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PerfectEffect City Commander Missile Launchers

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PerfectEffect City Commander Missile Launchers

Postby DevastaTTor » Tue Apr 28, 2009 7:13 pm

Another third party accessory maker has released an image of what is apparently another missile launcher set for the FP City Commander armor. They're considerably different than the G1-styled ones, something of a hybrid version of the FP set for the Powered Commander release.

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It will be interesting to see how these evolve as we see clearer, color pictures.

To view the original article in on the HK-TF site, click below:

http://www.hk-tf.com/discuz/upload/view ... a=page%3D1
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Re: PerfectEffect City Commander Missile Launchers

Postby Mkall » Tue Apr 28, 2009 7:18 pm

Weapon: Twin Sonic Cannons
Thanks DevastaTTor!

I think I'll stick with the upcoming iGear set for my CC missiles
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Re: PerfectEffect City Commander Missile Launchers

Postby Cryo Prime » Tue Apr 28, 2009 7:19 pm

Weapon: Twin Sonic Cannons
I rather like these, hope they make them for the Shadow Commander since thats the only one i have :sad:
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Re: PerfectEffect City Commander Missile Launchers

Postby DevastaTTor » Tue Apr 28, 2009 7:26 pm

Mkall wrote:Thanks DevastaTTor!

I think I'll stick with the upcoming iGear set for my CC missiles

Yeah, not sure which I'll get but right now, still leaning towards the iGear. Waiting to see how these look in color though-and actually on the CC armor.
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Re: PerfectEffect City Commander Missile Launchers

Postby Firebird » Tue Apr 28, 2009 8:28 pm

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Those are really nice. I wonder what they will be charging for them?

But I prefer the custom ones that I made myself
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Re: PerfectEffect City Commander Missile Launchers

Postby typh0id » Tue Apr 28, 2009 9:27 pm

If the final product looks as nice as the picture, and if the colours match, and IF the price is reasonable (which seems unlikely considering how expensive the God Sword is) I'll buy these...I was really hoping FansProject would release their OWN missile-launchers in CC colours...But if they aren't going to, these would do nicely (as it looks so far)
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Re: PerfectEffect City Commander Missile Launchers

Postby Blurrz » Tue Apr 28, 2009 10:03 pm

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Well no need to run out of supplies for this, seeing as only people with City Commander are going to be needing it anyways ;)
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Re: PerfectEffect City Commander Missile Launchers

Postby 009* » Wed Apr 29, 2009 1:29 am

Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
Mkall wrote:Thanks DevastaTTor!

I think I'll stick with the upcoming iGear set for my CC missiles


When are those coming out exactly?

I think I'll want to see these in color; they might be suitable for Shadow Commander.
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Re: PerfectEffect City Commander Missile Launchers

Postby Prime Evil » Wed Apr 29, 2009 7:57 am

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Hmmm, mebeh. I'd only need them for Shadow Cmmndr, not PC or CC, and he doesn't need them that badly. I also hope that they aren't too expensive. That TAW sword is already higher in price then I thought it was going to be. I think I'm going to be spending more money on 3rd party accessories this year then actual TF toys themselves.
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Re: PerfectEffect City Commander Missile Launchers

Postby Counterpunch » Wed Apr 29, 2009 8:56 am

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Prime Evil wrote:Hmmm, mebeh. I'd only need them for Shadow Cmmndr, not PC or CC, and he doesn't need them that badly. I also hope that they aren't too expensive. That TAW sword is already higher in price then I thought it was going to be. I think I'm going to be spending more money on 3rd party accessories this year then actual TF toys themselves.


I'm with ya, all the way here.

Why would I want these for City Commander when he was designed with attaching the original G1 Launchers from the beginning?
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Re: PerfectEffect City Commander Missile Launchers

Postby kirbenvost » Wed Apr 29, 2009 11:49 am

Motto: "Deal with it."
Weapon: Sniper Rifle
Counterpunch wrote:Why would I want these for City Commander when he was designed with attaching the original G1 Launchers from the beginning?


IMO they better match the more futuristic and stylized aesthetic of the City Commander set. If I recall correctly, they added the peg holes later on in production because of fan demand, which is really cool, but I think updated missile launchers look better.

I might get these if FansProject doesn't release their own missiles. It'd doesn't seem likely that they will, even though there would seem to be a lot of demand for it.
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Re: PerfectEffect City Commander Missile Launchers

Postby g2grimmy64 » Wed Apr 29, 2009 5:56 pm

Motto: "Do your best, let the Lord take care of the rest."
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That's a definite maybe for me, but whether or not they actually launch and/or stow in vehicle mode are gonna be pretty big factors for me :-?
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