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Transformers: Legends Mobile Device Game Updates

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Re: Transformers: Legends Mobile Device Game Updates

Postby diseptikon » Tue Apr 30, 2013 6:36 pm

monuo_ripts wrote:hey guys,

Mine did an update at 7pm central. Logged back in but I'm still getting nothing harder than lvl5 arcee, sometimes a lvl4 arcee, but mostly 5.

Has anyone seen chromia or elita yet?


Still the same Arcee's for me...
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Re: Transformers: Legends Mobile Device Game Updates

Postby diseptikon » Tue Apr 30, 2013 6:38 pm

joesaysso wrote:So is it better to have 4 non-scanned 5X cards or two scanned 5X cards in your episode deck?


I believe the general consensus is max level transcanning is the way to go.
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Re: Transformers: Legends Mobile Device Game Updates

Postby esclavo » Tue Apr 30, 2013 7:11 pm

Weapon: 20 Megavolt Stun Rifle
Thanks for the info. I'll consider getting it.

monuo_ripts wrote:Esclavo

That is true if you want to advance QUICKLY.

I'll be honest and say have patience, if your iOS and just got dropped right in the middle of everyone that was high rank and can't compete in this episode, just do your best and win what you can. Only use 1 cube to help others because you get the full pts for the enemy. Spread those cubes out across many enemies in hopes to get a bunch of space bridge medals. The silver medals for some reason are dropping rare 3 cards at a higher rate than the gold cards (at least in mine and joesaysso's experience)

When the first episode happened in December, I only had r3 ratchet and r3 chromia complete and I was not doing good at all.

By the end of the event, I had 2 R4 cards and a handful of R3 including a complete optimus and shockwave. I didn't have many cards to lvl them up with so that was a long trek to get them up but it does take time.

I've only spent $20 on this game, if I could do it over, I wouldn't have spent it at all because it really didn't get me much further. I did it because I wanted to win R4 snarl really bad, but by the end of the episode, I had spare cubes left over, so I really didn't need to spend the money anyways.

That's my opinion, take it for what its worth.
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Re: Transformers: Legends Mobile Device Game Updates

Postby joesaysso » Tue Apr 30, 2013 9:11 pm

Weapon: Plasma Beam Rifle
diseptikon wrote:I believe the general consensus is max level transcanning is the way to go.


I agree that would be the general consensus and I would agree longterm, yes, that would be best. But has anybody crunched the numbers? Remember, an episode isn't longterm. Its very short term. You have to do as much damage in the short term as you can.

Here's a simplified example: lets say, hypothetically, Episode Thundercracker is the 5X card for this episode. According to the Legends Wikia, TC's max attack, non-scanned, is 11,331 and his max attack scanned is 20,396.

Using those numbers, lets say you have 2 bot and 2 alt mode TCs, all at level 65. If max attack is 11,331, multiplied by the X5 attack bonus, mulitplied by 4 individual cards, you get a total attack of 226,620.

Now if you scan those cards: max attack 20,396, multiplied by the X5 attack bonus, multiplied by 2 scanned cards, your total is 203,960.

Simple math says that scanning may not be the best in the short term. At least this is my line of thought. I don't claim to be a mathematician though and I could be missing some factors. If anybody has any insight regarding the matter, I'd love the input.
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Re: Transformers: Legends Mobile Device Game Updates

Postby monuo_ripts » Wed May 01, 2013 5:46 am

Weapon: Dual Bladed Sword
I was thinking the same thing joesaysso.

Although, that is for one round of attacks and since the 5x doesnt include health or defense, they wont last near as long as a transcanned card would, which MAY enable the transcanned cards to get more attacks off, bumping the prospective damage capability up quite a bit. Even if they get 1 more turn they've already outran the single cards.

Guess that depends on what boss you're battling and assuming your MTM cards dont die from a boss that can one shot them. But if a boss is that tough, you couldnt kill it anyway.

So many factors to include.

In case anyone doesnt know the abbreviation, MTM is max transcan max.
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Re: Transformers: Legends Mobile Device Game Updates

Postby Bullycon » Wed May 01, 2013 12:52 pm

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As an iOS player, I'm struggling heavily just to stay in the top 10,000.

On the plus side, I have a much stronger deck than I did two days ago when this episode started. On the flip side, I don't see how I'm going to get too many more points going forward. Just too weak.
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Re: Transformers: Legends Mobile Device Game Updates

Postby gothsaurus » Wed May 01, 2013 1:37 pm

Why is everyone getting all technical-game-talk when this is CLEARLY a side-boob thread!!???

But seriously, who is the white Drift looking character in the back?
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Re: Transformers: Legends Mobile Device Game Updates

Postby Iron Prime » Wed May 01, 2013 1:37 pm

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Chromia is out. And she's tough (at least for me)
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Re: Transformers: Legends Mobile Device Game Updates

Postby Burn » Wed May 01, 2013 2:16 pm

gothsaurus wrote:Why is everyone getting all technical-game-talk when this is CLEARLY a side-boob thread!!???


You should have a read of Mobage's Facebook page. People are genuinely outraged.
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Re: Transformers: Legends Mobile Device Game Updates

Postby Luscanun » Wed May 01, 2013 2:25 pm

Weapon: Null-Ray Rifle
joesaysso wrote:
diseptikon wrote:I believe the general consensus is max level transcanning is the way to go.


I agree that would be the general consensus and I would agree longterm, yes, that would be best. But has anybody crunched the numbers? Remember, an episode isn't longterm. Its very short term. You have to do as much damage in the short term as you can.

Here's a simplified example: lets say, hypothetically, Episode Thundercracker is the 5X card for this episode. According to the Legends Wikia, TC's max attack, non-scanned, is 11,331 and his max attack scanned is 20,396.

Using those numbers, lets say you have 2 bot and 2 alt mode TCs, all at level 65. If max attack is 11,331, multiplied by the X5 attack bonus, mulitplied by 4 individual cards, you get a total attack of 226,620.

Now if you scan those cards: max attack 20,396, multiplied by the X5 attack bonus, multiplied by 2 scanned cards, your total is 203,960.

Simple math says that scanning may not be the best in the short term. At least this is my line of thought. I don't claim to be a mathematician though and I could be missing some factors. If anybody has any insight regarding the matter, I'd love the input.


I'll start this with the caveat that I just started playing the game yesterday. However, despite my inexperience with the game, it seems to me that you're missing something in your considerations. For the sake of argument, I'll assume your math is correct above (not necessarily the formulas, but just the calculations). If you take your 4 TC cards (two bot, two alt mode) for a total attack of 226K, you're using 4 cards, with an attack value of 56,500 per card. If you scan them and get 204K, you're using 2 cards, with an attack value of 102K per card. You've also got two other card slots to fill, and again with an assumption, that would likely exceed the gap you've then created. It seems that if you've got cards that are maxed, you should be able to fill in the gap and exceed the 226K you would have had with the 4 TCs.

Again, new player, not sure about the math behind it all, but 102 is obviously greater than 56 and if you've got some comparable cards (save 10K value), then you could exceed your 4 TC scenario. Maybe it depends on the values in your deck...? If your maximum value for any 4 cards is less than 226K, I'd stick with the four TCs.

Obviously, if I'm looking at this completely backwards, let me know. Trying to figure out some of the intricacies of the game.
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Re: Transformers: Legends Mobile Device Game Updates

Postby gothsaurus » Wed May 01, 2013 2:30 pm

Ah yes, the fine line between making femmebots that actually look feminine... and being sexist. Great job everyone. With this kind of complaining and bickering, I'm SURE Hasbro will greenlight the Classics Arcee car project.

:BANG_HEAD:
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Re: Transformers: Legends Mobile Device Game Updates

Postby joesaysso » Wed May 01, 2013 4:33 pm

Weapon: Plasma Beam Rifle
Luscanun wrote:I'll start this with the caveat that I just started playing the game yesterday. However, despite my inexperience with the game, it seems to me that you're missing something in your considerations. For the sake of argument, I'll assume your math is correct above (not necessarily the formulas, but just the calculations). If you take your 4 TC cards (two bot, two alt mode) for a total attack of 226K, you're using 4 cards, with an attack value of 56,500 per card. If you scan them and get 204K, you're using 2 cards, with an attack value of 102K per card. You've also got two other card slots to fill, and again with an assumption, that would likely exceed the gap you've then created. It seems that if you've got cards that are maxed, you should be able to fill in the gap and exceed the 226K you would have had with the 4 TCs.

Again, new player, not sure about the math behind it all, but 102 is obviously greater than 56 and if you've got some comparable cards (save 10K value), then you could exceed your 4 TC scenario. Maybe it depends on the values in your deck...? If your maximum value for any 4 cards is less than 226K, I'd stick with the four TCs.

Obviously, if I'm looking at this completely backwards, let me know. Trying to figure out some of the intricacies of the game.


Indeed, what you are saying is correct. But here's the things to consider: This is a short term scenario. You've only got 7 days. Once you transcan your cards, they go back to level one. So now you are losing time in your short term scenario leveling your cards back up. Your total damage output will be severly reduced while your leveling your newly scanned card.

Number 2, Regardless of whats in your deck, there is only one 5X damage card per episode. So once you scan both of your TC's, whatever you replace the two cards with, its unlikely they will be able to equal that damage output of a non-scanned 5X card.

What you are saying is surely true for the long term scenario. Having the highest attack value per card is best. But in a short term, episode scenario in which 5X and 3X attack are in play, I'm not certain that its better to scan your cards, there by reducing the amount of cards in your deck that get the bonus and losing time while you level in the process as opposed to leaving your cards unscanned and having more cards in your deck that get the bonus.

I am going to transcan my cards to experiment. Let it be known that prior to the transcan my deck power with the recommended setting is 8182.
Last edited by joesaysso on Wed May 01, 2013 6:55 pm, edited 1 time in total.
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Re: Transformers: Legends Mobile Device Game Updates

Postby diseptikon » Wed May 01, 2013 6:42 pm

Im paralyzed at the moment. I will not lose a bc to Chromia that only earns 5600 points. Time to sit and watch the ranks fall while I wait for better returns on my bc to get here.

Oh and I turned in 8000+ silver medals for 1 rank 4 Prowl and 1 rank 4 Bumblebee....which I think are the lowest rank 4's in the game.
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Re: Transformers: Legends Mobile Device Game Updates

Postby monuo_ripts » Wed May 01, 2013 7:02 pm

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Me too diseptikon, at a stand still. Just trying to use cubes to stay above 300. Seems like calls for help are really slowin down.
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Re: Transformers: Legends Mobile Device Game Updates

Postby joesaysso » Wed May 01, 2013 7:18 pm

Weapon: Plasma Beam Rifle
diseptikon wrote:Im paralyzed at the moment. I will not lose a bc to Chromia that only earns 5600 points. Time to sit and watch the ranks fall while I wait for better returns on my bc to get here.


Being that you are so high in the ranks, you have that luxary. The last time I did that, it derailed my whole episode. I was thinking the same thing as you but I'm nervous that will hurt me in the long run. Regardless of where my rank ends up, its imperative that I accumulate enough points to earn a Flamewar weapon card.

diseptikon wrote:Oh and I turned in 8000+ silver medals for 1 rank 4 Prowl and 1 rank 4 Bumblebee....which I think are the lowest rank 4's in the game.


Thats a good draw. I'm glad somebody has had some luck with the draws. Hopefully 4s start dropping with the gold medals.
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Re: Transformers: Legends Mobile Device Game Updates

Postby diseptikon » Wed May 01, 2013 8:31 pm

joesaysso wrote:Being that you are so high in the ranks, you have that luxary. The last time I did that, it derailed my whole episode. I was thinking the same thing as you but I'm nervous that will hurt me in the long run. Regardless of where my rank ends up, its imperative that I accumulate enough points to earn a Flamewar weapon card.


This isn't really a luxury. I don't want to not do anything, unfortunately I'm forced to.

The trick is to be at enough points so that when the next wave gets here, you see the highest version of bosses right away. The nice thing is at the lower ranks you can move very very quickly up the ranks so the rank disparity shouldn't dishearten you as long as you're battling the right bosses.

joesaysso wrote:Thats a good draw. I'm glad somebody has had some luck with the draws. Hopefully 4s start dropping with the gold medals.


Its good for filling my cyberdex, other than that I have plenty of level 3 cards that are better.
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Re: Transformers: Legends Mobile Device Game Updates

Postby Rated X » Wed May 01, 2013 8:45 pm

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Re: Transformers: Legends Mobile Device Game Updates

Postby MINDVVIPE » Wed May 01, 2013 11:49 pm

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Re: Transformers: Legends Mobile Device Game Updates

Postby paul053 » Thu May 02, 2013 9:39 am

Just a question. Do my battle cubes and silver/gold episode medals stay after this event is over and then accumulate and can use again when next event comes out?

MINDVVIPE wrote:They made Arcee adopt the TFPrime colour scheme? Fail.

Yeah, I don't know what they are thinking. It's just a drawing, why use Prime color scheme.
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Re: Transformers: Legends Mobile Device Game Updates

Postby diseptikon » Thu May 02, 2013 9:52 am

paul053 wrote:Just a question. Do my battle cubes and silver/gold episode medals stay after this event is over and then accumulate and can use again when next event comes out?

You get to keep them, however they convert to normal gold medals and are no longer episode gold medals.
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Re: Transformers: Legends Mobile Device Game Updates

Postby joesaysso » Thu May 02, 2013 11:01 am

Weapon: Plasma Beam Rifle
Does anybody else play any of the other Mobage card games? I'm curious as to whether or not events in those games are run the same way, i.e. bosses being totally unbalanced snd resources being limited so early on that nothiing happens for days. I only lost 100 spots overnight as I slept. Clearly, more than a few people have dialed it back due to either waiting for the next boss, out of resources entirely, or have just called it quits saving thier resources for the next one.

As someone with zero game development knowledge or experience, I fail to understand why you would organize your event in such a way. I would think that you would want people to be active throughout the whole event.
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Re: Transformers: Legends Mobile Device Game Updates

Postby joesaysso » Thu May 02, 2013 6:32 pm

Weapon: Plasma Beam Rifle
joesaysso wrote:I am going to transcan my cards to experiment. Let it be known that prior to the transcan my deck power with the recommended setting is 8182.


To follow-up on this discussion a couple days back, I have finished MTMing the 5X Flamewar. As noted in the quote, my deck power with the two individual cards leveled and not scanned was 8182. With the cards now scanned and maxed again, my deck power is now 8382.

So I suppose the results are not a surprise to most here. Maybe what is surprising is just how close the results are. I suppose personal preference would dictate whether it was worth it to pull a card offline for a time to get it leveled back up again.
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Re: Transformers: Legends Mobile Device Game Updates

Postby monuo_ripts » Thu May 02, 2013 6:51 pm

Weapon: Dual Bladed Sword
So ive had a little bit of luck with my r4 draws. Ive pulled soundwave, episode slipstream alt, and trypticon robot with about 7000 silvers.

Havent started gold though.
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Re: Transformers: Legends Mobile Device Game Updates

Postby monuo_ripts » Thu May 02, 2013 8:00 pm

Weapon: Dual Bladed Sword
I just cashed in my golds and got 3 more r4 cards from 600 medals.

Another slipstream alt, another megatron robot, and the regular r4 skywarp robot.

This is strange, maybe they unnerfed the gold medals.
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Re: Transformers: Legends Mobile Device Game Updates

Postby joesaysso » Thu May 02, 2013 8:25 pm

Weapon: Plasma Beam Rifle
monuo_ripts wrote:This is strange, maybe they unnerfed the gold medals.


Not tracking how many golds I've gotten so far, a couple hundred I guess, but I've gotten nothing but R2 level fodder from them. I'm not complaining this episode though, as I can use all of the level fodder I can get. I ended up with a complete Episode Flamewar and 2 complete Episode Slipstreams plus whatever I win from the episode at the end. I've got a lot of cards that I'll need to get leveled up fast before the next episode happens.
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