaGa » Fri Feb 17, 2012 4:01 pm

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I'm kind of disappointed that it looks like there's only one character per level instead of three.

I bet there's no split-screen co-op either. Which is just ridiculous. Grrr!
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Re: Transformers FOC Gameplay on GT.TV

Postby OmicronZero » Fri Feb 17, 2012 5:20 pm

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Starscream GaGa wrote:I'm kind of disappointed that it looks like there's only one character per level instead of three.

I bet there's no split-screen co-op either. Which is just ridiculous. Grrr!

Between this and the utter 'shock' over the 'recent' info about the lack of a PC version, I have to ask... Has anyone actually been paying the least bit of attention to this game? I mean, prior to the announcement of Bruticus gameplay?

Because the lack of a PC version and the removal of story co-op were things decided long ago. And covered in the bloody GameInformer articles.

I mean, when I was at NYCC, waaaay back in October they covered the fact that there would be no PC version (which caused some guy to have a level 10 freakout) and that the co-op [at least for story mode] had been axed in favor of better storytelling. And while I find the latter somewhat disappointing (playing through WfC with my friends was great fun, I love co-op) I certainly understand the decision, given what we've learned about the gameplay.

For example it's pretty easy to design a level with Starscream's gameplay in mind and then set up the co-op with Thundercracker and Skywarp. Co-op levels involving say, Bruticus and Grimlock- who both have unique gameplay- would be ridiculously complicated, if not outright impossible. I mean, I suppose I could see setting Grim up with other Dinobots, but he's supposed to have entirely unique gameplay and the whole 'who gets to be Grimlock' debacle would be a pain. Bruticus on the other hand, there's just no way. I mean, what are you going to do, one guy controls the legs and one the arms? That would suck. Have multiple combiners? That would ruin in impact of playing as one.

The only solution I can think of is to have co-op sessions containing divergent parts/instances. So you'd have people playing as Swindle, Onslaught and Brawl, then when they combined each player would be controlling Bruticus on their own, in their own session, at the same time. Then they'd be playing together again afterwards. But that would create it's own host of problems and such. Gears of War had a few segments in a similar vein, and it was always a pain to have to wait around- unable to help- for the guy having trouble.

Personally I'd just like them to have a separate Co-Op mode. One with it's own missions tailored to co-op gameplay.
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Re: Transformers FOC Gameplay on GT.TV

Postby Wigglez » Fri Feb 17, 2012 5:34 pm

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I honestly don't think there was anything on FoC for a while 'till this. There was that month-long coverage from Gaeinformer and then it stopped 'till the trailer debuted during the VGAs. And since then, there was nothing 'till now. So I suppose their just making the game during them times. They do need to make it to show it off.

That's the reason of so little coverage on it. But what was shown and told, it was a pretty good amount of info on it. I'm personally just waiting to see what the customization is like in FoC. I barely play WFC MP now but that's because TDM gets boring after a while and nobody plays conquest or anything else anymore. HMS, please, PLEASE have better servers on this game. It's the only reason WFC didn't do so well after a while. I think WFC, in my opinion was even better than Call of Duty (CoD fanboys can go kill yourselves) just because I could fly in, transformer, EMP blast someone and then transform and fly out.
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Re: Transformers FOC Gameplay on GT.TV

Postby MINDVVIPE » Fri Feb 17, 2012 6:14 pm

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wigglez323 wrote:I think WFC, in my opinion was even better than Call of Duty (CoD fanboys can go kill yourselves) just because I could fly in, transformer, EMP blast someone and then transform and fly out.

yyyYEEAAAA!! ;)^ Its also better than GoW, even with WFCs problems.
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Re: Transformers FOC Gameplay on GT.TV

Postby Wigglez » Fri Feb 17, 2012 6:29 pm

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MINDVVIPE wrote:
wigglez323 wrote:I think WFC, in my opinion was even better than Call of Duty (CoD fanboys can go kill yourselves) just because I could fly in, transformer, EMP blast someone and then transform and fly out.

yyyYEEAAAA!! ;)^ Its also better than GoW, even with WFCs problems.


Well, I say WFC was btter than CoD because WFC plays like CoD. The controller layout is the same except for the throwing grenades. Even the loadouts were kind of the same. You get to select your weapons and perks. Along with having killstreaks and bonus points for killing/assists and challenges. Gears is a whole different subject.
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Re: Transformers FOC Gameplay on GT.TV

Postby MINDVVIPE » Fri Feb 17, 2012 6:39 pm

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wigglez323 wrote:
MINDVVIPE wrote:
wigglez323 wrote:I think WFC, in my opinion was even better than Call of Duty (CoD fanboys can go kill yourselves) just because I could fly in, transformer, EMP blast someone and then transform and fly out.

yyyYEEAAAA!! ;)^ Its also better than GoW, even with WFCs problems.


Well, I say WFC was btter than CoD because WFC plays like CoD. The controller layout is the same except for the throwing grenades. Even the loadouts were kind of the same. You get to select your weapons and perks. Along with having killstreaks and bonus points for killing/assists and challenges. Gears is a whole different subject.


I've barely played gears coz i hated the game dynamics, but your right, it is fairly different compared to wfc. I just thought of gears coz its also a 3rd person over the shoulder shooter.
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Re: Transformers FOC Gameplay on GT.TV

Postby Starscream GaGa » Fri Feb 17, 2012 8:40 pm

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OmicronZero wrote:I mean, when I was at NYCC, waaaay back in October they covered the fact that there would be no PC version (which caused some guy to have a level 10 freakout) and that the co-op [at least for story mode] had been axed in favor of better storytelling. And while I find the latter somewhat disappointing (playing through WfC with my friends was great fun, I love co-op) I certainly understand the decision, given what we've learned about the gameplay.


You're talking as though Co-Op was ever in it, rather than just totally ignored altogether.

Online Co-Op Battle, Story Co-Op... I don't care which is in, just as long as it is in. On couch multiplayer is just so much more fun than online multiplayer.
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Re: Transformers FOC Gameplay on GT.TV

Postby NatsumeRyu » Tue Feb 21, 2012 2:57 pm

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I have received several comments on youtube that ask about splitscreen. I'm also sad they don't have it, but it seems to be becoming more scarce on the games I play. It seems like it's getting less development time since the online MP scene has gotten so huge (so smaller devs like HMS won't budget it in). I'm a fan of it though, that and LAN gaming. That's what I REALLY want every MP game to have because that means that I can game after the servers are down, years from now, on a good game.
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Re: Transformers FOC Gameplay on GT.TV

Postby MINDVVIPE » Tue Feb 21, 2012 8:10 pm

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NatsumeRyu wrote:LAN gaming. That's what I REALLY want every MP game to have because that means that I can game after the servers are down, years from now, on a good game.


Truer words have never been said. GTA2 is the sickest on LAN 8) along with mechwarrior 4.
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