KnightStrike wrote:After watching the video of Optimus's new new look I think its growing on me. I loved the WFC design, but this one looks pretty awesome as well, especially the vehicle mode. Can't wait to see the final version in motion. Still hoping they do a PC release for this like they did WFC. I'm also kind of blown away still that they are doing pre-orders over a year in advance... I had gotten excited at first because I saw December and the 2012 part didn't register till the second read. Hopefully in that time they will decide there is enough market demand for PC.
Autobot032 wrote:I would like to preface this post with this: I realize this is all beta and this is by no means the finished product of Optimus, I do sincerely get that. With that said, on with the post.
I see the direction they're going in, I get the "fist with wheels" image they had in the conceptualization, but as it stands currently, I'm not impressed. I realize there's more work to be done, I just hope that work's for the better.
I much prefer WFC Optimus who was streamlined (as they said in the video).
This one's a bit too boxy, too big. I liked that the first one had enough bulk, but still thin and streamlined enough to be capable.
I realize they're striving for a G1-esque design and that's cool, I have no problem with it. However, I'm used to the Masterpiece and the Bayverse Primes and I much prefer something that looks humanoid, yet robotic. This guy looks like a walking box with a bad attitude.
More tweaks are needed for him to be a winner in my book. If that's the design they're going for, so be it. I can like everything around him.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
MINDVVIPE wrote:KnightStrike wrote:After watching the video of Optimus's new new look I think its growing on me. I loved the WFC design, but this one looks pretty awesome as well, especially the vehicle mode. Can't wait to see the final version in motion. Still hoping they do a PC release for this like they did WFC. I'm also kind of blown away still that they are doing pre-orders over a year in advance... I had gotten excited at first because I saw December and the 2012 part didn't register till the second read. Hopefully in that time they will decide there is enough market demand for PC.
I wish an online petition would work... there was an online petition to fix up the WFC PC version (I think its still online), but if they are reading these forums, heres my PC vote.
MINDVVIPE wrote:starscream2222 wrote:I am renewing my Xbox Live Gold membership soon and havent played WFC online in a while.
So I was wondering how many people play online still?
I still play WFC on PC and DOTM on Xbox... for what its worth to know.
KnightStrike wrote:Aye, would be awesome if it would work. Since money talks, I'd like to see them throw up a pre-order for the PC version based on requiring a set amount of pre-orders to be received by a set date for the version to be released on PC, even if the PC release would be later than the console version because of delayed production start.
starscream2222 wrote:Ok cool, whats your Gamertag? Mine is XxDESTRON22xX
Shadowman wrote:Autobot032 wrote:I would like to preface this post with this: I realize this is all beta and this is by no means the finished product of Optimus, I do sincerely get that. With that said, on with the post.
I see the direction they're going in, I get the "fist with wheels" image they had in the conceptualization, but as it stands currently, I'm not impressed. I realize there's more work to be done, I just hope that work's for the better.
I much prefer WFC Optimus who was streamlined (as they said in the video).
This one's a bit too boxy, too big. I liked that the first one had enough bulk, but still thin and streamlined enough to be capable.
I realize they're striving for a G1-esque design and that's cool, I have no problem with it. However, I'm used to the Masterpiece and the Bayverse Primes and I much prefer something that looks humanoid, yet robotic. This guy looks like a walking box with a bad attitude.
More tweaks are needed for him to be a winner in my book. If that's the design they're going for, so be it. I can like everything around him.
My thoughts exactly.I know this isn't the final product, and I'm hoping the final design is something better. I like the new modelling techniques they're using, but I think they could have just applied them to the WfC designs.
michael alex kawa wrote:All i can say ,is this is so COOL .I have WFC on the DS so i hope they release this one on the DS ,if not ,i need to look into buying an other system
Sodan-1 wrote:If I may wade in on the combiner discussion; letting each player control a single limb strikes me as being faithful. Historically speaking, weren't the combiners an absolute bugger to develop as they struggled to eliminate the interference of multiple minds in one body? Maybe that's what will balance gameplay out. You'll have access to an insanely powerful Cybertronian so long as you're able to control him.
Realistically though I can't see High Moon expecting players to work in quite so much unison.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Hierophant wrote:-one dude demands to combine in game, as the opposing group is severely stacked;
-those who are willing and have appropriate parts for gestalt comes near him, acknowledging the need by pressing a specific button (action button?)
-5 secs combine animation, with the dude who requested gets the control even though he's not the one formed the body (look at vangelus' reviews on crossfire-02, how he'd sketched the part where explorer assumed the control of colossus. That CAN BE DONE in game )
That'd be all.... and sorry for the long post.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
michael alex kawa wrote:All i can say ,is this is so COOL .I have WFC on the DS so i hope they release this one on the DS ,if not ,i need to look into buying an other system
Too late. Episode 26 of Prime cements the connection without a doubt.Blackstreak wrote:Yuck. War for Cybertron/Fall of Cybertron shouldn't be tied in w/ Transformers: Prime. They should make the games their own storyline separate from others.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
Shadowman wrote:Hierophant wrote:-one dude demands to combine in game, as the opposing group is severely stacked;
-those who are willing and have appropriate parts for gestalt comes near him, acknowledging the need by pressing a specific button (action button?)
-5 secs combine animation, with the dude who requested gets the control even though he's not the one formed the body (look at vangelus' reviews on crossfire-02, how he'd sketched the part where explorer assumed the control of colossus. That CAN BE DONE in game )
That'd be all.... and sorry for the long post.
That's actually worse than the "everyone gets one limb" idea. I really don't want to sit around and watch someone else control my character, while I don't get to do anything.
That's what no combiner idea has been able to properly reconcile, no one wants to lose control of their character. Think about it, do you really want to only play PART of a character? Or none at all?
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
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