Date: Sunday, April 28th 2013 5:26am EDT
Categories: Comic Book News,
Reviews
Posted by: Va'al |
Credit(s): IDW Publishing, Va'al
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A Key Issue
(Spoiler free-ish)
With volume two of ReGeneration One coming out this Wednesday, we decided to go back and make sure all the issues contained in the trade have been reviewed! Read all the already written ones:
ReGeneration One #86,
ReGeneration One #88,
ReGeneration One #89 and
ReGeneration One #90. And now, for the missing one: ReGeneration One #87.
Synopsis
WAR CRY! The conquest of IACON begins in earnest, as SCORPONOK’s game-changing strategy threatens the very nature of what it means to be AUTOBOT... Or DECEPTICON! And HOT ROD begins his own personal odyssey to the very heart of CYBERTRON—where ancient forces are stirring!
So. That's the plot
Story
So Grimlock has accepted Scorponok's offer, and is on his way to Cybertron. After a demonstration of what the Gene Key can do, at least. He's back in his old body, happy as larry, bashing and gnashing, and he has a plan to carry out.
Grimlock, you scoundrel
Meanwhile, Optimus decides that he'd rather stay on Earth and think things through, thank you very much. I suppose this could have been a worse decision, but it does seem to slow down things a lot. Every other character on the planet(s) keeps asking 'what would Optimus do?' - apparently, nothing. Just go for a stroll. Good to know.
But you can abandon everyone on Cybertron. Cool, cool.
And of course, Hot Rod tried keeping everything under control back at home. Even though Grimlock is a bit of a trouble-maker, Scorponok's vanguard has arrived, and there's definitely something going on in the basement.
O hai Primus
The idea of Scorponok changing the moral compass of all Cybertronians is intriguing, but the execution is a bit puzzling. What exactly does the Gene Key do, and why does it even work? If morality is not a black-and-white thing, as they explicitly said in these issues, surely the result would not be this one? Or would it?
Art
Again, it's Wildman and Baskerville on pencils and inks, respectively, and there's quite a wide cast this time round. Some have complained about the three headmasters not looking like their usual selves, or at least previous incarnations, but they do resemble their toys in this form. The usual concerns about expressions do arise, but there's something particularly off with Perceptor.
Percy..?
Bove really shines in this issue though, especially when the skies are concerned. Something I didn't notice on the first read: the Cybertronian sky progresses through this story arc, from a very very dark night to something else for its conclusion, following the pacing of the events. A nice touch, JP.
Pretty lights
The artwork seems to work a lot better in this issue! Yes it's Andrew 'Screaming Robots' Wildman, but the human facial expressions have more of a variety this time, and really help convey what is going on in the story. And I like screaming robots, anyway.
Thoughts
Spoilerish ahead
The issue is enjoyable actually, and it does a lot more than the previous one. There are some concerns both in terms of plot devices and artwork, such as the exact functioning of the Gene Key and Perceptor. Poor poor Perceptor. But overall, the story works.
Contemporary cultural reference!
There are some extra bits I haven't mentioned in the review, about some other characters still on Earth, of whom Starscream is one and the others are ..well, I'll leave it to you to find out. Overall, not a bad issue, a good read, still fairly slow but appropriately so this time. Let's see what Scorponok has in mind for next month, shall we?
Date: Tuesday, April 2nd 2013 1:09pm EDT
Categories: Comic Book News,
Reviews
Posted by: Va'al |
Credit(s): Va'al
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Trail-whatever
(Spoiler free-ish)
Synopsis
STEALTH ATTACK! Trailcutter has a problem: the Lost Light has been taken over by the Decepticons—and no one else seems to have noticed! Can the Autobots’ defense strategist singlehandedly see off an army of infiltrators? And even if he does, will it convince his crew mates that he's got more to offer than kind words and forcefields?
Boooored
Story
Spotlight: Trailcutter takes place between the events of More Than Meets the Eye 5 and 6 (the Delphi happenings and Fort Max's breakdown-Rung's beheading, respectively). So why haven't we seen any of the events from this issue before?
Sticking out like a sore thumb
Ok, so everything else was happening at the time, but surely a massive hull breach and a Decepticon invasion wouldn't go that unnoticed, surely. That is the only negative point though. This Spotlight is a lot more successful than its predecessors in weaving in the Metrotitans plot, whilst still having its own private story.
Don't mind us, we're just titanically hanging here, glowing
Plus, it's Roberts. It's funny, there's good dialogue, Whirl's excellent, there's good humour, Whirl is brilliant. There's an in-story explanation for the change of name for the protagonist, the Insecticons (the coloured ones, not the purple ninjas) show up again, there's a lot of references, plus the return of one of my favourite, spikier kind of Decepticons – you'll be hooked, alright. Did I say Whirl is also pretty good? I think I did.
NO KNOWN WEAKNESSES
In addition, it's a nice refresher after the last MTMTE issue, where tragedy struck. It's good to see Rewind and Chromedome both happy and Ultra Magnus kind of around, and the general atmosphere a lot lighter, even during the Decepticon incursion.
Art
The artist is Matt Frank, another new entry to the Transformers series and a welcome one at that. The style is fairly “cartoonish”, so if you're not a fan of Roche or Griffith, this one is probably not for you. There is a lot of lip biting, face pulling, jaw clenching and Whirl doing impressions. And a lot of cameos!
Again, just hanging in the background
Lee's on lettering, and I don't really have much to say about it. That's not to say it's not good, it's just not as popping as the newcomers on the other titles – although some of the sound-words are excellent. Thomas Deer on colour duty. Now this, this one's good. There is some Burcham reminiscence in here, with the lighter, “grainier” colours. And they really shine (though not literally, except for the shiny shiny medals) during Trailcutter's solo adventure.
Why so blue, guys?
There is something about the comic that can be compared to Nick Roche's work, but as Roche is a one-man-band (including the audience part, at times) I think Frank's artwork really suits Roberts' writing style. So yes, good combination for this Spotlight!
Thoughts
Spoilerish ahead
The story does not take itself too seriously, and it's a nice break from the emotional suckerpunch that was issue 15 (especially now that we've been told that 16 is even worse). Focusing on a somewhat minor character worked out well, and I hope this will work well for the next one, too!
And team awesome is awesome
Overall a good, entertaining issue. Easily up with Nick Roche's
Spotlight: Megatron, and maybe even better. It's nice to see a relatively new artist and colourist working on a title, and successful ones at that. The story works well, except for its time placement (but that may be just me), and it hints nicely at what's to come – Hoist and ...purple reign? A good read, not perfect, but perfectly enjoyable!
Date: Sunday, February 24th 2013 6:04pm EST
Categories: Reviews,
Sponsor News,
Toy News
Posted by: El Duque |
Credit(s): Kapow! Toys
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Site sponsor
Kapow! Toys has provided pictorial reviews for Transformers Prime Beast Hunters Deluxe Wave 2's Smokescreen and Bulkhead. Check out the reviews below.
Beast Hunters Wave 2 Deluxe Smokescreen
This was the one I was most excited about and in hand it doesn't quite deliver. Don't get me wrong, its a nice figure but has some issues, mainly the fact the shoulder assembly is quite fiddly and loose due to the transformation, your going to probably need to apply a little super glue or clear nail polish to get it to stiffen up a little. Rather than design this appears to be down to Hasbro's cost cutting measures which if they keep going this way won't end well.
Looks wise he is a great toy, he's got the whole door / wing thing going on along with a great face sculpt and some really nice articulation particularly in the leg area and a weapon which can be loaded with the missile on its own or with the electro-net accessory. The armour which many people said didn't look nice is actually pretty good in person, its very flexible plastic and not stiff so allows the limbs to move freely and removes any danger of damaging the item when clipping and un-clipping it.
Car mode is superb and a really nice race car aesthetic giving a real Le-Mans feel. The armour looks nice applied or left off and the accessories such as the missile launcher and gun can be mounted on the roof or the armour.
I was hoping to score this guy super high but sadly he only scrapes in at a 7.5 / 10
Beast Hunters Wave 2 Bulkhead
Bulkhead gets shrunk! and he's not too bad for it. Coming in the now familiar Roadbuster colour scheme Bulkhead transforms from him familiar 4x4 mode to robot and back again. He comes with a MechTech style buzzsaw which is activated by pumping a little switch causing the blade to spin round fairly fast. The decoration is also fairly cool with an animal style face imprinted into the plastic. Bulkhead himself could have done with his regular face but instead comes with a Beast Hunters helmet style design like Bumblebee before him, This has made him look slightly like an old fashioned deep sea diver. Articulation wise he lacks waist swivel which is due to the transformation and his forearms could have done with a fist swivel which is sadly lacking and therefore can impact his poses.
There is a lot of good points with regard to old Bulk but probably not enough to attract new fans, if you collected Prime you may have now decided its over for you but if your into Beast Hunters then Bulkhead is a worthy purchase just not an essential one.
Overall Bulkhead scores 7/10