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SDCC 2012 Coverage: Fall Of Cybertron Grimlock and Blaster Gallery

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Re: SDCC 2012 Coverage: Fall Of Cybertron Grimlock and Blaster Gallery

Postby Stryfe Convoy » Thu Jul 12, 2012 10:31 pm

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RK_Striker_JK_5 wrote:
Stryfe Convoy wrote:
RK_Striker_JK_5 wrote:
Blozor wrote:That Grimlock is pure sex, but you know what would be even better? The rest of the Dinobots that my G1 Redux shelf is woefully missing.


This times a thousand. Why do they get no love?! Robot dinosaurs, they print money!


I agree, that Grimlock is gonna be killer, but it looks like it transforms just like it did in the 80s. The head/neck flips back, the dinosaur legs become the robot arms, the dinosaur tail splits in two and becomes the robot legs. Not that original. Great detailing, and size mind you. Definitely knocks classics Grimlock out of the park. But they used this transformation in the 80s. And for animated Grimlock.
Just sayin...

I don't understand what the problem is with using the design. If it works, it work. There's only so many ways you can transform a T-rex.


You mistake my intentions. I wasn't trying to bitch, I was just trying to point it out. And they had a pretty good transformation with the Classics mold IMHO, which was way different than the G1. Just sayin...
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Re: SDCC 2012 Coverage: Fall Of Cybertron Grimlock and Blaster Gallery

Postby Trikeboy » Thu Jul 12, 2012 10:32 pm

Stryfe Convoy wrote:
RK_Striker_JK_5 wrote:
Stryfe Convoy wrote:
RK_Striker_JK_5 wrote:
Blozor wrote:That Grimlock is pure sex, but you know what would be even better? The rest of the Dinobots that my G1 Redux shelf is woefully missing.


This times a thousand. Why do they get no love?! Robot dinosaurs, they print money!


I agree, that Grimlock is gonna be killer, but it looks like it transforms just like it did in the 80s. The head/neck flips back, the dinosaur legs become the robot arms, the dinosaur tail splits in two and becomes the robot legs. Not that original. Great detailing, and size mind you. Definitely knocks classics Grimlock out of the park. But they used this transformation in the 80s. And for animated Grimlock.
Just sayin...

I don't understand what the problem is with using the design. If it works, it work. There's only so many ways you can transform a T-rex.


You mistake my intentions. I wasn't trying to bitch, I was just trying to point it out. And they had a pretty good transformation with the Classics mold IMHO, which was way different than the G1. Just sayin...


It's also how Grimlock transforms in game. High Moon kept the feel of Grimlock and his transformation in their new design and it works. Grimlock had one of the best designs of most of the G1 toys and seeing that they keep going back to it just proves it.

While it's true they changed it for classics, we got a weak looking Grimlock without any hips and he stands on his mouth. I never really cared for classics Grimlock.
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Re: SDCC 2012 Coverage: Fall Of Cybertron Grimlock and Blaster Gallery

Postby Noideaforaname » Thu Jul 12, 2012 11:12 pm

Not sure if this is the proper thread, but this is just too cool:
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Re: SDCC 2012 Coverage: Fall Of Cybertron Grimlock and Blaster Gallery

Postby Heavy B » Thu Jul 12, 2012 11:13 pm

Motto: "The best weapon isn't one you never have to fire, It's the one you only have to fire once."
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Trikeboy wrote:Goodbye

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Come to papa

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This.

I need to retire classics grimlock anyway, I lost the missle when I moved.
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Re: SDCC 2012 Coverage: Fall Of Cybertron Grimlock and Blaster Gallery

Postby monstergrotusque » Thu Jul 12, 2012 11:37 pm

Yeah...that's a spectacular Grimlock. I definitely gotta get my hands on one!

I just hope he doesn't suffer from massive amounts of Grey Plastic Syndrome. I like the heavy silver/gun metal used for the display Grimmy. I'm sure Takara will release him in that tone. Hasbro.......not a chance.

Make Snarl and Sludge next please.

I really like Blaster as well. If and when he EVER hits retail i'd scoop him up in a second. He'll look hilarious next to his giant G1 version. I bet he'll just make it past his knees.

Also.....if that's supposed to be Steeljaw (cringe) then that is a miserable attempt. Ya still can't beat G1 Steeljaw, or Ravage for that matter. Just sayin.
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Re: SDCC 2012 Coverage: Fall Of Cybertron Grimlock and Blaster Gallery

Postby noctorro » Fri Jul 13, 2012 2:49 am

HOTT, Grimlock looks great and a voyager!
Kudos to Matt Tieger and High Moon. Hope the game and line sells well.
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Re: SDCC 2012 Coverage: Fall Of Cybertron Grimlock and Blaster Gallery

Postby Flashwave » Fri Jul 13, 2012 3:11 am

Motto: "Our society's downfall will not be this war. The war IS our society. That which will get us will be the little things. Some humanoid race, some tossed cannon, the little things that no one looks out for. THAT is for what we must be vigilant."
Weapon: Twin Shoulder-Mounted Rocket Launchers
Hot dang! Finally, a version of the audio tank mold that I can justify! (I like Prime Soundwave and the GF Soundblaster I have fits with him so much better!

And Grimmy's nice too. I'll live with him and the Ani Dinobots if I must.
Trikeboy wrote:
Stryfe Convoy wrote:
RK_Striker_JK_5 wrote:
Stryfe Convoy wrote:
RK_Striker_JK_5 wrote:
Blozor wrote:That Grimlock is pure sex, but you know what would be even better? The rest of the Dinobots that my G1 Redux shelf is woefully missing.


This times a thousand. Why do they get no love?! Robot dinosaurs, they print money!


I agree, that Grimlock is gonna be killer, but it looks like it transforms just like it did in the 80s. The head/neck flips back, the dinosaur legs become the robot arms, the dinosaur tail splits in two and becomes the robot legs. Not that original. Great detailing, and size mind you. Definitely knocks classics Grimlock out of the park. But they used this transformation in the 80s. And for animated Grimlock.
Just sayin...

I don't understand what the problem is with using the design. If it works, it work. There's only so many ways you can transform a T-rex.


You mistake my intentions. I wasn't trying to bitch, I was just trying to point it out. And they had a pretty good transformation with the Classics mold IMHO, which was way different than the G1. Just sayin...


It's also how Grimlock transforms in game. High Moon kept the feel of Grimlock and his transformation in their new design and it works. Grimlock had one of the best designs of most of the G1 toys and seeing that they keep going back to it just proves it.

While it's true they changed it for classics, we got a weak looking Grimlock without any hips and he stands on his mouth. I never really cared for classics Grimlock.


Don't forget that Energon Grimlock also had the same Transformation as well.
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Re: SDCC 2012 Coverage: Fall Of Cybertron Grimlock and Blaster Gallery

Postby Va'al » Fri Jul 13, 2012 3:35 am

Motto: "Fnargh."
I'm a fan of Classics Grimlock, but FoC is dinosex incarnate.

The transformation does look like the original, but the head hides a little better, and the robot is bit more streamlined.
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Re: SDCC 2012 Coverage: Fall Of Cybertron Grimlock and Blaster Gallery

Postby RhA » Fri Jul 13, 2012 3:38 am

Motto: "BRING ME DANGER!"
Everything is better now.
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Re: SDCC 2012 Coverage: Fall Of Cybertron Grimlock and Blaster Gallery

Postby Va'al » Fri Jul 13, 2012 3:55 am

Motto: "Fnargh."
Also: Ratchet jointed legs! Woop woop!
Would love to see him scaled with any of the deluxes (either WfC or FoC).
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