Re: Game Progress Thread
Posted: Mon Mar 05, 2012 8:40 pm
Y'all been quiet or just busy?
Renegade Ops [PC]:
Playing co-op with a friend. That's the only reason I'm not dying as much as I should be, playing as dat Roxy and all. Got her to Level 22. We haven't fought our way Out Of Africa just yet, and Inferno's planning something BIG here. I'm guessing complete global saturation big. I hope my friend's character has a boulder-punching ability unlocked, or we're going to be a couple of Renegade Sandwiches.
No More Heroes [Wii]:
Took down Destroyman and best of all, the amount of quidbucks I earned during his Ranking battle was more than enough to pay for the next one.
Saved at the washrooms at the beach (after grabbing the card hidden behind it, of course). Next time, I'm off to face Holly. Well, after her bit with the 'nade, maybe I shouldn't use the words "Holly," "face," and "off" so close to each other.
Monster Hunter Tri [Wii]:
Someone I know bought the $40 pack that comes with the Classic Controller Pro just for the gamepad, so I bought the game off him, shrink-wrapped and brand-new, for $10. Not a bad deal, yes? Going to play online with a friend and... do my best to understand what this game's about.
Started my first playthrough. About 3 hours in. Current mission is the tutorial one that has me learning how to swim and fight underwater. Spent some time exploring, mining, crafting. Made some new equipment out of the Iron Ore I found. Now I'll have to build a house of wood, maybe add some Redstone circuitry, a few pressure plate traps...
This game has a very steep learning curve. It reminds me of Phantasy Star Online, but not necessarily in a good way. Elements of PSO's terrible gameplay and combat system are present in Tri. You can control the camera in Tri, which you inexcusably couldn't do decently in PSO, but not really, since the vertical movement cycles between pre-set zoom and angle levels. Lack of a targeting system and overly-long animations makes combat even more tedious than PSO. Taking down monsters isn't "rewarding" as some reviews have claimed. It's a smegging chore.
Renegade Ops [PC]:
Playing co-op with a friend. That's the only reason I'm not dying as much as I should be, playing as dat Roxy and all. Got her to Level 22. We haven't fought our way Out Of Africa just yet, and Inferno's planning something BIG here. I'm guessing complete global saturation big. I hope my friend's character has a boulder-punching ability unlocked, or we're going to be a couple of Renegade Sandwiches.
No More Heroes [Wii]:
Took down Destroyman and best of all, the amount of quidbucks I earned during his Ranking battle was more than enough to pay for the next one.
Saved at the washrooms at the beach (after grabbing the card hidden behind it, of course). Next time, I'm off to face Holly. Well, after her bit with the 'nade, maybe I shouldn't use the words "Holly," "face," and "off" so close to each other.
Monster Hunter Tri [Wii]:
Someone I know bought the $40 pack that comes with the Classic Controller Pro just for the gamepad, so I bought the game off him, shrink-wrapped and brand-new, for $10. Not a bad deal, yes? Going to play online with a friend and... do my best to understand what this game's about.
Started my first playthrough. About 3 hours in. Current mission is the tutorial one that has me learning how to swim and fight underwater. Spent some time exploring, mining, crafting. Made some new equipment out of the Iron Ore I found. Now I'll have to build a house of wood, maybe add some Redstone circuitry, a few pressure plate traps...
This game has a very steep learning curve. It reminds me of Phantasy Star Online, but not necessarily in a good way. Elements of PSO's terrible gameplay and combat system are present in Tri. You can control the camera in Tri, which you inexcusably couldn't do decently in PSO, but not really, since the vertical movement cycles between pre-set zoom and angle levels. Lack of a targeting system and overly-long animations makes combat even more tedious than PSO. Taking down monsters isn't "rewarding" as some reviews have claimed. It's a smegging chore.