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Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Sun Apr 28, 2013 11:17 am
by monuo_ripts
Do anybody use the transormers legends wiki at http://transformers-legends.wikia.com

It is growing day by day with new info and stats of cards

An interesting update about the next episode here:

http://transformers-legends.wikia.com/wiki/Fatal_Furies

I'm taking it with a grain of salt until it comes out or Mobage announces it.

Something interesting to note is the card list on the home page for characters and weapons. Many are completed so you can see the MTM stats to see if you want to level a card or work on another.

Hope this helps some people.

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Sun Apr 28, 2013 2:14 pm
by diseptikon
monuo_ripts wrote:Regarding missions for lvl fodder, I've found the starscream boss mission with sludge, swoop, hound, and starscreams weapon to be the best average pts for character leveling and a chance for a weapon or extra credits. If you just want to lvl characters, go to the optimus mission where you get buzzsaw alt, buzzsaw robot, dirge, and cyclonus. The average pts for them are higher.


Excellent information. Thanks for sharing.

monuo_ripts wrote:Also, regarding that mission with cyclonus, I'm predicting the combat cache is not random as I've been doing that mission and I've noticed a pattern where cyclonus goes when shuffled. Here is a diagram for reference.

1 2 3
4 5

This is how the cards look when you do a combat cache. Before that big update in February, I almost had it down so I could get cyclonus everytime. His pattern was:

2,2,4,x,2,x,x,1,5,5,x,x,x

X where I hadn't found where he was at that moment

Then the pattern would repeat. I believe the pattern has been changed as this isn't working any more. I'm working on the new pattern and he still appears at position 2 twice in a row and he still appears at position 5 once. Due to the frequency of combat cache, it will take me some time trying to figure it out again (and it may change again in another update).


Very interesting. Please let me know if you are able to lock down the pattern or if I can help you determine it some way.

monuo_ripts wrote:Something else worth mentioning for your strategy is take the time to look at the boss rewards. The first wave usually consist of a cube for first hit and final blow, all other rewards are silver cards. The second wave is usually energon for first hit, and cubes for mvp and final blow. Participation and team bonus kills are gold warrior cards. The last wave from the most recent episode (please correct me if I'm not remembering right) was gold weapon cards for first hit, cubes for mvp and final blow, and gold warrior cards for participation and team bonus kill.


Yes good reminder that you dont always get battle cubes for being first attacker or last attacker.

One thing I forgot to mention is managing your battle cube refills that regenerate over time. Your "natural" cubes regenerate once per hour so make sure to stay on top of them. With regards to leveling your character up, be sure to not waste any cubes and spend them accordingly prior to leveling up and earning 3 new "natural" cubes.

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Sun Apr 28, 2013 3:56 pm
by monuo_ripts
Very interesting. Please let me know if you are able to lock down the pattern or if I can help you determine it some way.


If you or anyone has the time, try doing that mission for the next several days and when the combat cache comes up, always choose "2" and see if the pattern is the same for you. I'm willing to bet since almost everything is server sides that they use the same pattern for everyone.

I'm trying to count how many cards are between the doubles so I know when the pattern starts over again. Then, I will start at the beginning with the 2 cyclonus', and choose a different card to run through the pattern, record and repeat. The key is remembering where you are at, if you lose track, you have to start over with selecting 2 again until you get double cyclonus'.

Any help will be appreciated.

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Sun Apr 28, 2013 9:46 pm
by diseptikon
monuo_ripts wrote:If you or anyone has the time, try doing that mission for the next several days and when the combat cache comes up, always choose "2" and see if the pattern is the same for you. I'm willing to bet since almost everything is server sides that they use the same pattern for everyone.

I'm trying to count how many cards are between the doubles so I know when the pattern starts over again. Then, I will start at the beginning with the 2 cyclonus', and choose a different card to run through the pattern, record and repeat. The key is remembering where you are at, if you lose track, you have to start over with selecting 2 again until you get double cyclonus'.

Any help will be appreciated.


I've begun sequence counting the "2". It seems based on your previous efforts there were 13 cards before the cycle started over, it will be interesting to see if that number has been increased after the patch you mentioned.

Thusfar, the sequence I have seen is buzzsaw robot, dirge, buzzsaw alt, cyclonus.

I will post more as I come across the combat cache.

Once we confirm that they are indeed the same pattern, I suggest if someone else wants to contribute they should be tracking a different number to begin cataloging those results. Hopefully with 5 people, we can know exactly which number to pick to guarantee him every time. If it is still pattern based that is...

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Mon Apr 29, 2013 4:00 pm
by diseptikon
Um, headsup guys...new event starts today.

"An all new Episode in TRANSFORMERS: Legends kicks off later today."

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Mon Apr 29, 2013 5:22 pm
by monuo_ripts
I was kinda hoping they would hold off a couple more weeks, as I still don't have my 2nd skywarp MTM yet, nor have I started on sunstorms or acidstorms. Maybe they'll do double xp, credits again.

Also, I have to go to a family reunion Saturday so hopefully I'll have used up all my energon converting to cubes and I'll just have to use strategic timing that day instead of camping my phone the whole time.

Oh well, good luck to everyone!

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Mon Apr 29, 2013 8:14 pm
by joesaysso
So things of note in the early goings:

Maybe a glitch but I encountered a level ?? Firestar.

The scaled boss approach appears to be a reality. In using my energon refill to stock up on cubes, I'm already encountering low level Arcees and they offer an energon refill, not a battle cube for first strike rewards.

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Mon Apr 29, 2013 8:23 pm
by monuo_ripts
Ya, they kinda threw our strategy out the window, although if you can one shot the bosses and get energon and a cube, you can go on infinitely until you reach a boss you can't handle with 1 cube.

Im willing to bet that as they release more bosses, they start to removed cube and energon rewards altogether so you have to buy them to stay in.

At least all the characters rewards are rare 4 cards and they expanded the rewards again.

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Mon Apr 29, 2013 9:07 pm
by joesaysso
monuo_ripts wrote:Ya, they kinda threw our strategy out the window, although if you can one shot the bosses and get energon and a cube, you can go on infinitely until you reach a boss you can't handle with 1 cube.


For me, thats the Level 1 Arcee. I only do 40-42% damage.

monuo_ripts wrote:Im willing to bet that as they release more bosses, they start to removed cube and energon rewards altogether so you have to buy them to stay in.


I would not put it past them. But if they do that, I'm done playing. At that point, the developers would be sending a message that they are willing to sacrifice good aspects of the game for financial gain. That is their preogative if they want to do that but I wouldn't want to play a game that I couldn't be competitive in unless I spent money on it.

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Tue Apr 30, 2013 6:57 am
by monuo_ripts
I've noticed a correlation between your team value and how much average damage you do.

My team is worth about 9800 pts. On average, I'm doing 9.8 million damage to lvl 5 arcee, sometimes more and I can one shot her, sometimes less, but the average is very close to 9.8 million.

Obviously, I can't make a judgement because the stronger bosses may have higher defense that lowers this number, but I'm wondering if the higher level bosses only have higher attack and higher HP.

As soon as the next boss comes around, I'll record my average again.

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Tue Apr 30, 2013 7:35 am
by El Duque
DeNA has announced the next episode for their Transformers: Legends mobile device game. The game is now available for both Android and iOS. This event is currently live and runs through May 6th.

Fatal Furies, a new Episode in TRANSFORMERS: Legends, is now live on iPhone, iPad and Android.


Image

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Tue Apr 30, 2013 8:53 am
by Fires_Of_Inferno
Not that underboob is a bad thing, but I still must ask: WHY?! Why give a Transformer character, Elita 1 of all bots, underboobs? What's next? Butt cleavage?

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Tue Apr 30, 2013 9:44 am
by _Anshin_
Well, looking at how the seem to put headlights into all of the chests, it may actually not be underboob as much as the housing from the dial gauge. Yes, yes I know... it looks like underboob, it was designed/drawned to look like that. However, if you look at it from an engineering aspect you can see the logic behind it.

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Tue Apr 30, 2013 10:40 am
by RiddlerJ
Fires_Of_Inferno wrote:Not that underboob is a bad thing, but I still must ask: WHY?! Why give a Transformer character, Elita 1 of all bots, underboobs? What's next? Butt cleavage?


Well, there is this:

http://tfwiki.net/wiki/File:ArceeButt.jpg


And now the whole thread goes down the drain.

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Tue Apr 30, 2013 10:58 am
by joesaysso
monuo_ripts wrote:My team is worth about 9800 pts.


Man, I was hoping that I was making up some ground with my deck power approaching 7700. Double XP NEEDS to happen again so I can get some of these cards online sooner to make a difference on the later bosses.

Its hard to tell if I am any better off of this stage of the episode than last. I am in the top 2000 with over 300 cubes to play with. But thanks to the switching up of the first strike rewards this time around, I probably won't stay above 300 for long.

As usual, the silver medals continue to impress. I have gotten many 3s already, including the Ramjet B, the last of the rank 3 cards in the cyberdex that I needed. I also pulled a 3X Slipstream bot mode with the silvers. I guess that card is a 4, so technically that drought is over. But being that its an episode card, the odds of pulling it are probably higher than a regular 4. Is it comparable to pulling Cliffjumper and Dirge from the last events? Everybody pulled them, right?

The gold medals? Its a much smaller sampling but I cashed in my free 10 golds and got nothing but 2s. We'll see what happens going forward.

A quick look at the rankings shows 'Kon way up there. I couldn't find anybody else from Seibertron. I hope Burn has been paying attention and isn't missing anything. Its been quiet from the other side of the pond as of late.

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Tue Apr 30, 2013 12:06 pm
by Megatron Wolf
Fires_Of_Inferno wrote:Not that underboob is a bad thing, but I still must ask: WHY?! Why give a Transformer character, Elita 1 of all bots, underboobs? What's next? Butt cleavage?



guess you havent seen the full picture of her cause she has that too

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Tue Apr 30, 2013 2:05 pm
by Burn
I couldn't even hit 90 battle cubes before Arcee started appearing for me. **** knows who I'm suppose to last another 6 days.

On the plus side, helped out Evolution Prime who's another Seibertron member.

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Tue Apr 30, 2013 2:06 pm
by monuo_ripts
Man, I was hoping that I was making up some ground with my deck power approaching 7700. Double XP NEEDS to happen again so I can get some of these cards online sooner to make a difference on the later bosses.

Its hard to tell if I am any better off of this stage of the episode than last. I am in the top 2000 with over 300 cubes to play with. But thanks to the switching up of the first strike rewards this time around, I probably won't stay above 300 for long.

As usual, the silver medals continue to impress. I have gotten many 3s already, including the Ramjet B, the last of the rank 3 cards in the cyberdex that I needed. I also pulled a 3X Slipstream bot mode with the silvers. I guess that card is a 4, so technically that drought is over. But being that its an episode card, the odds of pulling it are probably higher than a regular 4. Is it comparable to pulling Cliffjumper and Dirge from the last events? Everybody pulled them, right?

The gold medals? Its a much smaller sampling but I cashed in my free 10 golds and got nothing but 2s. We'll see what happens going forward.

A quick look at the rankings shows 'Kon way up there. I couldn't find anybody else from Seibertron. I hope Burn has been paying attention and isn't missing anything. Its been quiet from the other side of the pond as of late.


I haven't seen it announced anywhere but I believe double XP is working because I leveled up slipstream MTM very quickly. Usually 8 buzzsaws get me to about lvl 13 and it took me to lvl 19 like the last episode. Also, I've got her weapon up to lvl 5 with 8 rare 3 weapons, most of them starscream since I spam that mission.

So far I've cashed 3000 silvers and got rare 4 soundwave alt. Nothing else of value.

I'm sitting over 200k pts and still not seeing anything harder than arcee lvl5.

Also, I want to know how some guys are getting pts so fast. The episode started at 6:30 central and I played the moment it started all the way to 12 midnight. 5.5 hour and I was at 100k pts, 1st place was well over 250K. WTF, how can they be that high when I played nonstop for 5.5 hours from the beginning. Also, playing nonstop, I still never broke the top 50, I got to 57 before I gave up for some sleep. Right now I'm in the top 300.

Any insight would be greatly appreciated.

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Tue Apr 30, 2013 3:06 pm
by Blurrz
monuo_ripts wrote:Any insight would be greatly appreciated.


The top players? None of them sleep. Ever.

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Tue Apr 30, 2013 3:11 pm
by Megatron Wolf
after playing for a couple days ive learned only one thing, this game hates me. I have no luck getting cards or winning battles.

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Tue Apr 30, 2013 3:43 pm
by Burn
Blurrz wrote:
monuo_ripts wrote:Any insight would be greatly appreciated.


The top players? None of them sleep. Ever.

Or account share.

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Tue Apr 30, 2013 4:51 pm
by joesaysso
Megatron Wolf wrote:after playing for a couple days ive learned only one thing, this game hates me. I have no luck getting cards or winning battles.


Thats close but the lesson is yet incomplete. The real lesson to be learned is that this game hates everybody.

Heres a question for the number crunchers out there: For your 3X and 5X cards, Scan or not to scan? Initially, it seems smarter to scan the cards. But, then you take a card that gets one of the biggest bonuses out of your deck, since two becomes one, and replaces it with a card that may not get a bonus at all. Does the extra power from the scan make up for the loss of bonus due to the scan?

So is it better to have 4 non-scanned 5X cards or two scanned 5X cards in your episode deck?

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Tue Apr 30, 2013 6:14 pm
by esclavo
I've heard that after level 10, you need to shell out some serious cash to advance. Is this true?

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Tue Apr 30, 2013 6:30 pm
by monuo_ripts
Esclavo

That is true if you want to advance QUICKLY.

I'll be honest and say have patience, if your iOS and just got dropped right in the middle of everyone that was high rank and can't compete in this episode, just do your best and win what you can. Only use 1 cube to help others because you get the full pts for the enemy. Spread those cubes out across many enemies in hopes to get a bunch of space bridge medals. The silver medals for some reason are dropping rare 3 cards at a higher rate than the gold cards (at least in mine and joesaysso's experience)

When the first episode happened in December, I only had r3 ratchet and r3 chromia complete and I was not doing good at all.

By the end of the event, I had 2 R4 cards and a handful of R3 including a complete optimus and shockwave. I didn't have many cards to lvl them up with so that was a long trek to get them up but it does take time.

I've only spent $20 on this game, if I could do it over, I wouldn't have spent it at all because it really didn't get me much further. I did it because I wanted to win R4 snarl really bad, but by the end of the episode, I had spare cubes left over, so I really didn't need to spend the money anyways.

That's my opinion, take it for what its worth.

Re: Transformers: Legends Mobile Device Game Updates

PostPosted: Tue Apr 30, 2013 6:32 pm
by monuo_ripts
hey guys,

Mine did an update at 7pm central. Logged back in but I'm still getting nothing harder than lvl5 arcee, sometimes a lvl4 arcee, but mostly 5.

Has anyone seen chromia or elita yet?