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Machinima's Transformers: Combiner Wars Episode 2 Review

Transformers News: Machinima's Transformers: Combiner Wars Episode 2 Review
Date: Tuesday, August 9th 2016 1:20pm CDT
Categories: Cartoon News, Reviews, Site Articles, Media, Editorials
Posted by: Bronzewolf | Credit(s): Go90, Bronzewolf

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Views: 32,182

Seibertronians, it's review time! As reported on earlier, Machinima's Combiner Wars series now has a second episode, and it's now online! After a less than satisfactory first episode, this episode will really tell the fate of the series. Yay or Nay? Let's break it down to find out.

We start on Cybertron this time, as apposed to Caminus in the first episode, and we quickly change to a shot from what I'm assuming is Starscream, as it cuts back and we see him flying just a moment later. Starscream is on a reconnaissance mission, to gather information on the state of Cybertron. On his flyover, he witnesses some bombs going off on the surface below.

From this vantage point it almost looks like Starscream was the one that dropped the bombs, but I seriously doubt this is the case.

We pan backwards, as mentioned before, to see the Decepticon fly to a large silver building. Here again we have an issue with the choppy animation. As mentioned previously on the boards, Starscream appears really choppy, while the background moves fluidly with the camera.

Transformers News: Re: Machinima Transformers Combiner Wars Animated Series Discussion Thread
Starscream enters the building

Starscream enters the building from a top landing bay, and slowly descends using the thrusters on his feet. He lands and meets with Rodimus and, randomly, the Mistress of Flame. These bots are apart of the "Council" we've been hearing about.

They discuss the state and threat of the combiners, and how word of Computron and Menasor's fight has broken out on Cybertron. This is why there's so much unrest on the planet. Peace has been achieved between the AutoBots and Decepticons - and the council doesn't want to ruin that. They all consider using the "Enigma of Combination" for one reason or another. Rodimus wants to use it to take over an army of combiners, turning a threat into an asset. The Mistress wants to use it to wipe out all the combiners in one felled swoop. Starscream has an objection to this, as the combiners are transformers, too. Wiping them all out would be genocide. Besides, some of the Combiners have been loyal to, even fought for, the council.

Transformers News: Re: Machinima Transformers Combiner Wars Animated Series Discussion Thread
Rodimus and the Mistress of Flame are introduced to the series

The Mistress feels it isn't Starscream's place to talk about killing other transformers, given his past. We also learn in this discussion that not only is Optimus Prime in hiding, but Megatron as well.

See, now we're getting somewhere. Now we have a story to work with. One that plays with the original concept that was proposed, and not too terribly I might add. There are still some issues, such as some of the lines delivered are a bit stiff, and the mouth-movement-to-actual-voice-and-words is way off and not ignore-able, but it goes leaps and bounds above episode one. But we're not done yet.

We start to view the council meeting through the scope of a sniper rifle. It targets Rodimus, Starscream, and the Mistress. The council walks over to the Enigma of Combination, and agree they should study all it's powers before making any brash decisions.

Transformers News: Re: Machinima Transformers Combiner Wars Animated Series Discussion Thread
A sniper sets up an attack on the council

The sniper is revealed to be Windblade, set on stopping the council one way or another. She decides to fire at the Enigma, and somehow misses. She hits Starscream in the shoulder, and he falls. Another problem I have is right here. There's such a weird, delayed reaction to Starscream being shot by the rest of the council. There's a good two seconds before they really do anything. The Dialogue and sound effects become a little clunky here, as the Mistress raises the alarm and Rodimus checks on the former Decepticon.

Transformers News: Re: Machinima Transformers Combiner Wars Animated Series Discussion ThreadThe Enigma of Combination

We return to Windblade. She hears a noise behind her and immediately jumps and turns around. It's revealed to be Optimus Prime, now out of exile. He still doesn't say anything, and the episode ends pretty much on the same shot as the previous one.

Overall, episode two is a lot better than episode one. It gives us actual emotions, and actual dilemmas for the characters to face. It still suffers from that 5 minute time constraint, and trying to make people understand a whole new continuity with a new story line in 5 minutes in near-impossible. My only wish is that the past to episodes would have had a bit more of each other in them. Meaning, episode one, the hard-to-follow action-feast that it was, could have definitely used a little more (or, a lot more) story. And, on the flip side, episode two could have used a bit more battles and action. But, all in all, you're starting to win me back Machinima. That Wheeljack name-drop didn't hurt, either.

New Galleries: Robots In Disguise Tiny Titans

Transformers News: New Galleries: Robots In Disguise Tiny Titans
Date: Monday, December 29th 2014 2:51pm CST
Categories: Site News, Cartoon News, Toy News, Collectables
Posted by: Autobot032

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Views: 129,187

Seibertron.com is proud to present our newest galleries:

Robots In Disguise Tiny Titans

Wait... Tiny Titans? A new size class/line? You bet! New collectible figurines with collector cards, to boot!

That's not all, remember how this is the sequel to Prime and part of the "Aligned" continuity? (Also shared with War For Cybertron and Fall Of Cybertron) Remember how Cliffjumper died in Darkness Rising? Well, you'll see that these RID Tiny Titans include a Cliffjumper! What could that hold for the future? We'll have to wait and see!

Until then, check out the galleries on these little guys and then come back to the forum discussion of the show itself to see what effect this has on everything, and you can share your thoughts on all of it, right here.

Transformers: Robots In Disguise (2015) Optimus Prime

Transformers News: New Galleries: Robots In Disguise Tiny Titans


Transformers: Robots In Disguise (2015) Bisk

Transformers News: New Galleries: Robots In Disguise Tiny Titans


Transformers: Robots In Disguise (2015) Thunderhoof

Transformers News: New Galleries: Robots In Disguise Tiny Titans


Transformers: Robots In Disguise (2015) Hammerstrike

Transformers News: New Galleries: Robots In Disguise Tiny Titans


Transformers: Robots In Disguise (2015) Cliffjumper

Transformers News: New Galleries: Robots In Disguise Tiny Titans


Transformers: Robots In Disguise (2015) Prowl

Transformers News: New Galleries: Robots In Disguise Tiny Titans


Transformers: Robots In Disguise (2015) Sideswipe

Transformers News: New Galleries: Robots In Disguise Tiny Titans


Transformers: Robots In Disguise (2015) Underbite

Transformers News: New Galleries: Robots In Disguise Tiny Titans


Transformers: Robots In Disguise (2015) Grimlock

Transformers News: New Galleries: Robots In Disguise Tiny Titans


Transformers: Robots In Disguise (2015) Strongarm

Transformers News: New Galleries: Robots In Disguise Tiny Titans


Transformers: Robots In Disguise (2015) Bumblebee

Transformers News: New Galleries: Robots In Disguise Tiny Titans


Transformers: Robots In Disguise (2015) Steeljaw

Transformers News: New Galleries: Robots In Disguise Tiny Titans

Keep your optics tuned to Seibertron.com for the latest in news and updates, plus the best galleries around!

TRANSFORMERS: BEAST MACHINES - THE COMPLETE SERIES Coming in September 2014 from Shout! Factory

Transformers News: TRANSFORMERS: BEAST MACHINES - THE COMPLETE SERIES Coming in September 2014 from Shout! Factory
Date: Monday, August 11th 2014 12:18pm CDT
Categories: Cartoon News, Press Releases
Posted by: Dr Va'al | Credit(s): Shout! Factory

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Views: 57,225

We've just received a press release from the people over at Shout! Factory, concerning the upcoming arrival of the sequel to Beast Wars as a DVD set - Beast Machines! Check out below further information on the set priced at $24.93 with estimated release in September 2014, and the packaging artwork.

TRANSFORMERS: BEAST MACHINES - THE COMPLETE SERIES
Relive the Adventures of This Classic Animated TV Series in One Complete Set Featuring All 26 Action-Packed Episodes

BRING HOME THIS COLLECTIBLE 4-DVD SET ON SEPTEMBER 2, 2014 FROM SHOUT! FACTORY




This fall, fans of the highly popular TRANSFORMERS classic animated adventures can relive the high-octane action of OPTIMUS PRIMAL and the MAXIMALS through the complete series release of TRANSFORMERS: BEAST MACHINES. In 1999, TRANSFORMERS fans and kids were introduced to the television series TRANSFORMERS: BEAST MACHINES. This is the unforgettable chapter which OPTIMUS PRIMAL and his legions of MAXIMALS must battle the powerful MEGATRON and his new army of VEHICONS.



On September 2, 2014, Shout! Factory, in collaboration with Hasbro Studios, will release TRANSFORMERS: BEAST MACHINES - THE COMPLETE SERIES on home entertainment shelves. This highly anticipated complete series set features all 26 visually stunning episodes with special bonus content in a deluxe 4-DVD set. Whether reliving the childhood memory or discovering this series for the first time, this is an essential home collection for every fan, collectors and entire family to complete their TRANSFORMERS home entertainment library. TRANSFORMERS: BEAST MACHINES - THE COMPLETE SERIES is priced to own at $29.93 SRP.



Pre-order now at:

http://www.amazon.com/Transformers-Beas ... ete+Series







TRANSFORMERS: BEAST MACHINES - THE COMPLETE SERIES

Synopsis:

When the MAXIMALS return to their home planet of CYBERTRON, they find that everything has changed. CYBERTRON seems to have been abandoned… that is, except for the VEHICON drones policing the planet! To make the matter worse, the MAXIMALS discover that they’ve been infected with a virus that threatens to wipe them out, unless they can adapt. Enter the world of the BEAST MACHINES!



DVD set includes commentaries and interviews with series developer Marv Wolfman, story editor Robert N. Skir, voice director Susan Blu and voice actor David Kaye.



About Hasbro Studios

Hasbro Studios is the Los Angeles-based entertainment division of Hasbro, Inc. (NASDAQ: HAS). The studio is responsible for entertainment brand-driven storytelling for the company across television, film, commercial productions and short-form. It develops, produces and distributes TV shows based on Hasbro's world class brands, including TRANSFORMERS, MY LITTLE PONY, LITTLEST PET SHOP and FAMILY GAME NIGHT. Many of these shows air on the Hub Network, a U.S. television network for kids and their families, that is a joint venture between Hasbro and Discovery Communications (NASDAQ: DISCA, DISCB, DISCK). Hasbro Studios shows can also be seen on networks in more than 180 territories globally. Since its formation in 2009, the studio has received seven Daytime Emmy wins and 16 nominations. On the film side, the studio is developing and producing a number of features based on Hasbro's brands, including TRANSFORMERS: AGE OF EXTINCTION (Paramount), G.I. JOE 3 (Paramount) and CANDY LAND (Sony). The studio team also oversees the production of commercials that feature Hasbro's brands as well production of short-form content that can be seen on all of the major digital and social media platforms globally.



About Shout! Factory

Shout! Factory, LLC is a diversified multi-platform entertainment company devoted to producing, uncovering, preserving and revitalizing the very best of pop culture. Founders Richard Foos, Bob Emmer and Garson Foos have spent their entire careers sharing their music, television and film favorites with discerning consumers the world over. Shout! Factory’s DVD and Blu-Ray™ offerings serve up feature films, classic and contemporary TV series, animation, live music and comedy specials in lavish packages crammed with extras. Shout’s audio division boasts GRAMMY®-nominated box sets, new releases from storied artists, lovingly assembled album reissues and indispensable “best of” compilations. In addition, Shout! Factory maintains a vast digital distribution network which delivers video and audio content to all the leading digital service providers in North America. Shout! Factory also owns and operates Timeless Media Group, Biograph Records, Majordomo Records, HighTone Records and Video Time Machine. These riches are the result of a creative acquisition mandate that has established the company as a hotbed of cultural preservation and commercial reinvention. Shout! Factory is based in Santa Monica, California. For more on Shout! Factory, visit shoutfactory.com.


Transformers News: TRANSFORMERS: BEAST MACHINES - THE COMPLETE SERIES Coming in September 2014 from Shout! Factory

Transformers Cybertron: The Complete Series 7-DVD Set Hits Aug 5, 2014 From Shout! Factory

Transformers News: Transformers Cybertron: The Complete Series 7-DVD Set Hits Aug 5, 2014 From Shout! Factory
Date: Monday, June 30th 2014 2:47pm CDT
Categories: Cartoon News, Press Releases
Posted by: LOST Cybertronian | Credit(s): Shout! Factory

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Views: 64,447

Our friends over at Shout! Factory continue their Transformers home releases with the 7-DVD Transformers Cybertron: The Complete Series scheduled to hit August 5 with pre-orders at both Amazon and Shout! Factory. Check out the press release below.

TRANSFORMERS CYBERTRON: THE COMPLETE SERIES
Relive the Adventures of This Classic Animated TV Series in One Complete Set
OWN THIS COLLECTIBLE 7-DVD SET ON AUGUST 5, 2014
FROM SHOUT! FACTORY


This summer, relive some of the most astonishing classic action battles of ROBOTS IN DISGUISE and complete your home entertainment collection of the rare UNICRON Trilogy. On August 5, 2014, Shout! Factory, in collaboration with Hasbro Studios, will release TRANSFORMERS CYBERTRON: THE COMPLETE SERIES, featuring all action-packed episodes collected in one deluxe 7-DVD box set. Whether reliving the childhood memory or discovering this series for the first time, this is an essential home collection for every fan, collectors and entire family to complete their TRANSFORMERS home entertainment library. This complete series 7-DVD set is priced to own at $44.99 SRP.



Pre-order is available now at:

http://www.amazon.com/Transformers-Cybertron-Complete-Garry-Chalk/dp/B00JHH1ZYW/ref=sr_1_1?s=movies-tv&ie=UTF8&qid=1403884668&sr=1-1&keywords=transformers+cybertron+the+complete+series

http://www.shoutfactory.com/product/transformers-cybertron-complete-series-0



In 2005, TRANSFORMERS fans were introduced to the animated series TRANSFORMERS CYBETRON, the third installment of the rare UNICRON Trilogy – consisting of ARMADA, ENERGON and CYBERTRON. Unicron has been defeated, but his destruction has created a black hole, which is threatening the Autobots’ home world of Cybertron. It’s up to Optimus Prime, his team of heroic Autobots and their new human friends — Coby, Lori and Bud — to secure the four mystical Cyber Planet Keys, in order to destroy the black hole. Unfortunately, Megatron and the Decepticons are always lurking. And if the Cyber Planet Keys fall into their hands, it could mean the end of life as we know it. The race is on!





About Hasbro Studios

Hasbro Studios is the Los Angeles-based entertainment division of Hasbro, Inc. (NASDAQ: HAS). The studio is responsible for entertainment brand-driven storytelling for the company across television, film, commercial productions and short-form. It develops, produces and distributes TV shows based on Hasbro's world class brands, including TRANSFORMERS, MY LITTLE PONY, LITTLEST PET SHOP and FAMILY GAME NIGHT. Many of these shows air on the Hub Network, a U.S. television network for kids and their families, that is a joint venture between Hasbro and Discovery Communications (NASDAQ: DISCA, DISCB, DISCK). Hasbro Studios shows can also be seen on networks in more than 180 territories globally. Since its formation in 2009, the studio has received seven Daytime Emmy wins and 16 nominations. On the film side, the studio is developing and producing a number of features based on Hasbro's brands, including TRANSFORMERS: AGE OF EXTINCTION (Paramount), G.I. JOE 3 (Paramount) and CANDY LAND (Sony). The studio team also oversees the production of commercials that feature Hasbro's brands as well production of short-form content that can be seen on all of the major digital and social media platforms globally.



About Shout! Factory

Shout! Factory, LLC is a diversified multi-platform entertainment company devoted to producing, uncovering, preserving and revitalizing the very best of pop culture. Founders Richard Foos, Bob Emmer and Garson Foos have spent their entire careers sharing their music, television and film favorites with discerning consumers the world over. Shout! Factory’s DVD and Blu-Ray™ offerings serve up feature films, classic and contemporary TV series, animation, live music and comedy specials in lavish packages crammed with extras. Shout’s audio division boasts GRAMMY®-nominated box sets, new releases from storied artists, lovingly assembled album reissues and indispensable “best of” compilations. In addition, Shout! Factory maintains a vast digital distribution network which delivers video and audio content to all the leading digital service providers in North America. Shout! Factory also owns and operates Timeless Media Group, Biograph Records, Majordomo Records, HighTone Records and Video Time Machine. These riches are the result of a creative acquisition mandate that has established the company as a hotbed of cultural preservation and commercial reinvention. Shout! Factory is based in Santa Monica, California. For more on Shout! Factory, visit shoutfactory.com


Shout! Factory '30 Years in 3 Days' Live Stream and BotCon Events

Transformers News: Shout! Factory '30 Years in 3 Days' Live Stream and BotCon Events
Date: Wednesday, June 18th 2014 1:26pm CDT
Categories: Cartoon News, Event News, Press Releases, Company News, Collector's Club News
Posted by: Dr Va'al | Credit(s): Shout! Factory

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Views: 69,805

SHOUT! FACTORY CELEBRATES THE 30th ANNIVERSARY OF TRANSFORMERS WITH A TREASURE TROVE OF ENTERTAINMENT SPANNING THREE DECADES, “30 YEARS IN 3 DAYS – SHOUT! FACTORY LIVE AT BOTCON 2014” LIVE STREAM EVENT AND MORE!



Since 1984, the thrills of the TRANSFORMERS saga, the action of epic battles between the AUTOBOTS and the DECEPTICONS, and the memorable ROBOTS IN DISGUISE characters continue to spark the imagination of millions worldwide. The TRANSFORMERS brand is a global pop-culture phenomenon, bringing entertainment and excitement to kids and fans through countless collectible toys, animated series, films, comic books, video games and a convention dedicated to TRANSFORMERS collectors.


In honor of the year-long celebration of the TRANSFORMERS 30th Anniversary, Shout! Factory, in collaboration with Hasbro Studios, salutes the beloved TRANSFORMERS franchise by broadcasting from the floor of BotCon and by placing emphasis behind its uniquely diverse home entertainment offerings of TRANSFORMERS animated series (spanning 1984 – 2013). As part of the “THRILLING 30” festivities, the multi-faceted campaign from Shout! Factory includes TRANSFORMERS 30th Anniversary branded product highlights, gift-with-purchase ecommerce opportunities, special digital live stream event “30 YEARS IN 3 DAYS –SHOUT! FACTORY LIVE AT BOTCON 2014” – featuring TRANSFORMERS series marathon with special coverage from BotCon 2014 – and many more surprises to further engage fans and collectors.


For continuing updates on the TRANSFORMERS 30th Anniversary celebration from Shout! Factory, please follow us on Twitter @ShoutFactory, hashtag #BotCon2014.


“30 YEARS IN 3 DAYS – SHOUT! FACTORY LIVE AT BOTCON 2014” DIGITAL LIVE STREAM EVENT

Shout! Factory, in collaboration with Hasbro Studios, presents “30 YEARS IN 3 DAYS LIVE AT BOTCON 2014,” a three-day digital live stream takeover featuring marathon of TRANSFORMERS series episodes, exclusive digital segments and highlights from BotCon 2014. Viewers can tune in to this special marathon event on Friday, June 20 through Sunday, June 22, exclusively on http://www.TF30years.com and Shout! Factory’s YouTube channel (http://www.youtube.com/shoutfactory).



The live stream will originate from the BotCon floor at the Pasadena Convention Center. Viewers and fans are encouraged to share their passion for the TRANSFORMERS via Twitter using the hashtag #TF30years, #BotCon2014 and @shoutfactory.



Content and times are approximate and subject to change.
All times are listed in PDT (Pacific Daylight Time).



TUNE-IN to “30 YEARS IN 3 DAYS – SHOUT! FACTORY LIVE AT BOTCON 2014” DIGITAL LIVE STREAM EVENT” at http://www.TF30years.com and Shout! Factory’s YouTube channel (http://www.youtube.com/shoutfactory).



Friday, June 20:

11:00 AM "Triple Changer: From Toy to Comic to Screen"

11:30 AM The TRANSFORMERS (Generational 1): "More Than Meets the Eye, Part 1"

12:00 PM The TRANSFORMERS (Generational 1): "More Than Meets the Eye, Part 2"

12:30 PM "The Combiner: Forming the TRANSFORMERS Animated Series"

12:45 PM The TRANSFORMERS (Generational 1): "More than Meets the Eye, Part 3"

1:15 PM "The Headmasters: Voicing the Robots in Disguise"

1:45 PM "Into the Creation Matrix: A Conversation with Bob Budiansky"



Saturday, June 21:

10:00 AM The TRANSFORMERS (Generational 1): "S.O.S. Dinobot"

10:30 AM Panel: James Roberts Storyteller

10:45 AM The TRANSFORMERS (Generational 1): "Ghost in the Machine"

11:15 AM The TRANSFORMERS (Generational 1): "The Return of Optimus Prime, Part 1"

11:45 PM The TRANSFORMERS (Generational 1): "The Return of Optimus Prime, Part 2"

12:00 PM Panel: Rescue Bots Cast Q&A

12:15 PM TRANSFORMERS BEAST WARS: "Beast Wars, Part 1"

12:45 PM "Maximize! Creating a New Breed of Transformer"

1:00 PM Panel: 2014 Hasbro Toys

1:15 PM TRANSFORMERS BEAST WARS: "Beast Wars, Part 2"

1:45 PM "Remembering the Spark"

2:00 PM TRANSFORMERS BEAST WARS: "The Agenda, Part 1"

2:30 PM TRANSFORMERS BEAST WARS: "The Agenda, Part 2"

2:45 PM Panel: Women in Animation

3:00 PM TRANSFORMERS BEAST WARS: "The Agenda, Part 3"

3:30 PM TRANSFORMERS BEAST WARS: "Optimal Situation"

3:45 PM Saturday Highlight Reel



Sunday, June 22:

9:30 AM TRANSFORMERS BEAST WARS: "Feral Scream, Part 1"

10:00 AM Panel: 2014 Live Script Reading

10:15 AM TRANSFORMERS BEAST WARS: "Feral Scream, Part 2"

10:45 AM TRANSFORMRES BEAST MACHINES: "The Reformatting"

11:00 AM Transformers Armada: "First Encounter"

11:30 AM Transformers Energon: "Cybertron City"

11:45 AM Transformers Cybertron: "Fallen"

12:15 PM Transformers Animated: "Thrill of the Hunt"

12:45 PM Panel: Transformers Animated

1:00 PM Transformers Animated: "Garbage In, Garbage Out"

1:15 PM Transformers Animated: "Garbage In, Garbage Out" with Commentary

1:45 PM Panel: Transformers Comics: IDW

2:00 PM TRANSFORMERS Rescue Bots: "The Alien Invasion of Griffin Rock"

2:30 PM Transformers Prime: "One Shall Fall"

2:45 PM "A Look at Polygon Pictures"

3:00 PM Panel: Transformers G1 Retrospective

3:15 PM Sunday Highlight Reel







TRANSFORMERS animated series home entertainment product highlights include:

The TRANSFORMERS: The Complete Series (Generational 1)

TRANSFORMERS: BEAST WARS

TRANSFORMERS THE JAPANESE COLLECTION

TRANSFORMERS ARMADA: THE COMPLETE SERIES

TRANSFORMERS ENERGON: THE COMPLETE SERIES

TRANSFORMERS CYBERTRON: THE COMPLETE SERIES

TRANSFORMERS ANIMATED: THE COMPLETE SERIES

TRANSFORMERS PRIME Seasons One, Two and Three

TRANSFORMERS PRIME: DARKNESS RISING

TRANSFORMERS PRIME: ONE SHALL STAND

TRANSFORMERS PRIME: ULTIMATE BUMBLEBEE

TRANSFORMERS PRIME: BEAST HUNTERS – PREDACONS RISING

TRANSFORMERS RESCUE BOTS: GRIFFIN ROCK RESCUE

TRANSFORMERS RESCUE BOTS: ENERGIZE

TRANSFORMERS RESCUE BOTS: HEROES ON THE SCENE



GIFT-WITH-PURCHASE OPPORTUNITY

*Loyal fans and collectors please take note:

Available while supplies last, receive a limited-edition 18”x24” collector’s poster with any purchase of TRANSFORMERS animated series home entertainment products from ShoutFactory.com

Transformers Beast Machines: The Complete Series

Transformers News: Transformers Beast Machines: The Complete Series
Date: Thursday, June 5th 2014 2:38pm CDT
Category: Cartoon News
Posted by: El Duque | Credit(s): captain N, Shout! Factory

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Views: 16,438

Our friends at Shout! Factory have announced that they will be releasing Transformers Beast Machines: The Complete Series this fall. The set will be priced at $29.93 retail ($24.93 Shout! Factory price), and is scheduled to release on September 2nd. See addition details and cover art below:

Transformers News: Transformers Beast Machines: The Complete Series

PRODUCTS DETAILS

Two Seasons In One Complete Series Set!

Transformers: Beast Wars may have come to an end, but the adventures of Optimus Primal and his team of Maximals have just begun! When the Maximals return to their home planet of Cybertron, they find that everything has changed. Cybertron seems to have been abandoned…that is, except for the Vehicon drones policing the planet! To make matters worse, the Maximals discover that they've been infected with a virus that threatens to wipe them out, unless they can adapt. Enter the world of the Beast Machines!


Discs: 4 Format: NTSC
Video region: Region 1
Color: Color
Aspect Ratio: 1.33:1
Language: English

Transformers: Cybertron The Complete Series DVD Set from Shout! Factory Cover Art and Product Details

Transformers News: Transformers: Cybertron The Complete Series DVD Set from Shout! Factory Cover Art and Product Details
Date: Wednesday, May 14th 2014 8:40am CDT
Category: Cartoon News
Posted by: El Duque | Credit(s): Shout! Factory

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Views: 23,861

Our friends at Shout! Factory have fully revealed their upcoming Transformers Cybertron: The Complete Series DVD set. See the cover art and product info mirrored below. This set is scheduled to released on August 8th for $37.99.

The Conclusion Of The Unicron Trilogy!

Unicron has been defeated, but his destruction has created a black hole, which is threatening the Autobots’ home world of Cybertron. It’s up to Optimus Prime, his team of heroic Autobots and their new human friends — Coby, Lori and Bud — to secure the four mystical Cyber Planet Keys, in order to destroy the black hole. Unfortunately, Megatron and the Decepticons are always lurking. And if the Cyber Planet Keys fall into their hands, it could mean the end of life as we know it. The race is on!


  • Discs: 7
  • Format: NTSC
  • Video region: Region 1
  • Color: Color
  • Language: English


Transformers News: Re: Transformers: Cybertron The Complete Series DVD Set from Shout! Factory

Transformers: Art of Prime Interview with Jim Sorenson

Date: Tuesday, December 17th 2013 4:10pm CST
Categories: Cartoon News, People News, Interviews, Book News
Posted by: Dr Va'al | Credit(s): Jim Sorenson, IDW Publishing, Va'al

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Views: 75,432

As this week sees the release of the beautiful Transformers: Art of Prime hardcover book from IDW Publishing, Seibertron.com was able to sneak a quick Q&A with the author and curator, Jim Sorenson himself! Jim, thanks for agreeing to do this.

Jim - You're welcome!

Va'al - First things first - how did the idea for the Art of Prime book come about?

Jim - Well, it was something that I'd been pitching for quite a while, before the show actually aired. I was living in Los Angeles at the time the Prime show had been announced, and one of the people in my extended circle of friends was Christophe Vacher (Visual Effects Art Director on the series). I knew him, and I knew he was working on Prime. I pitched the idea, he seemed interested, we went back to the studios, and nothing really happened for a while. I kept checking with IDW too, who had expressed a vague interest, and I pitched the idea several times. Then around June of this year I got an email from my editor: we're going ahead with Art of Prime!

Transformers News: Transformers: Art of Prime Interview with Jim Sorenson


I wanted to do a book about Prime but what made me decide it would be an art book was possibly the actual conversations with Christophe. We both realised Prime wouldn't work in the style of an AllSpark Almanac, the tone of the show is very different. So we decided the book would look at the art, at the process. IDW already had a successful product in the Art of Fall of Cybertron book, they were willing to do it again.

What I believe is one of the main points about the show is that the stories, characters, acting, they're all good - but what is really outstanding is the visuals!

Va'al – Very good point, the visual elements of the show have been acknowledged by many, and won awards all over the place! You've worked on The Ark and AllSpark Almanac previously, and you said you knew that Art of Prime would be different – how so?

Jim - Having made the decision that it was going to be an art book focused us, directed us differently. What we were working on with previous books was the story perspective, the characters, the events. With this one, we approached it from a design perspective: in some ways I wanted to get out of the way of the creators. There is very little of my voice in the first half of the book, and that was a conscious decision – I didn't want the readers to read about what I felt about the images. I wanted them to hear from the creators, what they were proud of, what their perspective on the process was. I thought it'd be a lot better to get them to speak.

Transformers News: Transformers: Art of Prime Interview with Jim Sorenson


In the first three sections, I let Jose Lopez (Art Director/Characters and Props) talk as much as possible, something that I didn't want to do with the Almanacs, something I possibly would've done with The Ark if we had access to the creators. As it stands, the Prime creators were more than happy to do it, and it was an extra incentive that they were able to do it in their own office, in their own time and talking about their own work. I think the interviews really help the tone of the book – it makes a big impact.

Va'al – It sounds like you were really engaged in the work around and about the book. What was your favourite part about putting together Art of Prime?

Jim - Definitely getting the chance to work so closely with the creative staff. At this point I've done quite a lot of books, from anthologies to collections, Transformers, G.I. Joe, articles for fan magazines – I find it really exciting to turn raw material into a book. But I've done it before. This time I got a chance to really jump in, go to the studios, see the creators work (they were at work on Predacons Rising at the time). Definitely the highlight of putting it all together.

Transformers News: Transformers: Art of Prime Interview with Jim Sorenson


A secondary pleasure was getting to see the animatics for Predacons Rising about three months before anyone else: I contacted one of the producers, as I had a fair bit of material that I couldn't find on the show at the time, so I wondered if it was for Predacons Rising and if I could get a script or something to set it in context. I'm not sure they understood what I was asking for at first, but once they got it they sent the whole thing, with my name watermarked all over it!

Va'al - Well, some people just have that type of contacts, don't they? Once you placed all the material you had, was there anything taken out, or things you didn't include?

Jim – There was a lot that we just didn't have space for, as it's already a 200-page book. I possibly still have another 20 pages that I wanted to put in, but did not need to get in. I would've liked to have extra pages for Shockwave, the Insecticons, Vehicons. Maybe spend a little bit more time on Silas and Cylas and MECH. I had an extra page for Knockout - no, Breakdown. Knockout was one of the last pages to get finalized, as we only had black and white artwork for the car mode. So I contacted Mathias Dougherty (Production Manager) for a color image, I told him 'It's Knockout, man! He'll kill me if he doesn't look his best!'; he laughed, and set off to look for the gorgeous artwork you now see in the book.

Transformers News: Transformers: Art of Prime Interview with Jim Sorenson


So yes, a lot more little things, but nothing that the book can't live without. I'm really quite proud of this one.

Va'al – It definitely looks comprehensive, and stunning. But do you think it'll appeal to all fans of the franchise? How would you sell it to a new reader?

Jim - Even if you're not interested in art books, the focus for this one is on process. Any Transformers fan, any fan of animation in general will find the process that goes into the creation of a cartoon extremely fascinating, I believe.

Transformers News: Transformers: Art of Prime Interview with Jim Sorenson


And it's very rare to have an art book like this for a TV show, you usually only get them for movies. As I said, I'm really proud of the result.

Va'al – I've been reading through it, you definitely should be. Thanks again Jim, this was a great quick chat! Any last words?

Jim - Thanks for the interest! I really hope you all enjoy the book.

Transformers: Art of Prime is out this Wednesday with IDW Publishing. You can find a preview for it here!

Seibertron.com Interviews Ken Christiansen

Transformers News: Seibertron.com Interviews Ken Christiansen
Date: Monday, November 25th 2013 5:07am CST
Categories: Cartoon News, Comic Book News, Site Articles, Game News, People News, Interviews, Book News
Posted by: Dr Va'al | Credit(s): Ken Christiansen, Va'al

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Views: 212,111

With the end of the IDW Transformers: Prime - Beast Hunters comic series upon us, Seibertron.com has decided to sit down and talk to one of its creative team members, and in some ways, the face of it all: read on below for a full exclusive interview with cover, storyboard, videogame and concept artist Ken Christiansen!

Transformers News: Seibertron.com Interviews Ken Christiansen


Va'al - Ken, thanks for agreeing to do this. We've featured some of your work before on Seibertron.com, it's about time we got to meet the mind and man behind the artwork! Before we get into the nitty-gritty of your work with Transformers though, I need to ask: where did it all begin for you? How did you first encounter our favourite transforming robots?

KC - Well, thanks for having me! I really appreciate it when you guys post anything about my work, I've been a follower of the site for years.

The show was everything. It was the first episode which sucked me right in - I don't even remember the first figure I had, but I know it was the show that put me all in. I was 10 years old at the time of the launch, and I had slowed down on Star Wars, and was really into GI Joe toys and comics, with He-Man in the mix as well. But Transformers really took over, and knocked even the mighty Joes back a step.

Va'al - Ah, you're one of those! I admit, I like knowing that the current creators all started as fans, brings a lot more to the experience. I was going to ask which figure was your first, but you pre-empted me - so how about this: which was your favourite character or episode from the animated series?

KC - G1 Soundwave, is...and always will be...my favorite character. And he is an early toy I do remember getting, on a Christmas morning. Of course I loved his voice, and how he was Megatron's dependable commander, but the fact he had Transformers INSIDE of him really captured my imagination. And I really liked that, unlike a lot of the figures, he matched up pretty well to the box art, and animation model. I was a stickler for that kind of thing, even back then. Also, I always thought it was cool how he used Laserbeak and Ravage on the show, so they've become synonymous with any vision of Soundwave I have, I always want to try to figure out a way to include them in a figure pose, or a drawing/design I'm working on. (I figure Rumble and Frenzy can take care of themselves!)

Transformers News: Seibertron.com Interviews Ken Christiansen


Va'al - I think a lot of fans have a soft spot for Soundwave; he is terribly charismatic after all. You've mentioned your gateway, the toys and what it was that drew you in - but what about the artistic side? Did you read the comics as a kid, or did you start drawing based on box art and cartoons?

KC - I'll admit that I didn't really enjoy the comics, even though I still have the first 60 or so issues to this day - but yes, I did really enjoy the artwork. I loved the show and the toys, but I was always just lukewarm on the comics. That being said, I did probably draw most artistic inspiration from the comics, I remember drawing that cover corner Marvel Optimus Prime a lot. A lot. Another favorite image from those books was the reveal of Predaking, standing in a jungle. I drew that one a lot as well.

Transformers News: Seibertron.com Interviews Ken Christiansen


The box art images were another inspiration; I didn't have a massive collection by any means, but I did collect the trading cards, so even if I didn't have the toy and/or filecard, I did have nearly every character image from the cards. We had a project in the 4th or 5th Grade, where we wrote a story, and bound it into a book. Mine, of course, was about Autobots fighting Decepticons, carried into battle by the rocket of Omega Supreme. I designed characters back then too, usually military type vehicles, or cars that friends and family drove. I still have that little book, but I'm sure all those other drawings are long gone.

Transformers News: Seibertron.com Interviews Ken Christiansen


Va'al - That's some great, early KC art there. Must be worth a fortune by now! So if the comics didn't get to you as much back then, what brought you to their world later on? But I suppose, before we get to that, my question is: How did you start working for the franchise in general?

KC - I had been working freelance for about a year after leaving Disney Interactive, and I had just wrapped a series of projects for Activision in late 2005. One of the producers I had been working with asked "Hey, are you into Transformers at all?" I had heard, as did many other fans, that it was being shopped around as a movie, but I didn't know was finally happening, and Activision wanted to go after the franchise. The projects I had just finished were to lock down the Dreamworks games license for the next five or so movies, showing game play, etc. and this was going to be the same thing. Lots of storyboards and game play examples. But it just kept going and going, and it turned into character designs, and in-game production art - I was around for a lot of it, from the very beginning to helping out with marketing images.

Transformers News: Seibertron.com Interviews Ken Christiansen


The Transformers were a huge part of my childhood, and though I hadn't really followed the franchise overall since then, I did already have the 20th Anniversary MP Optimus Prime, and the Alternator Grimlock Mustang proudly displayed in my studio. Getting the chance to work on the franchise as a professional, really kind of blew my mind. And midway through the production, Hasbro said they were going to make some figures out of my designs... I kind of freaked out.

Transformers News: Seibertron.com Interviews Ken Christiansen


Va'al - That must be quite the phonecall/email! I've spotted some of the designs that made it into figures on your website - do you have any particular favourites? Which part of working with the new, movieverse, Transformers aesthetics did you enjoy the most?

KC - I was pretty honored that Hasbro/Paramount used the red car drone (AKA Swindle) in the press kits for the film. Of the drones, I think Payload (Armored Truck) and Long Arm (Tow Truck) are my favorites. Long Arm was originally to be an homage to Hoist, colored green and yellow, but was later changed to be the tow truck paint job from the film. I was glad to see the mold reused as a Hoist figure. All of those designs were done based on rough concepts I had seen at the production offices in early 2006. Not until late summer, a bit after I had wrapped on the drone characters, did I start to see marketing images and final movie models start showing up, and that's when I was tasked to do the Shockwave designs. So, that's why he's a little more in line with the film aesthetic - he's not a generic, energon created drone, he was meant to be a Cybertronian, and look more like the movie bots.

Transformers News: Seibertron.com Interviews Ken Christiansen


While I agreed with the design philosophy from the first movie, I thought that the bots should have shown a little more alt mode elements, so you can really see the connection between forms. With Shockwave I tried to bring it back a little bit to that, with clear iconic character details, and visible alt mode elements. And that's the design philosophy I took into my next Transformers project, the Revenge of the Fallen game.

Va'al - Those are good designs! And that Shockwave looks intriguing, but it looks like DotM Skyhammer took his mode later down the line. How did you find working with videogames, compared to the work you're currently doing on comic covers? And how did that transition happen?

KC - Maybe. To me, the transformation logic is totally different., around the canopy and fuselage. But I did work a bit on the alt mode of the Skyhammer toy, and was given direction to use a Russian Hind for inspiration, but I didn't work on the robot mode. I did three copter drawings, and when the toy came out, it looked like the designers used elements of all three.

Transformers News: Seibertron.com Interviews Ken Christiansen


I'm not a gamer, but when I'm into a game I like, I kind of get obsessed with it. I thought Luxoflux did a fantastic job with the gameplay of the Revenge game - especially given the short production time, notorious with movie tie-in games - and was really excited to see how they would build on the engine. Sadly, none of that was meant to be. It was the first time I felt that someone captured the essence of a Transformer, being both things at once. I know some people had issues with holding down the trigger, but I much preferred that, to the 'sit and wait to transform' style of other games. My entire career to that point was in the game industry. But after doing the games for so long, I was looking to expand out a little, I wanted to see if I could work directly with IDW and Hasbro.

I took the designs of Megatron, Optimus, and Starscream, from the DLC content of the Revenge game, and did full illustrations of them in comic cover format. I included Bumblebee, Jazz, and Soundwave designs, and pitched myself to Andy Schmidt at IDW, and for a meet up with Aaron Archer at BotCon 2009.

Transformers News: Seibertron.com Interviews Ken Christiansen


For IDW, Andy had me do the cover to the much-loved, revered, and indisputably go-to source of information, the Transformers: Continuum. Yikes, that one was a bit of a mess, I guess. I never kept up on the IDW relationship, maybe both sides needed that sting to heal a little. And I just got too busy following that meeting with Aaron to come back to the books. Years later, I met John Barber at BotCon 2012, and that's how I got involved with the Rage of the Dinobots and Beast Hunters covers.

Va'al - Ah, the IDW Aligned comics! As an artist who had worked on the movieverse and videogame aesthetics - though WfC and FoC are also part of the new continuity - how did you find adjusting to the sleeker, more rounded style of the two series? And how much were you involved in the series themselves?

KC - Well, doing a wide range of shape styles for what was then called 'tv show' was that first assignment I had from Archer at Hasbro, in 2009, as they were putting the studio together, and hiring the actual production team. I would call myself a concept artist before anything else, so something like coming up with new character designs/versions is what I like to do best. And then about a year later, I worked on some product ideas for the Prime line. At that point, I was working with final character design models from the production's art department. And, every once and awhile I would do some product development, or I was asked to do some character ideas for HasLabs to use as conversation starters for meetings with the show runners. So before the comics, I had a lot of experience working with the shows' aesthetic. I never was a part of the production of the actual show, with Hasbro Studios, but through Hasbro, Inc., I got to play in that universe a bit.

The Cybertron games, on the other hand, I had no experience with the art style. So that was the learning curve for me. I was asked to 'update' the FoC dinobots into a Prime style, with a heavy lean on the FoC style...visually meaning they didn't 'evolve' as much as Team Prime, for example. So I just eliminated some minor details from the FoC versions, and did a 'wrap metal' pass, in the Prime style, at the main form elements of the bots. John Barber OK'd the sketch of Grimlock I did as an example, and I was off and running.

I had nothing to do with what was inside the books; in most cases, I don't think any of the scripts were even completely written at the time I needed to have the cover done, about three months in advance. I'm sure an overview and series arc were long completed though. Barber, then Carlos Guzman, would give me their idea on what was going on in the book, and what they'd like to see on the cover. I'd do some sketches and we'd go from there. I met Mairghread Scott for the first time at BotCon 2013, and we chatted about what was coming up in #7, we pulled Carlos into the conversation, and I did a sketch of it right there at my table. For number 8, Carlos and I chatted at SDCC, and he told me what he was looking for, and Mike Johnson, through email, pretty much said what he'd like to see on the cover. I did those last sketches for Carlos to approve, and that wrapped the series when I turned in the final.

Transformers News: Seibertron.com Interviews Ken Christiansen


It was a lot of fun to do those covers. I loved the Fall of Cybertron game, so it was a real treat to get to draw those characters, and get reconnected with IDW.

Va'al - I always enjoy hearing stories of how creators come to join the IDW team, they never seem to be the same! So you were working on the comics covers, but still had quite a bit of involvement in other aspects of the Transformers universe. I've seen some designs for characters that never made it on the show, too. What were you doing between the comics? How were you being kept busy?

KC - Relatively, I'm a newbie to comics, with only 13 IDW covers to date. Concept art is my main source of income, since graduating from art school in 1997. Happily, now at least half my workload comes from Hasbro, covering many different brands. Mainly in that first year, it started off with early re-imaginings of core Transformers characters, mixed with some work on Dark of the Moon ideas, and then going back to work on designs for the 13 Primes, and filling out the brand bible, which had used a lot of that earlier character design work, done by myself and other great artists.

Transformers News: Seibertron.com Interviews Ken Christiansen


After that, HasLabs expanded into a lot of other brands and concepts, that kept me really busy, MASK, Inhumanoids, Micronauts, to name a few. Some of those ideas were teased in that NYCC giveaway comic, Unit:E, if you remember it. And as other designers move to other brands within Hasbro, I've been able to 'travel' with them, and do lot of work on stuff like Star Wars, etc. Always though, I try to stay connected to the big bots, with doing some Hasbro Inc. commissioned work, movie/tv show stuff or product design for example, or licensed work with IDW, and other publishers.

Va'al - So what you're telling us is.. you're everywhere! And we know that some of your art features in the upcoming Covenant of Primus - the result of all the concept work for the Aligned continuity - due early December. Anything you can tell us about that?

KC - Now everyone finally can see it! After years of working with Hasbro off and on, I've only been able to release a grand total of 8 Transformers images. Including Prima, of the 13, which was published previously in the Transformers: Vault. I'm so excited to see the rest of the designs coming out, along with some new art I was asked to contribute, alongside some other great Transformers artists.

Transformers News: Seibertron.com Interviews Ken Christiansen
Binder of Revelation - Art by Emiliano Santalucia


After working six or so months with Hasbro, they booked me to do four of the 13 Primes. By then I had a pretty good feel of what Aaron Archer was looking for from me, and I had gotten pretty tight with Eric Siebenaler who acted as my art director on previous projects. I was also then introduced to Rik Alvarez, who had sent me a giant document to work from, that he was putting together. A compiled history from the comics and games, and new stuff he had written - basically the bones of the Aligned Continuity. So, under those guys, I went to work. 4 became 6, then 8, then Eric asked if I wanted to do all 13. Of course! But then Takara chimed in, and they wanted to do some images, and they took over the designs of Micronus and Alpha Trion. So I ended up doing 11...and a second version of one of them.

Transformers News: Seibertron.com Interviews Ken Christiansen


I had never really heard much about it since then, other than Aaron and Rik teased some images at a couple of BotCons, but I really thought they would remain in the vault, the Brand Bible. Last November, I got an email from Tyler Freidenrich from Becker&Mayer, asking if I could do some illustrations for what would be the Covenant. I jumped at the chance, and got to contribute 7 illustrations, a new character design for Unicron, and the cover. And that's about all I can tell you about it. I know what I did, but I've only seen the same trailer for it as everyone else. I was asked to upload every Hasbro image I did related to the Aligned Continuity, beyond just the Primes, but I don't what, if anything more, was included in the book.



So, I'm just as excited as any other fan to see what's in there!

Va'al - I can assure you, a lot of us are really, really excited for this book. I'm not sure what else could hype it up more.. do you have any ideas?

KC - That's great to hear! Hmm...how about a contest for a free copy of the book? On my Facebook page, the Art of Ken Christiansen, I'll be running a 'Like Drive' contest. Participants enter their names into a drawing by making a comment in the page's Cover Photo comments section, saying they shared the page to at least five people. That Cover Photo, (containing all the contest info) signaling the beginning of the contest, will be posted on Monday, November 25th, at 9 AM PST, and ending Sunday, December 8th at midnight PST.

Monday, December 9th, (the day before the book is released) I'll draw the winning name, and announce it by 9 AM PST. That winner will receive a free copy of the Covenant of Primus... AND, I'll insert a custom black and white rendered portrait, of any character of their choosing.

Va'al - Hear that, readers? Head over to Ken's page for a chance to win what looks to be an amazing piece of Transformers lore. Ken, thanks again for agreeing to do this interview with us, we're looking forward to more of your amazing work soon! Any last words?

KC - Thank you - I can't tell you how much I appreciate it!

I do have a couple more things to add. I also put together a new website, kenchristiansen.com, which replaces to old site, badflip.com. Finally I have galleries collecting all the Transformers (and more!) work that I've done, in one easy to find place, rather than have to search through months and years of blog posts on the old Bad Flip Blog. I will keep that blog online, but it will go inactive. The new site has a blog built in, so that's how I'll continue, along with the Facebook page, to make announcements, and post new artwork. And once it's ready, there will also be a online store, to purchase original art, make commission inquiries, and get leftover convention prints and sketchbooks. It's coming very soon, but right now the only way to get that stuff is through the Art of Ken Christiansen on Facebook, or contact me at ken@badflip.com.

Thanks again!

--

There you have it, readers - we hope you enjoyed our voyage into the Christiansen world! Join the competition today, follow Ken's work and keep your eyes tuned for more exclusive content, coming soon, to Seibertron.com.

Official Transformers Prime: Predacons Rising Blu-ray / DVD Press Release

Transformers News: Official Transformers Prime: Predacons Rising Blu-ray / DVD Press Release
Date: Friday, July 19th 2013 8:57pm CDT
Category: Cartoon News
Posted by: El Duque | Credit(s): TV Shows on DVD

Discuss This Topic · Permanent Link
Views: 37,972

Courtesy of TV Shows on DVD we have the official press release for the upcoming home format release of Transformers Prime: Predacons Risisng. The press release contradicts what we've previously heard regarding release dates, and states both will be released on October 8th. See the full press release below:


Re: Offical Transformers Prime Beast Hunters Predacons Rising blu-ray/DVD press release


GET READY TO RUMBLE WITH THE
HIGHLY ANTICIPATED FEATURE-LENGTH
EPILOGUE TO THE SERIES PHENOMENON,
TRANSFORMERS PRIME, UNVEILING THIS FALL!


TRANSFORMERS PRIME
BEAST HUNTERS
PREDACONS RISING


A Special Original CG Animated Action
Adventure Produced by Hasbro Studios


DELUXE Blu-ray+DVD COMBO PACK and
SPECIAL DVD ARRIVE IN STORES EVERYWHERE


OWN IT ON OCTOBER 8
FROM SHOUT! FACTORY




This Fall, the eagerly anticipated conclusion of Hasbro Studios' Emmy Award-winning series will finally unleash in a special TRANSFORMERS PRIME original feature presentation for home entertainment. On October 8, 2013, Shout! Factory, in collaboration with Hasbro Studios, invite kids, families and loyal fans to further venture into the awe-inspiring world of TRANSFORMERS PRIME when TRANSFORMERS PRIME BEAST HUNTERS - PREDACONS RISING debuts as a special original feature on Blu-ray+DVD combo pack and on DVD.

Brimming with spectacular CG animation, a captivating storyline and unforgettable characters from the TRANSFORMERS PRIME lore, this 90-min epilogue to the final season delivers entertaining cinematic adventure the whole family will enjoy. Wrapping up the series that chronicled the epic battle between the DECEPTICONS and the AUTOBOTS, the Blu-ray+DVD combo pack and DVD edition contain insightful bonus content, taking viewers behind-the-scenes. Available in stores everywhere, TRANSFORMERS PRIME BEAST HUNTERS - PREDACONS RISING is an essential home entertainment collection for TRANSFORMERS fans of all ages. The deluxe Blu-ray+DVD combo pack is priced to own with a suggested retail price of $24.97; and $16.97 for the DVD.

TRANSFORMERS PRIME BEAST HUNTERS - PREDACONS RISING Synopsis:
A resurrected UNICRON has taken over the now-lifeless body of MEGATRON to seek vengeance on the AUTOBOTS and ultimately, the destruction of Cybertron. This formidable enemy forces an unlikely alliance between the AUTOBOTS, DECEPTICONS, PREDAKING and two new PREDACONS, who come together in an epic battle to help protect their newly restored planet.

Special note: Bonus content for TRANSFORMERS PRIME BEAST HUNTERS - PREDACONS RISING is in development. As excitement builds for this release, Shout! Factory and Hasbro Studios will announce additional news and activities for fans in the upcoming months.

Peter Cullen, Frank Welker, Josh Keaton, Jeffrey Combs, Kevin Michael Richardson, Steve Blum, Will Friedle and Sumalee Montano lend their voices to this hit series produced by Hasbro Studios. Spearheading the creative efforts on TRANSFORMERS PRIME are executive producers Jeff Kline, Alex Kurtzman, Roberto Orci, Duane Capizzi and Stephen Davis. The TRANSFORMERS PRIME series is currently airing on the Hub TV Network in the U.S. and on Teletoon in Canada.

About Hasbro Studios
Hasbro Studios is the Los Angeles-based entertainment division of Hasbro, Inc. (NASDAQ: HAS). The studio is responsible for entertainment brand-driven storytelling for the company across television, film, commercial productions and short-form. It develops, produces and distributes TV shows based on Hasbro's world class brands, including TRANSFORMERS, MY LITTLE PONY, LITTLEST PET SHOP and FAMILY GAME NIGHT. Many of these shows air on Hub Network, a U.S. television network for kids and their families, that is a joint venture between Hasbro and Discovery Communications (NASDAQ: DISCA, DISCB, DISCK). Hasbro Studios shows can also be seen on networks in more than 170 countries globally. Since its formation in 2009, the studio has received seven Daytime Emmy wins and 16 nominations. On the film side, the studio is developing and producing a number of features based on Hasbro's brands, including TRANSFORMERS 4 (Paramount), STRETCH ARMSTRONG (Relativity Media) and CANDY LAND (Sony). The studio team also oversees the production of commercials that feature Hasbro's brands as well production of short-form content that can be seen on all of the major digital and social media platforms globally.

About Shout! Factory
Shout! Factory, LLC is a diversified multi-platform entertainment company devoted to producing, uncovering, preserving and revitalizing the very best of pop culture. Founders Richard Foos, Bob Emmer and Garson Foos have spent their entire careers sharing their music, television and film favorites with discerning consumers the world over. Shout! Factory's DVD and Blu-Ray offerings serve up feature films, classic and contemporary TV series, animation, live music and comedy specials in lavish packages crammed with extras. Shout's audio division boasts GRAMMY-nominated box sets, new releases from storied artists, lovingly assembled album reissues and indispensable "best of" compilations. In addition, Shout! Factory maintains a vast digital distribution network which delivers video and audio content to all the leading digital service providers in North America. Shout! Factory also owns and operates Timeless Media Group, Biograph Records, Majordomo Records, HighTone Records and Video Time Machine. These riches are the result of a creative acquisition mandate that has established the company as a hotbed of cultural preservation and commercial reinvention. Shout! Factory is based in Santa Monica, California. For more on Shout! Factory, visit shoutfactory.com

Re: Offical Transformers Prime Beast Hunters Predacons Rising blu-ray/DVD press release



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