Karen Walsh of GeekDad/Mom.com was able to have a fairly lengthy conversation with the current Hasbro Transformers designing team, from John Warden to Ben Montano, via Sean Carmine Isabella and Louis de Armas, and talked about a range of topics concerning was goes into the planning, designing and marketing of the current lines, their trends, and what the people behind the robots see of the toyline. You can check out some snippets below, or head here for the full read!
Throughout the interview, the team’s dedication to the characters and the stories was inspiring. To this team, products are more than the end result, they are a labor of love and a passion. Mr. Warden continued by telling me that his plan for the designs “depends on the toy line and where they start. My work on Generations might not be the same as for Titans Return. Although Generations and Titans Return are playing with characters from the late ’80s, these characters are really resonating with new and old fans, so we’re trying to keep in that universe. We want to look at the range of fans and at characters’ universal appeals. We have to choose characters based on not just popularity but also purpose into the line.” It’s this commitment to both the toys as an item as well as the stories within the Transformers universe that was ultimately inspiring.
Whether it’s the play pattern, the names, or the colors, the integration of these multiple factors matters. Sean Carmine Isabella shared, “we want it to good look, but the biggest challenge is to not put a barrier in the play patterns. Play pattern starts with the core audience, so we talk to the age range. We look at what TV shows they’re watching, what cartoons they’re watching. We want to see what’s speaking to kids today.” Ben Montano follows up by noting that the different age ranges “definitely complicates things. The duality [of both toy and consumer are] what makes us unique.” Mr. Carmine Isabella shared that the integrative approach matters because “it’s a back and forth process. We’ll think about the colors and if it doesn’t make sense with the story backroad then it’s not going to work. The kids need to be able to connect to it.”
You won't believe the things we can do now, as Seibertron.com has been fidgeting behind the scenes to bring you more exclusive content from the creators of one of the longest running brands of fiction about giant transforming robots out there. You all bring so much to the community and fandom... can we do any less for you?
You may be asking what we're playing at, with these odd turns of phrase, but the more perspicacious among you may have noted the pattern. We planted the seeds a long time ago, Seibertronians, it is now time to reap the whirlwind: please welcome to our interview series... Simon Furman!
Va'al - Simon, thank you so much for taking the time to talk to us, we really appreciate it! As you probably know, you're considered one of the cornerstones for the fictional world of the Transformers - but how did it all start for you? What does Simon Furman: Origins look like?
Simon Furman - Lots of lucky breaks and neat coincidences, not that much actual talent (at that stage). After a bit of aimless I-don’t-know-what-to-do-with-my-life I lucked into a journalist job at IPC Magazines, in their competitions department (writing editorial copy and judging etc). That in turn put me squarely in the sphere of IPC’s comics group, which included 2000 AD, Battle, Eagle, and many others. In time, I was head-hunted to join the team on Scream! A new ‘horror’ comic for kids in the style of 2000 AD. I became assistant editor to Ian Rimmer, who was the editor.
Sadly short-lived, Scream gave me my first comics scriptwriting gigs, on Library of Death, Terror of the Cats and The Dracula File. But, even more invaluably, it put in contact with Ian, who became a friend as well as just an editor, and when Ian subsequently moved to Marvel UK to edit Captain Britain Monthly he (first) put me in touch with Sheila Cranna (editor of TF:UK at the time), who was looking for writers to continue the UK-originated comic strip begun by Steve Parkhouse (Man of Iron), and (second) put me forward for the position of assistant editor on CBM. The rest, as they say, is history.
Va'al - A history we have more or less come to know, true, but fascinating nonetheless! Were you interested in the Transformers brand and franchise at all, even in its fledgling state at the time, or was this literally just another job that grew into what it eventually became?
Simon - Completely unaware of Transformers. I was 23 in 1984, and – as a rule – not watching a whole lot of Saturday am cartoons. I was a big comics (mostly Marvel) reader at the time (having been so in my youth and come back to it with a vengeance), and might well have seen the ads for the original TF mini-series in other Marvel titles, but largely the advent of Transformers passed me by. So I crash-coursed – VHS tapes of the cartoon, tech specs, toys and the Marvel comic series itself, then was kind of let loose. Then, as now, I focused on character(s) first and foremost, and kind of opted for a big name (Starscream), a smaller one (Brawn) and a middle one (Ravage) and threw them together. The Enemy Within was the result.
But even then, I had no thoughts of this being other than a one or two-off gig, and certainly never thought TF would last as long as it did, or be as big as it was. It was just work, and I was pleased to have it. I'd kind of thought Scream might be the end, so I was delighted to doing more script work… on anything… and be working Marvel (albeit Marvel UK). Unknown (to me) toy title it might be, but but this was Marvel… MARVEL!
Va'al - Marvel indeed, and old school Marvel at that! Was there a specific moment where you clicked, and realised you were in for the long haul - both work-wise and concerning personal commitment and investment? Or did it just all keep growing, slowly creeping up to what we know it to be?
Simon - It was definitely cumulative. I was never meant to be ‘the’ Transformers writer, but rather one of many. But after Crisis of Command (by which time I was assistant editor on Transformers UK, under Ian Rimmer) my familiarity with the brand and the general ease with which Ian and I could shoot ideas back and forth meant it was all round easier just to use me on a regular basis. Especially when it came to Target: 2006 and the Animated Movie, and tying our comic story in with that and the launch in the UK of Galvatron & Ultra Magnus, ‘the new leaders’, as toys.
That saga was formed in-house, and tailored to fit our editorial (and advertorial) needs – the UK comic was cross-promoted with the UK TV advertising for the toys, so it was a big deal for us and we needed to get it right. As it happened, the movie (undeservedly) kind of bombed in cinemas and our story soared to new heights. But if there was a specific moment, and I’m not sure there was, that was it.
Va'al - If Target: 2006 and the Movie were your turning point - after a fashion - what would you say to the various turning points for the Cybertronians that you created? You were there for the end of Bast Wars, for the various Dreamwave series, for the new beginning with IDW, after all...
Simon - I suppose the next biggest event was my taking over on the US comic (as of #56), after a strangely casual lunch with Bob Budiansky in a restaurant in Covent Garden. Bob handed the reins over to me on a visit to London, qualifying it slightly by saying the book had maybe four or five issues left in it before the powers-that-be cancelled it (in those days sales of under 100,000 qualified you for the unkindest cut). But it was my door-opener for Marvel US and I was delighted to have it. I didn’t exactly set out to prove Bob wrong, but it felt like there was nothing to lose if I just threw everything but kitchen sink at it, including a lot of the characters and mythos I’d introduced into a UK comic. I’m still hugely proud that we got twenty-five issues out of it, and that some of those issues remain people’s firm favourites.
Then I guess it was being invited to Botcon in 1997, which introduced me not only to Beast Wars but the wonderful Bob Forward and Larry DiTillio (script editors on the show), who it turned out liked my G2 stuff well enough to have considered binding some of the ideas therein with their concept for the Vok. Anyway, that in turn, via some twists and turns, led to Nemesis pt2, my first animation work (and solidly took my career in that direction). Then, I guess you’d have to count Dreamwave and The War Within as the next big turning point. My first real shot at doing the pre-history of the Transformers, and – whatever the ...niggles of how badly Dreamwave ended – the era that really rebooted the franchise as a whole for the 21st century, cueing up IDW’s tenure and maybe even making the live action movies a solid proposition.
But possibly the biggest, for me, is starting up the whole IDW-verse up (with IDW EiC Chris Ryall), my first ‘from scratch’ bit of Transformers storytelling, a continuity that ten years later continues apace (and shows no sign of flagging), outstripping Marvel — certainly in terms of volume. If there’s a pinnacle, it’s that.
Va'al - You did initiate the Infiltration protocol, didn't you - and it kind of escalated from there. If you'll allow me a fairly specific question at this point: what did you make of, and how did you (do you) feel about what has happened to the stories you started once they were out of your control? All Hail Megatron springs to mind, in this case, for example.
Simon - I can completely see all the rationale for All Hail Megatron, to create that kind of jumping on point after five or so years of story, but I think (initially at least) it was a misstep to ‘throw the baby out with the bathwater’ when readers had invested so heavily in the –ations, Stormbringer, Spotlights et al.
But the latter half of AHM and the Codas did their level best to rectify that, and now what you have are all these initial threads still being picked up and expanded upon/taken in bold new directions, by the likes of James Roberts and John Barber (to great effect). So overall I think the IDW-verse is in great shape these days, and in very safe hands, but AHM could have been a bit of a disaster.
Va'al - We are indeed still seeing elements of AHM show up, even in the upcoming Revolution event! I could ask you your thoughts on that, but would rather retread another path briefly: ReGeneration One. How did you feel it went, are you satisfied with closing off the story, and would you go back to that universe again?
Simon - I’m really pleased with RG1. We accomplished everything we set out to do, I feel, in a way that was both faithful to the original 80 issues and yet not knowingly retro in look or feel (while still drawing on 30 years’ worth of TF lore and disparate universes along the way), and so could stand alongside other modern comic books. It pulled together a massive amount of threads and had a proper, no-nonsense (no sequels) ending. We set out to finish that continuity/story and we did so (I have no wish to do more in that universe - it really is, “over, finished.”).
What kind of amuses me is some of the instant/knee-jerk feedback we had from people who just said, “no, that’s not how it would have happened/should be,” or words to that effect. I’m sorry, but that’s the way it is – the creative and editorial team say so. You don’t have to like it, but those are the decisions we made and the paths taken (it’s not storytelling by committee). Can you imagine back in 1991, someone writing into the US or UK comic and saying – I’m sorry, I completely disagree with that ending – change it?
Va'al - I'm sure there were fans who would've done that, though, they just didn't get printed in the backmatter! Having more or less concluded all of your stories, in one way or another, I'm curious though: a lot of your early work fleshed out characters without affecting the main story necessarily (I'm thinking Marvel UK here); now that all is done, is there anything you'd like to revisit in a similar fashion? And I mean that in any of the fiction you have or have not worked with.
Simon - While I was glad to do RG1, I’m more for looking forwards. I’d always do more Death’s Head, that’s a given, but largely my focus is elsewhere now, on stuff I have a proper vested interest in. Apart from Matt Hatter Chronicles, the animated TV show I write and show-run for, I’m involved with a trio of creator-owned projects: The Chimeran (the brainchild of Paul Goodenough, Gary Kurtz and Richard Bazley), Spirit of The Pharaoh (Terry Jervis) and mine and Geoff Senior’s To The Death. That trio of projects is where my focus is right now, as well as writing movie scripts with co-writer Mark Salisbury. I have such a nice variety of projects (for different media) on the bubble right now, and I’m enjoying myself enormously. Add to that the Transformers: Earth Wars (game) for Space Ape, Marvel Fact-Files, and a few things I can’t talk about yet – and every day is a new treat and challenge.
And To The Death is especially exciting, as I get to work with longtime friend and collaborator Geoff Senior (his first substantial body of comics work for nearly 20 years), who is just one of the most exciting artists out there. I love writing for him, because I know he just wants to cut loose with that amazing kinetic full bore style of his, and my scripts do their level best to give him exactly what he wants. And just to make it even more interesting than regular comics, I’m writing the episodes as loose screenplays, which Geoff is turning into these meaty batches of full colour (landscape format/widescreen) frames, like a movie shooting board (he’s mostly in advertising these days, so this approach really suited him). Then, like the old Marvel plot-style approach to script, I go back in and reformat and readdress the dialogue, adding or subtracting as best suits the frames. Some I just leave well alone, because the art totally speaks for itself.
Va'al - You are definitely busy, I'll give you that - makes me appreciate even more you talking to us! I have two questions coming out of that last point, though: first, your experience is varied, but has had a lot of robots in it; is the approach to writing organics (humans, even) different, do you find yourself having to find a different gear, or does one inform and influence the other?
Simon - I’ve never treated the Transformers as anything other than sentient lifeforms, albeit alien lifeforms of a completely different order of life. So my approach is pretty much, bar the (um) mechanics, the same whether I’m writing Transformers or To The Death, Death’s Head or, say, Alpha Flight. Boil it right down, and the core of any story is the characters of the protagonists and antagonists, whether it involves human, aliens or alien robots characters, and how they bounce off each other given a set of circumstances, extreme or otherwise. Beyond the sci-fi trappings and the high concepts, I always ask myself: what is this story about? What resonance will it have with the audience? All sci-fi really is a disguised social commentary on the here and now. Just look at something like 2000 AD. When the powers-that-be at IPC Magazines told the writers of Action to cease and desist doing socially relevant stories in a “kid’s” comic, they just fed the same two-fingers-at-the-establishment [V - note for US readers: two fingers = middle finger] ideas into a sci-fi setting and made it allegorical – and no one noticed.
So beyond the future war, alien "soldiers-of-fortune" and kick-ass mechs, To The Death is about one man who refuses to be crushed or rendered insensate by the all-consuming greed of a powerful elite who have ceased to care, to the point where they’re prepared to ‘sacrifice’ billions of lives in the name of feathering their own nests. The gulf now between the haves and have-nots is wider than it’s ever been, and governments are now merely pandering to big business (allowing them to get away with monstrous tax dodges and the like), while letting the wider world/populace to go to hell in a hand basket, ever more reliant on charity as the government purse strings get tighter. To The Death has simply gone to the next level and removed governments entirely, so that Earth is now ruled by the all-powerful Tri-Corp, who have carte blanche to do whatever they want, without heed to morality, humanity or accountability. Our ‘hero’ is the one who says “enough”, even though it’s a battle he can’t possibly win.
Va'al - Whew. One does hope that someone will notice the commentary, in this as in any other book or piece of entertainment, really. The other question I had was: you talk about working with a number of creators, and how you're happy to be collaborating with Senior again; is there anyone else you'd like to partner up with again? Someone you've never had the chance to?
Simon - There are of course people like Andrew Wildman and Geoff [Senior] who I love working with, and have worked with enough times that I kind of know how to tailor what I write for them (and to get the best out of them), but I also love working with new artists or established ones I’ve never had the pleasure of working with. I really enjoyed working with Nick Roche, he brings such (youthful) energy and passion to what he does, and would happily do so again.
In fact, I’ve worked with a whole lot of amazing artists, from Don Figueroa to Alex Milne, from EJ Su to Guido Guidi, all of whom I’d be happy to work with again. I’ve been very lucky. They all made me look good (or at least competent). Biggest thrill for me, on a fanboy level, was getting John Byrne (I’m a big fan) to draw a cover for one of the direct market Titan hardback variants of Transformers collections we put out a while back (Dark Designs, above). That was very cool.
Va'al - And after so many collaborations, so many stories, so many projects, is it now over? Finished? Or are we to see more Furmanisms show up in the TFverse in the future?
Simon - Ha. That’s a cue to trot out a Furmanism right there. I have a feeling I’ll always be involved in Transformers, in some shape, way or form. I love it, and I love the passion of the fans (mostly). It’s pretty much defined my career, so there’ll always be room for TF in my schedule, no matter how busy I get. Earth Wars is keeping me pretty busy and there’s something else TF-related that I can’t talk about yet. So yeah, short answer: "it never ends."
Va'al - Well played. And thank you again for finding words to give to us, rather than an actual word-related project, Simon. It was an honour and a pleasure! Before the time comes for us not to be here... any final words to the readers?
Simon - Hey, just go give To The Death a spin. The first episode is free to download on the site (http://www.to-the-death.com) from Sept 10th, and our exclusive print graphic novel, To The Death: Forged By Fire, is (only) available via our Kickstarter campaign that launches on the same day. These Furman-Senior collaborations are not likely to be ten a penny, so grab that goodness while you can. And thanks supporting us in our venture!
You heard the Furminator, give a new comic by a tried and tested partnership a looksie, find more of his words in the Transformers: Earth Wars game, or just patiently wait for this new Transformers related project he keeps hinting at. More interviews coming soon here at Seibertron.com, keep your receivers tuned - until then, be excellent to each other!
Via the Toy News Magazine, we have a brief look into some market-speak from Hasbro UK & Ireland, concerning their future plans for that corner of the toy market. As expected, not much is really said at all by David Henderson, the recently appointed Country manager, but he does comment on the difference between US and UK markets, and vaguely talks about future plans; you can find extracts from the full interview - found here - below.
Reminder: Hasbro UK has already announced that it will not be participating in the London/UK Toy Fair.
Where are the areas of improvement for Hasbro in the UK and Ireland and how are you looking to tackle these?
The team has done a phenomenal job in all areas. The key for our team is to be relentlessly focused on driving our business, understanding our consumer and connecting with them across all possible touch points.
Simply put, we must not be satisfied with our current momentum and always be seeking out new opportunities to connect with our consumer.
Having moved to the UK from the US, what do you view as the key differences for Hasbro between both markets?
Simply put, there are many differences and many similarities, but that is only on the surface. I want to immerse myself in the culture, learn from my team, our retailer partners and the consumers.
I was born and raised in Canada and have lived in the USA for the past nine years. I have been fortunate to travel to and work in many countries and know that many differences exist, but the common bonds are also very strong. I can’t wait to learn more about these great countries and their people.
We have yet more information on the upcoming Hasbro and IDW Publishing co-effort in creating a shared universe for several of their licensed properties, in the REVOLUTION event this September. Via ComicBookResources, we get an interview with writers John Barber and Cullen Bunn, and artist Fico Ossio, touching upon some of the major points of interest about the crossover. We also get a first look at some of the main and variant covers for the titles, with art by Tradd Moore, John Byrne, Adam Riches, Guido Guidi, Ken Christiansen, and James Biggie!
CBR spoke with the creators involved in the five-issue unifying series, not only to find out how it came about, but also to learn what -- if any -- relationship it has to the film side of things, as well as what it is that will bring these various groups together.
CBR News: John, you've been involved on the editorial side of things for these books for a while. How did you feel about bringing the universes together?
John Barber: I'd always thought if I could go back in time, I'd make sure the IDW G.I. Joe comics took place in the same universe as the Transformers comics.
How did the decision to combine the contents of those boxes come about?
Barber: One day, the IDW editors were brainstorming ideas, and this notion of doing a crossover came about -- but I'm never totally sold on big crossovers that don't impact the subsequent status quo. Like, it's fun to cross over two properties and see how they interact, but I mean, if you're getting a lot of characters together, it has to have some impact on the world. Meanwhile, I think what Tom Scioli -- and me, a little -- did on the "Transformers vs. G.I. Joe" comic was great, really fun stuff. But that story was ending; Tom and I had it all planned to wrap up.
Then I remembered something Andrew Griffith, who draws "Transformers," suggested one time: the IDW G.I. Joe comics could fit in between big Transformers comics events. At the time, it wasn't anything we were really serious about, but now -- I started thinking about that. Did that actually kind of make sense?
This effort seems to reflect a similar plan for Hasbro's big screen adaptations. Do you have any communication with the people working on the films?
Barber: Hasbro Studios is very aware of what we're doing, and there's some back and forth sharing of information and ideas. I don't think there's been any big thing where we've seen things one way and they've seen things other ways. We've been remarkably in sync, I think it's fair to say. There've been some characters that have specifically come from the studio here and there -- some of these brands have been dormant for a while, and there are new angles they have on characters that they've shared with us, like Phenolo-Phi in "Micronauts." They have some amazingly talented people working in that writer's room -- like, seriously extraordinary people who have done amazing film, comics and television. The few I know personally are great human beings, too.
The funny thing with this was, it wasn't like a mandate came down and said, "Do this." Totally the opposite. IDW Editor-in-Chief Chris Ryall and I flew out to Hasbro headquarters in Rhode Island to try to convince them to do this, because we really wanted to have this universe exist. And it turned out we were all on the same page. It was great, the people running the brands at Hasbro were all very into this and really supportive, and offered great ideas and angles on what we could do.
Fico, how is it for you bringing all these different characters who come from various backgrounds and realities together into one cohesive look?
Ossio: It sort of built up from my first take on G.I. Joe. David and John asked me to work on a cover/pinup of the characters and gave me license to give them an "upgrade."
I didn't want to really stray too far from the original cartoon, which I watched as a kid and loved. I had a bunch of G.I. Joe toy,s as well, so I wanted to just take those uniforms and give them more of a body armor look. Especially considering these guys were about to clash against 10-foot-tall robots. I could't grasp the concept of keeping them in regular army outfits or spandex -- sorry Snake Eyes. I think it works, because they still look true to their original design, but with a modern and updated look. Then, I took the new design of Action Man and applied the same as I did on G.I. Joe.
Next was Transformers. A lot of artists had worked on Transformers, and I found most of the designs Andrew Griffith had done were great. I respect his designs and pushed to make them more complex, with new, flexible parts and more of an organic look, which I thought would bring them closer to the combined universe. I also wanted to bring some of the elements from the movies. Except for Optimus. I couldn't help myself, and with him I pushed as far as the guys would let me.
As "Revolution" kicks off, what kind of threat or event is it that's big enough to bring all these different groups together? And what was the design process like developing that individual or force?
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Barber: The background is, Optimus Prime has publicly declared Earth to be under his protection and part of Cybertron's Council of Worlds. This isn't Dark Optimus; he's doing good things -- at least from his point of view -- but the people of Earth are naturally going to be concerned about this turn of events.
Now, one of the reasons Earth has been important to the Transformers is this substance called Ore-13. This has a long history in the Transformers comics, but the short version is it can be converted to Energon, which is the Transformers' fuel source. That means the Earth is one of the few places in the galaxy where Transformers can live -- it has a food source, basically. But Ore-13 has always had other properties -- an ability to supercharge Cybertronians, for one.
Something starts happening to Ore-13 around the world, making it unstable, and all signs point to Optimus Prime, who has no idea why this is happening. That sets the stage for "Revolution."
How will your own ongoings look different after the events of "Revolution?"
Barber: Lots of the Transformers comic I write will be different, including the title. But at the same time, it's building the same story I started writing five years ago. You don't need to know all that stuff, but if you do, rest assured this is all part of the big story we've been telling. It's an unexpected benefit -- I mean, 2011 John had no inkling that Rom or Scarlett or Acroyear or Windblade or Action Man would be there, but this all fits into the tale Andrew Griffith and I set out to tell.
But coming out of "Revolution," there are some big changes. Lots of stuff is going to happen between now and November, when "Revolution" ends.
Fellow Seibertronian AdamPrime, also the editor for Toy Meets World magazine, has shared with us an interview they conducted on the publication with IDW Transformers writer James Roberts - which you can read in full below! Topics included range from writing techniques, to world-building, a relationship with Hasbro and IDW, and the possibility of a Rung toy (never, apparently). Check it out, and let us - and TMW - know what you think in the Energon Pub.
AdamPrime wrote:Hi guys and gals,
I'm the editor of Toy Meets World magazine. Recently we had the great honor of chatting with IDW writer supremo James Roberts. He's a proper gent, so I thought I'd treat you all to the full interview.
TMW issue #1 is undergoing a 'trial launch' right now, and is available at selected retailers in the south west. We're listening to feedback, and will tweak the mag slightly for the proper nationwide rollout in a few weeks' time. If anyone would like an issue, and there is plenty to read about (such as interviews with Simon Furman, Stan Bush and My Little Pony's Nicole Oliver; reviews of all the coolest toys and books; and tonnes of retro fun with TF, He-Man, Sega, Power Rangers and much more!) then please contact me and I can send one out in the post.
Anyway, on the the interview:
When did you decide that you wanted to be a writer? Was it always going to be in comics, or was that something you pursued later in your career?
I’ve always wanted to write fiction for a living, but not comics necessarily. And that’s strange, I guess, because as a child I read comics to the exclusion of pretty much all else: Whizzer & Chips and Buster, then Marvel UK titles (including Transformers, of course), then 2000AD and what little Marvel US and DC stuff found its way to the Channel Islands. I was a member of an unofficial Transformers fan club – a group of pen pals, really – and even then, for most of the time at least, I contributed prose fiction rather than comic scripts. In my late teens I discovered authors like John Updike, Martin Amis, Graham Greene, George Orwell and Julian Barnes.
It's fair to say that the best TF writing has come from the Brits; previously, Simon Furman was considered the godfather of Transformers - were those big shoes to step into? Did he officially pass the torch?
Oh, I dunno – Nick Roche, John Barber and Mairghread Scott all write a mean TF story, and none of them are British. But thank you anyway! I was and am a huge Simon Furman fan – I’d hold him up alongside my more traditional literary heroes as being a formative influence – and I have him to thank for being a Transformers fan. More than the toys, more than the cartoon, more than the Marvel US material… if it wasn’t for Simon’s work on the British TF comic, we wouldn’t be having this conversation. I got his autograph back in 1991, just after #75 of the American Transformers comic came out; he signed the comic for me. I got him to sign it again 10 years later, when I was promoting an unofficial TF novel I’d written; and 10 years after that, in 2011, I had him sign it a third time – and by then I was writing TF stories professionally, and he asked me (tongue in cheek, but still…) to sign something for him.
Simon’s my TF dad, really. There was no “official” passing of the torch – I’m not sure how that would even work…! – but he did give me a copy of the script to the last Marvel US issue with a lovely note that essentially invited me to carry on what he started.
When you're writing a script, how do you keep to the page count for each issue? Do you supply the script that you feel is complete, and the artist squeezes it in to 20 pages?
No, it’s more complicated – and time-consuming – than that. It’s my job to break each issue down not only into pages, but panels. I have to work out the pacing and structure of each issue, how the story unfolds, how many panels I’ll need to do a scene justice. It’s a case of ‘Page 1, Panel 1’, then a description, for the artist, of what needs to go in the panel, and then the dialog that will go inside that panel. MTMTE is a dense comic – both in terms of plot and dialog – and a huge amount of my time is spent working out how best to tell the story over 20 pages. It’s all planned down to the last detail.
Your stories are characterised by an incredible amount of world-building and backstory. You have also introduced concepts relating to Transformer anatomy and beliefs such as Rossum's trinity, the Guiding Hand and so on. Does Hasbro or IDW ever try and reign you in? Or are you allowed to add as much depth as you like to the characters and universe?
I’m encouraged to world-build – it’s almost part of the job description. IDW, Hasbro and readers (I hope) want to see the Transformers Universe expanded and enriched. I’d only be reined in – and it hasn’t really happened yet, touch wood – if I wanted to introduce a concept that was fundamentally at odds with what Hasbro felt Transformers was about, or if my editor thought, frankly, that it was a rubbish idea, or if anyone responsible for singing off my scripts feel that what I wanted to do was too… well, I was going to say “adult”, but that’s not what I mean. MTMTE has always operated on an adult level in terms of not talking down to its audience, and in terms of exploring mature themes.
MTMTE has an intriguing stance on politics, governments and social injustice. It makes for fascinating reading. Have you ever considered a place in Parliament?
I’m a political nerd and I do have strongly held beliefs about how society should be organized and how we could bring about a better quality of life for everybody. Maybe one day I’ll take the plunge and put my money where my mouth is.
MTMTE threw out the concepts of 'goodies' and 'baddies'. The Autobots and Decepticons are revealed to just be people - whether it's Rodimus' crew, the Scavengers or Deathsaurus - under the badge they're all basically the same. We're dreading the day when the war starts again - will the peace (and MTMTE as a comic) last?
You’re giving me too much credit. The decision to end the Autobot/Decepticon war was made by IDW’s editorial team back in 2010, and John Barber and I had a year in which to prepare two ongoings – John’s Robots in Disguise (now simply titled The Transformers) and MTMTE – which would explore postwar life in more detail. Neither John nor I knew how long the peace (and that’s a relative concept; there’s still lots of conflict in the Transformers Universe) would last. We didn’t know whether fans would demand a return to war, or whether we’d find it difficult to set stories in peacetime for too long. But here we are, in Year Five of each of the ongoings, and the war is still officially over.
It’s true that putting the war to bed has opened up a huge number of new storytelling avenues, most of them predicated on the idea that, once (overt) hostilities cease, and the red and purple badges are put to one side, you’re forced to see each Autobot and Decepticon as a Cybertronian – as a character defined by something other than who they used to take orders from. As I say, it’s opened up lots of new story possibilities. All that said, if the war started again – and it well might – that would mean MTMTE had to end. It would just create some interesting new tensions…
Have you petitioned Hasbro for a toy of Rung? We can imagine the packaging now - "Tranforms from ROBOT to ORNAMENT and back again!"
Ha! I’ve never petitioned Hasbro for anything. They do their thing and, from time to time, I learn that, for example, there’s to be a Minimus Ambus figure, or that another of the Lost Light crew – Brainstorm, Whirl, Chromedome, whoever – is being re-released as a toy. I would LOVE Rung to have a toy, but I damaged the chances of that ever happening when I decided, early on, that he should turn into something which happened to have a very limited play value. You see the sacrifices I make for the greater storytelling good?
With MTMTE, you've taken a few obscure characters, and a few prominent characters, and really made them your own. Characters such as Rewind, Whirl and Ultra Magnus will never be the same. Did you set out to do this from the beginning? Did you think to yourself "Now's the time for Brainstorm to shine!!"
Kind of, I guess. I deliberately selected lesser-known G1 characters, but characters I was fond of, to accompany the Big Four (Rodimus, Magnus, Ratchet and Drift) that were at the center of MTMTE Season 1. Autobots like Tailgate, Skids, Swerve, Brainstorm, Chromedome and Rewind were attractive to me principally because they hadn’t been explored in the past. They were recognizable (to more dedicated TF fans, admittedly), but they were almost blank canvasses. I knew that MTMTE – certainly in the early days – was all about secrets and hidden histories, and I couldn’t tell those type of stories with A List characters who had appeared in IDW comics for the last few years, or with characters who had very well-established personalities. I’m immensely proud of the fact that, through MTMTE, these D-listers have become well-loved and well-recognised characters in their own right.
This may sound silly, but do you take voices into consideration when writing a character? Most people would claim to "hear" the voices in their head when they read. Do you ever give it much thought?
It’s not a silly question and I do give it some thought, mainly because so many readers ask me “Who do you think X sounds like?” And I have to give a very dull – but truthful – response and say, “S/he has a British accent and sounds a bit like me.” I have an imagination deficit in this regard, because I really don’t ‘hear’ their literal voices. I do, of course, know their voices in terms of their character – what they would and wouldn’t do, what they’d say, how they’d say it, the rhythms of their speech and so on, but I don’t, say, write a line for Nautica and hear a certain actress’s voice. But I know that many fans DO, and that’s great!
Do you think that MTMTE, with its tales of space-faring derring do, has a wider appeal than regular Transformer comics? If something like Star Trek can have such universal appeal, there must be hope for Transformers. Could we see a TV version of MTMTE in the future, and would you want to be a part of it? Conversely, do you think its nature makes it LESS appealing to some Transformer fans?
MTMTE is an easy sell in terms of concept: a group of misfit Transformers head off into space in search of their mythical ancestors. It’s a traditional quest story and, as you say, very much in the Star Trek tradition. That might give it a better chance with the casual reader – the non-Transformers fan - than other Transformers comics, but I don’t know. Casual comic readers whose Transformers knowledge is informed by growing up in the 80s – people who think Transformers should be about Autobots versus Decepticons on Earth – may prefer something more in keeping with their childhood memories. I don’t know. I think many people have a preconceived idea of what Transformers is about and sometimes that dissuades them from giving IDW’s titles a chance; and unsurprisingly I wish more people would put such notions aside and pick up MTMTE or John’s Transformers, because they’d be pleasantly surprised.
Can I see MTMTE transferring to TV? I don’t know if I can see it happening, but I’d like it to. MTMTE almost reads as a TV show adapted for comics, with most of the stories being structured as if they were a 45-minute episode. And each story arc – the MTMTE fandom even calls them “seasons” – lasts about 22 issues.
If MTMTE ever transferred to the small screen I would love to be part of it. Even if I ended up hanging about making tea for the animators and actors.
After the confirmation during Toy Fair 2016, from Paramount and Hasbro directly, that the sixth instalment in the movie series for the big screen Transformers will focus on Bumblebee alone, today we receive an update via The Hollywood Reporter in which gives CEO Brad Grey a little more detail on the 2018 feature. Read more here and below!
Paramount will sandwich a Bumblebee movie between its next two Transformers pics. The three films will roll out in successive summers beginning with a Michael Bay-helmed Transformers 5 on June 23, 2017, followed by the Bumblebee spinoff June 8, 2018. Another stand-alone will arrive June 28, 2019.
The studio announced the dates for the three movies Feb. 12 but was vague about whether or not the trio would include a spinoff, simply calling the films Transformers 5, 6 and 7.
“There are characters in the Transformers universe that can be and should be made into their own movies,” Paramount Pictures chairman and CEO Brad Grey told The Hollywood Reporter. “We will make the first movie with Michael and go right into a Bumblebee movie, which will be at a lower cost.”
Considering the Transformers franchise has spawned $3.8 billion in worldwide box office since 2007, it should come as no surprise that Paramount is looking to pick up the pace on its robot juggernaut.
Fellow Seibertronian ScottyP has forwarded us the latest issue of Hasbro's Pulse newsletter, featuring some of the new Transformers full reveals – just in time for Toy Fair 2016! The images are fairly small, though consistent with what we have seen so far in the leaks, and show packaging art for four of the deluxe class figures: Blurr, Scourge, Skullcruncher and Hardhead. Also included is an interview with the artist behind the images, our friend Ken Christiansen – read more below.
The Transformers Generations franchise offers us a sneak peek at the beginning of their “TITANS RETURN” product with these images of upcoming packaging artwork. There’s only so much room on a box or a blister card, so the scintillating character images developed by our artists sometimes gets maneuvered and cropped from the full glory of the original piece. The Hasbro Pulse has secured the full character artwork that will adorn the packaging for this July’s “TITANS RETURN” Deluxe Generations Wave 1.
The original artwork for their packaging was created by Ken Christiansen, a longtime contributor to the Transformers brand. Ken’s dynamic art style is well-known and appreciated by Transformers fans, and he took some time to talk to us about his work on the “TITANS RETURN” images:
HASBRO PULSE: You've been providing phenomenal artwork for Transformers toys over the years - is this the first time you've worked on a Power Master toy? How different is it to draw a Transformer with a removable head?
KEN CHRISTIANSEN: Thanks very much. I was really thinking about it, and up until working on Titans Retun, it's possible I hadn't drawn a Power Master since I was a little kid, and the original toys were on shelves, back in the 1980s! Drawing a removable head isn't much of a stretch when I'm working on Transformers - it's just another part that is in a different place during a transformation. Though the real magic of the removable head is that it's going to be yet another level of transformation, into a new character!
HASBRO PULSE: Your personal art style is a fantastic match for the aspirational nature of a franchise rooted in metal parts and straight edges - what artists have influenced your style and development?
KEN CHRISTIANSEN: My personal art influences as I was growing up were Drew Struzan, Frank Frazetta, and more to the point of the question, famed industrial and futurist designer Syd Mead. But the direct influence on my Transformers work to this day, is the original box back art on the first line of Transformers, the incredible battle scene that gave life and energy to the very idea of the Transformers. And now that I get to opportunity to contribute to the packaging art, I hope I can inspire the next generation of kids.
HASBRO PULSE: The first wave of Titans Return figures features four fan favorite characters in Blurr, Skullcruncher, Hardhead and Scourge. Do you have a favorite among these "first four?"
KEN CHISTIANSEN: I'm excited about all of them, but for me Skullcruncher is a real standout. I think the design team did an amazing job, and I can't wait to get my hands on him!
These four Transformers will have their toy versions unveiled at New York Toy Fair, and are expected to be available in stores this August.
Will you look at that? 2015 went. Gone. Poof. No Transformers live-action movie either. The festivities have officially come to a close in most festivity-celebrating areas too. So what did happen this past year? How many changes to the fandom, to the franchise, to the robots? How did the year look compared to our hopes and dreams from the end of 2014?
Join us for our annual roundtable discussion in...
Transformers 2015 - A Year in Review
Who will brave the past and bring thoughts to the present? Take a look right here:
Burn - SHIZZLESNIT
william-james88 - Top 5er
megatronus - The New Yorker
ScottyP - Definitely Sober
Counterpunch - Definitely Serious
Cobotron - More like CoBROtron
xRotorstormx - ..wait, what comics?
mooncake623 - Sorry guys, I'm on vacation
LOST Cybertronian - Aaaaallways watching
carytheone - Rookie 1
Hellscream9999 - Rookie 2
Va'al - whodat?
How are we doing it this year? Well, not too different from usual, though we have rejigged the categories a little, and expanded: we look at everything Transformers from the past 365 days. Each and every one who contributed to this piece has something different to bring to the table, so buckle up, tuck yourselves in, and get ready to hit overdrive - it's gonna be a long one.
Transformers Figure of the Year 2015
Favorite 2015 Transformers: Combiner Wars/Unite Warriors
Favorite 2015 Transformers: Robots in Disguise/Adventure
Favorite 2015 Transformers: None of the Above Figure
Favorite 2015 Transformers Masterpiece Figure (Hasbro or Takara)
Favorite 2015 Transformers Exclusive Figure
Favorite 2015 Transformers Comics-moment
Favorite 2015 Transformers TV/Film-moment
Favorite 2015 Transformers Game
Favorite 2015 Transformers Moment Overall
What you're looking forward to in 2016 for Transformers
Ready? Set... Go!
Transformers Figure of the Year 2015 Other than Alpha Bravo, of course
WJ88 - This was an AMAZING year for Transformers toys. Both Takara and Hasbro felt like they complimented eachother well and fans were ultimately rewarded for their loyalty to the brand with the two companies working together to give the best toys possible with today's restrictions and engineering. Out of the many that I adored, Legends Arcee and Combiner Wars Blackjack were really close to the top but they get the bronze and silver medal respectively with the gold going to: Takara's Unite Warriors Devastator.
What a behemoth of a toy. I just love how Hasbro let Takara design this particular toy for a change, and Takara gave those duties to Shogo Hasui, the designer of all those Masterpiece figures we love so dearly. He did not disappoint. What fascinates me is how this toy can both look perfect and also be really fun to simply play with. For a giant detailed combiner such as this one, you wouldn't expect it to be so easy to take him apart and build him back up and yet every mode looks good. Of course, I can only speak for the Takara version which I opted for since this was the end result the designer was going for. With a toy so fun to assemble and disassemble, having the individual robot modes be their best adds to the enjoyment. The individual toys feel really good, with a nice balance between light and durable, and while the transformation is sometimes simple (not for all of them), it takes nothing away from either mode and just makes it take less time to alternate between the modes. There is also exceptional articulation all around and the combiner technology implemented here to give us a solid Devastator is on a level that has never been reached before. Definitely, this year's best toy!
megatronus - Only one figure got me to play at the Thanksgiving table with parents and in-laws awkwardly looking on like Jane Goodall with a chimp: Titan Devastator.
Devastator's massive, stable, intuitive, and FUN. This Titan specifically (and Combiner Wars figures generally) strikes the perfect balance between toy and collectible. Are there comprises? Yes. Areas that can be improved upon? Sure. But as someone who had Devastator as a kid, this toy perfectly blends nostalgia, modernity, and playability - that's an amazing thing.
xRotorstormx - Oh goodness, this is really a tough one to answer. I think in previous years it would have been a lot easier for me to choose a favorite figure but 2015 seemed to be on fire. I really enjoyed everything that was coming out and it was the first time in a while that I had really started to open the figures I was buying instead of just throwing them into a storage bin when I got home from the store. It seemed like Hasbro had finally gotten on the right path to bring the fun back to Transformers.
For 2015, I would have to say my favorite has been Devastator. It’s super impressive, especially in a display case and the nostalgic factor is wonderful. Hasbro did a great job paying homage to the the G1 Constructicons and its things like that, that really rekindle my love for this franchise.
carytheone - 2015 is the year I jumped into the Transformer collecting game feet first and I still haven't touched the bottom. This year has been a whirlwind of figure acquisition. Combiner Wars has taken a hold of me and doesn't show any sigh of letting go. While I have enjoyed all the combining and non combining figures that have been released; there is one toy that has filled me with wonder and joy like no other. One toy that literally stands above the rest. Combiner Wars Devastator.
No matter which flavor of Devastator you own (Hasbro or Takara), forming the big green guy is pure construction bliss. With the scramble combiners I always start with the torso and work my way around. With Devastator I start from the ground and slowly build my way up until I have a tower of devastation. The individual bots are a little sketchy here and there and the debate over elbows will rage on for some time, the real show however is Devastator himself.
Burn - 2015 was a fantastic year for Transformers, previous years have been rather "meh" for me as evidenced by previous year reviews. But this year? This year was GOOD! There was a lot to look forward to.
One figure most of all though. Move over! Fanboy coming through! Combiner Wars Ultra Magnus (Hasbro version).
This is how a modern take on a classic character should be done. While we don't have an individual cab transforming into its own robot before combining with the car carrier like the original G1 figure, instead, we have IDW's twist on the old "smaller robot in bigger armour".
Minimus Ambus, the plucky little robot that could. Little whit robot in a bigger robot shell. Put them together and that is one damn fine impressive looking robot mode. My one gripe is the hammer "gimmick". Seriously, who puts rockets as the head of a hammer? ugh.
mooncake623 - Figure of the year for me, goes to Takara legends Ultra Magnus. The Hasbro version is really nice too and I do like the Minimus Ambus it comes with over the Alpha Trion, but the extra Paint apps on the Takara version takes it for me. This Ultra Magnus is everything I ever wanted in a classics Ultra Magnus and I've wanted a great classics Ultra Magnus for a very long time. Every since 2010 when I first started collecting I've had place holder and when this guy was announced they all went up for sale and I couldn't be happier with that decision.
What I also liked about this release is that it is IDW Magnus! which means I needed two one for my classics shelf one for my IDW shelf and I'm very happy to buy all the Magnussssss!
Counterpunch - Masterpiece Ultra Magnus [allowed because it came out after the 2014 review - Va'al] - Magnus walked so hard off the G1 cartoon screen that he proved people wrong and embarrassed them in their lack of attention to detail. Was his bumper really red? You're damn right it was. Thought his gun was white? No sir.
In addition to giving fans what they only thought they wanted in cartoon accuracy, Magnus is the height of Masterpiece engineering and design. Complex and fun, his transformation is especially notable amidst the sea of unofficial MP figures. While there isn't a little white Prime hiding inside a suit of armor, Magnus is faithful to the source material and shows just how well engineering can be done even when confronted with challenges such as Magnus' various appearances, toys, and expectations.
Cobotron - It's been an intense year of collecting for me. Like no other I can recall. I have gotten a ton of amazing toys, old and new. It's hard to pick just one, so I'll pick two. The loophole being, they are the same character.
The year started with a gigantic bang in the form of MP-22 Ultra Magnus. Masterpiece? Like a Da Vinci in plastic perfection. He sports a phenomenal and fully functional vehicle mode, and an even more impressive robot mode. The way he feels in hand is like no other. But the thing that brings it all together is his amazing transformation. I am usually in a hurry to get anybot into robot mode, so the battle can begin. It's rare for me to stop and enjoy the "puzzle", but with this Magnus, I truly love the process.
My other favorite, Takara Legends Ultra Magnus. For years there has been a gaping glaring hole in my Classics collection. It has finally been filled. Much simpler than his MP brother, but no less elegant. Vehicle mode is outstanding, especially crammed with all the Legends scale cars I can muster, and his robot mode is an awesome action figure. Big and imposing. I like the IDW character design route they chose, making him a refreshing modern update. Some have remarked that the hammer gimmick was poorly executed, but I'm so glad his Energon Gavel of Justice has become a mainstay.
ScottyP - MP-24 Masterpiece Star Saber. Victory's iconic Supreme Commander in a nearly perfect form.
Slightly more wordy explanation follows.
It took me a bit to warm up to this figure. My out of the box reaction was that of disappointment. Thankfully, opinions and feelings can evolve over time - I know this may shock some of you, it's cool. Saber's Transtector is really perfection, and maybe the Brainmaster himself could be or do a little more but I'm ok with what's included. Great poseability, scuplting, and colors. The interaction with the yet bigger Transtector, the V-Star, is also dead on point. The use of extra parts such as the shield to create a flight stand is pretty genius.
The combined Star Saber robot has a presence about it that screams "I am important". Sure, it's a bit tricky to get Saber locked in there, and the sword grip isn't the best thing, but not a lot of poses are truly hindered and it's a blast to transform this guy back and forth once you get used to all the tolerances. I hate picky tolerances, but I don't find these so much picky anymore as I do "I had to take two attempts to learn it rather than one". On the whole, this may not be my personal favorite figure of the year, but if I had to say what The Figure of the Year is, I can think of nothing better to represent the global year in the Transformers brand. Let's 整合!
LOST Cybertronian - Hands down this category belongs to MP-24 Star Saber. The original Star Saber was my introduction to the Japanese G1 family and also my first experience with the Brainmaster gimmick. Let's be honest, the original toy was so spot on that really the only thing they could possibly do to make the Masterpiece better was add articulation. They even went so far as to tweak the Brainmaster gimmick to allow for head rotation.
Hellscream9999 - Considering how much of the CW line that I've collected thus far, no moment has yet to top my initial assembly of Superion.
I have always loved combiners, and the scramble-city figures seemed to really epitomize the idea of what combiners could actually be. I was never able to complete RID Ruination as a child, nor did I get many of the Energon combiners. So, when pictures first arose of a new line featuring an extensive use of scramble-city style figures, I was cautiously overjoyed (as Hasbro's last attempt was still fresh on my mind) - this was what I had always wanted, and I swore I would not miss out on this opportunity; and happily enough, Superion delivers on all fronts.
Utilizing an intuitive robot-torso mode transformation, and sleek, well proportioned limbs, we got the best scramble-city combiner ever made. Not only did it manage to capture the look of the G1 Superion, but it also managed to be a sturdy, well built, and enjoyable toy that really captured the essence of what the line was aiming to achieve. No other combiner has surpassed it, regardless of the version - Superion is perfect.
Va'al - Guess. Go on. Guess. It can't be hard to figure out what me, Va'al, will nominate in this category. Uh-huh. Yep. Our Lord and Saviour, His Helicopter Orangeness: Alpha Bravo. Putting aside the ridiculous campaign I've been single-handedly conducting on the boards (I was never really serious, still am not, but it was so much fun!), I love this little 'copterbot. It's a new character, with pretty much no backstory in the comics, but a fun toy, good modes, a wonderful personality for a piece of plastic, willing to travel over the world with me, and being a thorn in the side of purist fans everywhere - I could not ask for more .
Favorite 2015 Transformers: Combiner Wars/Unite Warriors Will we ever agree? Apparently not
Va'al - Yeah, this kind of builds on the above, really, but Superion as a combiner was a truly excellent piece of work. The single robots were good, there was coordination in paint schemes and enough difference between each mold. It was an entirely new way of looking at combiners since PCC (who still hold a dear place in my heart), a good update to a character, and a massive presence in the comics (heh). Shame it decided to jump off its shelf at the beginning of December, and broke. I am now Superion-less.
WJ88 - I wanted to pick a combiner for this category and my pick goes to Unite Warriors Superion. This Combiner is far superior (ha!) to the others that came out with how well proportioned it is. It stands tall with a lot of shoulder clearance to pose in any way you want and unlike other attempts at combiners, this one stays well together thanks to the phenomenal port system developed. Mix and matching these quadruple changer limbs is some of the most fun I ever had in this hobby. As for my choice with Takara, well aside from getting all the correct Aerialbots in one go, the slight deco changes in the Takara version mean a great deal to me. This is by far the combiner with the best transformation from voyager figure to torso and the deco takes advantage of that smart transformation by having the chest be different colours. It matches really well with the G1 show (unlike Hasbro which puts red everywhere making it look more like the G1 toy which didn't benefit from such a smart torso transformation). There are also other subtle details Takara weaves in, like extending the paint on the wings beyond the wing hinge to make the wings of the smaller jets longer. This is easily the best combiner of the best scramble city port system ever done in the brand.
mooncake623 - I believe the best Combiner from these lines is Superion. It is all basically the same jet but they all work as a team beautifully. As the first combiner wars team we got I also felt the magic of this line before all the repaints took that away. So I believe it is technically the best one we got and the timing of its release (being the first one) helped it.
Cobotron - Again, it's so hard to pick just one, so I won't. This whole iteration has been one of the more exciting things to happen to the Generations line in a long while. Combiner - As much flack as old Uncle Hasby got for this decision, there was one fanman out here waiting the better part of his life for this... Ultra Prime and the '84 Ark bots. I have been dreaming of a combiner made from the classic characters since I was boy. Proof that dreams CAN come true. Voyager - I already loved Silverbolt's robot mode, but once I had Cyclonus in hand there was no doubt. Great vehicle mode, fabulous bot mode with that great head sculpt and facial expression, and all that PURPLE. And the out-of-left-field Galvatronus torso mode is an absolute feast for my hungry head canon. Deluxe - Originally I had thought Rook. He kind of stole the show with those boxing gloves. I also really dig Off Road. But straight out of the gate it was Drag Strip who stabbed me in the heart. The alt mode is slick. I love his proportions in robot mode, and that head sculpt exudes "evil jerk". He makes a great appendage, top or bottom. Probably my favorite arm. And the Mirage version kicked me right in the nostalgenitals. Hurt so good! Legends - It's hard not to say Powerglide, but the title goes to Huffer. For me he is the best use of this mold. He may not have been rocking his signature "hoodie" but in those colors, and with that neat little head sculpt, I find him packed with personality.
Hellscream9999 - Despite my all of my gushing, Cyclonus/Galvatronus was easily the figure I was most anxious to get this year. When images first came out, I immediately took notice of Cyclonus and his mysterious Galvaron-esque designs on what would eventually become the combiners torso. I thought "This was it, this was the torso that would unite my wayward Stunticons after the slight fiasco that was Menasor". I searched hungrily for pictures of the combined mode - that would one day become my first news credit - until he was mine.
Though completing his combined mode lacked the magic that Superion's had, I have enjoyed Galvatronus far more than I have Superion. He takes everything that was amazing on Silverbolt/Superion and ramps them up a notch by being evil - an important point in my books...
Burn - Can I say Ultra Magnus again? HA! Okay just for a bit of variety, and to do something different I'm NOT going to nominate a combiner or any of the teams, instead I'm going to go with Thundercracker. When I first saw the figure I was impressed. Jetfire? Not so much. But the retooling done to produce Thundercracker (and then Starscream and soon to be Skywarp) made a very fine figure.
Like Ultra Magnus, I consider CW Thundercracker to be a great take on a modern figure.
But Burn, what about the Constructicons?
What about them? They're great figures (I don't care about the articulation) and Devastator is damn impressive, but to me they're only good for posing. They're not something I can sit in the lounge chair and tinker with like I've done with many of the figures this year.
xRotorstormx - It has to be the Armada Megatron /Megatron figures… I mean, come on! Who could say no to working tank treads? Talk about the only figure to come out in recent years that turns me into a little kid again driving him all over the house (ha-ha).
LOST Cybertronian - It's kind of funny that in a line where the main gimmick is combining that my pick in this category would go to one who doesn't combine. I am looking at you CW Ultra Magnus. IDW came up with a unique take on Ultra Magnus with Minimus Ambus and this toy pulls it off. I get why G1 purists hate the idea of Minimus Ambus and the Magnus armor but not everything has to be G1 (there is the MP for that). He pulls off both modes nicely. The only real draw back is that Minimus has nowhere to go in alt mode.
carytheone - I could just be lazy and slot Devy in here, but I won't. I feel that Combiner Wars is a really solid line and has cemented my interest in the franchise. While there is a lot of samey sameness and repaints I've enjoyed the line as a whole. Each team has their own strengths and weaknesses, but to my surprise the team that has become my favorite is the one with the most repaints, a limb with a busted waist and is the new kid on the block: Bruticus.
I just love this set. The colors just work for me, the mold choices for each bot make sense, and the subtle changes from Hot Spot to Onslaught define a new figure. Bruticus is just a tightly knit combiner: Shoulders lock-in rock solid, the wide thighs fit the wide leg bots, the arms are sleek and that Bruticus head sculpt is spot on. And don't forget his purple lil pew pew buddy that likes to ride piggy back!
ScottyP - Titan Class Devastator. Big, fun, and more intuitively engineered than expected. Holds together satisfyingly. Head sculpts are completely on point. Pick your favorite variation here, they're all fun. This was a pleasant surprise and well worth the money.
megatronus - Individual: Motormaster. I love this voyager mold as the Stunticon leader. The hulking visage fits the character perfectly, with to-die-for detailing. Torso mode falls short, but Motormaster competes for best robot and vehicle modes in all of CW. Really, he just does it for me.
Team: Protectobots. Defensor is less elegant than Superion, but - and this is the key - Defensor collects the 4 best CW deluxe molds in a single combiner. Where the Aerialbots are variations on the same theme, the Protectobots are visually dynamic and differentiated. Then there's Hot Spot, whose wrap-around ladder gimmick might be the best thing ever.
Counterpunch - Alpha Bravo - Aside from rescuing G1, Alpha Bravo is one of the most important characters in Transformers History. A founding member of the Aerialbots, his contributions to the development of Superion and...
Seriously. The uproar over Alpha Bravo and the way that fans owned the strange way in which he was inserted into the mythos makes him the defining toy of the line for me. Is Alpha Bravo a great toy? Not especially. Has he been well treated in the corresponding fiction? No. But he's ours and now and forever, when fan rage threatens to tear us apart, when history is being re-written, when we just can't understand far-fetched corporate mandates backed by half-assed marketing, we have an option.
We can always get to the 'choppa and Alpha Bravo will take us away.
(Va'al approves of this choice.)
Favorite 2015 Transformers: Robots in Disguise/Adventure THE DINOPILE
WJ88 - The TAV line was very good to us this year with Takara using it as a catch all line helpîng fans get rereleased figures (animated Dinobots and United Frenzy/Rumble) as well as giving us new toys fans wanted (voyager Grimlock and leader Prime). However, none of this awesomeness compares to their Drift. This mold rocks. The alt mode is super sleek giving way to a gorgeous robot mode which takes pride in its Samurai callbacks, including some great facial hair (which Takara had the kindness to paint). I love that two sided chest panels which is a very efficient way to have new robot mode detail while using the alt mode kibble. This transformer reassures me that a simpler transformation doesn't mean lazier engineering and in fact ups the stakes. Along with the Combiner Wars figures, Hasbro and Takara have proven that there is just as much wit and originality in streamlining transformation and making these toys fun for both older fans and new young fans. Also, that Takara deco on TAV Drift is super sweet!
Cobotron - Back to basics for this little line. So much simple = so much fun.
I've had fun with all the Warrior Class toys. Crushed on Strongarm enough to even customize her paint, but Drift is the real winner. A lot of things in that figure take me back to my fondness for the Cybertron line, but with better articulation. That Tron-esque alt mode is a joy to look at, and he's just a fun figure to play with.
Then you have Takara over here, doin' their "thang". Optimus Prime taco Supreme Mode is pure win. The interactivity with the other size classes is a hook I will bite on anytime. He brings a unity to the entire line, and with that sword, and that sweet sweet deco, he does it with style.
With Battle Grimlock, Takara is the first to prove to the world that, yes, indeed a turd CAN be polished!
LOST Cybertronian - Takara pulled out the surprise of the year with the heavily retooled Battle Grimlock. Despite the hollowness of the base figure, this is one sexy RID Grimlock. Thank you Takara for going the extra mile to bring us a voyager sized RID Grimlock that takes more than 3 steps to transform.
Va'al - Despite the size, despite the scary marks created by the odd elbow joints, despite the loitering arms in robot mode: Warrior Grimlock. It's a fun little fidgety figure, with a good paint scheme, great character in the series and comics, and enough to make me want to sneak it in to any photos I take of the flat (or beyond). DINOPILE AHOY!
ScottyP - TAV-33 Optimus Prime Supreme Mode. There's so much playability in this mold - "just complex enough" transformation, a library of sounds and phrases so extensive you'll think you're learning Japanese, tons of accessories, can haul other toys in the trailer, other toys can have a tailgate party in the trailer, Mini-con compatibility, and this version gets the nod for the slick deco.
xRotorstormx - While none of the Robots in Disguise figures really stood out for me, I thought that the Minicons were the best. It was a nice idea for Hasbro to bring back the concept of removing parts from spurs!
carytheone - Well this is a line that completely caught me off guard. At first glance I thought they looked a little too Playskool to me. Compared to the Combiner Wars line the Robots in Disguise figures all looked like they had weird chunky smooth plastic. I picked up Bee on a random sale to test the waters and with each figure I got more and more hooked. After spending so much time drenched in Combiner Wars, it was refreshing to have a unique transformation for each figure. Crazy as it may sound the stand out from this line is Mini-con madness.
Mini-cons; who knew those little simple figures with no articulation would grab so much of my attention. Gotta catch em all fever maybe? I find their simple auto-morph transformation fun to fiddle with and they compliment the warrior figures perfectly.
mooncake623 - I'm going to go with legion class fixit. It's a cute little toy, and fun to mess around with. It's also the only RID figure I brought but it's a fun one.
Burn - To be honest, I've only collected the Autobots. The Decepticon characters in the cartoon have been an embarrassing joke (not that the Autobots have been much better) and I've just never liked them. So instead, I stuck with the Autobots and only the Deluxe class. With one exception.
He's a fun little figure. There's no need for him to be overly complex, and he is far from that. A one-step Legion class figure suits him perfectly! Plus he's probably the best character on the show.
Hellscream9999 - I honestly don't know if this is breaking the rules of the list, but as I got Fracture at the beginning of December, I think that qualifies him to be on this list
Having enjoyed all of the new s that RID brought to us, I was disheartened when only one of them made it to normal retail release... So, needless to say, when the opportunity arose to nab this new Lockdown, I pounced - and received what could only be described as an exceptional figure.
Beyond being yet another successful motorcycle Transformer (an excellent trend of late), he has incredible poseability, an awesome multi-purpose weapon, and absolutely oozes character - as if he had just jumped out of the show to collect a bounty on my head. He's an amazing Transformers character, and an even better toy, what more do you want?
megatronus - Transformers Adventure is definitely an island of misfit toys as well as a line of hidden gems and second chances. That said, one really stands out: TAV29 Grand Vehicon General.
I'm not an Arms Microns fan, and passed on that Vehicon General, so I jumped on TAVs. PRID Vehicon is a modern classic, and TAV reprises this all-star with a winning deco that (bonus!) hides the ugly, terrible, no-good faction sticker in robot mode. I've been waiting for this figure a long time, and it's satisfying to have him, especially since it brings back the best of TF:Prime.
Counterpunch - TAV Ultra Magnus - An unexpected and incredibly welcome update to the TF Prime Beast Hunters Ultra Magnus, this is my favorite figure from the line. Beast Hunters Magnus was a well intentioned reuse of the TF Prime RiD Optimus. Yet in a line where the show and toys so closely follow one another, you really had to squint to accept the old G1 toy colors on this figure as he sat amidst your other TF Prime figures.
This simple redeco offers show accurate coloring and a more accurate and detailed Forge of Solus Prime accessory. Sometimes plastic color and a few dabs of paint application make all the difference. This is one of those times. I fully expect this figure to be lost amidst the shuffle of Combiner Wars excitement and in a few years to be going for 2-3 times its currently (very) affordable price.
Favorite 2015 Transformers: None of the Above Figure or, Go Platinum
LOST Cybertronian - How do you get me to buy a new release of G1 toys I already own? By releasing them in a new deco. That's right I am talking about the delicious Platinum Edition Blitzwing and Astrotrain set. I feel for those that wanted a straight reissue of the original figures but those wouldn't get a second look from me. Hasbro took a chance on these guys and they look deliciously gaudy.
Cobotron - The absurdly outrageous Platinum Triple Changers Astrotrain and Blitzwing, or Bomb Pop and Cherry Danish as I like to call them. But why Cobs? Because they are pure ridiculous whimsy.
mooncake623 - Platinum edition Trypticon! I've always wanted a G1 Trypticon and the fact that I can get a brand new minty one from Amazon for around $100 bucks was amazing! I also can't believe they kept those loud electronics in there. Having him set up next to my G1 Metroplex in City mode was something I've always wanted to do.
ScottyP - Platinum Edition Seeker Squadron. A woefully under-appreciated set. First reissues of Ramjet and Thrust in the US ever, really nice touches on the decos that are subtle enough to not mess with the aesthetics of the toys, and sharp looking metallic sticker sets that actually stick unlike the Commemorative Series decals.
WJ88 - I feel so lucky that the Transformers brand keeps rereleasing older products (like Ninja Turtles and Power Rangers does). As I extend my knowledge on the brand (I grew up on Beast Wars thinking there was nothing before that), I get the need to get acquainted with what came before. With the Platinum line, I get to have band new minty fresh G1 toys without having to break the bank (and without feeling guilty to take them out of their packaging). I got most of the G1 reissues this year and my favourite is the Platinum Perceptor and Blaster set, especially Perceptor. It is an amazing toy to own to get a taste of the brand's history, seeing how this was supposed to be a vehicle/mech for Microman toys which would pose as a normal sized microscope not to arouse suspicion on earth. I love how that disguise extends to it being a working microscope (which Hasbro took full advantage of in this release) and how you can still use all its Microman features which were not included in the instructions (either now or back in 1985), like turning him into a tank, that rolls beautifully, for toys to sit on.
Counterpunch - Takara Legends Windblade - I feel the need to point out this figure. With the growing ties between media and figures, especially figures who are prominent in the fiction and our collective discussions, it strikes me how frequently careless Hasbro is. I don't know or understand the reasons why the Hasbro version of Windblade could not get her basic color scheme or deco correct, but once again I am looking to Takara to correct it.
Legends Windblade gets the overall color palette for Windblade correct and dramatically improves her face deco. The Windblade mold is full of engineering issues, but she's an important character and she deserved better. When every bit of fiction she's in has her very clearly appearing one way, it would be nice for the majorative audience of that fiction to not have to import at twice the price in order to get an accurate figure.
I know. I know that's how it's always been, but it needs to improve.
Va'al - You know, I had almost forgotten that Windblade is part of 2015. I had pre-ordered it so long ago, and it was all before I moved flats, it just always existed on my shelf/box/desk. As many on the boards know, she's part of my trinity along with Grimlock and Alpha Bravo - so it's only fitting really that she'd show up here too. The Takara version is soooo nice, and a lot more accurate to the IDW design, face in particular.
Hellscream9999 - This was a top contender for figure of the year, but Nightbird Shadow wins this category hands down. No matter how I tried, I could never reconcile Generations Arcee running around with all of those weapons while wearing that smile on her face; Nightbird Shadow takes that irreconcilable image and runs with it - and then slits your throat when you're not looking.
Nightbird is a stunningly realized re-tooling of Gen. Arcee, based on a bit character in one episode of the G1 cartoon, and I couldn't love her more than I already do. Sporting the no-nonsense femme-fatale ethos of Arcee, but in a much more appropriate ninja guise, Nightbird is just an incredible figure that I knew I had to have. She sports a pair of newly-tooled sai and head that just capture a magic for me that I never got with Arcee, plus, her sai remind me of one of my favorite Dynasty Warrior's 8 characters: Wang Yi, so there's that too.
megatronus - AoE Black Knight Optimus Prime. This overseas TRU exclusive Scourge-style redeco of the AD31 Armor Knight Optimus Prime is a double whammy. The best transformable version of Age of Extinction Optimus, with a sexy black, teal, and red premium paint job? Yes, please.
Burn - Like every year, because this is about the only chance I really have to pimp them to the masses, is Kabaya. This years "big" release were the Seacons. Fun little figures that combine into a much larger King Poseidon, sure the articulation is lacking, but they're different and a fresh change from all those fancy articulated RID and CW figures you kids have these days.
xRotorstormx - Prices aside, I really like the new waves of Loyal Subjects figures. They seem to be a bit more durable, way more posable and the colors are bright and look amazing on the shelf compared to older waves.
carytheone - This one was hard, I had to peer around my collection looking for something that was released in 2015 that wasn't CW or RID related. After a couple disappointed google searches showing the release dates were 2014 I spotted TAV15 Lockdown. An old mold I know, but it was a new experience to me and possible the gateway into collecting Animated figures. So by default Lockdown gets it, but that's not to say he isn't a good figure. I had a lot of fun transforming, posing, photographing and just letting him get into trouble on my shelves. The deco is superb and I just love the matte paint. Lockdown is a tall, slender and menacing bounty hunter.
Favorite 2015 Transformers Masterpiece Figure
(Hasbro or Takara) Smoke, mirrors, drama - Hasbro vs Takara!
ScottyP - MP-18B Bluestreak, because it's about time this deco happened again.
Cobotron - The MP release I was most excited for, post Magnus was MP-18B. Bluestreak is my guy. Has been for 31 years. It was the toy accuracy of 18S that pulled me into the Masterpiece line hard. With my adoration for the Takara SF Land diaspora, and it being my absolute favorite character, blue Bluestreak and his nod to pre-Transformers history made him a must have. I hold a funny resentment towards Prowl for always stealing the spotlight from Streak, so the even more toy accurate details his mold carries were a surprise treat for me.
I'm gonna catch heat from Billy Jim for this, but Exhaust smoked Wheeljack. I can't nail it down, but there is powerfully evil and habit forming magic inside that collectible. Plus the fact that I bagged him in the wild, in the U.S. of A., made for my most thrilling hunt of the year!
WJ88 - I greatly disliked the first attempt at Masterpiece Starscream (MP 03) and thus was never enamored by the idea that the new Masterpiece Starscream was a retool of that same mold. So I stayed away with no regrets. This year however, Hasbro gave me an offer I couldn't refuse with the Masterpiece toy being just about the same price as the Leader Seekers that were on the shelves at the same time (which were just simple Jetfire retools/redecos). I gave it a shot and loved it. There are problems it can never fix unless they make a new mold from the ground up but that doesn't stop it from being the best ever effort by Hasbro to have an MP in North America. Let me run by some quick points of why this one was awesome:
- Trilingual box, making it available all over North America (FINALLY!)
- A price which made it worth waiting for the Hasbro version
- Improvements over the Takara version like more paint (silver on the sigils), nicer colours (personal opinion) and mostl importantly, a tighter connection between the pelvis and torso.
mooncake623 - Tracks was great, StarSaber cool but surprisingly simplistic, but the winner has to be It has to be Toys R Us Starscream for the simple reason that you can get a $200 Takara figure in the States for $60 bucks. That is just amazing value.
carytheone - This is another category where the figure wins by default. I only grabbed one MP this year and I feel it was a pretty good one. None other than the master plotter and wannabe usurper himself, Starscream. Another old mold that I don't really need to elaborate on. I will share my experience with him though. He shipped in alt mode and that was a nerve-racking transformation into a bot. MP Starscream is dead sexy as a plane and poses great in bot mode. Bonus, he comes with a exhaust stained booger pilot!
megatronus - I was tempted to pick MP11-SW Skywarp because completing an MP11 Seeker trio was such an exultant moment. Still, MP of the year has to be MP23 Exhaust.
The hype and drama surrounding Exhaust's glorious release was unparalleled; I'm thankful we got this figure at all, even if in a somewhat abridged form. It's amazing how a white, red, and green redeco of white, red, and green Wheeljack could be so different than, well, Wheeljack. Plus, in my head-canon, Exhaust is basically an MP Vehicon who can help fill the Decepticon ranks with multiples. Good thing they've gotten so cheap.
LOST Cybertronian - Takara made a ballsy move by announcing the legal shitstorm that is MP Marlboor Wheeljack Exhaust complete with Marlboro trademarked markings. No other Transformers toy in my memory has caused this much trouble. That alone makes Exhaust Masterpiece Transformer of the year. Even though in the end Takara relented on the deco but this is still one sweet figure with a beautiful head sculpt and new accessories that make it stand out from Wheeljack.
xRotorstormx - Wheeljack of course! Not only has wheeljack been my favorite character since the G2 cartoon sucked me in to Transformers, the paint scheme and mold was exactly what I had envisioned a masterpiece version to look like.
Honorable mention: MP23 Exhaust – for the love of drama!
Burn - You'd think after the fanboy rant above the answer would be obvious wouldn't it? Well no. As good as MP Ultra Magnus was, I was left a little disappointed. Overall, I found this year to NOT be a year for Masterpiece figures.
Favorite 2015 Transformers Exclusive Figure In (and outta) da Club
megatronus - Club Subscription Krok and Gatoraider. It's pleasing to finally see a character that does this mold justice - Megatron and Dreadwing deserve larger figures, but it's like this mold was made for Krok. The head sculpt is perfect, the colors pop, and the way Gatoraider combines with Krok's stock weapon to form a full-fledged rail gun is magnificent. 10s across the board.
As a side note, I'm a fan of the way the Club has been handling Action Masters generally - just look at Sherbert, I mean Circuit, for an example of another job well done.
ScottyP - Transformers Collectors' Club Figure Subscription Service 3.0 Krok with Gatoraider. Cool mold, absolutely fantastic new head sculpt, stunning paint job, and an Arms Micron partner that's appropriate and helps it correctly homage the source material. A+ execution.
xRotorstormx - Honestly, I was pretty impressed with this year’s TFCC Subscription Service. The choices they made were unique and that is what keeps things interesting for me. Out of all of them, I loved Serpent-OR. I was never a G.I Joe collector but loved the cartoon and Serpentor was always a favorite of mine. I have an original Serpentor figure siting on my desk and it was amazing, when that figure arrived, how cool they looked standing next to each other.
Counterpunch - eHobby Grand Scourge - This figure is everything that an exclusive should be. It is tempting to those who are unaware of the backstory by virtue of its appearance and it is a welcome and happy call back to a figure that always should have been but never was.
Grand Scourge was a planned or at least optioned redeco of Energon Optimus Prime. Unfortunately, it was only ever available in a small model kit format that most collectors have no real knowledge of. More than ten years later, we have a viable Grand Scourge who can reside with our modern collections or who can go back and haunt your Energon shelves with equal parts glory.
The real challenge thrown down by this bad boy, is putting together a team of bots to make up his combined form...
mooncake623 - All the Black Optimusssss. Transformers Legends LG-EX G2 Black Convoy (Nemesis Prime) Tokyo Toy Show 2015 Exclusive, Transformers: The Lost Age Black Knight Exclusive - Optimus Prime, Transformer Unite Warriors Decepticon Grand Scourge. Just love adding new ones to the collection.
LOST Cybertronian - BotCon 2015 Oilmaster: Whether you love them or hate them, FunPub has done some extraordinary retools in the last couple of BotCons (see also 2014 Scorponok). This year they went above and beyond the call of duty by taking an unreleased G1 Double Pretender concept and giving it a modern update. The fact that they had a newly sculpted Pretender Shell created is beyond awesome and cements Oilmaster for Transformers Exclusive of the year.
WJ88 - I don't get many exclusives since I am more about the engineering of the toy and exclusives are usually just redecos but I did get Cloud Shockwave and he is pretty awesome. It is so strange how a difference in deco alone can turn an ok toy great. The Whirl mold looks amazing in purple and it totally works for a classics Shockwave with the creepy claws and single eye.
Let's take a break, shall we? Have a video that has made many a fan send submissions to the news staff, but never actually made it to the front page.
Favorite 2015 Transformers Comics-moment More than Meets the Knowing
ScottyP - More Than Meets The Eye #44: The Not Knowing. See my review/gushing fest for why. Honorable mention to Sins of the Wreckers #1 which was also really damn good.
Counterpunch - MtMtE #44 - Megatron seeing a symbolic representation of the death and chaos he has wrought. The potential for Megatron to grow as a character and to play a new role in upcoming conflict is ripe. I hope it bears fruit.
WJ88 - The final shot of MTMTE 44 when Megatron gets a clear picture of how many deaths he has caused. It had no lines, just the excellent art and that was all that was needed for this perfect character moment.
carytheone - Well I started late on this one, I've been binge reading in-between long breaks and now I'm about 5 or 6 issues behind. It's hard for me to pin down just one of the crazy antics that happen in More Than Meets the Eye. It's all the little interpersonal relationships that really stand out to me. If Rodders and crew are heading out, sign me up. I love a good quest.
Burn - At the start of the year, More than Meets The Eye ... not so much now. It's good, but the humour has been replaced with "everyone has to be in a relationship", and I could watch Days of Our Lives for that.
megatronus - This is undeniably the age of the antihero, and so I clearly choose the most Mad Max-esque Transformers comic to date: Redemption #1.
War is ugly. War is sin. And absolution isn't at the bottom of an Engex bottle. This issue finds the Dinobots taking on an odd job: transporting something deep into the Sea of Rust for the Camien Torchbearers. In the process, Slug reflects, does the antihero thing, and otherwise kicks ass. We meet some surprising adversaries, with a twist.
So, yes - standard. But the gritty, atmospheric art by Livio Ramondelli and the equally gritty Dinobots set this series apart from the cleaner lines and themes of the other ongoings/mini-events. I'm excited to see where this one goes.
Va'al - The dark horse that is Minimus Ambus. Proof below.
Favorite 2015 Transformers TV/Film-moment Rescuers in Disguise
WJ88 - Robots in Disguise is a fun show. While it is a bit young for me, I do love the design for the Decepticons. It is fun to see the show creators be this original in the Transfomers brand again.
xRotorstormx - I never enjoyed sitting at my computer watching shows so unfortunately I was only able to see 2-3 episodes of RID (come on ... 6:30am on a Saturday??) . Even though I was not the target audience of the show, it was entertaining.
carytheone - Getting up before daylight to catch Robots in Disguise. RID came aired Saturday morning at 5:30 AM in my neck of the woods. I set an alarm and would drag my groggy butt out of bed, fix a bowl of cereal and plop down in front of the TV in my jammies. I did that for a couple weeks until I found out I could binge watch all the episodes on the internet. While it lasted I chased that dragon and enjoyed the ride.
Burn - I wanted to enjoy Robots in Disguise, and it was good. But honestly, for another year, Rescue Bots was easily the most enjoyable series on TV.
megatronus - Rescue Bots! Season 3 hit Netflix a few months ago, and I binge watched like none other. It's been a long time since we've gotten a show that's human-centric, with the Transformers an interesting part of the scenery in an immersive, convincing world. Season 3 was a slight change, as we saw a huge number of Transformers-centric stories in this human-centric show - and it made for great viewing.
ScottyP - Q-Transformers. I have no idea what's going on. I love it.
Favorite 2015 Transformers Game Go Big or Go Bust
LOST Cybertronian - Transformers: Devastation is button pounding excitement. The game looks gorgeous with its cell shaded G1 aesthetic and is very fun to play.
xRotorstormx - Devastation, hands down! Seeing that Japan has gotten a few G1 inspired games over the years, it was nice to finally have one released stateside. I didn’t get it right when it came out, only got it only a few weeks ago, but the game play is really fun and keeps me entertained (which is REALLY hard to do now a days!). I thought the character selection was really neat and refreshing instead of seeing just the same old popular characters. Looking forward to more games like this!
Counterpunch - Transformers Devastation - How is this even a question? It could have only been better if it was longer or included Bayonetta.
ScottyP - Transformers: Devastation. Partly by default, but there were mobile titles to choose from. Oozes the G1 cartoon in the best way, and fun too! Please, someone, officially release the soundtrack.
Worth mentioning: ScottyP's round-up before the Devastation release here!
carytheone - I didn't play the mobile, browser or the one console/PC release this year. As a gamer I hang my head in shame. I did however pick up a bunch of older Transformer games this year. Even though I've already played/finished War for Cybertron and Fall of Cybertron, I found them on clearance and decided to pick up a copy. I played these games years ago before I was back in the TF fold.
It was a fun experience to play the story again with a different perspective.I picked up a couple TF games for my 3DS as well. TF: Prime and TF: Rise of the Dark Spark. TF: Prime is just WfC and FoC lite, but Rise of the Dark Spark is a completely different beast on 3DS. It's a turn based strategy game with 2D sprite graphics and a little 3D battling bots thrown in for flavor. TF: RotDS on 3DS is my TF game of the year. It's a fun and surprisingly hard game, definitely worth the $5 spent.
megatronus - I don't have a game console at the moment ( ), so I can't speak to this one too much. I hear great things about Devastation... do the Fan Votes count? Honestly, that's as much of a game as anything I've seen, and not just because many fans suspect Hasbro is 'gaming' the process (see what I did there?).
Favorite 2015 Transformers Moment Overall Bunch a' soppy bots
WJ88 - There are two elements of the year that really made it amazing:
I just loved seeing Takara in action all year. I like Hasbro but Takara just has this secret formula with the fans since we are its dedicated market. Everything we could ask for they gave. I wanted an updated Beast Wars Blackarachnia and got it. I wanted elbows on my Devastator and got it. I wanted more size classes in the Robots in Disguise line (like for Grimlock and Optimus) and better paint apps (since some were appaling) and got that too. Also, quite randomly, I wanted the Rumble and Frenzy tanks along with Animated Swoop and they rereleased them as well. The week-end of Botcon 2015, while Hasbro was showing some good stuff, in a totally different show at the other end of the world Takara brings out their improved Devastator along with MP Optimus Primal, MP Ironhide, their new trio of female robots and their Leader Optimus for robots in Disguise/TAV. In that Botcon week-end, my thoughts were just about Takara, I would have never expected that.
The other cool stuff of the year was discovering all these affordable reissues. As a newer collector (longtime fan though) who was born in 88, G1 doesnt come easy. Especially in nice condition with all accessories. But this year with the platinum line, I got a bunch of beautiful fresh and minty G1 toys for a price that gives me no guilt in opening the box and playing with them. Speaking of reissues, it is this year that I discovered the Sonokong releases of many Takara products. Korean company Sonokong distributed a bunch of Japan exclusive toys in their local market and those releases (which comes in amazing boxes) are really cheap. So I was able to get a bunch of figures I would have never thought of owning for the price of retail or less (like Big Convoy, Sky Garry and a bunch of others). This was really a year of finding affordable ways of getting brand new vintage toys and I couldn't be happier.
Hellscream9999 - Putting 3/5 of Superion together after hunting for his components all of January. Though I only had enough limb-bots to give him a pair of arms, all I could do was sit at my desk and swap his limbs around all day - after longing for a nice update to the scramble-city combiners for so long, sitting there, holding the realization of my dreams was absolutely magical.
megatronus - I got to join the Podcast in early 2015 after a lengthy trial at the end of 2014, and it's been a blast. The job is harder than it sounds, but hopefully I'm getting better! That's just a lead up to my actual favorite moment: TFcon Charlotte. I got to go to my first Transformers convention, with mooncake623, and met most of the folks I record with. I'm thankful for the opportunity & experience, and look forward to more shows & conventions!
mooncake623 - TFcon Charlotte was pretty awesome, it was great meeting everyone and spending time talking and drinking and buying toys.
xRotorstormx - Botcon, is always a highlight of my year. In the beginning it was all about the special guests and toys but over the years it has become a family gathering. I love being able to travel around to different locations each year but walk in the door and see all my friends. No matter what happens leading up to the convention, we always make the best of it and have a blast. It is always nice to be around people that share similar interests and you can have conversations about what you are really passionate about.
Counterpunch - I have 100% enjoyed the bizarre and fun nature of the Takara Legends comics. In terms of parody, these have made me smile and kicked my imagination into high gear more than anything else. The remainder of my response will now be pictures I find to be amusing:
ScottyP - I'm going to edit my earlier longer answer here and just pick one. So I'm in the parking lot of Toys R Us and this dude in a shirt, tie, and black slacks wearing a back-pack while carrying a book in one hand and MMC Feral Rex in the other walks up and asks if I'd seen the light and heard about our lord and savior, Third Party. I punched him in his face and he burst into a pile of coins. I used them to walk in and buy a Masterpiece Starscream. It was a fun time. I think a car ran over the Feral Rex, then it disappeared and got sent back to a spawn point.
Burn - I'm going to throw this in here much to Va'als chagrin as it's not really a "Transformers moment", but hear me out. The Seibertron.com forums.
Yes there's been a few problem members, but in all honesty, there's been a batch of new members come through who have gone absolutely ballistic and really defined what a "discussion board" is suppose to be about! So much so I've found myself at times barely able to join in the conversations because by the time I wake up or get home from work, any where from 2+ pages have been added, and that's a lot to catch up on!
So that's my moment for the year. The great discussions that have taken place on the forums. Don't think I'm going soft though, check your signature sizes and bloody stay on topic!
carytheone - My favorite TF moment of the year is all the time spent on Seiberton making new friends and becoming a news staff member. It's been a blast getting to know everyone and goofing off on the various boards. Even though I've learned a lot about my new favorite hobby, I still feel like a complete noob when the heavy hitters come around. It's been an amazing experience and I wouldn't trade it for the world.
Cobotron - This whole damn year has been one giant Transformers moment for me. I joined Seibertron in September of 2014. In 20 years of collecting I've never really had anyone to share/talk about the hobby with. I do now! The past year has been a real thrill cutting it up with the peeps in here. I've been inspired to build an Ark diorama, try a custom paint job, create some TF-centric art, and learned to digibash. I've completely overhauled my displays and for the first time ever have all my Transformers, and other Takara goodies on display in the Collect-O-Tron (where I push my secret Microman agenda ). I've made some really great friends via the forums over the past year and am elated to be a part of this awesome community. I must have been drunk on Transformers fun when I said yes to Burn's recruitment to be a Forum Moderator.
So like the Chief said, play nice, check your sig size, and for Primus's sake, stay on topic!
Va'al - This, after not too much thought, would have to be the secret mission that myself and Seibertron went on, as we met for the first time in London in November! There was much nerd talk, a lot of robots, several moments of fond memories, a meeting with Simon Furman, the SUPER SECRET STUFFS we can't talk about, and a little more nerding out. It was a good couple of days, with some good people, in a very surreal but pleasing situation. 10/10, would do again!
(Note to the photo: I then proceeded to eat Simon Furman, as Burn suggested, of course.)
What you're looking forward to in 2016 for Transformers DON'T LET YOUR DREAMS BE DREAMS
Va'al - Nah-hah, this one is a ponderous question. My interest in the toys has been waning for a loooooong time now, and I keep chipping away at the collection in one way or another. I am, however, intrigued by what the anniversary of Beast Wars might bring to the table, other than what we have already seen.
I am even a lot more interested in Victorion, after the wonderful work done with her by John Barber, Mairghread Scott, and Sara Pitre-Durocher in the comics - plus I have a combiner-less shelf now! That, and the continuation of the IDW multiverse with Till All Are One.
Burn - Titan Masters and Titans Return have me wary. I want Powermaster Optimus Prime, and of course, I want Fortress Maximus. But others...not so sure about.
What I am looking forward to a lot though is what Takara will be doing in regards to their version of the Combaticons. Will we be getting a new Blast Off? Here's hoping ...
xRotorstormx - Titans Return! If Hasbro can continue down this path of bringing us fan favorites, I think this will definitely keep the spark alive in fans young and old.
LOST Cybertronian - I am excited for Masterpiece Shockwave and Powermaster Optimus Prime. Both look like great contenders to be on this list next year.
WJ88 - This year wasn't so hot on MPs and I didn't buy a single one from Takara since none appealed to me particularly. Next year however, looks to be amazing with MP Primal and Shockwave. Also, Hasbro has commented that they will be doing more G1 reissues and I can't wait to see what they pick. I have so few G1 toys that this is very exciting to me. It's like having another line full of new toys to buy and experience.
megatronus - MP Shockwave. Shockwave!!!!! I've been waiting for this robotic cyclops for aeons, so needless to say, I plan on acquiring him immediately. Beyond my irrational desire and compulsion, he's important for 3 reasons:
(1) Shockwave himself: he'll fill out Decepticon ranks (my 'Exhaust = MP Vehicon' head-canon can only go so far), and will look amazing doing so. I'm sure the wait will be worth it.
(2) Like Titan Devastator, Shockwave represents something in terms of Hasbro and Takara's battle with 3rd Parties. Or not. But the comparisons are inevitable.
(3) By the time of Shockwave's release, all 3 of Megatron's main lieutenants will have assumed modern MP form. That's either a lead up to the Decepticon Leader himself, or a mega-letdown.
Counterpunch - Masterpiece Shockwave. I should have a more complex answer, but I don't. Titans Return will carry on as any mainline does. The movies will do their thing. A new show will probably get started, but MP Shockwave...
I'm eager to get a hold of it and get some official leadership on my Decepticon shelves. I also hope that it inspires a viable Voyager Class Generations Shockwave. Someone needs to keep their glowing yellow eye on that ball...
Cobotron - All of it? I'm really excited for the coming Masterpiece releases like Shockwave and Ironhide/Rachet. All of Titan Returns and its play-packed gimmicks. I'm a sucker for little dudes riding/piloting bigger dudes, populating even bigger dudes. I am really looking forward to Takara's Grand Galvatron. He is just such an interesting and entertaining concept.
Speaking of little dudes driving big dudes, I am super excited for Takara's Diaclone reboot, Dia Battles. This plays into my love for all things pre-Transformers Takara history. I'm also very interested to see how Hasbro's Micronauts/Transformers crossover plays out.
Hellscream9999 - Well, if anyone knows me at the most basic level, it should be a little obvious (like Va'al + Alpha Bravo) it's...
. SKY REIGN
Yes! The big, bad dino-bird-shuttle-thing is back in all his glory, except instead of being some sort of duo-con/combiner, he's packing a torso mode for a combiner that has the visage of an angry Egyptian god for a head, how can you not love that?
mooncake623 - Toy fair I always look forward to Toy fair.
carytheone - With all the fun I've had with Combiner Wars, I'm very excited to see how Titan Returns plays out. HeadTitan Masters really don't do much for me, but base mode sounds interesting. The most exciting part of Titan Returns is that the figures don't combine, so here's to bots with unique transformations.
But what has me the most intrigued is the Transformers Machinima series. Very little is know at the moment, so it's easy to hang positive exceptions on the series. I put toys above the media it's based on, so hopefully the art style will be there and spawn some cool figures.
Last but not least; what I'm looking forward to most in 2016 is hanging out here with all my new robrobuddies!
ScottyP - The same thing I look forward to every year - having fun. That's what it's all about.
Very much so, ScottyP, very much so. There are other thoughts to be thunk on 2015, and you can find the Twincast Podcast episodes doing so here and here - for your auricular pleasure. But that's pretty much it from us, we want to know what made your 2015 the Transformersest there is! Was it a toy, a line, a comic, a book, an episode, a grail achieved, any at all robot-related? Pull up a chair in the Energon Pub, ignore the two Tankors at the back, and let us know what you thought. Feel free to use the categories, or just spill out your inner cogs - we're all robuddies here.
For those not subscribed to the thread pertaining to the Botcon 2016's "Dawn of Predacus" figure set, Seibertron has had the privileged of asking Fun Pub's very own TF_JW a few questions pertaining to the choices behind the set this year, especially the colours. Here below are answers from the Club's representative which I hope will shed some light on some questions and issues some may have had with what was revealed so far. And once you are done reading, come join the discussion on the official Botcon forums found right here on Seibertron!
- About Tarantulas
Personal observation here (as a guy who had nothing to do with the mold choice on this one).
Transmetal Tarantulas was... well he was a bit like Bruce Lee. He wasn't bulky, but the guy was trim and toned (look at those abs!). And then he had a ginormous linebacker's shoulder pads thrown on, giving him an extremely wide chest and shoulders.
From the day Rook was revealed, that's kind of how I saw him too. His upper legs aren't all that bulky, and with the bomb disposal claw defining his job, I can interpret him as a moderate-sized guy inside of massively oversized protective shielding. And with this being Tarantulas working with the Predacon Secret before/instead of on ancient Earth getting turned into a spider, I can catch some interesting story vibes of him putting on some riot gear or a bomb disposal suit for a particularly tricky assignment.
As for the size of the head, thanks for pointing that out. But there has been a 3D printing made and correctly fitted to the body, even if the digital color/paint mock-up might appear to show something different.
- About the decision to use these versions of the characters and these alt modes.
The decision to make a Beast Wars Anniversary set came, well, years ago. However, since there is a very limited catalog of beast molds accessible (unless you go back to the original 20 year old molds... which does have some appeal, don't get me wrong) and since there was no knowledge of what Hasbro or Takara Tomy might do (again, we're talking a couple years ago) the focus has pretty much always been on making vehicular forms for the BW cast.
As far as how the Beast Wars Combiner Wars came about, I can't get too much into that. However I will say that Hasbro were very much excited by the concept of Fun Pub using current molds and branding to make the toy line and exclusives more cohesive.
So then with Combiner Wars in mind, Tripredacus seemed the most compelling choice for Beast Wars. Two Deluxe beasts and a Mega beast forming one of the first combiners since G1 getting turned into two Deluxe vehicles and a Voyager. And then to finish off the team of 5, Ravage and Tarantulas fit that theme quite well as being agents of the Council in the show.
The decision of show versus toys... well the Tripredacus toys already exist. And quite honestly they still hold up quite well 20 years later. The show models, however, have never had any sort of physical representation, so it became incredibly tempting to give them one finally. (Not to mention the show models where non-beasts, so that was an interesting point as well.)
Lastly, having seen and held the 3D printed heads, and seeing all of the design work and digital sculpts that led up to them, I think they fit the bodies much better than the mock-ups make it seem. I think that once samples start rolling in, some minds might be changed.
- About choice of colour, what impact Combiner Wars had, prices and souvenir figures.
The Tripredacus Council are red, silver, and black while Ravage is black, silver, and red. So I don't think he stands out as much as some are expecting. And Predacus will pull some of Tarantulas' colors into the combined mode.
I'm not sure I would agree with the Combiner Wars molds being called a "roadbump". They affected the course of the design and concept process, sure, but their hurdle isn't any higher than any other repaints really.
For the rest of your post, all I can say about the souvenirs right now is that I'm quite excited about them. And that it's too early to talk costs just yet.
- All about what went into the colours chosen and how it represents the most show accurate scheme possible, according to the Transformers Club.
The lighting after the little red disc lights are ignited makes it fairly clear that they are red and silver. The red reflects brighter on them where the red lamps shine on them, but as has been pointed out they are red where the white lamp shines on them too.
My personal interpretation of the scene is that the trick of the light/light source cheat is actually the part where they appear solid gray. More than likely the animators wanted to make their reveal a little more dramatic and therefore cut the saturation to nil so that the characters could blend in with the shadows more. This is done quite a lot in live-action filming when a scene is shot in the day time but then edited to look like night time - the saturation is cut and a blue filter applied.
Then when the lamps are activated we get bright red characters against a blue backdrop. Very contrast-y, very dramatic.
Welcome to the latest episode of the Seibertron.com Twincast / Podcast. This special episode has Scotty P and Seibertron's News Administrator Va'al chatting with IDW Transformers comic author Nick Roche.
Episode #129 "Nick Roche Talks Sins of the Wreckers" is available directly and in our RSS Feed and should appear on iTunes and Stitcher Radio within 24 to 48 hours of when you see this news post.
Yes, you read right, this episode is all about the upcoming Transformers: Sins of the Wreckers from IDW Comics, and the author himself joins us to talk about the book and what it might bring readers. First up though, we'll tackle the truly hard questions about hotels and hard "ch" sounds.
Every interview and article with him uses this photo and it's really old but it's a good stock photo and we have to keep the joke alive.
The conception of the book is discussed next, as we learn what might have been in the past had this book come sooner. Why is it coming out now, and how heavy do our expectations weigh on its creator? Answers lie within the show, but we can go ahead and tell you that after this segment, you'll want to pretend it was good even if it turns out otherwise.
It was always destiny.
You may have noticed some familiar characters from other IDW Transformers titles in both previews, covers, and solicitations for Sins of the Wreckers. Nick lets us know what books you should read before, what books you should read during, and even sheds some light on how toys relate to IDW's plans.
Could've left off this black paint if it weren't for con exclusives.
Stakeout, Kup, and Wreckerleaks take center stage next. Why is Stakeout involved, and what might he have been doing all this time in the background? What's a "Wreckerleak" anyway? Does this megalomaniac author have any remorse for the torture of Kup? Find out these answers, plus what Prowl may or may not know already. Whatever you do, be sure to brush up on the IDW iteration of Kup before the release of Sins of the Wreckers.
You mean you didn't read Spotlight: Kup?
It's well known already that one of the most popular human characters from IDW Transformers will make an appearance once again in Roche's upcoming mini-series. Will Verity die? Like he could tell us now if we asked! You will find out more about her involvement, as well as Roadbuster's appearance, Whirl's lack of one, and even a bit about the color work on the book set to come our way from the one and only Josh Burcham.
All her fault? Basically, yeah. Maybe Prowl's too.
The mood of the landscapes in the book comes into play next in our discussion. Everything goes well until John Barber out-Christmases us, so then we just play sing-along with The Audio Knights Theatre and the interview ends. Only one of the things in this paragraphs actually happens, but tuning in will explain the insanity of the rest of it!
The last metroid is in captivity. The galaxy, is at peace.
The Transformers talk starts to wind down, but before we leave it, we ask Nick about his chance to write one of IDW's most complex characters: Arcee. Did he want her around for a reason, or was this just happenstance due to events in other books? Or is it really just a case of picking up Mr. Barber's daughter for the dance? Unlike the last paragraph of this post, the questions posed here do get answered in the show.
We finish out by finding out how you can get the book, as well as who might just have given the first issue a "thumbs up" without bribery being involved.
Fairly sure this wasn't related to this. Fairly.
Oh, and there's even a little talk of the incredible Monster Motors mini-series that Mr. Roche collaborated on with Brian Lynch. Look out world, the Motors are eyeballing heading to an independent theater in limited distribution just like one of Lynch's other art house productions.
There are no Transformers in this book, ok?
Our very grateful "Thank You!" to Nick Roche for taking the time out and appearing on this episode with us. We hope you enjoy the show, and be sure to pick up Sins of the Wreckers from IDW Publishing this November. The Twincast will return in a couple weeks with more of our regularly scheduled programming, and you can be certain more comic book talk will follow then.
Don't forget, the show only gets better if you tell us how. Drop us a review on iTunes and be sure to tell us what you love, what you hate, and what you want to hear!
Not on the show to give your take? Probably not, so don't forget to keep the discussion going on the Seibertron.com Energon Pub Forums by simply replying to this post!
Got a question for the Twincast? We take all of them, we just don't take them all seriously! Leave a question in the Ask the Twincast thread and, if it makes the cut, it may get read and answered on the show.
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