As the end of their licence-holding comes to a close, the Transformers Collectors' Club has posted about their Christmas sale via board envoy TF_JW, featuring items from the store such as BotCon exclusives, membership incentives, subscription figures and more. Check it all out here!
Hello Club -
I hope all of you have a joyous Holiday Season and Merry Christmas! Our Christmas Sale is starting today! If you would like delivery before Christmas, you need to order by the 13th.
Many quantities are limited and when they are gone that's it.
The sale will run through the end of the month so that you can spend your Christmas cash on your favorite Transformers item! Check it out today!
We received a couple of notifications from fellow Seibertronians, including voice actor Jon Bailey and user Sabrblade, about the soon to be disbanded Transformers Collectors' Club and their pre-Black Friday sale, including figures left in their store from their years of activity (BotCon 2016 too). If you're still looking for some of those, this may be the right time to purchase! Head over here to browse the sale.
Hello Transformers Collectors' Club Members,
In order to help you not feel so pressed for everything after Thanksgiving, we are starting our Black Friday Sale this Friday at approximately 10am Central Time. There will be some great items on sale AND some DOOR BUSTER pricing on a number of items with LIMITED QUANTITIES at that low price. Make sure you check it out THIS Friday at the club store!
Fellow Seibertronian Munkky has received the latest Takara Tomy Transformers Unite Warriors UWEX Lynxmaster set, and as we had yet to see any proper in hand images of SkyLynx, Hound, Wheeljack, Trailbreakercuttersomething, but most of all Ratchet - which was only available in the US via the BotCon 2016 custom class - has shared some images with all of us. Check them out below, including the box art and a one piece by Hayato Sakamoto (of the Legends comics)!
We all know by now who this guy is. He's the Legends Class (small scaled) figure of the year, and designed to be a partner piece with CW Bruticus as a homage to the G1 cartoon. He transforms into his classic space gun and can be wielded by most other figures. So what seems to be the trend with Hasbro, we get a deco based on his G1 toy going nice and dark with their purple choice. That along with the top notch mix of solid and clear purple plastics make him a fantastic entry to this threesome.
Now this guy has a different story. Also released by Hasbro, he is only available with the Combiner Wars Bruticus Collection Pack. The set is themed on the EXTREME 90's Generation 2 line and is quite brilliantly done actually. This Shockwave is actually based off his Action Master predecessor, which wasn't actually a part of Generation 2 but in fact at the tail end of Generation 1. It's pretty crazy that Hasbro recognized something this obscure and gave us a repaint of it. For what he's representing, he is absolutely perfect. But I do miss the bits of clear plastic found on the other two Shocky's. Speaking of....
The last entry comes from TakaraTomy's Legends line, LG-24 Shockwave and Cancer (we'll get to the Headmaster in a bit). What's now become standard for Takara (going G1 Cartoon accurate) this version is a much lighter purple. This isn't a first for them, and they often receive criticism for the shades they choose. Unbeknownst to me (until making this review) he is even lighter than the recent MP-29 Shockwave! But the amazing paint apps and return of clear plastic make this fella truly great.
Have a look at the three of them side by side!
Wait. Let's go back a step, I mentioned LG-24 came with a Headmaster? Right! Cancer, known in the Titans Return line as Titanmaster Crashbash. The paint job on Cancer is just outstanding, especially considering the small stature of the figure. But Hasbro's Crashbash is great in his own right, and comes with a partner piece allowing him to transform into a t-rex and some type of... flying creature. But there is a serious amount of fun packed in this small package.
What's the logical choice? All three are brilliant figures, each representing something different. It's extremely difficult to choose, but twist my arm and I'd go with Takara's, but I've always been very forgiving of their magenta's and periwinkle's. Which Shockwave did you land on? Join us in the Pub and let us know!
Still interested in this mold and want to venture further? Have a look at Botcon's 2016 set, Reflector, in one of the latest Seibertron Galleries!
Seibertron.com is proud to bring to you today our latest gallery, that of Botcon 2016 Exclusives Reflector and Flash Sentry!
Reflector and Flash Sentry are both retools of the Combiner War Shockwave with new heads. Reflector utilizes Shockwave's arms and the way they tab to force 3 of his toys to come together and form his camera mode. Cameras this size will probably only be able to be handled by titan class transformers, and have a high probability of shooting you instead of capturing your image for picture frames. This is also the first modern toy of Reflector that takes into account his 3 different components to make his camera mode, unlike his Thrilling 30 toy (which turns into a gun, so both will probably shoot you). He was available to Transformers Collectors Club members as well as those who attended Botcon 2016.
Flash Sentry is a repaint of the Reflector mold, transforming into a gun that can be held by any of the Combiner Wars figures. He can also use the Shockwave arms to plug into Reflector and help form a camera, or if you somehow had 3 of him he could make his own translucent camera mode. Flash Sentry was only available to Golden Ticket Attendees. He is a member of the Photons, a subgroup of Decepticons led by Reflector.
You can check out the full Seibertron.com gallery by clicking on any of the images below, and you can let us know what you think of them in the comment section below!
Let's begin with Scattershot, all... three of them? That's right, there was an anomolyous Voyager Scattershot released separately the Combiner Wars line that really wasn't suitable for, well, anything. It has a decent enough alt mode and sporting some remolding, but the uninspiring deco making him seem like a dry run for the real thing. The version we see with the Hasbro Collection Pack might be the same remold (torso mode being a complete repaint of Superion) but he at least has much better color choices, and I love the sticker inspired tampographs. Enter Takara's rendition, the color choices are superb and the retooling extends beyond what Hasbro did, plus having some new unique guns. Have a look at the three in both modes, and as torso's. And just for fun, also see Betatron in all his... glory?
Afterburner really bugs me. Both of them. In my opinion not enough was changed from the previous user of the mold (Groove) and that windshield kibble could be made a ton better with a simple swivel joint. My gripes aside, both Hasbro and Takara do a commendable job in in their color schemes. With Takara stereotypically going all out on cartoon accuracy with the red, and Hasbro going toy/Marvel Comics accurate. you can't go wrong with either. Fun side note: these two are completely the same mold wise, making them the only shared figures between the two sets.
Lightspeed isn't as cut and dry as you might think. I'd say Hasbro 'Speed is the weakest of both sets, but he's not terrible. It's my favorite car mold from the line, and a repaint of my favorite iteration (Streetwise). And while Takara's Wheeljackremold is more suiting, it just happens to be least favorite CW car. That said, his sharp reds and brilliant new head sculpt elevates this hated mold to loving new heights.
Strafe is a great addition on both sides of the fence. Hasbro's Strafe is a simpler retool when compared to Takara's, but that shouldn't take away from the experience. Hasbro Strafe steals his duds from Air Raid, which again, is a a favorite of mine. So right off the bat, I like the figure and his remolding/new head impress me. Two negatives though, he has no gun (but can borrow one of Afterburners) and he's off-white. Takara's snow white is simply stunning, but I have issues with the Blast-Off mold (QC wise). They aren't as bad, but still present. Namely the head popping off, but he is oh so pretty *bats eyelashes*.
The Nosecones are vastly set apart by using completely different molds, and color schemes. Hasbro's uses the Brawl mold with tooling from the Botcon 2016 Ramhorn (namely the drill, as he keeps Brawl's head). If you haven't made peace with this mold by now, then you never will (and you''l have a rough time with Liokaiser). But I honestly don't mind him, and prefer the darker brown coloring ala G1 toy. On the flip side, Takara decided to go with the Rook mold by slapping some treads on him, along with a drill and new noggin. He looks great and comes with a small arsenal, making his play options plentiful. One thing I don't like however, is the stick on his back. It reminds me of a flagpole, and he should be flying some kind of banner. I just wish it had been more collapsible is all.
UW Computron scores big points for something people might dislike or not even think twice about: the combined gun. I really appreciate Takara's efforts there and wish they had done the same for Bruticus. The new head and chest plate, along with the beautiful streamlined color choices make him absolutely awe inspiring.
CW Computron hit's me the same way the G2 Combiners do. He's just funky and fun! If you want your Computron to be colored like the ones you had as a kid, this is the set for you. Even with no alteration, I love the torso. The pinkish chest and tampographs I mentioned earlier look fantastic. Not to mention the brand new hands a feet, they look and work brilliantly.
Also, there's lots of scramblin' drill hand'ing fun to be had with both sets!
Scrounge and Cybaxx, talk about niche! A tragic story from the G1 Marvel glory days, and present once again in IDW, this is the first time he's been immortalized in plastic. The mold choice (Legends Class Cosmos) is about as fitting as can be, and a new proper new head to boot. And his pal Cybaxx is supposed to represent his "special arm". The 7 Scrounge diehards out there ought to be pretty happy with this!
So how do they compare? Takara put a great deal of effort into their Computron, and the sheer amount of retooling, remolding, and repainting certainly give it the edge. If you value cartoon accuracy and don't mind paying a few extra bucks, then he's your bot. But Hasbro's Collection Pack is great in his own regards. Unique Strafe, a seemingly more crowd pleasing orange Afterburner, awesome new hands and feet, and not to mention Scrounge(!), something so obscure you'd only expect to find it in an expensive Botcon set. If I had to choose, I would go Unite Warriors, but only for combined mode. As separate figures, I actually prefer the Combiner Wars Collection Pack. Good thing I don't have to choose, because I'm quite happy having both! Also, MVP's of the two sets for me are: UW Lightspeed, and CW Strafe.
Were you on the fence? did you decide months ago before the release of either? What are your thoughts with the set you chose? Join us in the Pub and let us know!
There are more rumblings in the Transformers rumour network, as fellow fansite TFW2005's Mr Chaos finds more listings for potential upcoming figures. Today's offering are two leader class figures for the Titans Return line, supposedly to arrive after Six Shot: Overlord and Sky Shadow!
Two new product listings from my friend. While his work doesn't carry Leader figures for Titans return yet (they are still stuck with Combiner Wars stuff) I was able to get him a UPC for Titans Return and he got me two listings: Leader Class Overlord (C2388) and Leader Class Sky Shadow (C1104)
Overlord was pretty much expected but Sky Shadow was a surprise. As always I have no clue what the figures look like, only that they are listed to come after Sixshot.
We had been teased something of the Overlord kind at BotCon, as you can see from the images below, and we may have heard something about the other Phase Sixer in the past, but what do you make of this new info? Speculate and discuss away in the Energon Pub!
You won't believe the things we can do now, as Seibertron.com has been fidgeting behind the scenes to bring you more exclusive content from the creators of one of the longest running brands of fiction about giant transforming robots out there. You all bring so much to the community and fandom... can we do any less for you?
You may be asking what we're playing at, with these odd turns of phrase, but the more perspicacious among you may have noted the pattern. We planted the seeds a long time ago, Seibertronians, it is now time to reap the whirlwind: please welcome to our interview series... Simon Furman!
Va'al - Simon, thank you so much for taking the time to talk to us, we really appreciate it! As you probably know, you're considered one of the cornerstones for the fictional world of the Transformers - but how did it all start for you? What does Simon Furman: Origins look like?
Simon Furman - Lots of lucky breaks and neat coincidences, not that much actual talent (at that stage). After a bit of aimless I-don’t-know-what-to-do-with-my-life I lucked into a journalist job at IPC Magazines, in their competitions department (writing editorial copy and judging etc). That in turn put me squarely in the sphere of IPC’s comics group, which included 2000 AD, Battle, Eagle, and many others. In time, I was head-hunted to join the team on Scream! A new ‘horror’ comic for kids in the style of 2000 AD. I became assistant editor to Ian Rimmer, who was the editor.
Sadly short-lived, Scream gave me my first comics scriptwriting gigs, on Library of Death, Terror of the Cats and The Dracula File. But, even more invaluably, it put in contact with Ian, who became a friend as well as just an editor, and when Ian subsequently moved to Marvel UK to edit Captain Britain Monthly he (first) put me in touch with Sheila Cranna (editor of TF:UK at the time), who was looking for writers to continue the UK-originated comic strip begun by Steve Parkhouse (Man of Iron), and (second) put me forward for the position of assistant editor on CBM. The rest, as they say, is history.
Va'al - A history we have more or less come to know, true, but fascinating nonetheless! Were you interested in the Transformers brand and franchise at all, even in its fledgling state at the time, or was this literally just another job that grew into what it eventually became?
Simon - Completely unaware of Transformers. I was 23 in 1984, and – as a rule – not watching a whole lot of Saturday am cartoons. I was a big comics (mostly Marvel) reader at the time (having been so in my youth and come back to it with a vengeance), and might well have seen the ads for the original TF mini-series in other Marvel titles, but largely the advent of Transformers passed me by. So I crash-coursed – VHS tapes of the cartoon, tech specs, toys and the Marvel comic series itself, then was kind of let loose. Then, as now, I focused on character(s) first and foremost, and kind of opted for a big name (Starscream), a smaller one (Brawn) and a middle one (Ravage) and threw them together. The Enemy Within was the result.
But even then, I had no thoughts of this being other than a one or two-off gig, and certainly never thought TF would last as long as it did, or be as big as it was. It was just work, and I was pleased to have it. I'd kind of thought Scream might be the end, so I was delighted to doing more script work… on anything… and be working Marvel (albeit Marvel UK). Unknown (to me) toy title it might be, but but this was Marvel… MARVEL!
Va'al - Marvel indeed, and old school Marvel at that! Was there a specific moment where you clicked, and realised you were in for the long haul - both work-wise and concerning personal commitment and investment? Or did it just all keep growing, slowly creeping up to what we know it to be?
Simon - It was definitely cumulative. I was never meant to be ‘the’ Transformers writer, but rather one of many. But after Crisis of Command (by which time I was assistant editor on Transformers UK, under Ian Rimmer) my familiarity with the brand and the general ease with which Ian and I could shoot ideas back and forth meant it was all round easier just to use me on a regular basis. Especially when it came to Target: 2006 and the Animated Movie, and tying our comic story in with that and the launch in the UK of Galvatron & Ultra Magnus, ‘the new leaders’, as toys.
That saga was formed in-house, and tailored to fit our editorial (and advertorial) needs – the UK comic was cross-promoted with the UK TV advertising for the toys, so it was a big deal for us and we needed to get it right. As it happened, the movie (undeservedly) kind of bombed in cinemas and our story soared to new heights. But if there was a specific moment, and I’m not sure there was, that was it.
Va'al - If Target: 2006 and the Movie were your turning point - after a fashion - what would you say to the various turning points for the Cybertronians that you created? You were there for the end of Bast Wars, for the various Dreamwave series, for the new beginning with IDW, after all...
Simon - I suppose the next biggest event was my taking over on the US comic (as of #56), after a strangely casual lunch with Bob Budiansky in a restaurant in Covent Garden. Bob handed the reins over to me on a visit to London, qualifying it slightly by saying the book had maybe four or five issues left in it before the powers-that-be cancelled it (in those days sales of under 100,000 qualified you for the unkindest cut). But it was my door-opener for Marvel US and I was delighted to have it. I didn’t exactly set out to prove Bob wrong, but it felt like there was nothing to lose if I just threw everything but kitchen sink at it, including a lot of the characters and mythos I’d introduced into a UK comic. I’m still hugely proud that we got twenty-five issues out of it, and that some of those issues remain people’s firm favourites.
Then I guess it was being invited to Botcon in 1997, which introduced me not only to Beast Wars but the wonderful Bob Forward and Larry DiTillio (script editors on the show), who it turned out liked my G2 stuff well enough to have considered binding some of the ideas therein with their concept for the Vok. Anyway, that in turn, via some twists and turns, led to Nemesis pt2, my first animation work (and solidly took my career in that direction). Then, I guess you’d have to count Dreamwave and The War Within as the next big turning point. My first real shot at doing the pre-history of the Transformers, and – whatever the ...niggles of how badly Dreamwave ended – the era that really rebooted the franchise as a whole for the 21st century, cueing up IDW’s tenure and maybe even making the live action movies a solid proposition.
But possibly the biggest, for me, is starting up the whole IDW-verse up (with IDW EiC Chris Ryall), my first ‘from scratch’ bit of Transformers storytelling, a continuity that ten years later continues apace (and shows no sign of flagging), outstripping Marvel — certainly in terms of volume. If there’s a pinnacle, it’s that.
Va'al - You did initiate the Infiltration protocol, didn't you - and it kind of escalated from there. If you'll allow me a fairly specific question at this point: what did you make of, and how did you (do you) feel about what has happened to the stories you started once they were out of your control? All Hail Megatron springs to mind, in this case, for example.
Simon - I can completely see all the rationale for All Hail Megatron, to create that kind of jumping on point after five or so years of story, but I think (initially at least) it was a misstep to ‘throw the baby out with the bathwater’ when readers had invested so heavily in the –ations, Stormbringer, Spotlights et al.
But the latter half of AHM and the Codas did their level best to rectify that, and now what you have are all these initial threads still being picked up and expanded upon/taken in bold new directions, by the likes of James Roberts and John Barber (to great effect). So overall I think the IDW-verse is in great shape these days, and in very safe hands, but AHM could have been a bit of a disaster.
Va'al - We are indeed still seeing elements of AHM show up, even in the upcoming Revolution event! I could ask you your thoughts on that, but would rather retread another path briefly: ReGeneration One. How did you feel it went, are you satisfied with closing off the story, and would you go back to that universe again?
Simon - I’m really pleased with RG1. We accomplished everything we set out to do, I feel, in a way that was both faithful to the original 80 issues and yet not knowingly retro in look or feel (while still drawing on 30 years’ worth of TF lore and disparate universes along the way), and so could stand alongside other modern comic books. It pulled together a massive amount of threads and had a proper, no-nonsense (no sequels) ending. We set out to finish that continuity/story and we did so (I have no wish to do more in that universe - it really is, “over, finished.”).
What kind of amuses me is some of the instant/knee-jerk feedback we had from people who just said, “no, that’s not how it would have happened/should be,” or words to that effect. I’m sorry, but that’s the way it is – the creative and editorial team say so. You don’t have to like it, but those are the decisions we made and the paths taken (it’s not storytelling by committee). Can you imagine back in 1991, someone writing into the US or UK comic and saying – I’m sorry, I completely disagree with that ending – change it?
Va'al - I'm sure there were fans who would've done that, though, they just didn't get printed in the backmatter! Having more or less concluded all of your stories, in one way or another, I'm curious though: a lot of your early work fleshed out characters without affecting the main story necessarily (I'm thinking Marvel UK here); now that all is done, is there anything you'd like to revisit in a similar fashion? And I mean that in any of the fiction you have or have not worked with.
Simon - While I was glad to do RG1, I’m more for looking forwards. I’d always do more Death’s Head, that’s a given, but largely my focus is elsewhere now, on stuff I have a proper vested interest in. Apart from Matt Hatter Chronicles, the animated TV show I write and show-run for, I’m involved with a trio of creator-owned projects: The Chimeran (the brainchild of Paul Goodenough, Gary Kurtz and Richard Bazley), Spirit of The Pharaoh (Terry Jervis) and mine and Geoff Senior’s To The Death. That trio of projects is where my focus is right now, as well as writing movie scripts with co-writer Mark Salisbury. I have such a nice variety of projects (for different media) on the bubble right now, and I’m enjoying myself enormously. Add to that the Transformers: Earth Wars (game) for Space Ape, Marvel Fact-Files, and a few things I can’t talk about yet – and every day is a new treat and challenge.
And To The Death is especially exciting, as I get to work with longtime friend and collaborator Geoff Senior (his first substantial body of comics work for nearly 20 years), who is just one of the most exciting artists out there. I love writing for him, because I know he just wants to cut loose with that amazing kinetic full bore style of his, and my scripts do their level best to give him exactly what he wants. And just to make it even more interesting than regular comics, I’m writing the episodes as loose screenplays, which Geoff is turning into these meaty batches of full colour (landscape format/widescreen) frames, like a movie shooting board (he’s mostly in advertising these days, so this approach really suited him). Then, like the old Marvel plot-style approach to script, I go back in and reformat and readdress the dialogue, adding or subtracting as best suits the frames. Some I just leave well alone, because the art totally speaks for itself.
Va'al - You are definitely busy, I'll give you that - makes me appreciate even more you talking to us! I have two questions coming out of that last point, though: first, your experience is varied, but has had a lot of robots in it; is the approach to writing organics (humans, even) different, do you find yourself having to find a different gear, or does one inform and influence the other?
Simon - I’ve never treated the Transformers as anything other than sentient lifeforms, albeit alien lifeforms of a completely different order of life. So my approach is pretty much, bar the (um) mechanics, the same whether I’m writing Transformers or To The Death, Death’s Head or, say, Alpha Flight. Boil it right down, and the core of any story is the characters of the protagonists and antagonists, whether it involves human, aliens or alien robots characters, and how they bounce off each other given a set of circumstances, extreme or otherwise. Beyond the sci-fi trappings and the high concepts, I always ask myself: what is this story about? What resonance will it have with the audience? All sci-fi really is a disguised social commentary on the here and now. Just look at something like 2000 AD. When the powers-that-be at IPC Magazines told the writers of Action to cease and desist doing socially relevant stories in a “kid’s” comic, they just fed the same two-fingers-at-the-establishment [V - note for US readers: two fingers = middle finger] ideas into a sci-fi setting and made it allegorical – and no one noticed.
So beyond the future war, alien "soldiers-of-fortune" and kick-ass mechs, To The Death is about one man who refuses to be crushed or rendered insensate by the all-consuming greed of a powerful elite who have ceased to care, to the point where they’re prepared to ‘sacrifice’ billions of lives in the name of feathering their own nests. The gulf now between the haves and have-nots is wider than it’s ever been, and governments are now merely pandering to big business (allowing them to get away with monstrous tax dodges and the like), while letting the wider world/populace to go to hell in a hand basket, ever more reliant on charity as the government purse strings get tighter. To The Death has simply gone to the next level and removed governments entirely, so that Earth is now ruled by the all-powerful Tri-Corp, who have carte blanche to do whatever they want, without heed to morality, humanity or accountability. Our ‘hero’ is the one who says “enough”, even though it’s a battle he can’t possibly win.
Va'al - Whew. One does hope that someone will notice the commentary, in this as in any other book or piece of entertainment, really. The other question I had was: you talk about working with a number of creators, and how you're happy to be collaborating with Senior again; is there anyone else you'd like to partner up with again? Someone you've never had the chance to?
Simon - There are of course people like Andrew Wildman and Geoff [Senior] who I love working with, and have worked with enough times that I kind of know how to tailor what I write for them (and to get the best out of them), but I also love working with new artists or established ones I’ve never had the pleasure of working with. I really enjoyed working with Nick Roche, he brings such (youthful) energy and passion to what he does, and would happily do so again.
In fact, I’ve worked with a whole lot of amazing artists, from Don Figueroa to Alex Milne, from EJ Su to Guido Guidi, all of whom I’d be happy to work with again. I’ve been very lucky. They all made me look good (or at least competent). Biggest thrill for me, on a fanboy level, was getting John Byrne (I’m a big fan) to draw a cover for one of the direct market Titan hardback variants of Transformers collections we put out a while back (Dark Designs, above). That was very cool.
Va'al - And after so many collaborations, so many stories, so many projects, is it now over? Finished? Or are we to see more Furmanisms show up in the TFverse in the future?
Simon - Ha. That’s a cue to trot out a Furmanism right there. I have a feeling I’ll always be involved in Transformers, in some shape, way or form. I love it, and I love the passion of the fans (mostly). It’s pretty much defined my career, so there’ll always be room for TF in my schedule, no matter how busy I get. Earth Wars is keeping me pretty busy and there’s something else TF-related that I can’t talk about yet. So yeah, short answer: "it never ends."
Va'al - Well played. And thank you again for finding words to give to us, rather than an actual word-related project, Simon. It was an honour and a pleasure! Before the time comes for us not to be here... any final words to the readers?
Simon - Hey, just go give To The Death a spin. The first episode is free to download on the site (http://www.to-the-death.com) from Sept 10th, and our exclusive print graphic novel, To The Death: Forged By Fire, is (only) available via our Kickstarter campaign that launches on the same day. These Furman-Senior collaborations are not likely to be ten a penny, so grab that goodness while you can. And thanks supporting us in our venture!
You heard the Furminator, give a new comic by a tried and tested partnership a looksie, find more of his words in the Transformers: Earth Wars game, or just patiently wait for this new Transformers related project he keeps hinting at. More interviews coming soon here at Seibertron.com, keep your receivers tuned - until then, be excellent to each other!
Seibertronians, excitement has been building for Combiner Wars Computron ever since a listing for him was found The Toys R Us system back in January. Then it continued to build when we saw his gallery from Botcon a few months ago. Well, you don't have to wait any longer, as the Technobot team is now available on most major 3rd party websites!
Welcome to the latest episode of the Seibertron.com Twincast / Podcast! This very special LIVE, video-recorded episode features your host ScottyP along with cast members Counterpunch, RodimusConvoy13, xRotorstormx, TigerTrack24, Megatronus, and for a few fleeting moments, Seibertron himself, live from San Diego! Listen in as we discuss the latest news and reveals coming out of the vaulted halls of SDCC.
As a special bonus in the audio version of the show, join Seibertron at SDCC 2016 as he talks with members of the Transformers brand team! Transformers Generations Product Designer John Warden and Assistant Brand Manager, Transformers Luis de Armas answer questions about Titans Return, Fortress Maximus, Trypticon, and more.
Thanks as always to our amazing friends at Hasbro and the Transformers Brand Team!
The remainder of the show kicks things off with a lively discussion dissecting one of the biggest reveals of the show: triple-changing Titans Return Voyager Megatron. The cast has both high hopes for and reservations about this figure - but bigger news awaits.
Do you see what I see? (No, it's not a Triggerhappy Optimus.)
We move right along to some exciting Legends reveals: an all-new Bumblebee (yawn) and Gnaw, the Sharkticon (yay). As we bemoan the inevitable shortage of these nifty little troop-builders in the making, one question rules all: does Gnaw have a fat head? Watch or listen to find out.
Catch 'em all!
Titans Return Legends Lione (Sawback) and Overload (Overkill) are on the block - as are their strange and wondrous alt modes. Before the Twincast can get too deep into the weeds, a question emerges: what missed opportunities do we see with this line of Headmasters?
Free cookie to whoever can tell me how that alt mode works.
Ever since he was leaked at Botcon, Liokaiser (video here) has been generating considerable excitement - but not everyone is pleased. Tune in to find out what's bugging the crew, and why some might be passing on this Platinum Edition set.
The boys are back in town... minus one.
RID gets some much needed love with Super Ginrai, a showdown set with stasis pod, and... Starscream? That's right, one of the Decepticons most conniving players makes an entry into both the cartoon AND toy line. Tune in to find out which version we prefer.
A face only a mother could love.
Viva La Revolucion! That's right, the Revolution is upon us as we discuss the latest and greatest in comics - for those looking to avoid spoilers, this section occurs from one hour and fifty one minutes to approximately two hours and sixteen minutes.
ROM ROM ROM ROM ROM.
BREAKING NEWS: straight out of Wonderfest, we have color pictures of the highly anticipated Masterpiece Cheetor. The crew is pumped as we parlay this topic into a listener question: what does the crew think the next 5 MPs will be?
We wrap up our video live show with everyone's favorite segment: bragging rights. Some of us are still waiting on Titans Return to hit shelves; others have some shiny new toys (literally) that steal the show.
Bringing the bling.
Don't forget, the show only gets better if you tell us how. Drop us a review on iTunes and be sure to tell us what you love, what you hate, and what you want to hear!
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