I've added some more information and tweaked the review a little. See below.
kirbenvost wrote:Her hips have no forward/backward articulation? Seriously? Something is terribly wrong when Hasbro can't even give deluxe figures basic articulation. They're killing this line almost as badly as DOTM.
Unusual by the rest of the RID standards is she has 2 molded on Decepticon purple logos. 1 tiny one on the cockpit nose and 1 on her chest. Something that has been missing from everyone until now.
As for articulation: No waist swivel, the legs bend nice at the knees.
The hips can move but it's tiny. They are on a seriously useless ball joint.
The side black panels go up to the top of the waist so the slightest movement backwards makes them hit the backpack. Move the leg forward and it hits the waist area. Push too far and it pops off the joint.
The leg can swing out and the knee is on a pin joint. You can basically have her leg slightly bent in front of her posed and that's it. I think this is where it fails the most. No kneeling poses for her. It's this or nothing really.
The arms have a weird fold out elbow. It barely extends any further. Shoulders are on a ball joint but all the panels get in the way. Across her chest is about all you can do.
The hands look terrible, really well childish. They fold out and have peg holes in the middle. So essentially the whole arm is a wafer thin panel and 1 joint connecting 2 panels.
I think they look really silly holding the stingers too. As it's pegged through the hand rather than a fist.
Triple battle sword? Um not really. Rotors do come off and are reasonable movable. There is a joint on each arm to bend them. They are supposed to lock onto her back but it barely has a large enough peg and constantly comes undone. This is a serious annoyance to me. With the smallest effort it comes out of the peg and rotates down. You can't really pose it in many ways. If you have the blades touching the ground she has to be leaning back.