Sabrblade wrote:TimothyR wrote:Sabrblade wrote:Doubledealer93 wrote:toy now!!! need metroplex toy!!! and that matt guy is looking pretty busy.
Make him a Maximus class Cyberverse figure. Then make some Cyberverse FOC toys (of the bigger characters than Soundwave's minions) for him to interact with.
no thanks. i'd much rather have a leader sized (or bigger) version... but we all know that'll never happen.
Which is why I say make him a Maximus figure so he can be correctly scaled, as anything lower than a Supreme would do serious injustice to him.
i personally would rather have him done right (leader class or larger) or not done at all. if it were for cyberverse.. i'd have to place jazz, bumblebee, prime, shockwave, megatron, soundwave, and whoever else is coming out in the deluxe scale. plus, hasbro owes us something good and big. the last two large figures they've released were dreadful (3 if you count ultimate bumblebee) there was rotf devastator and "ultimate" prime.
Sodan-1 wrote:What a knob! If you're going to interview someone then learn their name first. He seemed a little patronising too.
The fella playing the game earned an achievement. Could the game be all done and dusted? Metroplex is looking really good now though.
TimothyR wrote:...the best news i've seen so far is that the gameplay is longer than WFC.
Is that true?! Hell, I thought WFC dragged on as it was, just running/driving/flying through pressing the odd attack button here and there.
you thought it dragged on? interesting. i thought it was good. i dislike games that i can sit down and beat in one night. did you play it on the easy setting? if so, that may contribute to only attacking "here and there".
i hope the controls are similar. i actually enjoyed the way you transform. . i also liked the way they worked it into rotf. for me it's not really a matter of liking it or not, it's just a matter of getting used to it.
i'm really interested to see how this "teletran" type weapons thing is going to work out.
i'm starting to come around to the fact that each level is meant for a specific character. i really like choosing my own character, but i noticed that i usually pick the scout type characters like breakdown and sideswipe.. but i think the way they have it set up will be good for story telling.
and lastly, i'm excited about playing one campaign that involves both factions. it REALLY sucked in the dotm game (that was probably one of the worst games i've ever played) .. but here, since it's longer, and the subject matter it should be fun, i like going back and forth, it definitely looks like it's going to help the story out. i guess we'll all see soon enough.