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Transformers: Legends Mobile Device Game Updates

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Transformers: Legends Mobile Device Game Updates

Postby El Duque » Fri Aug 03, 2012 12:01 pm

Motto: "I ain't got time to bleed!"
Weapon: Gattling Gun
IGN is reporting that ngmoco will be launching a new Transformers card battler later this year for Android and iOS. Details are minimal at this point, but it appears the game will be similar to DeNA's (ngmoco's parent company) popular Rage of Bahamut. The full article can be found by clicking here.



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Re: ngmoco Reveals Transformers Card Battler

Postby Novaprimal93 » Fri Aug 03, 2012 2:09 pm

This will be a nice addition to my apps. What I wouldnt give for a true CCG for Transformers. They could even cross it over with G.I. Joe! Why hasn't WotC done this already? You would think it would be a no brainer.
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Re: ngmoco Reveals Transformers Card Battler

Postby El Duque » Fri Aug 17, 2012 9:42 am

Motto: "I ain't got time to bleed!"
Weapon: Gattling Gun
DeNa has revealed some additional details regarding their previously reported Transformers Card Battler by way of International Business Times. The game will available on various mobile devices using DeNa's Mobage social gaming platform.


Transformers Battle will be a mobile game that can be played on phone handsets and tablets.

The premise is that the Earth is at war and gamers can choose to either defend the world as the Autobots or play the Decepticons and mine the planet of its resources.

In order to do battle with their friends players must collect Transformers and create a team of powerful robot warriors. Hundreds of Autobots and Decepticons are available to fill the deck and players also have the chance to gain a new Transformer from Cybertron each day by opening the Space Bridge to see which robots arrive.

Transformers cards can be matched with weapons cards to make them stronger. Players who save up material and currency can also fuse cards to create stronger base cards to battle with.

Players create the best possible combinations of melee, ranged and speed attacks and then do battle in fights where three of their robots take on three other droids.

The game contains common, uncommon, rare and super rare cards. Defeating a boss will win rare Transformers cards, or as mentioned above two separate cards can be fused together to make them more powerful. Exclusive 'World Events' will also offer the chance to win Transformers that are only available for a limited time.

Transformers Battle is released by DeNA on its Mobage social gaming platform.

Other trading card games from DeNa currently running on Mobage include Chains of Durandal, Deity Wars, Fantasica, Legend Cards and Rage of Bahamut.
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Re: ngmoco Reveals Transformers Card Battler

Postby Heavy B » Fri Aug 17, 2012 11:01 am

Motto: "The best weapon isn't one you never have to fire, It's the one you only have to fire once."
Weapon: Gattling Gun
Oh my god, its POKEMON

In order to do battle with their friends players must collect Transformers and create a team of powerful robot warriors. Hundreds of Autobots and Decepticons are available to fill the deck and players also have the chance to gain a new Transformer from Cybertron each day by opening the Space Bridge to see which robots arrive.


Translation: GOTTA CATCH 'EM ALL!!!!
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Re: ngmoco Reveals Transformers Card Battler

Postby El Duque » Sat Sep 01, 2012 2:28 pm

Motto: "I ain't got time to bleed!"
Weapon: Gattling Gun
Gaming site Kotaku gives us a look at a few of the cards from the upcoming Transformes Legends (previously announced as Transformers Mobile) mobile device card battler from ngmoco.

Additionally thygriever of fellow Transformers fan site TFW2005 was on hand at PAX Prime this weekend, and has provided the following run down:

thygriever wrote:
  • Single player lets you pick a side Autobot or Decepticon to start out your deck. However on the cybertron mission map you can play as either Autobot or Decepticon. The interface for the map and the menu look very slick.
  • You can collect cards for both factions and they can be mixed and matched for multiplayer.
  • Looks like for missions, you can only use the type of card for that faction's missions.
  • You collect cards playing "tap" mini games. Tapping the enemy gives you energon/money, not sure if there's a difference. Or occasionally a card. There is a completion meter on top to show your progress (presumably to repeat a mission to get all the items).
  • Rare cards are basically rare drops, a percentage.
  • He showed me his STACKED deck of cards (well he is the dev!), basically showed me the best cards like my favorite art which was robot mode Grimlock, which looked amazingggg. It seems every transformer has 2 cards, 1 for each mode.
  • When you view your cards, the card image moves based on your tilt to give a cool motion effect. The presentation of the card/art really makes a big difference.
  • You can EQUIP weapons you get to any robot. Basically he showed me his Grimlock had Optimus Prime's powerful rifle, to make him even stronger. Mix and match.
  • You can upgrade all cards. He showed me Grimlock's card when clicked had a bunch of upgrade slots. Not sure what the upgrades were exactly.
  • My biggest concern was the IPA. He told me it was basically more energy (or energon) to play more games. Obviously for a game like this, the money maker is to buy more play time to collect more cards.
  • There's also some kind of "space bridge" function that you can collect something to complete it or buy parts of it. I think he said completing it gives you a rare card.



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Re: ngmoco Reveals Transformers Card Battler

Postby philipjreed » Sat Sep 01, 2012 6:34 pm

Gorgeous artwork! That Bombshell image is my favorite of the bunch.
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Re: ngmoco Reveals Transformers Card Battler

Postby KUMA-NIN Maximus » Sat Sep 01, 2012 7:05 pm

Motto: "We all have a dark side. Please do not drag me into yours."
Weapon: Multi-Function Sword
Quite honestly... I am actually wishing that this was an actual CCG/TCG and not a virtual one. Simply because the art looks great, and would have made a great game for me (at least) have collected.

But since it is not, and I am still around in the fold by the time it arrives... I may still get it for the sake of playing (when I have the time to play it). :-?
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Re: ngmoco Reveals Transformers Card Battler

Postby Blackstreak » Sat Sep 01, 2012 7:14 pm

Motto: ""I'm stronger than I look, but not as strong as I think I am.""
Weapon: Laser Rifle
In my experience w/ online card games, you will have an energy bar that is used up as you play matches whether pve or pvp. Here it's called IPA.

The space bridge is basically a crafting feature where components collected in the games can be used to craft a special card or item. Some of them will be harder to get than others.

I hope this gets released on more than just mobile devices. I don't do games on mobile devices but I will on my computer. Looks amazing so far.
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Re: ngmoco Reveals Transformers Card Battler

Postby DevastaTTor » Sat Sep 01, 2012 7:14 pm

5-10 years from now, if Hasbro decides to reset the Classics line like they do with Star Wars figures every few years, I hope the figures and box art look like this!
FOR SALE:
Takara Tomy Optimus Prime Dual Model Kit
UPDATED PRICE: new, unopened (minor box damage): $90 + S/H

PM me if you're interested.

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Re: ngmoco Reveals Transformers Card Battler

Postby Flashwave » Sat Sep 01, 2012 11:33 pm

Motto: "Our society's downfall will not be this war. The war IS our society. That which will get us will be the little things. Some humanoid race, some tossed cannon, the little things that no one looks out for. THAT is for what we must be vigilant."
Weapon: Twin Shoulder-Mounted Rocket Launchers
DevastaTTor wrote:5-10 years from now, if Hasbro decides to reset the Classics line like they do with Star Wars figures every few years, I hope the figures and box art look like this!


Funny you mention that, i was just noticing how much STreak and Smoke look like their Classic forms,mwith just enough artistic detailing to make them look really cool. I like this style.
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