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Devastator Concept Art - Take a look at Overload Robot Mode

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Devastator Concept Art - Take a look at Overload Robot Mode

Postby Mach » Thu Jul 09, 2009 1:03 am

Motto: ""I am a Prime. I do not take orders from you!""
Kindly see attach concept art for ROTF Devastator. We also can see Overload robot mode. Seems like Hightower is a drone without robot mode.
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TF ROTF Devastator Concept Art & Overload Robot Mode!

Postby Dead Metal » Thu Jul 09, 2009 5:10 am

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Seibertron.com member Real Devastator has found the concept art to Transformers Revenge of The Fallen Devastator. This concept art reveals that each component for Devastator was at least at one point in production supposed to have it's own individual robot-mode.
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This also gives us a first look (apart from the Legends class release) at the robot-mode for Overload.
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Stay tuned to seibertron.com for all your Transformers related news!
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby munkimus prime » Thu Jul 09, 2009 5:24 am

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That looks pretty awesome. Looks like the Legends class is also more movie acurrate aswell. Overload looks great aswell.
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby Dead Metal » Thu Jul 09, 2009 5:32 am

Motto: "Don't do drugs, beer's cheaper anyway!"
Awesome, I would love a bigger then legends toy made of Overload.
I just noticed Hightower doesn't have a bot-mode in that pic.
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby Mach » Thu Jul 09, 2009 5:34 am

Motto: ""I am a Prime. I do not take orders from you!""
For those who want a bigger size image of the Devastator concept art, kindly PM me with your email address. I have the one with the size of 1MB, cant post it here.
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby DevastaTTor » Thu Jul 09, 2009 5:35 am

Very cool to finally see the whole picture. However, seeing this artwork only furthers my frustration that Devastator wasn't actually comprised of Long Haul, Scrapper, etc. but just another set of construction vehicles. That will always be a big failure of this movie to me.
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby NuclearConvoy » Thu Jul 09, 2009 6:27 am

Still no concept art for the Crane guy's bot mode?
His EZ Class figure makes him look like some kind of strange bird/dinosaur thing in robot mode...I was hoping to see concept art on him as well.
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby Achiever » Thu Jul 09, 2009 6:35 am

munkimus prime wrote:That looks pretty awesome. Looks like the Legends class is also more movie acurrate aswell. Overload looks great aswell.


It won't be any kind of accurate, until there's some FansProject wrecking balls to add on. :P
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby joevill » Thu Jul 09, 2009 6:39 am

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Wow that's really cool! Thanks for sharing!
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby Chaoslock » Thu Jul 09, 2009 6:47 am

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There goes the "Devastator is like Voltron" theory.

Go go power rangers... :P
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby Talous » Thu Jul 09, 2009 6:54 am

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Achiever wrote:It won't be any kind of accurate, until there's some FansProject wrecking balls to add on. :P


Give them time, I bet someone is working on it already.
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby astrobard » Thu Jul 09, 2009 6:56 am

hi res
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby skywarp-2 » Thu Jul 09, 2009 7:11 am

So out of all of those we ended up getting only 4 robots as action figures...

It would have been nice if they made the 4 and did the other 3 as bots so we could combine them.. and have a supreme devastator.

If they didn't want to sacrifice electronics for mixmaster's head thingy, then they could have split up the electronics into different bots, and when combined it would then light up and make sounds..

see now I would love to get an action figure of D-23! he's freaking sweeeet!

or

How about an action figure of Komatsu HD465-7! that large rig is sweet, and his Work in Progress robot mode is looking BOSS!!


Hasbro should have shelved Devastator for next year's release, or kept on working on it until the DVD release, and then made the bots combinatorial and transformable..
then I would have bought it at a 130.00 Price point.. instead of just a bunch of Tonka Colored Pieces of plastic that form a brightly colored transformer that is sorta cool, but way over priced.. and no details..or real good and worthy paint apps..
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby what0080 » Thu Jul 09, 2009 7:40 am

Here's a question: if each of the parts of Devastator had individual robot modes (which would've been extremely cool and probably got more tickets sold), why did they kill that aspect? As far as I can tell, it would've worked so why'd they kill it?
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby joevill » Thu Jul 09, 2009 8:06 am

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astrobard wrote:hi res

Thanks for posting that hi res image!
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When eating planets alone isn't enough to satisfy the Chaos Bringer's hunger, Unicron comes to Earth to fill up on McDonald's. McDonald's golden arches will light our darkest hour (when the Chaos Bringer would not share) by clogging his arteries, raising his blood pressure, and giving him diabetes.
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby closet_rat » Thu Jul 09, 2009 8:20 am

Holy crap - all this time i've been referring to the concept art released for the supreme class toy...
Your pic is so much better... where'd you find this?
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby onewaydown » Thu Jul 09, 2009 8:21 am

joevill wrote:
astrobard wrote:hi res

Thanks for posting that hi res image!


http://www.tfg2.com/read.php?tid-24440.html

Queue up Crocodile Dundee "That's not a knife" voice:
"That's not hi res. That's hi res!"

16MB 8000X5256 resolution.

EDIT - That photo hosting site is slow and hard to navigate. I've lowered the JPG quality to about 80-85 and mirrored it here: http://www.mediafire.com/?ohjem2tymxd only ~5MB now.
Last edited by onewaydown on Thu Jul 09, 2009 8:35 am, edited 1 time in total.
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby dragons » Thu Jul 09, 2009 8:24 am

Thanks for posting that hi res image!


might use it as my wallaper looks great so overload is part the torso intersting
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby Primus C-00 » Thu Jul 09, 2009 8:40 am

Motto: "" [An] Aquarius wants to share enlightenment with other species through righteous hands-on interaction, and he's gotta do what his heart wants, even if the Man ain't copacetic with it.""
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Overload totally looks like Brawl/Devastator!

:shock:
He's got some pretty far-out powers to go along with them, too, including teleportation, the projection of trippy telepathic visions and illusions, and the ability to groove on the language of 98% of all known species. To uses his powers to the fullest, though, he's gotta be feelin' good vibrations; bad karma can seriously harsh his mellow, y'know?
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby Primus C-00 » Thu Jul 09, 2009 8:44 am

Motto: "" [An] Aquarius wants to share enlightenment with other species through righteous hands-on interaction, and he's gotta do what his heart wants, even if the Man ain't copacetic with it.""
Weapon: Indepentently Targetable Particle Beam Cannons
That's so much resolution I feel like I'm having my eyes tested.

=P~
He's got some pretty far-out powers to go along with them, too, including teleportation, the projection of trippy telepathic visions and illusions, and the ability to groove on the language of 98% of all known species. To uses his powers to the fullest, though, he's gotta be feelin' good vibrations; bad karma can seriously harsh his mellow, y'know?
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby Zeds » Thu Jul 09, 2009 9:05 am

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Looks better IMHO.
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby YRQRM0 » Thu Jul 09, 2009 9:28 am

They look a lot cooler here than the toys, why not a robot mode for hightower? And was Overload ever in robot mode during the movie? I just saw him once during the combo sequence. Why'd they design that?

This is probably gonna start over the argument about Devastator's components being robots.
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby Jet Judo 101 » Thu Jul 09, 2009 10:09 am

I agree with just about everybody here!

If hasbro was smart enough to make deluxe or voyager verisons of scrapper, hightower, and overload they would make more money, plus there would be much rejoiceing amoung fans! Why would they design concept art for something they're not gonna make? Just makes no sense...

And, if they did sell a Devastator that both combined and had indivdual robot forms, than Devastator himself would be bigger (if you think about) and thus more movie accurate.

Sorry about that long rant, just had to get it out :P
But, i diffenetly love the pics, and thanks for posting them.
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby Nico » Thu Jul 09, 2009 10:47 am

You guys will all hate me for saying this but...were are the testicules?? :roll:
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Re: Devastator Concept Art - Take a look at Overload Robot Mode

Postby closet_rat » Thu Jul 09, 2009 10:49 am

onewaydown wrote:
joevill wrote:
astrobard wrote:hi res

Thanks for posting that hi res image!


http://www.tfg2.com/read.php?tid-24440.html

Queue up Crocodile Dundee "That's not a knife" voice:
"That's not hi res. That's hi res!"

16MB 8000X5256 resolution.

EDIT - That photo hosting site is slow and hard to navigate. I've lowered the JPG quality to about 80-85 and mirrored it here: http://www.mediafire.com/?ohjem2tymxd only ~5MB now.


Anyway you could post the HR version too?
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