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What the standing plot can do for Bulkhead (if he isn't dead).

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What the standing plot can do for Bulkhead (if he isn't dead).

Postby G1 Smoketreader » Sun May 27, 2012 8:01 am

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Hello.

Just listing some thoughts about the Bulkhead situation as per (my understanding of the existing status of the PRIME factions) by the end of TOXICITY. I'm curious to see if other folks will have more join-the-dot solutions to Bulkheads' dilemma, regardless of what the plot actually does with him in the end.

1) That the Phase-Shifter relic Bumblebee won could (maybe) be used to walk through walls on the Nemesis until the treasury is found, from where the Hammer-Relic could be stolen and used to forge dead Bulkhead into something new.

2) That there is at least one stasis field/pod in Autobot HQ which is confirmed to be operational by the story so far. This particular field/pod could be used to contain still-alive Bulkhead until a remedy is prepared to counter the creeping effects of the ToxEn in his system, but Airacchnid is currently occupying it. Tho she would have to be released quick-smart to get Bulk stabilized asap, she may wreck the pod in her escape effort (I know I would try to).

One unnrelated thought-

That Hardshell could become the 2IC of Airacchnid during any power-grab of the Insecticons by her in the future, or alternatively, he could become some kind of proud anti Airacchnidian who stands against her on behalf of Megatron. (There was a "faction-swapping a la Dinobot" hint in the interviews at the start of the season- and since Megatron is not weak in the diplomacy department in this story, I don't see why he wouldn't wield Hardshells' self image as yet another Decepticon weapon).
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Re: What the standing plot can do for Bulkhead (if he isn't dead).

Postby crazyjeffy » Mon May 28, 2012 4:35 pm

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I like all of those ideas. However, I like the phase shifter one the most because it makes use of not one, but two relics to prove they're not just macguffins.
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Re: What the standing plot can do for Bulkhead (if he isn't dead).

Postby BeastProwl » Mon May 28, 2012 6:35 pm

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I seriously get the dinotbot vibe from Dreadwing, in stature, character, and his morals. I think if there is to be someone to switch sides, it would be him.
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Re: What the standing plot can do for Bulkhead (if he isn't dead).

Postby Snowy » Tue May 29, 2012 4:25 pm

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BeastProwl wrote:I seriously get the dinotbot vibe from Dreadwing, in stature, character, and his morals. I think if there is to be someone to switch sides, it would be him.

At first I wasn't seeing it, but now I'm getting it a bit more. The writers are definitely playing up his "honor", which, as everybody knows, was like Dinobot's middle name. The more we see of him the more we see parallels being drawn between the two warriors. They even have swords! The only reason now that I cringe at this situation is because Megatron really SUCKS at keeping SICs. Who would we see then? Hardshell? Unlikely. It's pretty clear that the other 'Cons see them more as disposable beasts than actual people. Shockwave perhaps? The rumors of him appearing this season are buzzing around like angry bees. Soundwave is out of the question as is Knock Out since they both have solid positions that can't be easily transferred to someone else. Either way, the Decepticons REALLY go through SICs fast. Seriously, they're like the Decepticon Defense Against the Dark Arts professors.

But back to Bulkhead. I honestly see him dying since the last episode was so heavy on the finality of the situation, but I REALLY like the idea of using the Phase Shifter to steal back the other relics. As Jeff said, it'd be nice for these things to be more than just macguffins.
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Re: What the standing plot can do for Bulkhead (if he isn't dead).

Postby Sabrblade » Tue May 29, 2012 10:33 pm

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Snowy wrote:But back to Bulkhead. I honestly see him dying since the last episode was so heavy on the finality of the situation,
This! Bulkhead really has no other choices but to die or be rendered comatose/out of commission for a while to let this episode have impact. Any quick revival would be cheapening to how well this episode was.

Snowy wrote:but I REALLY like the idea of using the Phase Shifter to steal back the other relics. As Jeff said, it'd be nice for these things to be more than just macguffins.
There's one hole in the idea of using the Phase shifter abroad the Nemesis. since it lets its pass through solid objects, the person wielding it would fall right through the floor of the the Nemesis and out of the ship. Plus, there's also the notion that the Autobots can barely ever find the Nemesis since it's always on the move and untraceable (save for a few rare special occasions).
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Re: What the standing plot can do for Bulkhead (if he isn't dead).

Postby crazyjeffy » Tue May 29, 2012 10:48 pm

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Sabrblade wrote:
Snowy wrote:but I REALLY like the idea of using the Phase Shifter to steal back the other relics. As Jeff said, it'd be nice for these things to be more than just macguffins.
There's one hole in the idea of using the Phase shifter abroad the Nemesis. since it lets its pass through solid objects, the person wielding it would fall right through the floor of the the Nemesis and out of the ship. Plus, there's also the notion that the Autobots can barely ever find the Nemesis since it's always on the move and untraceable (save for a few rare special occasions).



Well I can see where you're coming from and it might be stretching it, but maybe it doesn't go through whatever you're standing on? Possibly only through objects and walls. Maybe not even walls. We never saw what the phase shifter could do besides make a train go through Bee and Arcee's hand.

And it might have to be in another special occasion, such as when the Nemesis was downed. Of course, that was caused by Bulk who will be out of commission this time around, but who knows? Maybe Knock Out will mutiny and paralyze the ship or something.


I don't know. I'm tired. Leave me alone :'(
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Re: What the standing plot can do for Bulkhead (if he isn't dead).

Postby Sabrblade » Tue May 29, 2012 10:53 pm

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crazyjeffy wrote:I don't know. I'm tired. Leave me alone :'(
Me too. I need some Zzzz's. I-) I-) I-)
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Re: What the standing plot can do for Bulkhead (if he isn't dead).

Postby G1 Smoketreader » Wed May 30, 2012 10:20 am

Motto: "Continue building from within,attack your designated target,defend everyone."
Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
crazyjeffy wrote:
Sabrblade wrote:
Snowy wrote:but I REALLY like the idea of using the Phase Shifter to steal back the other relics. As Jeff said, it'd be nice for these things to be more than just macguffins.
There's one hole in the idea of using the Phase shifter abroad the Nemesis. since it lets its pass through solid objects, the person wielding it would fall right through the floor of the the Nemesis and out of the ship. Plus, there's also the notion that the Autobots can barely ever find the Nemesis since it's always on the move and untraceable (save for a few rare special occasions).



Well I can see where you're coming from and it might be stretching it, but maybe it doesn't go through whatever you're standing on? Possibly only through objects and walls. Maybe not even walls. We never saw what the phase shifter could do besides make a train go through Bee and Arcee's hand.

And it might have to be in another special occasion, such as when the Nemesis was downed. Of course, that was caused by Bulk who will be out of commission this time around, but who knows? Maybe Knock Out will mutiny and paralyze the ship or something.


I don't know. I'm tired. Leave me alone :'(


I was going to mention the sinking phenomenon in the opening quote but a Phase-Shifted item/bot can be argued to be outside of the local gravitic influence, so won't sink into floors OR float off planet during a regular phase shift (-BUT a shifted item will move in the direction it was moving before the phase shift).

Furthermore if the phaseshift is a shift that happens in phases (as opposed to any number of other, subtly different enough interpretations that could incite any number of fan bases into civil war), then at least the relic can control which parts of the user phase when and to where.
It stands to reason someone who used the relic for a long time in the past (SHOULD they decide to grace TFP with a visit!) can do trickier tricks with it (the equivalent of having higher 'mastery levels' with the item as far as an onlooker would be concerned- meaning Bee, Arcee & co can't use the thing to walk through walls *TODAY* 'cuz they don't get how to get the mechanism to make it happen at the moment, but some other bloke can punch right through the Apex Armor with it and tear out Starscream, or reach through a Stasis field AND the Bulkhead in that field and pluck the ToxEn out of his internals grain by stasis frozen grain, phase-splitting it in his hand back into Energon and the Tox element as he does so,for extreme but not unrealistic example).

Should any of these relics be semi/intelligent enough to effect outside forces via their own decision? Of course some should. Even the bridges in Cybertron transform along with those crossing them! So the shifter thing either detects Bee is in trouble via his 'heart rate analog' and shifts him out of phase, or else sees the train coming on its own and moves Bee out of the way. My point is that a Cybertronian, at least (if not a Human, Quintesson or whatever else) just has to 'tell' the Phase Shifter "Phase me now" in a transformable list of ways, once he has passed the learning curb and gotten the general gist of things with the relic.
Last edited by G1 Smoketreader on Wed May 30, 2012 1:32 pm, edited 1 time in total.
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Re: What the standing plot can do for Bulkhead (if he isn't dead).

Postby BeastProwl » Wed May 30, 2012 11:53 am

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Sabrblade wrote:
Snowy wrote:But back to Bulkhead. I honestly see him dying since the last episode was so heavy on the finality of the situation,
This! Bulkhead really has no other choices but to die or be rendered comatose/out of commission for a while to let this episode have impact. Any quick revival would be cheapening to how well this episode was.

Snowy wrote:but I REALLY like the idea of using the Phase Shifter to steal back the other relics. As Jeff said, it'd be nice for these things to be more than just macguffins.
There's one hole in the idea of using the Phase shifter abroad the Nemesis. since it lets its pass through solid objects, the person wielding it would fall right through the floor of the the Nemesis and out of the ship. Plus, there's also the notion that the Autobots can barely ever find the Nemesis since it's always on the move and untraceable (save for a few rare special occasions).

If he jumps, Activates it, goes through the wall, and deactivates it, that gets rid of the hole in the idea.
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Re: What the standing plot can do for Bulkhead (if he isn't dead).

Postby Snowy » Wed May 30, 2012 12:42 pm

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BeastProwl wrote:
Sabrblade wrote:
Snowy wrote:But back to Bulkhead. I honestly see him dying since the last episode was so heavy on the finality of the situation,
This! Bulkhead really has no other choices but to die or be rendered comatose/out of commission for a while to let this episode have impact. Any quick revival would be cheapening to how well this episode was.

Snowy wrote:but I REALLY like the idea of using the Phase Shifter to steal back the other relics. As Jeff said, it'd be nice for these things to be more than just macguffins.
There's one hole in the idea of using the Phase shifter abroad the Nemesis. since it lets its pass through solid objects, the person wielding it would fall right through the floor of the the Nemesis and out of the ship. Plus, there's also the notion that the Autobots can barely ever find the Nemesis since it's always on the move and untraceable (save for a few rare special occasions).

If he jumps, Activates it, goes through the wall, and deactivates it, that gets rid of the hole in the idea.

Or maybe he can just run really, really fast.
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