This page contains affiliate links. We may earn commissions when readers interact with or purchase items through these links. For more information, see our affiliate disclosures here.

TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

This is the forum to discuss all of those video games you love playing or that are coming out. From Transformers video games to Fighting games to Sports games ... whatever makes you a happy Seibertronian. Just keep it the topics and conversations game and console related.

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby Mindmaster » Tue Jun 14, 2011 5:06 pm

Motto: "For I have dipped my hands in muddied waters, and, withdrawing them, find 'tis better to be a commander than a common man!"
Weapon: Dark Saber Sword
God, I can NOT wait til this comes out! :BOOM: :BOOM: :BOOM: :x
They call me “Tanker Chungus”!

Image

Va'al wrote:I keep track of everyone. Backwards.
There are atandarfs to maintain.

LOST Cybertronian wrote:Hey, If Mindmaster survived then you should do just fine.
User avatar
Mindmaster
Guardian Of Seibertron
Posts: 6567
News Credits: 251
Joined: Thu Jul 30, 2009 4:00 pm
Location: Fort Bliss, TX
Watch Mindmaster on YouTube
Alt Mode: Cybertronian Jet
Strength: 8
Intelligence: Infinity
Speed: 8
Endurance: 7
Rank: 10
Courage: 8
Firepower: 6
Skill: 9

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby Mindmaster » Tue Jun 14, 2011 5:13 pm

Motto: "For I have dipped my hands in muddied waters, and, withdrawing them, find 'tis better to be a commander than a common man!"
Weapon: Dark Saber Sword
D-340 wrote:Hope it hits consoles.


Yeah.... That's not gonna happen. It's an MMO, not Halo. 8-}
They call me “Tanker Chungus”!

Image

Va'al wrote:I keep track of everyone. Backwards.
There are atandarfs to maintain.

LOST Cybertronian wrote:Hey, If Mindmaster survived then you should do just fine.
User avatar
Mindmaster
Guardian Of Seibertron
Posts: 6567
News Credits: 251
Joined: Thu Jul 30, 2009 4:00 pm
Location: Fort Bliss, TX
Watch Mindmaster on YouTube
Alt Mode: Cybertronian Jet
Strength: 8
Intelligence: Infinity
Speed: 8
Endurance: 7
Rank: 10
Courage: 8
Firepower: 6
Skill: 9

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby Shadowman » Tue Jun 14, 2011 5:19 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Mindmaster wrote:
D-340 wrote:Hope it hits consoles.


Yeah.... That's not gonna happen. It's an MMO, not Halo. 8-}


It's a browser based MMO. So you'll run it in Firefox or IE or Chrome or whatever, instead of it's own client like a normal game. So it won't hit consoles, and it's barely even hitting PC.
Sidekick= Saiya_Maximal
Steam Nickname: Big Chief Devil Hawk Fireball
Image
Shadowman's awesome site for cool people.
Shadowman's awesome comic for cool people.
"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
User avatar
Shadowman
God Of Transformers
Posts: 14263
News Credits: 2
Joined: Mon Nov 18, 2002 4:54 pm
Location: Look! A distraction!

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby MINDVVIPE » Tue Jun 14, 2011 5:28 pm

Motto: "One look from me and you've lost"
Weapon: Black Magic
You can't compare one MMO to another; in regards to how it grows and expands within its own IP.
WFC was, in my opinion and game critics', a fantastic game, yet the multiplayer barely has anyone online. If this TF universe MMO also lacks online players, it WILL die, and then, HOPEFULLY, get rebooted by someone who sees there was a market for it, since fans still want certain things out of a TF MMO that they will have claimed to have missed from this one. You pretty much made my point by explaining how the failures get turned over into a new version, made by a different company, or if they are currently alive, then great, it has the chance to introduce new material without scrapping the entire project.
Bashing a game that hasn't come out yet is anti-marketing, your basically getting it into peoples heads that it isn't worth remembering... not that this game is at risk of it, but it would be great to see as many people get onboard so that it might actually be good after some mileage, due to game updates, that fix bugs, introduce new characters and even game features (i.e. tanks and maybe even jets if the game is built to support it), all of which might not get introduced if the users in multiplayer never amount to huge numbers.
A game is never going to be free and exist without making money somehow... thats just retarded.
There's in-game advertising, as well as what you mentioned, with micro-transaction.
ANYWAY, my whole point was to not be too picky, as this is the first TF MMO, and if we give it the time to try it out, with the fact that we are Transformers fans, and will give anything that is Transformers and looks promising a shot, we might have a good game, either now, or in 5-10 years before we all die. Downfalls can be minor, and they can be major, minor downfalls can suck at first, but can be fixed with fan support, and communication with the developers on forums on what sucks and needs to be patched.
Image
THE POWERS OF DARKNESS ARE A MORE POWERFUL WEAPON THAN ALL THE TOYS YOUR SCIENCE CAN MUSTER

Die, Autobots!
MINDVVIPE
Gestalt
Posts: 2296
Joined: Thu Oct 14, 2010 2:49 pm
Strength: ???
Intelligence: 10+
Speed: Infinity
Endurance: ???
Rank: ???
Courage: ???
Firepower: ???
Skill: ???

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby juxtapose519 » Tue Jun 14, 2011 5:35 pm

Motto: "Jux: Superior"
Weapon: Arm-Mounted Magnetic-Lock Destabilizer Cannon
I hope it's not the case, but I see this turning into a generic "WoW clone" MMO with the Transformers license slapped on to it. I see a lot of boring, clicky PvE combat that turns into a big grind for experience. I might just be a big negative nancy, but it's happened so many times in the past. Star Wars, Conan and Lord or the Rings have all had their names slapped on games that were stinky piles of poop because they didn't bother to try to do anything new or intersting.

I really hope I'm wrong. I want this to be something more than "push 1 and 2 repeatedly until the enemy dies". I guess I'll reserve my judgement until I see more.
Skywarp for president.
User avatar
juxtapose519
Minibot
Posts: 108
Joined: Fri Dec 03, 2010 5:16 pm
Location: ON, Canada
Strength: 5
Intelligence: 8
Speed: 7
Endurance: 7
Rank: 8
Courage: 7
Firepower: 5
Skill: 10+

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby Shadowman » Tue Jun 14, 2011 5:57 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
MINDVVIPE wrote:You can't compare one MMO to another; in regards to how it grows and expands within its own IP.


Yes I can, actually. I can do that very easily. In fact, pretty much every game reviewer will do it. Most gamers do it as well.

MINDVVIPE wrote:WFC was, in my opinion and game critics', a fantastic game, yet the multiplayer barely has anyone online.


That's because WfC's multiplayer was programmed by people who couldn't program their way out of a wet paper bag.

MINDVVIPE wrote:Bashing a game that hasn't come out yet is anti-marketing, your basically getting it into peoples heads that it isn't worth remembering... not that this game is at risk of it, but it would be great to see as many people get onboard so that it might actually be good after some mileage, due to game updates, that fix bugs, introduce new characters and even game features (i.e. tanks and maybe even jets if the game is built to support it), all of which might not get introduced if the users in multiplayer never amount to huge numbers.


Have I bashed the game yet? No, but I'm being very, very doubtful about it. When it comes out, I'll give it a few hours of attention, then, if need be, I'll bash it. or I'll praise it. But I doubt that.

MINDVVIPE wrote:A game is never going to be free and exist without making money somehow... thats just retarded.


I'm well aware, that's why I've been saying it.

MINDVVIPE wrote:There's in-game advertising, as well as what you mentioned, with micro-transaction.


Fat lot of good that did Exteel.

MINDVVIPE wrote:with the fact that we are Transformers fans, and will give anything that is Transformers and looks promising a shot


That sentence doesn't make sense. We are Transformers fans, even if it looks promising, we'll still find an excuse to tear it apart. Our fandom is notorious for not being happy with anything we're given.

MINDVVIPE wrote:Downfalls can be minor, and they can be major, minor downfalls can suck at first, but can be fixed with fan support, and communication with the developers on forums on what sucks and needs to be patched.


WfC has been out for nearly a year now, and they still haven't fixed any of the problems in multiplayer. All they do is release experience-bonus weekends and $10 DLC packs.
Sidekick= Saiya_Maximal
Steam Nickname: Big Chief Devil Hawk Fireball
Image
Shadowman's awesome site for cool people.
Shadowman's awesome comic for cool people.
"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
User avatar
Shadowman
God Of Transformers
Posts: 14263
News Credits: 2
Joined: Mon Nov 18, 2002 4:54 pm
Location: Look! A distraction!

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby BeastProwl » Tue Jun 14, 2011 6:32 pm

Motto: "Gravity Hurts"
Weapon: Razor Tipped Wing Swords
kirbenvost wrote:
BeastProwl wrote:Prowl looks like bumblebee.
Barricade looks like megatron.
Decepticon fighter looks like bulkhead.
Am I the only one who sees this?


Prowl looks like Prowl. It wasn't until Bayverse that Bumblebee started looking like Prowl too.

No No.. not at all what I meant. What I meant was, It looks like they used the TF Prime Robot Mode Renders for BB, Megatron, And bulkhead to make these guy's bot modes.
Clarified?
Image

Check out my Art Thread! It actually gets updated from time to time!
http://www.seibertron.com/energonpub/beastprowl-s-art-thread-t102641s50.php

Also taking commissions! Inquire via PM if interested :D
BeastProwl
Guardian Of Seibertron
Posts: 5611
News Credits: 6
Joined: Wed Apr 06, 2011 2:13 pm
Location: The Badass Crater of Badassitude
Strength: 10+
Intelligence: 9
Speed: 10+
Endurance: 7
Rank: ???
Courage: Infinity
Firepower: 10+
Skill: 9

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby Shadowman » Tue Jun 14, 2011 6:58 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
BeastProwl wrote:
kirbenvost wrote:
BeastProwl wrote:Prowl looks like bumblebee.
Barricade looks like megatron.
Decepticon fighter looks like bulkhead.
Am I the only one who sees this?


Prowl looks like Prowl. It wasn't until Bayverse that Bumblebee started looking like Prowl too.

No No.. not at all what I meant. What I meant was, It looks like they used the TF Prime Robot Mode Renders for BB, Megatron, And bulkhead to make these guy's bot modes.
Clarified?


No, because none of the characters you're talking about look the same. There's some slight similarities, but nothing that aren't fairly common TF aesthetics anyway. (Door-wings, for instance)
Sidekick= Saiya_Maximal
Steam Nickname: Big Chief Devil Hawk Fireball
Image
Shadowman's awesome site for cool people.
Shadowman's awesome comic for cool people.
"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
User avatar
Shadowman
God Of Transformers
Posts: 14263
News Credits: 2
Joined: Mon Nov 18, 2002 4:54 pm
Location: Look! A distraction!

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby Supreme Convoy » Tue Jun 14, 2011 8:36 pm

Man, this looks great!
User avatar
Supreme Convoy
Gestalt
Posts: 2167
News Credits: 34
Joined: Sun Jun 02, 2002 12:23 am

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby BeastProwl » Tue Jun 14, 2011 9:48 pm

Motto: "Gravity Hurts"
Weapon: Razor Tipped Wing Swords
Shadowman wrote:
BeastProwl wrote:
kirbenvost wrote:
BeastProwl wrote:Prowl looks like bumblebee.
Barricade looks like megatron.
Decepticon fighter looks like bulkhead.
Am I the only one who sees this?


Prowl looks like Prowl. It wasn't until Bayverse that Bumblebee started looking like Prowl too.

No No.. not at all what I meant. What I meant was, It looks like they used the TF Prime Robot Mode Renders for BB, Megatron, And bulkhead to make these guy's bot modes.
Clarified?


No, because none of the characters you're talking about look the same. There's some slight similarities, but nothing that aren't fairly common TF aesthetics anyway. (Door-wings, for instance)


barricade= megatron very strongly.
prowl= bumblebee in more then just the wing doors aspect, but the whole body really.

fighter? he screams bulkhead! Spare tire and all that jazz. plus, he's just all bulk and he's got all the same stuff in all the same places.

that's more than just a few similarities.
Image

Check out my Art Thread! It actually gets updated from time to time!
http://www.seibertron.com/energonpub/beastprowl-s-art-thread-t102641s50.php

Also taking commissions! Inquire via PM if interested :D
BeastProwl
Guardian Of Seibertron
Posts: 5611
News Credits: 6
Joined: Wed Apr 06, 2011 2:13 pm
Location: The Badass Crater of Badassitude
Strength: 10+
Intelligence: 9
Speed: 10+
Endurance: 7
Rank: ???
Courage: Infinity
Firepower: 10+
Skill: 9

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby Shadowman » Tue Jun 14, 2011 10:29 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
BeastProwl wrote:
Shadowman wrote:
BeastProwl wrote:
kirbenvost wrote:
BeastProwl wrote:Prowl looks like bumblebee.
Barricade looks like megatron.
Decepticon fighter looks like bulkhead.
Am I the only one who sees this?


Prowl looks like Prowl. It wasn't until Bayverse that Bumblebee started looking like Prowl too.

No No.. not at all what I meant. What I meant was, It looks like they used the TF Prime Robot Mode Renders for BB, Megatron, And bulkhead to make these guy's bot modes.
Clarified?


No, because none of the characters you're talking about look the same. There's some slight similarities, but nothing that aren't fairly common TF aesthetics anyway. (Door-wings, for instance)


barricade= megatron very strongly.
prowl= bumblebee in more then just the wing doors aspect, but the whole body really.

fighter? he screams bulkhead! Spare tire and all that jazz. plus, he's just all bulk and he's got all the same stuff in all the same places.

that's more than just a few similarities.


let's do some comparisons:

Megatron and Barricade. Aside from pointy shoulders, I'm not seeing the similarity.

Prowl and Bumblebee. Maybe the feet, shoulders and window-wings, but the torso, arms, head and everything else are very different.

Fighter and Bulkhead. Swing and a miss. No idea why you'd think they look even the slightest bit similar. Maybe you're thinking of Breakdown, but there's still no real similarity, aside from the tires on/in his shoulders and back.
Sidekick= Saiya_Maximal
Steam Nickname: Big Chief Devil Hawk Fireball
Image
Shadowman's awesome site for cool people.
Shadowman's awesome comic for cool people.
"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
User avatar
Shadowman
God Of Transformers
Posts: 14263
News Credits: 2
Joined: Mon Nov 18, 2002 4:54 pm
Location: Look! A distraction!

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby NatsumeRyu » Tue Jun 14, 2011 10:29 pm

Motto: ""'Camshaft' See, they said my name!""
Weapon: Null-Ray Rifle
_Anshin_ wrote:Not trying to nit pick as the concept is cool and I love the art better than most bayformer artwork, but just out of curiosity, What kind of vehicles are these suppose to be? Prowl has only two visible wheels and two doors, Barricade seems to have all four wheels on his arms so the wheel base would be ridiculously short or his arms will be extremely long and fighter has 7 wheels and uses the wheels for shoulder joints. I am just trying to picture the transformation process in my head for that one. Again this isn't a bash, just a hard time visualizing the transformation.

Given the ability to customize shoulders, legs, etcetera, independently, it's HIGHLY likely most transformations won't make any sense at all in game if you study it beyond what flashes by as you play regularly. Even in WfC, where you couldn't customize the chassis bits, transformations were still faked to some degree. The Armada game's probably the closest transformations may ever be to physically possible/realistic [in game].

I for sure wouldn't want to be on the game developing team that had the task of customizable bots PLUS proper transformations. That'd be a workload nightmare for more team members than would be fiscally feasible. :(
I take commissions!
2014-Officer Vi-Senketsu & Junketsu-Silver Knight-Origami Cyclone
13-Terminus Armor-Megaman-Lord Death-Tali
12-WfC Brawl-Gurren Lagann-Doc
11-Reaper Conduit-Rampage
<10-Brawl-Camshaft-Jazz-Blackout-Starscream-Bumblebee
User avatar
NatsumeRyu
Combiner
Posts: 401
News Credits: 3
Joined: Sun Aug 01, 2010 1:53 pm
Buy from NatsumeRyu on eBay
Strength: 4
Intelligence: 8
Speed: 2
Endurance: 3
Rank: 5
Courage: 10
Firepower: 6
Skill: 7

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby FortMacs » Wed Jun 15, 2011 12:43 am

Weapon: Gatling Cannon
not completely sure how i feel about it yet, but ill definatly give it a try when it is released. deffinatly not thrilled with it being in the prime universe.
Image
User avatar
FortMacs
Targetmaster
Posts: 672
Joined: Sat Mar 09, 2002 1:17 am
Location: charlotte, nc
Buy from FortMacs on eBay

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby Name_Violation » Wed Jun 15, 2011 10:30 am

Motto: "It is pitch black. You are likely to be eaten by a grue."
Weapon: Multi-Function Sword
superchook6909 wrote::shock: :shock: :shock:

OH MY FREAKING GOD!!!

MY FRIEND AND I WAS TALKING ABOUT, WHAT IF TRANSFORMERS WAS DONE AS A MMO...

NOW IT HAS...


*go change my shirt, as I drooled on it*

2012... THE YEAR THE WORLD GOES BOOM, AND THAT'S FROM MEGATRON SHOTS AT OPTIMUS...

pretty much this ^
Image
Fun Toy Banned Because Of Three Stupid Dead Kids :KREMZEEK:
People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
disruptor96: I forgot how insane you were.
User avatar
Name_Violation
Matrix Keeper
Posts: 9401
News Credits: 3
Joined: Mon Aug 18, 2008 7:48 pm
Location: Location, Location
Intelligence: ???
Skill: ???

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby Malevolus » Wed Jun 15, 2011 3:02 pm

I'm sorry, but the image on the homepage with "Antipated" kills me every time I come to Seibertron! #-o

Image
Malevolus
Mini-Con
Posts: 3
Joined: Thu Jul 10, 2003 2:29 am

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby Shadowman » Wed Jun 15, 2011 3:18 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Malevolus wrote:I'm sorry, but the image on the homepage with "Antipated" kills me every time I come to Seibertron! #-o

Image


Anticipated by us, and even then, only for the past week. The outside world only has slightly raised eyebrows, and that's only if they've heard about it.
Sidekick= Saiya_Maximal
Steam Nickname: Big Chief Devil Hawk Fireball
Image
Shadowman's awesome site for cool people.
Shadowman's awesome comic for cool people.
"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
User avatar
Shadowman
God Of Transformers
Posts: 14263
News Credits: 2
Joined: Mon Nov 18, 2002 4:54 pm
Location: Look! A distraction!

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby Malevolus » Wed Jun 15, 2011 3:45 pm

Shadowman wrote:
Malevolus wrote:I'm sorry, but the image on the homepage with "Antipated" kills me every time I come to Seibertron! #-o

Image


Anticipated by us, and even then, only for the past week. The outside world only has slightly raised eyebrows, and that's only if they've heard about it.


ANTICIpated I get. ANTIpated is another story... :BANG_HEAD:
Malevolus
Mini-Con
Posts: 3
Joined: Thu Jul 10, 2003 2:29 am

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby Shadowman » Wed Jun 15, 2011 4:21 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Malevolus wrote:
Shadowman wrote:
Malevolus wrote:I'm sorry, but the image on the homepage with "Antipated" kills me every time I come to Seibertron! #-o

Image


Anticipated by us, and even then, only for the past week. The outside world only has slightly raised eyebrows, and that's only if they've heard about it.


ANTICIpated I get. ANTIpated is another story... :BANG_HEAD:


Oh, wow, I did not notice that before. Yeah, that's actually worse.
Sidekick= Saiya_Maximal
Steam Nickname: Big Chief Devil Hawk Fireball
Image
Shadowman's awesome site for cool people.
Shadowman's awesome comic for cool people.
"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
User avatar
Shadowman
God Of Transformers
Posts: 14263
News Credits: 2
Joined: Mon Nov 18, 2002 4:54 pm
Location: Look! A distraction!

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby Mindmaster » Wed Jun 15, 2011 5:07 pm

Motto: "For I have dipped my hands in muddied waters, and, withdrawing them, find 'tis better to be a commander than a common man!"
Weapon: Dark Saber Sword
Shadowman wrote:
Malevolus wrote:
Shadowman wrote:
Malevolus wrote:I'm sorry, but the image on the homepage with "Antipated" kills me every time I come to Seibertron! #-o

Image


Anticipated by us, and even then, only for the past week. The outside world only has slightly raised eyebrows, and that's only if they've heard about it.


ANTICIpated I get. ANTIpated is another story... :BANG_HEAD:


Oh, wow, I did not notice that before. Yeah, that's actually worse.


Man, I just love it when Jagex screws around like that! I mean that in a friendly way. ;) :lol:
They call me “Tanker Chungus”!

Image

Va'al wrote:I keep track of everyone. Backwards.
There are atandarfs to maintain.

LOST Cybertronian wrote:Hey, If Mindmaster survived then you should do just fine.
User avatar
Mindmaster
Guardian Of Seibertron
Posts: 6567
News Credits: 251
Joined: Thu Jul 30, 2009 4:00 pm
Location: Fort Bliss, TX
Watch Mindmaster on YouTube
Alt Mode: Cybertronian Jet
Strength: 8
Intelligence: Infinity
Speed: 8
Endurance: 7
Rank: 10
Courage: 8
Firepower: 6
Skill: 9

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby MINDVVIPE » Wed Jun 15, 2011 5:34 pm

Motto: "One look from me and you've lost"
Weapon: Black Magic
Shadowman wrote:Yes I can, actually. I can do that very easily. In fact, pretty much every game reviewer will do it. Most gamers do it as well.

Yea, its all from an audience pov, not from the company's internal pov; you don't know the main reasons for why they do certain things, you can only guess from reviews and sales records, theres a lot of money changing hands inside a company as they do business, all these factors and more count for why a game company might prolong past a conceivable end, or die out too soon.
Shadowman wrote:That's because WfC's multiplayer was programmed by people who couldn't program their way out of a wet paper bag.

Actually, the multipalyer, despite the PCs lack of properly managed servers and in-game chat, still managed to score highly with critics, they attributed the major downfall being to people not playing it enough, and not being able to find matches often enough, not that the online experiance wasn't fun.
Have you played COD World at War? their online services are almost exactly the same on PC, except you have chat and servers, things that are not critical to a good online game unless its a tactical simulation fps like oldschool rainbow six. So again, the problem here is people playing the game.

Shadowman wrote:Fat lot of good that did Exteel.

Exteel seemed to have suffered from the same problem I am addressing, which is not enough people playing it, and probably couldn't keep selling upgrades from the lack of players.

Shadowman wrote:That sentence doesn't make sense. We are Transformers fans, even if it looks promising, we'll still find an excuse to tear it apart. Our fandom is notorious for not being happy with anything we're given.


When it comes to Transformers video games, we're lucky to even get them considering how much of the rest of the world cares, I'm not saying your bashing it, I'm just saying people need to stop caring about things like "no jets" and try to actually have fun with whats there. Pretty sure lots of people stopped playing WFC after ranking up fully, coz all they cared about was ranking up.

Shadowman wrote:WfC has been out for nearly a year now, and they still haven't fixed any of the problems in multiplayer. All they do is release experience-bonus weekends and $10 DLC packs.


Again, probably from a lack of gamers, who have so many other online games to choose from with a much more estabalished background, like gears of war. I'm not claiming the online structure of WFC is good, but it IS enough to have awesome couple matches, if you can find the players to play against.
Image
THE POWERS OF DARKNESS ARE A MORE POWERFUL WEAPON THAN ALL THE TOYS YOUR SCIENCE CAN MUSTER

Die, Autobots!
MINDVVIPE
Gestalt
Posts: 2296
Joined: Thu Oct 14, 2010 2:49 pm
Strength: ???
Intelligence: 10+
Speed: Infinity
Endurance: ???
Rank: ???
Courage: ???
Firepower: ???
Skill: ???

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby Shadowman » Wed Jun 15, 2011 6:01 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
MINDVVIPE wrote:
Shadowman wrote:That's because WfC's multiplayer was programmed by people who couldn't program their way out of a wet paper bag.

Actually, the multipalyer, despite the PCs lack of properly managed servers and in-game chat, still managed to score highly with critics, they attributed the major downfall being to people not playing it enough, and not being able to find matches often enough, not that the online experiance wasn't fun.
Have you played COD World at War? their online services are almost exactly the same on PC, except you have chat and servers, things that are not critical to a good online game unless its a tactical simulation fps like oldschool rainbow six. So again, the problem here is people playing the game.


No, the problem is the game being programmed by retarded chimps. I once tried to join a game, only to be kicked out because I didn't have the map the match was playing. So I tried to join another match, only for the same thing to happen. This occurred four times in a row. How hard can it possibly be to write a line of code saying "if they don't have the map, don't force them to play it." And that's not even getting into the host migration problem.

I have the console version, mind you.

MINDVVIPE wrote:
Shadowman wrote:Fat lot of good that did Exteel.

Exteel seemed to have suffered from the same problem I am addressing, which is not enough people playing it, and probably couldn't keep selling upgrades from the lack of players.


No, plenty of people played it. They just weren't selling enough stuff to justify keeping it alive. Which is why the micro transaction system is inherently flawed; very few people will pay money if they don't have to.

MINDVVIPE wrote:
Shadowman wrote:WfC has been out for nearly a year now, and they still haven't fixed any of the problems in multiplayer. All they do is release experience-bonus weekends and $10 DLC packs.


Again, probably from a lack of gamers, who have so many other online games to choose from with a much more estabalished background, like gears of war. I'm not claiming the online structure of WFC is good, but it IS enough to have awesome couple matches, if you can find the players to play against.


Are you being serious? Lack of players is the reason they haven't patched their game? That's a really lousy excuse. They might as well just say "We really don't care about the game or getting back all of the players we lost, so we're not going to try to fix any of the painful mistakes we made programming it."
Sidekick= Saiya_Maximal
Steam Nickname: Big Chief Devil Hawk Fireball
Image
Shadowman's awesome site for cool people.
Shadowman's awesome comic for cool people.
"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
User avatar
Shadowman
God Of Transformers
Posts: 14263
News Credits: 2
Joined: Mon Nov 18, 2002 4:54 pm
Location: Look! A distraction!

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby MINDVVIPE » Wed Jun 15, 2011 6:11 pm

Motto: "One look from me and you've lost"
Weapon: Black Magic
As much as a bad excuse it is, I feel its quite likely, since they need to assign good programmers to deal with problems, especially if the last guy was bad at setting it all up. The cost of assigning a good programmer to a game thats already made the money it can is, unfortunately for us, bad decision making.
Yea, a lack of host migration sucks, as well as being forced to joing games you don't have the map for. I have run into that problem on games like Call of duty world at war (xbox this time) and it was a huge annoyance such that that was probably when my interest in it dropped. Its difficult to keep playing fun games when online structure sucks, granted. As for exteel, you surely know more than I as I have never even played it, but only read about it. Not saying micro transaction and other sources of revenue are adequate for games to keep rolling, or to even be good, but this is probably why I never play MMOs anyway, I rather not play a game with crappy graphics, or a game I have to pay constantly to enjoy.
I am, however, willing to make a huge exception for this Transformers one, but thats just me I guess.
:CON:
Image
THE POWERS OF DARKNESS ARE A MORE POWERFUL WEAPON THAN ALL THE TOYS YOUR SCIENCE CAN MUSTER

Die, Autobots!
MINDVVIPE
Gestalt
Posts: 2296
Joined: Thu Oct 14, 2010 2:49 pm
Strength: ???
Intelligence: 10+
Speed: Infinity
Endurance: ???
Rank: ???
Courage: ???
Firepower: ???
Skill: ???

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby DJLazer » Wed Jun 15, 2011 9:38 pm

Motto: ""Destruction is the right of all autobot beings""
Weapon: Concussion Blaster Gun
can't wait for this! :KREMZEEK:
Image
Death to all autobots!
(Formerly known as lazerwave217)
DJLazer
Gestalt Team Leader
Posts: 971
Joined: Fri Jan 07, 2011 5:55 pm
Location: Decepticon HQ
Strength: 8
Intelligence: 9
Speed: 2
Endurance: 6
Rank: 8
Courage: 5
Firepower: 6
Skill: 10

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby NatsumeRyu » Fri Jun 17, 2011 7:39 am

Motto: ""'Camshaft' See, they said my name!""
Weapon: Null-Ray Rifle
I'd like to weigh in on MINDVVIPE & Shadowman's conversation, if I may. Otherwise just ignore this.

Pertaining to why WfC hasn't been patched since release I believe has to do with their project scheduling. Put very simply - they didn't expect beforehand to have A or B class issues past the date the game shipped - so it was not planned, either for people to work on it, or for the money to be put aside in the budget for it. At the point when the game was released, then, it would've cost them likely far more money than they would have got in return for fixing the problems after release, I'm sad to say. So this was an irreversible problem looooong before the game was even made. Somebody go whack their Game Director upside the head and ask him to budget that in next time (even bunch it up "DLC + extra testing" if Activision initially doesn't want to give them money simply for post-release fixes - which in theory gain you little to no money anyway - only people playing longer, which is nicer for the players in general), if at all possible. So, yes, that means if they haven't done it for DoTM or WfC 2 yet then it's too late for any problems they may have after release as well, unless they sell insanely well.
I take commissions!
2014-Officer Vi-Senketsu & Junketsu-Silver Knight-Origami Cyclone
13-Terminus Armor-Megaman-Lord Death-Tali
12-WfC Brawl-Gurren Lagann-Doc
11-Reaper Conduit-Rampage
<10-Brawl-Camshaft-Jazz-Blackout-Starscream-Bumblebee
User avatar
NatsumeRyu
Combiner
Posts: 401
News Credits: 3
Joined: Sun Aug 01, 2010 1:53 pm
Buy from NatsumeRyu on eBay
Strength: 4
Intelligence: 8
Speed: 2
Endurance: 3
Rank: 5
Courage: 10
Firepower: 6
Skill: 7

Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby MINDVVIPE » Fri Jun 17, 2011 2:17 pm

Motto: "One look from me and you've lost"
Weapon: Black Magic
NatsumeRyu wrote:I'd like to weigh in on MINDVVIPE & Shadowman's conversation, if I may. Otherwise just ignore this.

Pertaining to why WfC hasn't been patched since release I believe has to do with their project scheduling. Put very simply - they didn't expect beforehand to have A or B class issues past the date the game shipped - so it was not planned, either for people to work on it, or for the money to be put aside in the budget for it. At the point when the game was released, then, it would've cost them likely far more money than they would have got in return for fixing the problems after release, I'm sad to say. So this was an irreversible problem looooong before the game was even made. Somebody go whack their Game Director upside the head and ask him to budget that in next time (even bunch it up "DLC + extra testing" if Activision initially doesn't want to give them money simply for post-release fixes - which in theory gain you little to no money anyway - only people playing longer, which is nicer for the players in general), if at all possible. So, yes, that means if they haven't done it for DoTM or WfC 2 yet then it's too late for any problems they may have after release as well, unless they sell insanely well.


You got it. I used to be a QA tester, and these A and B class bugs are ones that should have definitely been addressed. But I have also seen lots of brutal bugs go unfixed due to how developers prioritize things towards the game milestone goals.
It is kind of a shame since, as the game gets cheaper from a lack of sales at the current price, people do pick it up to try it out, being cheaper, but these people won't stick around, and won't even try it out if they read reviews and realize it still has game hinderances. But I guess that only makes the distributors money and no longer the game company. bah...
Image
THE POWERS OF DARKNESS ARE A MORE POWERFUL WEAPON THAN ALL THE TOYS YOUR SCIENCE CAN MUSTER

Die, Autobots!
MINDVVIPE
Gestalt
Posts: 2296
Joined: Thu Oct 14, 2010 2:49 pm
Strength: ???
Intelligence: 10+
Speed: Infinity
Endurance: ???
Rank: ???
Courage: ???
Firepower: ???
Skill: ???

PreviousNext

Return to Video Games and Mobile Apps Forum

Transformers and More @ The Seibertron Store

Visit our store on eBay
These are affiliate links. We may earn commissions when you purchase items or services through these links.
Visit shop.seibertron.com to buy "GARGOYLES DARK AGES #1 Cvr L 1:15 Dynamite Comics 2023 MAY230484 1L (CA) Lee"
GARGOYLES DARK AGE ...
Visit shop.seibertron.com to buy "MIGHTY MORPHIN POWER RANGERS #114 Cvr H Unlockable Boom Studios Comics 2023 114H"
MIGHTY MORPHIN POW ...
Visit shop.seibertron.com to buy "GARGOYLES #2 Cvr C Dynamite Comics 2023 Disney NOV220585 2C (CA) Parrillo"
GARGOYLES #2 Cvr C ...
Visit shop.seibertron.com to buy "GARGOYLES DARK AGES #2 Cvr J 1:20 action figure Dynamite Comics JUN230665 2J"
GARGOYLES DARK AGE ...
Visit shop.seibertron.com to buy "MMPR TMNT II #1 BSE var Boom Studios Comics 2023 OCT230187 (CA) Gibson"
MMPR TMNT II #1 BS ...
Visit shop.seibertron.com to buy "GARGOYLES #2 Cvr H 1:10 Dynamite Comics 2023 Disney NOV220590 2H (CA) Conner"
GARGOYLES #2 Cvr H ...
Visit shop.seibertron.com to buy "GARGOYLES DARK AGES #2 Cvr M 1:25 virgin Dynamite Comics JUN230672 2M (CA) Moss"
GARGOYLES DARK AGE ...
Visit shop.seibertron.com to buy "MMPR TMNT II #4 Cvr D Boom Studios Comics 2023 JAN230390 4D (CA) Gibson"
MMPR TMNT II #4 Cv ...
Visit shop.seibertron.com to buy "MMPR TMNT II #4 Cvr E Boom Studios Comics 2023 JAN230391 4E (CA) Clarke"
MMPR TMNT II #4 Cv ...
Visit shop.seibertron.com to buy "GARGOYLES #7 Cvr M 1:20 Dynamite Comics 2023 Disney APR230461 7M (CA) Parrillo"
GARGOYLES #7 Cvr M ...
Visit shop.seibertron.com to buy "GARGOYLES #1 Cvr D Dynamite Comics 2022 Disney OCT220545 1D (CA) Leirix"
GARGOYLES #1 Cvr D ...
Visit shop.seibertron.com to buy "GARGOYLES #2 Cvr K 1:25 virgin Dynamite Comics 2023 NOV220593 2K (CA) Kambadais"
GARGOYLES #2 Cvr K ...
Visit shop.seibertron.com to buy "MMPR TMNT II #4 Cvr A Boom Studios Comics 2023 JAN230387 4A (CA) Mora"
MMPR TMNT II #4 Cv ...
Visit shop.seibertron.com to buy "MIGHTY MORPHIN POWER RANGERS #116 Cvr D 1:10 Boom Studios Comics NOV230036 116D"
MIGHTY MORPHIN POW ...
* Price and quantities subject to change. Shipping costs, taxes and other fees not included in cost shown. Refer to listing for current price and availability.
Find the items above and thousands more at the Seibertron Store on eBay
Transformers Podcast: Twincast / Podcast #346 - Gas Station Jamboree
Twincast / Podcast #346:
"Gas Station Jamboree"
MP3 · iTunes · RSS · View · Discuss · Ask
Posted: Saturday, March 23rd, 2024

Featured Products on Amazon.com

These are affiliate links. We may earn commissions when you purchase items or services through these links.
Buy "Transformers: Generations Power of The Primes Legends Class Autobot Tailgate" on AMAZON
Buy "Transformers Generations Power of The Primes Deluxe Class Terrorcon Blot" on AMAZON
Buy "Transformers Studio Series 11 Deluxe Class Movie 4 Lockdown" on AMAZON
Buy "Transformers: Generations Power of The Primes Evolution Optimal Optimus" on AMAZON
Buy "Transformers: Generations Power of the Primes Titan Class Predaking" on AMAZON
Buy "Transformers Generations Power of The Primes Deluxe Class Sinnertwin" on AMAZON
Buy "Transformers Generations Power of The Primes Evolution Nemesis Prime (Amazon Exclusive)" on AMAZON
Buy "Transformers Combiner Wars Blast Off Megatronus Prime Master" on AMAZON
Buy "Transformers Playskool Heroes Rescue Bots Optimus Prime Figure" on AMAZON
Buy "Transformers Generations Combiner Wars Deluxe Class Trailbreaker" on AMAZON
Buy "Transformers Generations Titan Masters Overboard Action Figure" on AMAZON
Buy "Transformers: Generations Titans Return Legends Class Seaspray" on AMAZON