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Where's My TF D20 Handbook?

PostPosted: Sat Apr 14, 2007 2:55 pm
by Retardicon
I remember a while back, WotC had a poll asking if people would be interested in playing a TF card game. Apparently, they got a good response because last I heard there was some kind of card game coming out.

So, what about us older gamers who are smart enough to not spend countless amounts of cash on random packs of cards?
What about the Dice-Chuckers? Don't we get anything from this merchandising bonanza?

So, WotC, where is our Transformers RPG? What, is it not profitable enough? Like you don't charge $30-40 bucks for a book that costs you $1.50 to print. Besides, what have you put out lately? I know your designers and play-testers are still on salary... So put them to work! Don't miss out on this!

I started on one a few years ago (d20 has an open license which allows anyone to use their rule base in a privately published book), but its rough. You have to develop a final image in your head first, then make the pieces fit together to recreate that image logically. Like I said, it's rough.

I want My TF RPG! In fact, I'm gonna see if that file is still on my computer and see if it's salvageable.

(End Rant)

'Handbanana has been cloned using Ghost One's DNA'

PostPosted: Sat Apr 14, 2007 5:45 pm
by E107_Theta
There is a very TF-ish d20 game called Mechamorphosis. Just change the names around and you have Transformers RPG.

http://www.tfarchive.com/toys/reviews/oth_mechamorphosis.php

PostPosted: Sun Apr 15, 2007 10:44 am
by zorian
I'm working on a Gurps rules set for TF. We are actually starting the playtest today.

PostPosted: Sun Apr 15, 2007 12:37 pm
by MysteriousDewd
On deviantart theres a person who posted a Transformers D20 character sheet, I don't got the exact link but if you do a search of transformers and go thru the pages you'll find it.

PostPosted: Mon Apr 16, 2007 9:51 pm
by Dragonoth
For a couple of years now I've wanted to remake G1 using D&D rules. The characters would be humans, dwarves, hobgoblins, etc. who have been given different memories and special abilities by a powerful artifact called the Orb of Transformation. They would look normal, but would always see themselves as giant robots, even when riding summoned horses or flying using their granted powers. The key is knowing the characters and having enough imagination to translate everything into an alien robot's perspective.

I asked my friends to play this before, but they weren't big TransFans. Since then, I have been planning to write stories instead, but always end up playing video games. I'm such a procrastinator when it comes to writing. :oops:

PostPosted: Tue Apr 17, 2007 4:58 pm
by Blackstreak
E107_Theta wrote:There is a very TF-ish d20 game called Mechamorphosis. Just change the names around and you have Transformers RPG.

http://www.tfarchive.com/toys/reviews/oth_mechamorphosis.php


And I missed that! I've got the D20 Mecha Handbook that utilizes a different approach to the D20 system. I used it to create the Transformers for my own set of D20 Trnasformers. The handbook works great since it covers how to convert them into leveled based mechs.
The only problem is how the numbers worked out. Everyone had no problem hitting their opponent. Dealing serious damage was the problem. I haven't worked on that project in about 2 years.

PostPosted: Tue Apr 17, 2007 5:20 pm
by energonexpress
There's a d20 sourcebook published from some smaller company called Saturday Morning Heros or something like that that has stuff to make "Warrior Cats" (Thundercats) "Soldiers" (GI Joe) "Giant Transforming Robots" (duh)and just about every other 80's stereotype. My brother works at a comic book shop and showed it too me, haven't picked it up yet as I haven't quite finished the campaign I'm running right now. It looked pretty detailed on how to handle energy consumption, ways to transform, wear and tear, upgrades, etc. Kind of a cheesy lookin' book compared to the standard DnD stuff but looked like fun.