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TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

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Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby Shadowman » Wed Jun 15, 2011 4:18 pm

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Malevolus wrote:I'm sorry, but the image on the homepage with "Antipated" kills me every time I come to Seibertron! #-o

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Anticipated by us, and even then, only for the past week. The outside world only has slightly raised eyebrows, and that's only if they've heard about it.
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Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby Malevolus » Wed Jun 15, 2011 4:45 pm

Shadowman wrote:
Malevolus wrote:I'm sorry, but the image on the homepage with "Antipated" kills me every time I come to Seibertron! #-o

Image


Anticipated by us, and even then, only for the past week. The outside world only has slightly raised eyebrows, and that's only if they've heard about it.


ANTICIpated I get. ANTIpated is another story... :BANG_HEAD:
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Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby Shadowman » Wed Jun 15, 2011 5:21 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Malevolus wrote:
Shadowman wrote:
Malevolus wrote:I'm sorry, but the image on the homepage with "Antipated" kills me every time I come to Seibertron! #-o

Image


Anticipated by us, and even then, only for the past week. The outside world only has slightly raised eyebrows, and that's only if they've heard about it.


ANTICIpated I get. ANTIpated is another story... :BANG_HEAD:


Oh, wow, I did not notice that before. Yeah, that's actually worse.
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Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby Mindmaster » Wed Jun 15, 2011 6:07 pm

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Shadowman wrote:
Malevolus wrote:
Shadowman wrote:
Malevolus wrote:I'm sorry, but the image on the homepage with "Antipated" kills me every time I come to Seibertron! #-o

Image


Anticipated by us, and even then, only for the past week. The outside world only has slightly raised eyebrows, and that's only if they've heard about it.


ANTICIpated I get. ANTIpated is another story... :BANG_HEAD:


Oh, wow, I did not notice that before. Yeah, that's actually worse.


Man, I just love it when Jagex screws around like that! I mean that in a friendly way. ;) :lol:
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Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby MINDVVIPE » Wed Jun 15, 2011 6:34 pm

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Shadowman wrote:Yes I can, actually. I can do that very easily. In fact, pretty much every game reviewer will do it. Most gamers do it as well.

Yea, its all from an audience pov, not from the company's internal pov; you don't know the main reasons for why they do certain things, you can only guess from reviews and sales records, theres a lot of money changing hands inside a company as they do business, all these factors and more count for why a game company might prolong past a conceivable end, or die out too soon.
Shadowman wrote:That's because WfC's multiplayer was programmed by people who couldn't program their way out of a wet paper bag.

Actually, the multipalyer, despite the PCs lack of properly managed servers and in-game chat, still managed to score highly with critics, they attributed the major downfall being to people not playing it enough, and not being able to find matches often enough, not that the online experiance wasn't fun.
Have you played COD World at War? their online services are almost exactly the same on PC, except you have chat and servers, things that are not critical to a good online game unless its a tactical simulation fps like oldschool rainbow six. So again, the problem here is people playing the game.

Shadowman wrote:Fat lot of good that did Exteel.

Exteel seemed to have suffered from the same problem I am addressing, which is not enough people playing it, and probably couldn't keep selling upgrades from the lack of players.

Shadowman wrote:That sentence doesn't make sense. We are Transformers fans, even if it looks promising, we'll still find an excuse to tear it apart. Our fandom is notorious for not being happy with anything we're given.


When it comes to Transformers video games, we're lucky to even get them considering how much of the rest of the world cares, I'm not saying your bashing it, I'm just saying people need to stop caring about things like "no jets" and try to actually have fun with whats there. Pretty sure lots of people stopped playing WFC after ranking up fully, coz all they cared about was ranking up.

Shadowman wrote:WfC has been out for nearly a year now, and they still haven't fixed any of the problems in multiplayer. All they do is release experience-bonus weekends and $10 DLC packs.


Again, probably from a lack of gamers, who have so many other online games to choose from with a much more estabalished background, like gears of war. I'm not claiming the online structure of WFC is good, but it IS enough to have awesome couple matches, if you can find the players to play against.
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Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby Shadowman » Wed Jun 15, 2011 7:01 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
MINDVVIPE wrote:
Shadowman wrote:That's because WfC's multiplayer was programmed by people who couldn't program their way out of a wet paper bag.

Actually, the multipalyer, despite the PCs lack of properly managed servers and in-game chat, still managed to score highly with critics, they attributed the major downfall being to people not playing it enough, and not being able to find matches often enough, not that the online experiance wasn't fun.
Have you played COD World at War? their online services are almost exactly the same on PC, except you have chat and servers, things that are not critical to a good online game unless its a tactical simulation fps like oldschool rainbow six. So again, the problem here is people playing the game.


No, the problem is the game being programmed by retarded chimps. I once tried to join a game, only to be kicked out because I didn't have the map the match was playing. So I tried to join another match, only for the same thing to happen. This occurred four times in a row. How hard can it possibly be to write a line of code saying "if they don't have the map, don't force them to play it." And that's not even getting into the host migration problem.

I have the console version, mind you.

MINDVVIPE wrote:
Shadowman wrote:Fat lot of good that did Exteel.

Exteel seemed to have suffered from the same problem I am addressing, which is not enough people playing it, and probably couldn't keep selling upgrades from the lack of players.


No, plenty of people played it. They just weren't selling enough stuff to justify keeping it alive. Which is why the micro transaction system is inherently flawed; very few people will pay money if they don't have to.

MINDVVIPE wrote:
Shadowman wrote:WfC has been out for nearly a year now, and they still haven't fixed any of the problems in multiplayer. All they do is release experience-bonus weekends and $10 DLC packs.


Again, probably from a lack of gamers, who have so many other online games to choose from with a much more estabalished background, like gears of war. I'm not claiming the online structure of WFC is good, but it IS enough to have awesome couple matches, if you can find the players to play against.


Are you being serious? Lack of players is the reason they haven't patched their game? That's a really lousy excuse. They might as well just say "We really don't care about the game or getting back all of the players we lost, so we're not going to try to fix any of the painful mistakes we made programming it."
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Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby MINDVVIPE » Wed Jun 15, 2011 7:11 pm

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As much as a bad excuse it is, I feel its quite likely, since they need to assign good programmers to deal with problems, especially if the last guy was bad at setting it all up. The cost of assigning a good programmer to a game thats already made the money it can is, unfortunately for us, bad decision making.
Yea, a lack of host migration sucks, as well as being forced to joing games you don't have the map for. I have run into that problem on games like Call of duty world at war (xbox this time) and it was a huge annoyance such that that was probably when my interest in it dropped. Its difficult to keep playing fun games when online structure sucks, granted. As for exteel, you surely know more than I as I have never even played it, but only read about it. Not saying micro transaction and other sources of revenue are adequate for games to keep rolling, or to even be good, but this is probably why I never play MMOs anyway, I rather not play a game with crappy graphics, or a game I have to pay constantly to enjoy.
I am, however, willing to make a huge exception for this Transformers one, but thats just me I guess.
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Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby DJLazer » Wed Jun 15, 2011 10:38 pm

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Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby NatsumeRyu » Fri Jun 17, 2011 8:39 am

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I'd like to weigh in on MINDVVIPE & Shadowman's conversation, if I may. Otherwise just ignore this.

Pertaining to why WfC hasn't been patched since release I believe has to do with their project scheduling. Put very simply - they didn't expect beforehand to have A or B class issues past the date the game shipped - so it was not planned, either for people to work on it, or for the money to be put aside in the budget for it. At the point when the game was released, then, it would've cost them likely far more money than they would have got in return for fixing the problems after release, I'm sad to say. So this was an irreversible problem looooong before the game was even made. Somebody go whack their Game Director upside the head and ask him to budget that in next time (even bunch it up "DLC + extra testing" if Activision initially doesn't want to give them money simply for post-release fixes - which in theory gain you little to no money anyway - only people playing longer, which is nicer for the players in general), if at all possible. So, yes, that means if they haven't done it for DoTM or WfC 2 yet then it's too late for any problems they may have after release as well, unless they sell insanely well.
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Re: TRANSFORMERS UNIVERSE MMO BotCon Assets from Jagex Games Studio

Postby MINDVVIPE » Fri Jun 17, 2011 3:17 pm

Motto: "One look from me and you've lost"
Weapon: Black Magic
NatsumeRyu wrote:I'd like to weigh in on MINDVVIPE & Shadowman's conversation, if I may. Otherwise just ignore this.

Pertaining to why WfC hasn't been patched since release I believe has to do with their project scheduling. Put very simply - they didn't expect beforehand to have A or B class issues past the date the game shipped - so it was not planned, either for people to work on it, or for the money to be put aside in the budget for it. At the point when the game was released, then, it would've cost them likely far more money than they would have got in return for fixing the problems after release, I'm sad to say. So this was an irreversible problem looooong before the game was even made. Somebody go whack their Game Director upside the head and ask him to budget that in next time (even bunch it up "DLC + extra testing" if Activision initially doesn't want to give them money simply for post-release fixes - which in theory gain you little to no money anyway - only people playing longer, which is nicer for the players in general), if at all possible. So, yes, that means if they haven't done it for DoTM or WfC 2 yet then it's too late for any problems they may have after release as well, unless they sell insanely well.


You got it. I used to be a QA tester, and these A and B class bugs are ones that should have definitely been addressed. But I have also seen lots of brutal bugs go unfixed due to how developers prioritize things towards the game milestone goals.
It is kind of a shame since, as the game gets cheaper from a lack of sales at the current price, people do pick it up to try it out, being cheaper, but these people won't stick around, and won't even try it out if they read reviews and realize it still has game hinderances. But I guess that only makes the distributors money and no longer the game company. bah...
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