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Transformers: Legends Mobile Device Game Updates

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Re: Transformers: Legends Mobile Device Game Updates

Postby diseptikon » Mon Apr 22, 2013 8:39 pm

Wow. It is currently 3x experience when leveling cards for the remainder of the event. I just got a rank 4 grimlock from gold medals and leveled it completely in 60 something rank 2 cards. On another note, I have received significantly more rank 3 cards from gold medals than previously. Perhaps Im lucky, but hopefully that indicates some much needed tweaks...
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Re: Transformers: Legends Mobile Device Game Updates

Postby diseptikon » Mon Apr 22, 2013 9:21 pm

Holy crap!!! Gold episode weapon medals are coming!!!!
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Re: Transformers: Legends Mobile Device Game Updates

Postby Burn » Mon Apr 22, 2013 9:34 pm

I would imagine they're connected to Thundercracker who has appeared on the scene.
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Re: Transformers: Legends Mobile Device Game Updates

Postby joesaysso » Tue Apr 23, 2013 1:31 am

Weapon: Plasma Beam Rifle
diseptikon wrote: On another note, I have received significantly more rank 3 cards from gold medals than previously. Perhaps Im lucky, but hopefully that indicates some much needed tweaks...


I cashed what golds I had tonight as I was out of cards and needed level fodder. I'm taking full advantage of the boosted leveling while I can. Anyway, I cashed in 50+ gold and I didn't get any 3s. I'm pretty pissed off about it. I cashed in the ones that I got for joining the tournament (10 or 25, I can't remember) a few days ago and I got a single rank 3. At least on my end, the gold medals continue to be the joke of this game. Also, I'm just over a full day away from going two consecutive episodes without pulling a rank 4 out of the bridge.
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Re: Transformers: Legends Mobile Device Game Updates

Postby Burn » Tue Apr 23, 2013 2:53 am

Face it Joe, you and I get fucked over when it comes to those card draws!
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Re: Transformers: Legends Mobile Device Game Updates

Postby diseptikon » Tue Apr 23, 2013 8:42 am

That's unfortunate that it seems like others haven't had more luck with card draws. If you have any cards that you trans scanned before max leveling it and have duplicates, now is the perfect time to level them and then trans scan to make your deck stronger.
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Re: Transformers: Legends Mobile Device Game Updates

Postby triKlops » Tue Apr 23, 2013 9:44 am

Motto: "I’m the rising sun, I’m the new tomorrow, I’m the skull on the gun, I’m the song of sorrow; I’m the thirteenth arrow, I’m the wisest owl, I’m a soul-eating predator, I’m on the prowl"
Weapon: Energo-Sword
Sorry to hear so many on here have not been getting much in their rewards medals.
I have made out fairly well with a decent amount of 3s, so much so that repeats have been somewhat common on that level.
Only one number 4 so far, at the beginning of the episode; however seeing other peoples 4s in their decks has been encouraging.
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Re: Transformers: Legends Mobile Device Game Updates

Postby joesaysso » Tue Apr 23, 2013 10:34 am

Weapon: Plasma Beam Rifle
Burn wrote:Face it Joe, you and I get **** over when it comes to those card draws!


It would seem so. I'm glad others are having luck though. It means there's still hope for us. I'm not a greedy man. Given all the medals that get cashed in, I don't think a single rank 4 in an episode is asking too much.

On a side note, a help call finally came in from Dilborgenator last night, allowing me to repay the favor from last episode. Thats the second Seibertron community assist that I was able to offer this episode.

From this experience I can say that it is more fun to be helping people that you know. Well, people that you "know" anyway. A) you should be able to choose who you are friends with, B) calls for help should go out to whichever friends you have online first and then the game should finish the grouping with randoms, and C) the game should tell you which friends are online. It would make the experience much better and more bosses would probably get beat with true teams of people working together more cohesively.

It would be pretty cool to see a bunch of Seibertron guys storming the top of the leaderboard for an episode one day.
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Re: Transformers: Legends Mobile Device Game Updates

Postby Wigglez » Tue Apr 23, 2013 10:46 am

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I've played this for like 2 days. I like it, but I f***ed up on it before I knew that you can level your cards up before transcanning them would make them stronger. If I could restart the game I would, but I don't want to lose my Megatron card. Yeah, I got him but only the robot form. You have no idea how much I got all giddy and s***
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Re: Transformers: Legends Mobile Device Game Updates

Postby Burn » Tue Apr 23, 2013 2:02 pm

joesaysso wrote:From this experience I can say that it is more fun to be helping people that you know. Well, people that you "know" anyway. A) you should be able to choose who you are friends with, B) calls for help should go out to whichever friends you have online first and then the game should finish the grouping with randoms, and C) the game should tell you which friends are online. It would make the experience much better and more bosses would probably get beat with true teams of people working together more cohesively.


From what I saw on Mobage's Facebook page, requests are determined by how active you are.

So if you're not overly active, you go into a not overly active bracket, but if you're very active, you go into a very active bracket.

I would actually have to disagree with calling on your friends for the simple fact, time zones.
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Re: Transformers: Legends Mobile Device Game Updates

Postby monuo_ripts » Tue Apr 23, 2013 2:05 pm

Weapon: Dual Bladed Sword
Level 6 acid and sunstorm are out. Sunstorm has been named skywarp.
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Re: Transformers: Legends Mobile Device Game Updates

Postby joesaysso » Tue Apr 23, 2013 4:45 pm

Weapon: Plasma Beam Rifle
Burn wrote:From what I saw on Mobage's Facebook page, requests are determined by how active you are.

So if you're not overly active, you go into a not overly active bracket, but if you're very active, you go into a very active bracket.

I would actually have to disagree with calling on your friends for the simple fact, time zones.


I wonder what constitutes active versus not active. I log in almost hourly. Sometimes I'll let the game stay on while I wait for help requests to come in. I would consider myself to be pretty active. Yet, I watched 6 consecutive bosses that I put cubes on time out today with not much participation from anybody else that was called for help.

Being on the other side of the Atlantic, I can understand your concern with the time zones playing a game thats clearly catered to the American time zones. But I'd like to think that forums like this, which allow player to communicate and organize would overcome that difficulty.

While an army of guys would be great, realistically just 3 or 4 people that you can consistently count on to do damage to your bosses would make a huge difference. Once some significant damage is done to a boss, theres a better chance the randoms will get on board, my opinion anyway.
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Re: Transformers: Legends Mobile Device Game Updates

Postby diseptikon » Tue Apr 23, 2013 8:08 pm

Has anyone leveled up a weapon fully yet? I am curious to know if you get a bonus for max level like your warrior cards.
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Re: Transformers: Legends Mobile Device Game Updates

Postby monuo_ripts » Tue Apr 23, 2013 8:39 pm

Weapon: Dual Bladed Sword
diseptikon wrote:Has anyone leveled up a weapon fully yet? I am curious to know if you get a bonus for max level like your warrior cards.


I've leveled Optimus' rare 3 gun up to max and no there is no extra bonus beyond the higher percentage points you get for every level, but it did make him a badass.

In case you want the quick stats, it starts at 120/104/108, max lvl 10 stats are 140/113/119.

Guess I'm going to give up guys while I have a ton of cubes left to use for next episode. I've lost about 20 cubes in the last couple hours because no one is or has the capability to finish off lvl 6 bosses. I'm sitting here watching them time out every 30 minutes.

I'll still watch for you guys and lend a hand if I see you. Good luck on ranking. I'm at 946 and hoping I can maintain to get 2 skywarps.
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Re: Transformers: Legends Mobile Device Game Updates

Postby diseptikon » Tue Apr 23, 2013 9:52 pm

Head's up iPhone owners:

"A quick note from the TRANSFORMERS: Legends team:

Thanks for your patience during today's planned maintenance. The two hours allowed us to move to new hardware to support our near future launch on iOS. For those of you who are anxious, yes, it's happening, and soon.

Enjoy the rest of this Episode and please keep sharing your feedback with us.

-The TRANSFORMERS: Legends Team"
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Re: Transformers: Legends Mobile Device Game Updates

Postby ashe5k » Wed Apr 24, 2013 4:49 am

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Weapon: Cyclone Gun
I haven't pulled ANY level 4's this go round, but I was able to create a double max level event Cliffjumper (levelled him to 50 in both robot and vehicle, transcanned and did it again) and pulled a few level 3's with bot and vehicle mode with Shockwave, Ultra Magnus, Thundercracker, Autobot Jazz, Bumblebee, and one or two others. I haven't capped Magnus but I did cap a number of them with all the extra level 2's and 1's I've been pulling. The event has been more than generous with the sheer amount of medals I've had, but they've been mostly silver.

The event Cliffjumper was what I was shooting for. Hoping to stay under the 7,000 placing so I can get the drop there with the extra weapon, but we'll see.
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Re: Transformers: Legends Mobile Device Game Updates

Postby joesaysso » Wed Apr 24, 2013 11:30 am

Weapon: Plasma Beam Rifle
I don't know what to say about this episode. Under 8 hours to go, so it essentially over. I don't expect my standing to improve much if at all. I currently sit in the 2500s with 250+ battle cubes saved up.

But to this point I have yet to see any boss higher than a level 2 Thundercracker. I have not seen any of the level 6s that are supposedly out there at all, neither from my own scanning or calls for help. In fact, I'm still being overrun by medium level Skywarps. This event was 12 hours of Acidstorm to build up resources. Then 24 hours of Sunstorm and finally 3 days of Skywarp with a sprinkle of Thundercracker.

I have less points this tournament than last, my rank is lower than last, and I got significantly less medals than last. Anybody else seeing things similar to this on their end? I don't know about you guys but I'm getting tired of "giving up" on poorly run episodes and "saving my cubes for the next one" every single time.
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Re: Transformers: Legends Mobile Device Game Updates

Postby Iron Prime » Wed Apr 24, 2013 11:42 am

Weapon: Energo-Sword
I wonder if they are now only presenting certain bosses to players based on rank and deck power? For instance I am still flooded with Sunstorms and only see the occasional lvl 1 or 2 Skywarp. Never seen TC.

Still not a single rare/4 card, gotta a good handful of rare/3 cards though after the last two events. I was late to the party and missed the insecticon event...
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Re: Transformers: Legends Mobile Device Game Updates

Postby monuo_ripts » Wed Apr 24, 2013 12:47 pm

Weapon: Dual Bladed Sword
I can only get lvl 6 acd and sunstorms to appear if im searching, but ive helped twice on lvl 6 skywarp. I think they are basing in on the amount of pts you accumulated as a gateway to the next boss. Ive got a coworker playing that is down near 15000 because he isnt playing much and he just now started seeing lvl 3 skywarp.

If this is the case then people with power decks will once again be thrown in the lead just because they have the access to better bosses.
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Re: Transformers: Legends Mobile Device Game Updates

Postby diseptikon » Wed Apr 24, 2013 1:21 pm

I believe there is some method of allowing people to see higher level bosses. Whether it is number of a certain leveled boss killed or just total points. It seemed to me that it moved along quickly as long as I was active. Even ranked as I am right now I still see lower level bosses occasionally, so who knows if its random or not.

Joe spend some medals to get access to those higher level bosses.
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Re: Transformers: Legends Mobile Device Game Updates

Postby Burn » Wed Apr 24, 2013 2:19 pm

Joe, spend those medals to level up some cards while the episode bonus is still in effect.

Forget looking for higher level bosses. I'm around the 2500's as well and I've probably seen 2 Thundercrackers and I've cashed in most of my medals.
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Re: Transformers: Legends Mobile Device Game Updates

Postby monuo_ripts » Wed Apr 24, 2013 6:21 pm

Weapon: Dual Bladed Sword
I just realized that there is no gold medal weapon spot under the normal spacebridge to transfer to and I lost several weapon medals. Hope they return them when they do normal rewards in 24 hours.

I made it out just under 1000 so I'll get 2 skywarps, hopefully that will put me much closer to winning one of the best rare 4 cards next episode.

I haven't cashed any of my gold robot medals. I cashed in 100 of my weapon medals and got 3 rare 3 cards, nothing special.

I had cashed in all my silver medals already and as said before, got rare 4 galvatron A.

I ended up selling the vast majority except what I used to quickly level up galvatron because I had nothing else to level. At least the double credits were good.

Hopefully everyone draws something good.
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Re: Transformers: Legends Mobile Device Game Updates

Postby diseptikon » Wed Apr 24, 2013 8:21 pm

monuo_ripts wrote:I just realized that there is no gold medal weapon spot under the normal spacebridge to transfer to and I lost several weapon medals. Hope they return them when they do normal rewards in 24 hours.


I'm very afraid at the moment concerning the weapon medals. I read someones comment about their missing status and apparently the event rules said something to the effect of they will not be converting when the event is over. If this is true, then that is complete and utter #@(*&#%.

851 weapon medals down the drain.
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Re: Transformers: Legends Mobile Device Game Updates

Postby joesaysso » Wed Apr 24, 2013 11:05 pm

Weapon: Plasma Beam Rifle
Well, I never even encountered a single boss that gave the weapon medals as rewards. So I'm not sure if thats better or worse than what you guys are going through. On one hand, I didn't lose anything. On the other hand, I was completely stonewalled from having the opportunity to get them in the first place. I said a few days ago that I was going in with lowered expectations to not be disappointed. But the developers threw a few curveballs that not only disappointed but have completely ticked me off.

For starters, saving cubes on the lower bosses(the sunstorms and skywarps) was a deliberate strategy of mine going into the episode. The idea was to save all of my resources for the "big fish". If the idea that we are kicking around is true and they scaled available bosses based on some sort of criteria then I got completely screwed over. Like Monuo said, that basically gives the people with better cards an insurmountable advantage. So I either have to dump some money into their random space bridge and hope I get lucky enough to get cards worthy of having or I have to dump all of my saved up resources on lower bosses so that I can get access to the tougher bosses with bigger points and rewards. But, oh yeah, now I have no resources left to fight the bosses except for the 3 cubes I get every couple hours. I guess I can spend more money on cubes too.

The gold medals have not been fixed (I guess they aren't broken to the developers) and its almost insulting how bad they are. Why are they the best medal available when all you get from them are 2s?

If they screw people over on the weapon medals, I can't even describe how foul that would be. I have to believe that, while you wouldn't have access to them during the regular game, surely they would still be there the next time the episode bridge opens. Also, why are they gold weapon medals when there are no silver ones? I would love feedback on the weapon medals. Did anybody get any 4s out them of or did they any yield 2s as well?

In summary, I, quite literally, got nothing out of this episode. I pulled no good cards out of the bridge. I pulled no new cards that I need for my cyberdex out of the bridge. While I did get the episode Cliffjumper and get some cards leveled thanks to the exp boost, I gained nothing as a result because everybody got the Cliffjumper and everybody leveled their cards and since I got no new rares or super rares, all the cards I leveled everybody already has and has them leveled anyway.

To me, it seems like every change they have made to this game recently, both in episode and out, has been for the sake of lining their pockets and not for the good of the game. You know what, fine, thats their right. Its their game and they have a right to make a living. But I don't have to play it. Everything they have done lately has completely drained the enjoyment out of this game for me. I'm done playing it until the next episode or whenever they make some big changes to it.

Man, I need to take a breath.
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Re: Transformers: Legends Mobile Device Game Updates

Postby Burn » Thu Apr 25, 2013 12:28 am

I wonder if I didn't get any decent cards this time around because I didn't invest any money this time around ...
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