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War for Cybertron 2: The Fall of Cybertron Revealed

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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby chuckdawg1999 » Wed Nov 02, 2011 3:23 pm

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Shadowman wrote:
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Shadowman wrote:
wigglez323 wrote:I could dig a BW game.


They made two Beast Wars games.
Three counting the N64 version.


You shouldn't. That's like counting the 360 and PS3 versions of War for Cybertron as separate games.
Not when the N64 version has different features and characters. Plus a a richer story mode and a different set of endings. The two may be similar, but they have several notable differences that make make them nowhere near as identical to each other as the 360 and PS3 version WFC are.


I only ever played one of the two (PS1, I think) but how did the gameplay differ? A slightly different playable cast and different special features does not a new game make. They're just two versions of the same game. Like the console and DS versions of WfC.


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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Wed Nov 02, 2011 3:35 pm

Motto: "FOR THE EARTH!!!"
Weapon: Saber Blade
Shadowman wrote:
Sabrblade wrote:
Shadowman wrote:
Sabrblade wrote:
Shadowman wrote:
wigglez323 wrote:I could dig a BW game.


They made two Beast Wars games.
Three counting the N64 version.


You shouldn't. That's like counting the 360 and PS3 versions of War for Cybertron as separate games.
Not when the N64 version has different features and characters. Plus a a richer story mode and a different set of endings. The two may be similar, but they have several notable differences that make make them nowhere near as identical to each other as the 360 and PS3 version WFC are.


I only ever played one of the two (PS1, I think) but how did the gameplay differ? A slightly different playable cast and different special features does not a new game make. They're just two versions of the same game. Like the console and DS versions of WfC.
The PS1 game is an over-the-head fighter, wile the N64 game is a sideview formatted fighter. The PS1 game assigns characters per match, while the N64 game lets the players choose whoever they want to be. The N64 game includes Megatron X in its story mode, where he is absent in the PS1 game. The PS1 game has a vague ending for story mode, while the N64 game has many diverse and very detailed textual endings for each playable character in story mode.

Though, the console and DS versions of WFC is a good comparison to this, as the DS WFC games are also very different from the console versions of WFC. ;)
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby MINDVVIPE » Wed Nov 02, 2011 4:10 pm

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I wish I could play that BW fighting game, that looked sweet with the Transmetals and such...
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Shadowman » Wed Nov 02, 2011 4:12 pm

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MINDVVIPE wrote:I wish I could play that BW fighting game, that looked sweet with the Transmetals and such...


Transmetals was fine enough, not exactly Game of the Year materials but it's fine. The other game was, by all accounts, terrible. They didn't even get the cast of BW to reprise their roles in it, despite reusing clips from the show as FMVs.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Wed Nov 02, 2011 4:12 pm

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Weapon: Saber Blade
MINDVVIPE wrote:I wish I could play that BW fighting game, that looked sweet with the Transmetals and such...
Eh, it wasn't that great. Not overtly terrible, but still subpar at best. IGN gave both versions a 3.0 out of 10.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby MINDVVIPE » Wed Nov 02, 2011 4:16 pm

Motto: "One look from me and you've lost"
Weapon: Black Magic
Sabrblade wrote:
MINDVVIPE wrote:I wish I could play that BW fighting game, that looked sweet with the Transmetals and such...
Eh, it wasn't that great. Not overtly terrible, but still subpar at best. IGN gave both versions a 3.0 out of 10.


Thats too bad, I'd love to have a current fighting game with TF characters, the character list could be huge, haha. Kinda off topic, but does anyone remember this 2D fighting game with robots? The art style was like marvel/capcom (lots of bright colours), and the robots were not just bipedal. I used to play it in the arcade when I was little and it was just so awesome, haha.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby El Duque » Wed Nov 02, 2011 4:47 pm

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Weapon: Gattling Gun
gameinformer editors Matt Miller and Ben Reeves recently sat down for a roundtable discussion with High Moon Studios game director Matt Tieger and lead programmer Andrew Zaferakis regarding the highly anticipated Transformers: Fall of Cybertron. Click here to view the nearly 35 minute video.


We've been highlighting key areas of the new game during our month of coverage on Transformers: Fall of Cybertron, but in this video discussion we hope to address some of your remaining questions. Game Informer editors Matt Miller and Ben Reeves sat down in the conference room at High Moon Studios with game director Matt Tieger and lead programmer Andrew Zaferakis for a casual conversation about the most interesting gameplay additions to Transformers: Fall of Cybertron. If you have any remaining questions, feel free to submit them for the upcoming Transformers podcast with Matt Tieger. We hope you enjoy the video, and we apologize on behalf of Ben Reeves for the bad jokes.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Wed Nov 02, 2011 5:43 pm

Motto: "FOR THE EARTH!!!"
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Whoa. :shock: We knew Metroplex was big, but two and half times the size of Omega Supreme is just massive! :KREMZEEK:
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby MINDVVIPE » Wed Nov 02, 2011 5:47 pm

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Weapon: Black Magic
This sounds so good. I love how they are dealing with Grimlock and his rage>transform deal. I was kind of worried of it being just a little boring if you could just be in alt mode all the time with him... kudos, highmoon. Got a tiny bit of mechlab customization too it sounds, always great. I think colours are going to be sort of limited again, since he mentioned how the colours are the factions(?).
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Wigglez » Thu Nov 03, 2011 11:16 am

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Sabrblade wrote:
Shadowman wrote:
Sabrblade wrote:
Shadowman wrote:
Sabrblade wrote:
Shadowman wrote:
wigglez323 wrote:I could dig a BW game.


They made two Beast Wars games.
Three counting the N64 version.


You shouldn't. That's like counting the 360 and PS3 versions of War for Cybertron as separate games.
Not when the N64 version has different features and characters. Plus a a richer story mode and a different set of endings. The two may be similar, but they have several notable differences that make make them nowhere near as identical to each other as the 360 and PS3 version WFC are.


I only ever played one of the two (PS1, I think) but how did the gameplay differ? A slightly different playable cast and different special features does not a new game make. They're just two versions of the same game. Like the console and DS versions of WfC.
The PS1 game is an over-the-head fighter, wile the N64 game is a sideview formatted fighter. The PS1 game assigns characters per match, while the N64 game lets the players choose whoever they want to be. The N64 game includes Megatron X in its story mode, where he is absent in the PS1 game. The PS1 game has a vague ending for story mode, while the N64 game and many diverse and very detailed textual endings for each playable character in story mode.

Though, the console and DS versions of WFC is a good comparison to this, as the DS WFC games are also very different from the console versions of WFC. ;)

I know there were BW games. But I didn't like them back then either. Arena fighter games aren't really my thing
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby El Duque » Thu Nov 03, 2011 5:08 pm

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Weapon: Gattling Gun
gameinformer's Transformers: Fall of Cybertron coverage continues with a special edition podcast with High Moon Studios Matt Tieger. Click here to listen.

As part of our month-long online coverage of our cover story for Transformers: Fall of Cybertron, we proudly present this special edition podcast. Listen in as Fall of Cybertron's game director Matt Tieger answers Game Informer reader questions about High Moon's upcoming robotic blockbuster.


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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby MINDVVIPE » Thu Nov 03, 2011 8:00 pm

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Jeese, a podcast? I got enough at the roundtable. It's either more game footage/reveals or I'm not interested... getting tired of hearing how great its going to be when I have to wait a year to actually play it.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Thu Nov 03, 2011 10:44 pm

Motto: "FOR THE EARTH!!!"
Weapon: Saber Blade
Before I hear the podcast, I gotta ask why is Jazz's mough all cracked apart? :???:

He looks like ROTF Alice during mid-transformation. :SICK:
If you've read Exodus, wanna read the War For Cybertron comic? PM me.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Shadowman » Thu Nov 03, 2011 11:20 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Sabrblade wrote:Before I hear the podcast, I gotta ask why is Jazz's mough all cracked apart? :???:

He looks like ROTF Alice during mid-transformation. :SICK:


You wanna know how he got these scars? His father was...a drinker...and a fiend.

In all seriousness, I guess their going for the more robotic-looking facial design.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby MINDVVIPE » Thu Nov 03, 2011 11:26 pm

Motto: "One look from me and you've lost"
Weapon: Black Magic
Shadowman wrote:
Sabrblade wrote:Before I hear the podcast, I gotta ask why is Jazz's mough all cracked apart? :???:

He looks like ROTF Alice during mid-transformation. :SICK:


You wanna know how he got these scars? His father was...a drinker...and a fiend.

In all seriousness, I guess their going for the more robotic-looking facial design.


Haha, yea they seemed to have gone a little overboard with the detail in the face in a wierd way. But i'm sure its so that when you normally view Jazz in game where your not super close up, it'll help distinguish parts of his face better in the blur of action.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Thu Nov 03, 2011 11:32 pm

Motto: "FOR THE EARTH!!!"
Weapon: Saber Blade
MINDVVIPE wrote:
Shadowman wrote:
Sabrblade wrote:Before I hear the podcast, I gotta ask why is Jazz's mough all cracked apart? :???:

He looks like ROTF Alice during mid-transformation. :SICK:


You wanna know how he got these scars? His father was...a drinker...and a fiend.

In all seriousness, I guess their going for the more robotic-looking facial design.


Haha, yea they seemed to have gone a little overboard with the detail in the face in a wierd way. But i'm sure its so that when you normally view Jazz in game where your not super close up, it'll help distinguish parts of his face better in the blur of action.
But all other FoC pics of Jazz show him with a normal-looking mouth.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby MINDVVIPE » Thu Nov 03, 2011 11:46 pm

Motto: "One look from me and you've lost"
Weapon: Black Magic
Sabrblade wrote:
MINDVVIPE wrote:
Shadowman wrote:
Sabrblade wrote:Before I hear the podcast, I gotta ask why is Jazz's mough all cracked apart? :???:

He looks like ROTF Alice during mid-transformation. :SICK:


You wanna know how he got these scars? His father was...a drinker...and a fiend.

In all seriousness, I guess their going for the more robotic-looking facial design.


Haha, yea they seemed to have gone a little overboard with the detail in the face in a wierd way. But i'm sure its so that when you normally view Jazz in game where your not super close up, it'll help distinguish parts of his face better in the blur of action.
But all other FoC pics of Jazz show him with a normal-looking mouth.

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Looks the same to me.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Thu Nov 03, 2011 11:52 pm

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Guess I didn't get a close enough look at it.

Still don't like it, though.
If you've read Exodus, wanna read the War For Cybertron comic? PM me.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby MINDVVIPE » Thu Nov 03, 2011 11:56 pm

Motto: "One look from me and you've lost"
Weapon: Black Magic
Sabrblade wrote:Guess I didn't get a close enough look at it.

Still don't like it, though.


I was just lookin at my collection the other day, and damn, does Generations Jazz have a sick headsculpt. He looks so freakin' badass! Especially with the speakers deployed on each shoulder 8) I don't mind the complex face of the game version though.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby chuckdawg1999 » Fri Nov 04, 2011 12:30 am

Motto: "The man, the myth, the legend... yeah right."
Weapon: Saber Blade
Shadowman wrote:
Sabrblade wrote:Before I hear the podcast, I gotta ask why is Jazz's mough all cracked apart? :???:

He looks like ROTF Alice during mid-transformation. :SICK:


You wanna know how he got these scars? His father was...a drinker...and a fiend.


Dude it's 2011; Dark Night references are so 09.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby MINDVVIPE » Fri Nov 04, 2011 12:33 am

Motto: "One look from me and you've lost"
Weapon: Black Magic
chuckdawg1999 wrote:
Shadowman wrote:
Sabrblade wrote:Before I hear the podcast, I gotta ask why is Jazz's mough all cracked apart? :???:

He looks like ROTF Alice during mid-transformation. :SICK:


You wanna know how he got these scars? His father was...a drinker...and a fiend.


Dude it's 2011; Dark Night references are so 09.


I believe you are referring to Dark Knight :-B


*shoots himself for saying that*
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby chuckdawg1999 » Fri Nov 04, 2011 1:00 am

Motto: "The man, the myth, the legend... yeah right."
Weapon: Saber Blade
MINDVVIPE wrote:
chuckdawg1999 wrote:
Shadowman wrote:
Sabrblade wrote:Before I hear the podcast, I gotta ask why is Jazz's mough all cracked apart? :???:

He looks like ROTF Alice during mid-transformation. :SICK:


You wanna know how he got these scars? His father was...a drinker...and a fiend.


Dude it's 2011; Dark Night references are so 09.


I believe you are referring to Dark Knight :-B


*shoots himself for saying that*


*Sigh* That's what I get for trying to be funny after 2 AM
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Shadowman » Fri Nov 04, 2011 1:33 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
chuckdawg1999 wrote:
Shadowman wrote:
Sabrblade wrote:Before I hear the podcast, I gotta ask why is Jazz's mough all cracked apart? :???:

He looks like ROTF Alice during mid-transformation. :SICK:


You wanna know how he got these scars? His father was...a drinker...and a fiend.


Dude it's 2011; Dark Night references are so 09.


Dark Knight references are forever. Until Dark Knight Rises comes out and almost invariably give us a whole new mess of memes.

Sabrblade wrote:Guess I didn't get a close enough look at it.

Still don't like it, though.


Me neither, actually. It's fine for, say, the movie designs, where it's all a bunch of parts that shift and move as the Transformer talks or emotes. But here, it just looks like parts for the sake of parts, just to look more robotic.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Fri Nov 04, 2011 11:13 am

Motto: "FOR THE EARTH!!!"
Weapon: Saber Blade
Unless he got suckerpunched in the jaw and hasn't repaired it yet or something, I won't be happy about it. [-(
If you've read Exodus, wanna read the War For Cybertron comic? PM me.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Sabrblade
God Of Transformers
Posts: 14850
News Credits: 90
Joined: Thu Dec 06, 2007 7:22 pm
Location: Florida, the "Neglected" State
Strength: 7
Intelligence: 10
Speed: 7
Endurance: 6
Rank: 9
Courage: 8
Firepower: 10
Skill: 9

Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Fri Nov 04, 2011 2:25 pm

Motto: "FOR THE EARTH!!!"
Weapon: Saber Blade
dp
If you've read Exodus, wanna read the War For Cybertron comic? PM me.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
User avatar
Sabrblade
God Of Transformers
Posts: 14850
News Credits: 90
Joined: Thu Dec 06, 2007 7:22 pm
Location: Florida, the "Neglected" State
Strength: 7
Intelligence: 10
Speed: 7
Endurance: 6
Rank: 9
Courage: 8
Firepower: 10
Skill: 9

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Transformers Podcast: Twincast / Podcast #90 - Dark Scorponok
Twincast / Podcast #90:
"Dark Scorponok"
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Posted: Monday, April 7th, 2014