I know exactly what you mean about that guy Down Shift.
Still, the videos were something new. I'm happy to see the character customisation. Sure, the chest being the only thing that affects the vehicle mode is sort of limiting, the rest of the customisation looks good. I was particularly pleased to see the colour options seem to be at least a little bit more expansive for Decepticons this time around. It looked like there were options for a blue and red, or blue and yellow colourscheme there, in fact, one of the Scientists looked a lot like Dirge. That's a huge improvement over the generic greyish purple that every Con was stuck with in WFC.
It looks like you can only make one of each class at a time in this game though, which is a little less good. I liked having the option to be a healer Scientist, or a sniper Scientist in the last one, likewise you could quickly and easily take enemies off guard by playing as a Scout with one loadout for a few rounds, letting them see your abilities, then swapping to one with stealth and taking them by surprise. Oh well.
The levels appear to be much more expansive this time around. It's been too long since I played WFC though, my brain hasn't acclimated to the constant "we are losing A, we are capturing B" again yet, and that was quite irritating. Guess I'll have to log a few more hours to get back into it.
assembling a Neo-G1/TF:TM cast. Please PM if you have (or know of) the following at a reasonable price: Classics or Henkei Prowl, Astrotrain, Ramjet, Skywarp, Sunstreaker, Sideswipe, Blurr, Perceptor, GDO Wheelie and Springer, or 3rd Party Motobot Arcee, FP Springer, iGear Ratchet and Ironhide, City Commander (and/or Ultra Magnus), Starscream (deluxe) Coronation add-on, or Spike and Daniel in their Exo-Suits.