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Reaver War Update! wrote:WarPorn Industries and the RDD proudly present
The Campaign for Cybertron
SEASON 2: Extinction!
HMW BITES BACK!
Round 4: PROLOGUE!!
Once more unto the breach, once more!!
So we're basically just ripping off Henry V? Oooohh kaaay...
It's been a rollercoaster of warfare here on Cybertron for the last few months.
The Reavers, ancient monsters once-Cybertronian in origin sealed away for eternity as punishment for betraying our planet and race, remain hidden within their pocket of the Dead Space. Our attempts to reforge the shattered Throne of Vir and seal them back still incomplete, leaving us no way to stop their invisible attacks.
On Cybertron herself, the Reaver Brood Virus has torn through our unprepared chemical warfare defences turning those who were ones our allies into a mindless drone 'Brood' army. This zombie-like force led by Starscream and Prowl, now unwilling puppets of the Reavers (although the jury is still out on Starscreams case) have created a devastating swarm of carnage across the planet's face using their knowledge of both of our factions.
Whilst the transformers can claim some small victories over the Brood, the cost has been incredibly high. Vast regions of the southern hemisphere are now uninhabitable, and the remainder is a combat-zone the likes of which has not been seen since the genesis of the Great War itself. This war is bringing Cybertron to its knees, moreso than our great war ever could.
Uraya has been decimated.
Vos and Tarn are naught but twin smoking craters.
Tagon Heights have been levelled.
Hydrax Plateau is dark and stagnant.
Polyhex is shattered wreckage.
One by one the rest of our cities fall beneath the
overwhelming numbers of the Reavers mindless hoard.
The indomitable fortress of Kaon is a near wasteland after the recent conflict. Iacon’s legendary defences that held the decepticons at bay for millennia now lay shattered and useless at the bottom of the Sonic Canyons, ‘commandeered’ by an infected Prowl earlier in the war, so even the Autobots beacon city may fall within days.
But hope comes from within the Dead Space itself. A duo of ancient primative Cybertronians, trapped within the twisted dimension whilst fighting the Reavers and believed lost have escaped and have passed valuable information to us, information that may help turn the tide of this war...
Amongst the ruins of Tyrest an urgent war council is being overseen by the Senate. Ultra Magnus and Shockwave, their differences put aside in this time of crisis, have drawn an inevitable conclusion:
We take our new weapons and we go on the offensive.
Ultra Magnus and Shockwave wrote: Inaction in this situation carries 0.0% chance of survival. It is the logical choice to unify our forces with Ultra Magnus. The new weapon advantages will mean nothing if we do not go on the offensive, so you will be required to breach the Dark Space dimension. Ultra Magnus will extrapolate further.
Our scientists have examined the rift by the Throne of Vir and it appears that entering it is much easier than we had expected. The information we received from the escaped primatives indicates the Reavers have another shard, and more importantly that shard that can help rebuild the Throne, reseal the rift and finally stop this menace. I have gone over with Shockwave and we have worked out the best teams to do just this.
Your strike teams will consist of five individuals, each with an essential part in this assault. Your mission is to locate and recover the primatives, download and transmit the schematics to this infamous Bite they have as we will need it to cure our own primatives, and of supreme importance transport back the shard.
I don’t think I need to tell you what this bite has done to us, this infection is running wild. Sparkstalker and Grotesque have been fitted with upgraded dragon altmodes, and now Shockwave has cleared them as free of infection they will lead this as a joint mission. We just have to hope that this works!
Crisis command, over and out!
OK, have you got all of that?
The Strike Teams must consist of 5 members from your team, to be chosen in advance and prepared for battle.
Each strike team must consist of:
A Splicer. This can be any warrior or scientist that has Repair as a tactic. The splicer will be responsible for keeping your teams alive in battle, and taking data and infection details from any Brood they face.
- Your Splicers will recover the schematics for Bite, which will allow us to cleanse and upgrade many of the remaining animal alt classes here, ensuring an attack like this can never be repeated. Repair 50 times.
A Scout. A lightning-quick soldier who can get in, pinpoint your target and Avoid damage long enough to get out again, so you can direct your heavies effectively.
- Your Scouts will locate and extract the primitives trapped within the Dead Space dimension. Avoid 50 times in missions where you survive at the end.
An Assault Trooper. Your heaviest and strongest Ramming soldier is needed here. They will need to be able to punch a hole in the Reavers defences allowing you to get inside and do some damage.
- Your Assault troopers will find the remaining pieces of the Throne of Vir by destroying the Reavers citadel until they uncover it. Make 50 kills with Ram.
An Artillery Unit. Heavy weaponry and the ability to Strafe here is essential, these will be needed to give covering fire to the Splicer and allow them to complete their task safely.
- Your Artillery will keep the Brood hoard at bay, and cover your teams actions. Make 50 kills with Strafe.
A Vanguard. These troops will cover your retreat. They need to be animalistic, relentless and devastating, and must have a Bite-capable altmode as they will be undercover as Brood until it is time to pull out.
- Your Vanguard will break cover to get you out alive and stop you being followed home. Make 50 kills with Bite.
You have 1 week to format your forces, finalise your tactics and find a setup you are happy with, as it cannot be changed once you enter the breach.
Lastly, due to the nature of this task, any selected strike team members who need to reset from existing rare or legacy altmodes can take a snapshot of their old form before they reformat and it will be returned to them when, or if, they return.
(Please check with the Senate this is possible first.)
You have seven days, use them wisely.
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Two mighty combiner groups lead task forces into “The Graveyard”.Which group can lead it’s faction to the Quintesson’s lost knowledge?
In an age long past…
Cybertron has not always belonged to The Transformers. Not long after the first Transformers came on line the planet was found by an empire under the control of a race known as the Quintessons.
The Quintessons saw the abilities of the Transformers and realized they had found the perfect weapon with which to expand their empire. The early Transformers, unaware of the wider galaxy, welcomed their arrival. All too quickly the Transformers had become slaves to the Quintesson Empire. Using the Cybertronian body as inspiration the Quintessons developed the Sharkticons, simple minded brutes that served as their foot soldiers, and their elite warriors known as Allicons.
However, the Cybertronian minds yearned for freedom, and the Transformers revolted. Slowly but surely, the drove the Quintessons off the planet. Such was their desire for freedom that it still drives the Transformers of today. The leaders of the rebellion became the first Primes, and the Quintessons passed into myth, for no living Cybertronian remembers that dismal age.
Their defeat on Cybertron marked the start of the Quintesson’s downfall. Soon enough their empire had collapsed as their numerous enemies banded together to drive the Quintessons from the worlds they claimed. Eventually their home world of Quintessa was at risk of being overrun. The Quintessons chose to destroy their home world rather than allow it to be captured. Their reign was over.
However…
Driven mad by their loss, the Quintessons became obsessed with regaining control of Cybertron, trying increasingly desperate gambits to seize control of the world. Eventually they struck a deal with the unholy entity known as The Fallen. While The Fallen’s ultimate aim remains a mystery, the goal of the Quintessons was clear. Sending in an invasion force of Sharkticons, the Quintessons began their war to retake Cybertron.
Ultimately, they failed. Faced with a common foe, the Autobots and Decepticons fought side by side to ensure the Quintessons could not restart their empire. Facing defeat, The Fallen betrayed his allies, unleashing an ion storm that destroyed the Quintesson fleet. As the surviving Quintessons fled they left their wrecked ships as testament to their foolishness in making such an unwise bargain.
Still, the Cybertronian forces were broken by the effort of fending off the invaders, and old enmities quickly tore the alliance apart. Neither the Autobots nor the Decepticons had the resources to claim the wrecked ships and so they were left untouched. Over time this region of Cybertron’s solar system became known as the Quintesson Grave or, often, simply “The Graveyard.”
Untouched, but not forgotten.
Time passed and the war for Cybertron continued as both sides recovered from the injuries inflicted. All the while the Transformers kept an optic trained on the sky, wondering if the Quintessons would return, or what they had left behind as they tried to escape the wrath of The Fallen.
The Present.
After the reintegration of the splinter factions known as the Maximals and the Predacons, both factions have found them selves with more resources than they have had for megacycles. The Autobot high command has decided to risk it’s new found wealth in a make or break mission to retrieve the scientific and technological knowledge left by the Quintessons in the The Graveyard, and have amassed a large task force led by Computron.
However, the Decepticons have learnt of this plan and committed a rival force, led by the mighty Devastator, to beat the Autobots to the Quintesson’s treasures. Now the race is on as both sides seek the treasures left behind in the wake of the Quintesson’s defeat.
[url=(address of mission)]00:00 Your character does something to Their character.[/url]
[url=/heavymetalwar/view_mission.php?mission_id=190631]01:14 Behalter Maximus punches Bullet-cjb.[/url]
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