Courtesy of fellow Seibertronian chuckdawg1999, we have a video review of the final deluxe of Transformers Generations Combiner Wars wave 2, and the last (as if it matters) member of the Stunticon team - Dead End (I guess). Check out thoughts and video below (like, whatever)!
Dead End is a fantastic figure, and easily one of the best deluxes that has been released under the Combiner Wars line thus far. Transformation is unique, featuring a hinged door below the knees that secures the entire back half and lower arms in car mode. A very easy recommendation.
THE ONYX INTERFACE! The AUTOBOTS and DECEPTICONS face down human forces—and strange battlelines make for strange allies. Who will emerge with the ancient ENIGMA OF COMBINATION… and who will usher in the COMBINER WAR…?
On a very different playing field from MTMTE, the 38th issue of The Transformers also brings a storyline more or less to its conclusion, and finishes setting the stage for the Combiner Wars event due to begin next month, alongside revisiting some of the characters and power plays we hadn't seen in a while. And it does it very well.
And Spike is still despicable
The most obvious, and personal highlight of the issue, is John Barber's writing of individual characters and interactions, rather than general team/theme work - with Thundercracker, Soundwave, Arcee and Galvatron in particular standing out among the rubble. The humans have some nice moments too, but the more ambiguous players really take the spotlight.
Of course, that is not to forget Prowl, the Constructicons and the strange dynamics of Devastator as it currently stands, and as it will stand for the next three or four months. The development on gestalt technology, plotting and writing has been a great thread to follow since pre-Dark Cybertron, and there are very interesting developments in this issue that might affect the wider concept.
No hamfistedness here
There were some misgiving about some of the more plot-device heavy moments, but overall, the issue serves really quite well to seed even further plotlines and potential, and we may see some of those potential lapses come back in Barber's continuity-magic at a later stage. That, and Thundercracker is still a wonderful piece of writing work.
What really has to be said for this issue, is that artist Andrew Griffith undoubtedly kills it from an artistic perspective. The poses, settings, expressions (robot, dog and human alike) are spot on and fantastically execute everything at play in the script. Galvatron in particular is stupendously sinister, and the pain and confusion found in some Prowl/Devastator and Thundercraker scenes is actually quite moving.
Josh Perez' colours, on top of that, allow for a wider range of emotional charge that blend fantastically well with the linework and script. The bigger scale moments do not dwarf the smaller, personal scenes; the Soundwave situations in particular which both show nothing of what is actually happening and the pure anger that the true Decepticon must be feeling, are stunning.
What elephant in the room?
Tom B. Long is still as font-abulous as he can be, and Devastator's speechbubbles, any title or caption and the impressive amount lettering in the more explosive sequences is carefully controlled. Again, we have encountered the RI cover by Jeffrey Veregge yesterday, though still beautiful; the thumbnail then is the B cover, by Casey Coller and Joana Lafuente helps with a sense of scale and stakes for this and the coming story.
Thoughts Spoilerish ahead
Once again, ScottyP was a good sounding board for some of the points I made in the review, and his thoughts also come through in this piece. Personal highlights, however, are the return to Soundwave's own schemes and plans, which may or may not be working with/alongside/for Galvatron and the Decepticons, and the wonderfully poignant conflict within the Constructicons - and of course, Thundercraker.
A Handsome Jet
Hoping that Combiner Wars doesn't slow down the great pace and development in the post Dark Cybertron era of exRID too much, this issue shows just how much change Cybertronians and Earthlings have gone through, all the way since the -ations and All Hail Megatron, and with both positives and negatives considered, it is a lot. And definitely worth the read.
JOURNEY'S END! Across time, across space, from prewar Messatine to postwar CYBERTRON—it's all been heading towards this—the moment when the fate of the AUTOBOTS and the DECEPTICONS is sealed. At the heart of it all: three killers, two outcomes... and one terrible, terrible choice.
Here's an unrelated image
What we really get in More Than Meets the Eye #38 is three conclusions. The end of the Elegant Chaos arc, under Days of Deception; the end of the Cybertronian trilogy according to James Roberts, started in Chaos Theory (2011); the end of the world as someone knows it. How we get there, though, is a whole other journey.
Yeah, it was
There was a strange feeling running through my head as I was reading the issue, the same sense of unease that I had found in the other parts of Elegant Chaos, as if it was just building and building, without really reaching its climax - and it feels even more the case in #38. Discussing it with others on the staff, we believe we've cracked that mutual feeling: this is really not about the action, or even the story itself.
What Chaos Theory, Shadowplay and Elegant Chaos offer are is a an exquisite series of character developments and spotlights, retreading older paths and forking ways, in the wider frame of time travel and end-of-the-world threats. We get, then, to see the origin of Megatron, but also Whirl and Orion Pax; of Rewind, Chromedome and other relationships formed and lost; of Rung's historic constant, and much more beyond that; of Rodimus' leader skills; of quantum jump technology; of the whole MTMTE series.
Thank you Whirl
If you're looking for a semi-linear, action-based story that revolves around and solves all the questions it poses, you may not want to read this just yet. Go back to 2011, and read the three parts from there up to today. This book deserves more of your time than just one read, and sheds a lot of (fragmented) light on what came before it. Give it time.
The story, the arc, the events, are really about the characters, then - and Alex Milne's character work is probably the most appropriate combination that could've been had. Yes, the backgrounds and settings are as great as always, but it's the body language, the positioning, the interactions, the facial expressions that truly stand out here.
Combine that with the fantastic colouring work provided by Joana Lafuente, and the bodies and faces no longer need to speak for themselves, as the hues of colour, saturation and gradients seeping into the scenes offer not only background but also mood settings and indications.
I mean, come on
There is also plenty of space, from the title pages, to the captions, to some of the speeches, for Tom B. Long to flex his fontastic fingerskills, including a number of action-heavier scenes in the latter half of the book. While we've seen the decorative RI cover by Jeffrey Veregge already, the thumbnailed B cover, by Nick Roche and Josh Burcham really makes sense post-reading, too.
Thoughts Spoilerish ahead
I'd like to thank ScottyP for teasing out some of my own thoughts on this issue, as we briefly discussed why it did and didn't work at certain turning points. And I think I've highlighted most of those further above. But, in no particular order, I hope you pick up on the following: Rewind, Brainstorm, Tailgate, Perceptor. Some major, some minor, but all part of the intricate web of personalities that characterise the Lost Light crew.
Oh, and there's jokes too!
There are some very powerful, emotional moments in the overall arc of the issue, and sometimes it can feel as though there are maybe too many, too different and all together. But they have just enough time, and space, to work out, compared to other endings by Roberts' storylines - and then you have that very last page. Good luck.
Our fellow Seibertronian chuckdawg1999 has shared another Transformers Generations Combiner Wars wave 2 figure video review, and we keep to the Stunticons with Breakdowm! Check out the embedded clip below, and their thoughts, and let us know what you think in the Energon Pub.
Shakedown, Takedown, you're busted! It's Breakdown, probably one of the best known Stunticons due to its use as various Bot-Con exclusives over the years. The hip joints will take some getting used to, but once mastered pull off an ingenious leg transformation. I expect this mold to be used often in the years to come.
chuckdawg1999 has given us a good first look at what to expect from the upcoming Stunticon Offroad in his newest video review.
Here's what Chuck has to say:
chuckdawg1999 wrote:Like Alpha Bravo, Offroad is a new character that shares some design cues from an older character, in this case Wildrider. Since it uses a transformation scheme that is very reminiscent to the Aerialbots one has to wonder if this a retool or at the least shares a buck with the Autobot team. Offroad might be my favorite CW figure released thus far and is the stand out member of the Stunticons.
Is he worth your money and time? Check out the video review and see if he's the right fit for you, and when you're done, come on back to the forums to share your thoughts with us!
It should be noted that Offroad is a shared mold and has already been retooled into the upcoming (and unreleased) First Aid from the Protectobots team in wave 3. Most of the torsos, limbs and Legends figures will be retools and redecos of one another to save costs for Hasbro and allow them to produce more figures for us to enjoy and create custom combiners.
Keep your optics tuned to Seibertron.com for the latest in news and updates, plus the best galleries around!
Looking for the fourth limb to your Transformers Generations Combiner Wars Superion? Look no further than Hasbro's Air Raid, according to fellow Seibertron.com member chuckdawg1999! And if you don't believe us reporting it, read on below for their opinion, and check out the video review of the missing Aerialbot embedded below.
This is it, the final member of the Aerialbots, and the final limb for Superion. Air Raid is probably my favorite limb since the jet mode reminds me of the Skystriker from GI Joe. Transformation is very similar to the rest of the team right down to the fantastic hinged leg joints. If you're a fan you've probably already have this figure on order, hope it comes to you real soon.
Fellow Seibertronian chuckdawg1999 brings us our first proper look at the second wave of Transformers: Robots in Disguise One-Step changers - and actually sounds quite positive about the new version of Steeljaw and Grimlock, plus the first toy we have of new character Fixit. Check out the embedded clip below for more!
While many collectors pass on these toys due to their simplistic nature, I think they're missing out on some fantastic engineering. There are three figures in this wave and each one features its own, unique transformation. I think most people will go for Fixit since that's the new, kid friendly character, but Grimlock and even Steeljaw have something to offer.
After posting our galleries of the recently released Power Attackers Chainsaw Thrash Vehicon and High Octane Bumblebee figures from Hasbro's Transformers Age of Extinction line yesterday, we received several requests for a video review demonstrating the articulation of these figures. Unfortunately, due to their gimmicks both figures suffer from a lack of articulation. If you're at all familiar with the Power Attackers (or Power Battlers depending on who you ask and what day it is), then you know what you're getting with these figures. Check out our video review below on Seibertron.com's YouTube channel.
After you've watched our video review, make sure you check out their respective galleries by clicking on the images below.
The new animated series Transformers: Robots in Disguise has aired already in the Australian cyclone-lands, and Seibertron.com board admin Burn was able to both watch the Pilot and report on it without giving too much away! Read on below for a breakdown and thought cap on this new venture for team Bumblebee.
Burn Reviews Transformers:Robots in Disguise
So I guess this job falls to me after having watched the two-part "Pilot".
First and foremost, from what I've seen of the series from the initial character designs, through to a few short videos, and then the toys, I wasn't expecting much from the series.
Suffice to say, I've been pleasantly surprised.
The show, may be ... fun. There's a number of moments where you just have to laugh. Put that down to the characterisation, all of the characters are incredibly unique. So let's run through them!
Bumblebee - The veteran, reluctantly thrown into the leader position of a bunch of misfits. It's so weird hearing him talk ... Strongarm - The ride-along, a stickler for the law. She quotes the rules more than Red Dwarf's Rimmer quoted Space Corps directives. Young and out to impress her ranking officer. Sideswipe - The perp, reluctantly dragged into the mix when arrested by Strongarm. Very little respect for authority, but being one of the good guys, he'll fall into line eventually. Fix-It - The mini-con, in charge of a prison transport ship that has crashed to Earth. Currently suffering glitches which you could describe as dyslexia. Not really living up to his name ... Denny - The father, a collector of ... things ... Russell - The son, not a collector, typical cartoon human kid Grimlock - The Dinobot, an escaped prisoner from the transport ship, a little amnesic over a few details, not a fan of Underbite. Also nothing like previous Grimlocks.
Which brings us to ...
Underbite - The Chompazoid, the first escaped prisoner we meet. The Popeye of the Transformers world (his spinach is anything metal), a body builder type personality who loves his muscles ... a lot. Fun and interesting character. And not a Dinobot.
Oh and then there's that other guy who's dead ... kinda ... he's still preachy.
I liked it. The aesthetic may not be my preference, but it worked quite well for my liking.
It was different, it was unique. This isn't your usual "Optimus Prime and his team are out to stop Megatron and the Decepticons with help from the humans". This is a whole new team with only one character we know well. It's a bold new move, and it works. It proves we don't need established names to enjoy a Transformers cartoon. Just give it a good story. As I said, there's little bits of comedy. Underbite, despite being the bad guy, is a character you can get behind.
It's good. It's worth watching. It's got potential. Some series you watch "just so you can join in the conversation", this one is WORTH watching because I think many will enjoy it, and so you can join in the conversation, right here, on the Energon Pub forums!
A YouTube video by fellow Transfan Darkon633 provides us with the first video review of Robots In Disguise One-Step Changer Fix-It. Fix-It is part of Wave 2, which is currently shipping to retailers both at brick and mortar stores, such as Walmart, and online retailers such as Entertainment Earth.
Before you run off to buy this little mechanic bot, check out the video review to see if he's right for your collection. In the video, there's a scale comparison and in robot mode he seems to scale quite well with the rest of the Warrior Class figures.
When you're done watching the video, come on back to the forums to share your thoughts!
Keep your optics tuned to Seibertron.com for the latest in news and updates, plus the best galleries around!
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