Seibertronians, are you excited? The next episode of the Machinima Combiner Wars series is up, and it's good. Like, properly good. But it's still not without it's faults. Let's break it down:
We open with a dusty Colosseum-style arena. We see what is obviously the Constructicons fighting a mysterious figure, which is revealed to be Megatron himself. He beats them all quickly, and demands another challenger. Our First Look at Megatron
Prime arrives, saying he's not here to fight, along with Windblade, who wonders why they came all the way out to a desolate planet for Megatron. Windblade Watches from the Bleachers
Her City-speaker ability is again mentioned, this time by Megatron, driving that point home. Megs also mentioned how he's a big fan of her work (the killing part, that is). He rushes Prime, and Optimus has to engage the former Decepticon leader, with some of the usual mixed-in dialogue about how Prime "is nothing without the war", so on and so forth. It's actually very intriguing, as it points out interesting parts of Prime not previously divulged. This is one of my favorite parts of the series so far. Just Like the Old Days
Prime has a flashback mid-conversation to the Black-and-white scene we saw in some of the Trailers for the series, when Megatron tells Prime to pull the trigger, and end it. Megs then catches him off-guard with a massive blow. Windblade comes in to try and save him, but Optimus is already back up and fighting. Float Like A Fireflight, sting like a Bumblebee
The group talks about the Enigma of Combination for a bit, and Megatron learns that the Council is in possession of it.
Then comes one of the strangest and most out of place scenes in the entire series so far.
Windblade rather randomly and unprovoked walks up and sucker-punches Megatron to the ground. She tells him "Enough." (even though Megatron had already stopped fighting for a good few minutes, and he was making no motions to start again) and that Prime's "telling the truth", (even though Megatron hadn't shown any sign of doubt in what Optimus was saying. Heck, he didn't even have time to before he was suddenly beat to the ground.) She then proceeds to deliver almost the exact same line that Prime had just said, not only once but twice, one after another. And the times she says it sound so similar in tone that it almost seems like they accidentally put two takes of the same line in. Not only does she say it, but she says it in front of the constructicons! She literally puts the entirety of Cybertron singlehandedly in danger by saying basically straight to a combiner the one secret combiners shouldn't know! The Constructicons of course transmit this new info to probably all other combiners right away. This scene simply doesn't make sense. It's actually confusing. It's kind of a train wreck, and drags the whole episode down.
Megatron decides to be a part of the team, and the exit the arena. The old Decepticon leader decides to make fun of Prime's old catch phrase, and gives the order to Transform and roll out. The delivery (and Windblade's reaction to it) seem very out of place, especially after that last scene. It would have been better if it was delivered if Megatron had said "I've waited years to say this: Transform and roll out!" or something of the like. And There They go, off into the Sunset. Headed for Cybertron
So some final thoughts. This is a fairly good episode, but the main problem was the pacing. It's been a problem through the series I haven't touched on yet, but in this episode it's absolutely unavoidable. It rears its ugly head with every change of Pace, feeling, tension, or drama.
Voice acting is good in this one. I'm getting used to Windblade, Prime's good, and Megatron's actor gives a great performance, though I wouldn't peg it as Megatron. Speaking of Megs, one thing of note is that this iteration of the character lacks his arm cannon, even though the designs of the characters seem to be heavily based on G1.
The Animation is especially great in this one. It's surprisingly smooth and fluid and looks really really good. Again, there's the mouth movement issues, but I feel we're going to have to move pass those.
One point that I feel hasn't been touched upon enough is the fact that this is the first time it's referenced or shown that a combiner is actually multiple bots. It seems strange, because up until now it's been implied combiners are one, not many. This really hasn't been explained, and I'd like to know the rules.
So, you've read my opinion, make your own by watching it on Go90, and then share in the comments. Is there anything I missed? Tell us!
Another day, another round of reviews! Thanks to Youtubers Chuckdawg1999 and emgo316 we bring to you our latest round of reviews, this time focusing on the Robots in Disguise Power Surge line. Up first is Chuck's review of Power Surge Sideswipe and his minicon Windstrike, which can be found below:
Chuckdawg1999 wrote:Power Surge Sideswipe is part of the simplified line of RID figures. Sideswipe is a chunky robot, that reminds me of 80s Transformer. Activating the sounds is a bit awkward, with or without the Minicon attached. Most collectors will pass on this but I can really see kids enjoying it.
Up next are Emgo's reviews of Power Surge Starscream with Lancelon and Power Surge Optimus Prime with Aerobolt. Check them out:
The End Is Nigh A Somewhat Spoilerish Seibertron.com Review of More Than Meets The Eye 56
TITANS RETURN! On Luna 1, nothing ever happens—and as far as FORTRESS MAXIMUS and RED ALERT are concerned, nothing ever will. After all, who else could possibly be interested in the Luna 1’s birthing field and its graveyard full of dead Titans?
With the ending of Issue 55, the main crew has been seen for the last time until December at least, the Lost Light has been seen for the last time until who knows when, and the Scavengers are not to be seen until More Than Meets The Eye: Revolution, so who does that leave? None other than IDW's Fortress Maximus, his partner Red Alert, and a bunch of guys and roboids that include Cerebros. Foreshadowing much?
Me and My Roboids
Well, it also seems that the crew has changed a good bit since they last put in an appearance too. For one thing, Cerebros is a wholly different character from before, but that should be nothing new, and it works for the story and the universe as a whole. Having a guy named after a head being associated with some distrustful pasts should be no surprise. It also plays well into Red Alert's story, and it is Red Alert who steals the whole story as well. But, one must not forget how Fortress Maximus has grown as a character, and it seems that he has finally progressed and fulfilled most of his storyline. Well done with the characterization of that duo.
These 2 Men, Well Done
Now as for the actual storyline, it has been pointed out many times and it is worth saying again for the purpose of the review: the comics did come out in an odd order, and thus this story feels like jumping in with not all the pieces ready, but that is hardly the books fault. Once Transformers 56 comes out, things will make much more sense. But for jumping in, it becomes very obvious right away that a lot of old plot lines are about ready to come to a close along with the More Than Meets The Eye name. It also means things are going out on a large, loud, fortissimo note, and the story is ready for it. It works for the dramaticism of an ending two-parter, and it is well written. Old plot points are dredged up, things that came out of nowhere make perfect sense in hindsight upon looking back over years of work, and of course fan favorites seem to never learn.
When someone asks why MTMTE came out first
There really isn't a bad part about the whole storyline. The only fault is the out-of-order release, but overall, we have a great 2-part story to round out the title, and it leaves us looking forward to the finale.
Art for the Titans Return finale fall to Priscilla Tramontano, and compared to when we last saw her doing work on Windblade: Distant Stars, this is a very different beast. Tramontano bursts into the More Than Meets The Eye scene using some very nice and bold artwork, still incorporating her slight cartoony look, but producing something far different and more fitting for the book. Her art captures Milne's standard designs and work, but manages to soften them up a bit, producing something light yet beautiful to look at. The facial expressions are exactly what you would want, and despite having a faceplate, Cerebros manages to steal the show with his expressive speech. Sentinel also puts in a good show for the faceplates, but Fort Max and Red Alert don't disappoint either. There really are no flaws in art, everything is awesome!
Best of Both Worlds
Joana Lafuente does not disappoint with some nice coloring to go with the line art. The backgrounds are beautifully done, the up-close shots are nicely colored, the massive, sprawling titan yard is glorious to look at - and, of course, cannonfire.
Tom B. Long rounds out the full visual effect with some nice lettering and the ability to break up who is speaking and who is thinking words. He even gets in on the action of Red Alert's meta-commentary on comic speech bubbles, and makes that bit of meta-action truly enjoyable:
Downside to rooming with Swerve once upon a time: you too are subject to a Meta-Bomb
More Than Meets The Eye comes to a close next month with issue 57, and it seems that we are set to go out on a high note. The storylines are coming to a close in a very satisfactory way, the characterizations are on-point and are progressing in a good way, and the Titans Return aspect is present but is not intruding on the main comic point. The art is great, the colors and lettering are present and correct, the fourth wall was breached for a panel, and the scenery and characters are looking as they should. Everything for the story works, it all fits, and the only thing that is out of place is the release of the story, and even then the book is a great read. The finale has a lot to live up to, but I think that if this first part is any indication, it certainly will.
WINDBLADE TURNS TRAITOR?! With the rise of the COMBATICON threat, STARSCREAM issues an ultimatum to WINDBLADE: do his - or everyone on Cybertron will learn her darkest secrets!
The shift from 'Windblade' to 'Till All Are One' is one that perfectly adapts to and suits the way in which the story, plots and cast are handled in this new series. The various characters each have their own path, and while they do cross at multiple intersections, it's refreshing to see them work both with and against each other so subterfugey.
What is her rooollleee??
There are some key players of course, in terms of how Mairghread Scott approaches the script, playing pivotal roles in the issue - especially the Combaticons. Individuals, well-rounded, well-scripted voices and characters that operate well on their own and as a team (when necessary), even with the Blast Off ...play from last issue.
The other excellent written bot is Ironhide, who seems to be channelling a lot more of his past/future self from the miniseries, Pax Cybertronia, and possible connections with the other comic out this week (and the one not out at all until the end of the month). Whatever is going to happen, and still with my tentative dislike of the ideology behind it, he's doing it well, and it's a good hook and tease.
Va'al, training news staff
The one thing I was not too keen on, and worth pointing out here, is the slight confusion with timelines and where this fits in the greater picture of the IDWverse. Even that, however, was solved again once reminded that the book was supposed to start in March, pre-Sins of the Wreckers. Brawl leaving the AHO arc makes sense again, as do other enigmatic events, and EVERYTHING IS FINE again.
Sara Pitre Durocher does some fantastic work in laying out some of the parallel scenes, between fighting and hacking, more fighting, some talking, a bit of fighting, and tensions running just a little higher between one of sides in the book. Plus, we get an actual montage. A training montage. With Ironhide and Blast Off. A Montage.
Not shown: the Montage
The colours are really well played too, in the vibrant approach that Joana Lafuente brings to the linework and layouts. The nice contrasts between night/day and under/overground have some great touches to them, too, and the fight scenes - as a juxtaposition to the Metroplex scenes with Chromia and Windblade - are given an added layer of dynamism.
Red is the colour of VIOLENCE
The fighting and training, along with Metroplex scenes, allow for some nice space in terms of lettering too, and Tom B. long delivers his neon magic once more (keep an eye out for the location/setting captions, too). As for the covers, we've seen the hauntingly good main one by Pitre Durocher for a while now, but both Alex Milne/Josh Perez and Thomas Teyowisonte Deer (this one thumbnailed) play around with the tone of the book, pitting the pawns under Starscream's control on the game board.
Thoughts Spoilerish ahead
Things I have yet to figure out: Elita One's role in all of this. Obsidian is still a menacing presence, but much more in the background - what is the plan behind things? Rattrap - what does he have to do with everything? because he's stuck in the middle of it, always. Things I really enjoy: the Combaticons, all of them. More please. The breaking point that Windblade seems to be reaching with both Starscream and Chromia, on two different sides.
It aLL MAkses SNSE
The book may have been a slow burner at first, but it's paying off, significantly, already. More tension, more political play, more teasing of something MUCH BIGGER (and maybe not even entirely intentional, going by my own speculation from the cover of #4), and more humour where you might not expect it. And a training montage, you guise.
Evening Seibertronians, tonight we have a pictorial review of Transformers Generations 2016 Platinum Edition: Armada of Cyclonus! This '86 Movie inspired 3-pack includes the Unicron spawned Cyclonus, Scourge, and Decepticon Sweep (sporting a brand new head!). They all hail from the Classics/Universe/Generations era, and have some new competition with Combiner Wars and Titans Return. Has the throne been usurped? Let's scroll and have a look.
Namesake of the set, Cyclonus. Great as always, this time around he is sporting two hands capable of holding weapons (as opposed to the molded close fisted previous versions) and has a gun stolen from Generations Kup. While he doesn't have quite as nice a jet silhouette as the CW Voyager, I still feel he has the better robot mode.
Sweep leader Scourge is the only one completely unchanged (mold wise) in this set. This grudge match is a toss up. On one hand I prefer the wings on this version, but love the classic space boat alt mode of the Titans release.
And finally, Decepticon Sweep. Take Scourge to the barber shop for a hot shave, and what do you get? This fella. This new head sculpt is fresh take on what the Sweep clone army should look like and is a great addition to anyone's Unicron crew.
So what do these figures mean for your collection? Is it out with the old and in with the new, or long live Classics? Or can you still not let go of G1 even (haha wink wink). Let us know, and stay tuned to Seibertron.com: home for the best Galleries and Conversation around!
Seibertronians, it's Tuesday. That means that Machinima has released the next episode of their Combiner Wars series. It also means that it's review time! So sit back, relax, grab a mug of Hot Energon, and let old Bronzey tell you a story.
We open with Optimus Prime this time(bit of a change of pace there), and he's standing in an old hangar with Windblade. The hangar appears to be on an Asteroid or moon, as it's overlooking the entire planet of Cybertron. Windblade and Optimus are standing off. Windblade reaches for her sword, and Optimus takes her sniper rifle and breaks it.
Our first good look at Optimus
A minor thing here, I wish a louder sound effect would have been given to the gun breaking. As it sits now, it sound less like it's breaking and more like it's supposed to fold in half or transform. (Ala Masterpiece Optimus Prime's gun) The first time I watched this episode, I didn't realize it was the sniper rifle from last episode he was holding, and I thought he was turning it in to some kind of sword to fight Windblade.
Anyway, we pick up pretty much where we left off last episode. Windblade takes a few swipes at Prime, and the former Autobot leader dodges all of them, making me wonder how she took down a Combiner no problem.
Optimus avoids Windblade's attacks
Windblade and Prime share some dialogue about how she tried to kill Starscream, how Windblade feels like the universe would be better off if all Autobots, Decepticons, and Combiners ceased to function. This line especially strikes me as odd. She suddenly hates everyone, and wants to commit mass genocide, but in the same breath she literally says she doesn't want the war to continue. Prime says he obviously won't stand by and let her. Windblade then asks him how many 'bots he's killed in the war, and he says anything he did in the war was not done out of spite and was not unprovoked.
While we're on dialogue here, let's look at voice acting. Windblade is still a little stiff, but you can tell the voice actor's getting more comfortable in the role and the character she wants to play. We finally hear OP speak, and he's done wonderfully by our very own Jon3.0 (or Jon Bailey as he's know in the "Real World"). And, I mean this genuinely, he is bar none the best Voice actor in the entire series so far. This is because he's had years of experience not only voicing transformers, but voicing Prime. It's unfair to expect the same result from voice actors who aren't comfortable in their new metal skin.
Again, there's problems with the animation, it's waaay too blocky and completely off-base with the words being spoken, plus there's a lot of close-up mouth shots in this one, so it's near impossible to ignore. I have a feeling this isn't going to change, so we'll have to get used to it.
Windblade then uses a special, what I'm calling a, "Turbine Attack" on Optimus, who pulls out his G1 orange Energon axe. It's cool to see the axe return in this series, and it's a nice tie-in to the older fiction.
The Axe is back, baby!
After a few more minutes of fighting, Windblade pleads with Optimus to help her because the combiners are getting out of control. I wish the series would actually show us this "Devastation" she's talking about, because save for the initial Computron v. Menasor fight, we've seen nothing about the combiners being "out of control". And even that fight was still between an Autobot and a Decepticon, so it's not to out of the norm for us. I wish she would have some flashback to a combiner tearing through the buildings of Cybertron, killing civilians. Something to give her more of a motive. (More specifically an Autobot combiner, that would really be a stark realization for the audience that they really are out of control.)
Optimus Prime and Windblade battle it out in front of an impressive backdrop
Windblade tells Prime about the council's possession of the Enigma of Combination. Prime didn't know this, and Windblade now has a chance to talk him into joining her in destroying it. Optimus realizes the danger the Enigma poses to Cybertron, but is concerned it can't be destroyed. He considers "the amount of fire-power it would take", and then looks up to the sky, saying that there's only one who can help them now. The episode ends.
This is interesting, because my first thought was Megatron, since he's somewhere in exile, too, but in terms of fire power, Megs doesn't have much more than Optimus. Let's think bigger. So...Devastator? Superion? I can't imagine a combiner helping to destroy a sacred Combiner artifact, although we have been told some are still loyal to the concil...
My theory is: It's been mentioned all-throughout this series that Windblade is a City-Speaker. (Heck, it's even mentioned in this episode), and Optimus is concerned about a lack of firepower, it leads me to believe that either Metroplex or Fort Max is set to make an appearance. I could be completely off-base, but this is what it sounds like to me.
So, in conclusion, Episode 3 is still better than episode 1, but I think 2 still takes it for best episode so far. This was a bit more action-focused like 1, but it had some exposition as well. Unfortunately, most of the exposition is all re-hashed things we've heard before. "End the war" "You're a killer, too" "Combiners must be stopped" "We all have reasons to continue the war" "The enigma threatens the people of Cybertron" It's pretty much the same lines each episode. So again, better than the first, not as good as the second.
Haven't seen the episode yet? You can find it on Go90!
Thanks for tuning in, I'll see you next week when we take a look at Episode 4! So keep it right here on Seibertron.com, your best resource for the latest and greatest Transformers news on the net.
Seibertronians, it's review time! As reported on earlier, Machinima's Combiner Wars series now has a second episode, and it's now online! After a less than satisfactory first episode, this episode will really tell the fate of the series. Yay or Nay? Let's break it down to find out.
We start on Cybertron this time, as apposed to Caminus in the first episode, and we quickly change to a shot from what I'm assuming is Starscream, as it cuts back and we see him flying just a moment later. Starscream is on a reconnaissance mission, to gather information on the state of Cybertron. On his flyover, he witnesses some bombs going off on the surface below.
From this vantage point it almost looks like Starscream was the one that dropped the bombs, but I seriously doubt this is the case.
We pan backwards, as mentioned before, to see the Decepticon fly to a large silver building. Here again we have an issue with the choppy animation. As mentioned previously on the boards, Starscream appears really choppy, while the background moves fluidly with the camera.
Starscream enters the building
Starscream enters the building from a top landing bay, and slowly descends using the thrusters on his feet. He lands and meets with Rodimus and, randomly, the Mistress of Flame. These bots are apart of the "Council" we've been hearing about.
They discuss the state and threat of the combiners, and how word of Computron and Menasor's fight has broken out on Cybertron. This is why there's so much unrest on the planet. Peace has been achieved between the AutoBots and Decepticons - and the council doesn't want to ruin that. They all consider using the "Enigma of Combination" for one reason or another. Rodimus wants to use it to take over an army of combiners, turning a threat into an asset. The Mistress wants to use it to wipe out all the combiners in one felled swoop. Starscream has an objection to this, as the combiners are transformers, too. Wiping them all out would be genocide. Besides, some of the Combiners have been loyal to, even fought for, the council.
Rodimus and the Mistress of Flame are introduced to the series
The Mistress feels it isn't Starscream's place to talk about killing other transformers, given his past. We also learn in this discussion that not only is Optimus Prime in hiding, but Megatron as well.
See, now we're getting somewhere. Now we have a story to work with. One that plays with the original concept that was proposed, and not too terribly I might add. There are still some issues, such as some of the lines delivered are a bit stiff, and the mouth-movement-to-actual-voice-and-words is way off and not ignore-able, but it goes leaps and bounds above episode one. But we're not done yet.
We start to view the council meeting through the scope of a sniper rifle. It targets Rodimus, Starscream, and the Mistress. The council walks over to the Enigma of Combination, and agree they should study all it's powers before making any brash decisions.
A sniper sets up an attack on the council
The sniper is revealed to be Windblade, set on stopping the council one way or another. She decides to fire at the Enigma, and somehow misses. She hits Starscream in the shoulder, and he falls. Another problem I have is right here. There's such a weird, delayed reaction to Starscream being shot by the rest of the council. There's a good two seconds before they really do anything. The Dialogue and sound effects become a little clunky here, as the Mistress raises the alarm and Rodimus checks on the former Decepticon.
The Enigma of Combination
We return to Windblade. She hears a noise behind her and immediately jumps and turns around. It's revealed to be Optimus Prime, now out of exile. He still doesn't say anything, and the episode ends pretty much on the same shot as the previous one.
Overall, episode two is a lot better than episode one. It gives us actual emotions, and actual dilemmas for the characters to face. It still suffers from that 5 minute time constraint, and trying to make people understand a whole new continuity with a new story line in 5 minutes in near-impossible. My only wish is that the past to episodes would have had a bit more of each other in them. Meaning, episode one, the hard-to-follow action-feast that it was, could have definitely used a little more (or, a lot more) story. And, on the flip side, episode two could have used a bit more battles and action. But, all in all, you're starting to win me back Machinima. That Wheeljack name-drop didn't hurt, either.
Thanks to notifications from both Transformnerd114 and Logan79 we have 6 (that's right, 6) new reviews to bring to your attention today. Titans Return has arrived full force, and while Wave 1 continues to rule the shelves, Wave 2 has started to make its way out slowly but surely. And so, YouTube review Chefatron has uploaded his reviews for the Wave 2 deluxes featuring Highbrow, Chromedome, Mindwipe, and Wolfwire and the wave 2 voyagers featuring Astrotrain and the highly anticipated Alpha Trion. Check out the videos below, and let us know what you think in the comments section!
Hello, Seibertronians! I've made a review of the brand-new Titans Return Galvatron and Titan Master Nucleon, and figured I'd share! Check It out below - and compare it to a wider look in the Seibertron.com regular gallery right here, or here for Nucleon.
After seeing him featured in multiple photos from previous conventions, Galvatron was definitely one of my Most Wanted figures out of the first wave of Titans Return. So after seeing him at Target, he was definitely a buy-on-sight toy. After having him for a couple days now, I thought I would compile my thoughts. Let's jump in by looking at articulation. Ah, Ah, Ah, Ah, Stayin' Alive, Stayin' Alive
He features the standard shoulders/elbows/ hips/knees articulation we're all used to, but he also sports double jointed elbows and knees as well as very nice forward, backward, left, and right ankle tilts. His head articulation is lacking because of that mask/crown, but Hasbro did put it on a small rotating disc that allows it to move one small click to the left or right. Without that crown, the Titan Master alone can swivel the normal 360°, however it still can't move up and down.
Overall the articulation is very good, definitely above average. You can tell Hasbro put some extra effort into some areas because of the lack in others. You can easily get him into some dynamic poses.
In transforming Galvatron, you'll notice he has the now common step of rotating his hands into his forearms. Normally, this limits a figure, because eventually the wrist joints will become loose. However, this time, Hasbro has seemed to have learned from their previous mistakes by adding a small ratchet joint inside the wrist. This will make it less likely to become loose over time. It's a very nice feature and I appreciate Hasbro including it, as it exponentially greatens the toy's lifespan.
Now let's talk altmodes. Most figures in The Titan's return line are triple changers, this includes Galvatron, meaning he has three modes. Let's look at the first, Cannon mode.
Canon mode is very nice and well executed. It looks the part, appearing almost exactly like it did in the original animated movie and the later animated television show. Its translucent orange barrel just adds to the effect.
Galvatron, for some reason, has little pegs on the inside of his legs that can support Titan Masters. This compatibility feature is an added bonus, though I'm not exactly sure why they added it.
On the opposite side of the spectrum his second form, his Jet mode, is very weak. It's not very well-designed and doesn't seem to hold together well. You can tell it was an afterthought and needed to be tacked on just because Galvatron had to be a triple changer. I will admit it is growing on me, but I still think it drags the figure down.
The nice thing about jet mode is it also has some Titan Master compatibility. The cockpit of the jet is openable and Titan Masters can fit inside. I'm a bigger fan of the Titan Masters than I expected I would be, because the added playability does give a lot to the figure.
Speaking of Titan Masters, let's dive in and take a look at Galvatron's Titan master, Nucleon, an obvious homage to Megatron. (why they didn't just name him Megatron is beyond me) He was my first Titan Master and he is very small. Much much smaller than I expected. I've included some comparisons between him and Kreo Megatron as well as Legends Roller, RID deployer Slipstream and legend class Skywarp, just to give a sense of scale. (And Yes, Kreo Megs' Ion Cannon can clip on to the smaller part of Nucleon's arm.)
And, just for fun, here's nucleon next to his leader class counterpart.
Nucleon is slightly bigger than some of the other new Titan Masters, in both robot and head mode. However cross-compatibility is still definitely possible. I've been having a lot of fun with the headmaster gimmick. The playability factor really does go through the roof with these figures.
Galvatron himself is pretty big for Voyager Class, standing just a couple hairs taller than Generations Springer. Here's some compairisons
And with more of his fellow '86 movie cast members
I'd also like to point out that he would have had a serious case of hollow-leg syndrome had Hasbro not gone out of their way and put panels that clip into the back of his legs specifically to fix that. Seriously, the panels serve no other purpose other than to hide the hallowness of his legs. A+ on that one, Has.
There's also been a lot of talk about QC on these new figures, so I thought I'd address it- The only problems I've had so far: There is some slight discoloration between the hard and soft plastic parts, but that is to be expected, and isn't that noticable.
The only other thing seems to be that the left arm of Nucleon fell off once and now doesn't want to stay. If the other arm pops off it'll then pop back on again with no problem, but the left one falls off and doesn't want to snap back on. It'll hold on fine if you're gentle, but fall right off of you're not.
So, over all, I think this figure is great, even with the occasional fault, and is pretty much the quintessential Galvatron. He's earned a place in my collection, and it gives me serious hope in the rest of the Titans Return line. After the wave upon wave of remolds that was Combiner Wars, this is a breath of fresh air.
Last issue was pretty loaded. Titan called and rose, combinations stopped, characters learned stuff, villains fled, humans scrambled…
Issue 55 is the wrap to the ‘All Hail Optimus Prime’ story arc. The events have led to this what could be a final confrontation. How does it end? Digitally, some of us already know. In print, some of us waited. It is time.
This issue in a nut shell… CHANGE comes to the forefront. The crux of what it seems to mean to be a Transformer (and a person for that matter). How one reacts, changes, adapts, or doesn’t, and the results…all come to a HEAD.
Galvatron makes like a banana ice cream sundae and SPLITS! His coup de grace, his 4th down drive, his last second shot… all came up short and he lost. Galvatron chooses the noble path: to live to fight another day. Or is he just choosing a more suitable place for what could be his final stand? Who will pursue him? Will he or another Transformer utter the phrase: one shall stand one shall fall?
The answers are found in (and on the cover) of the issue. While Galvatron has always been very staunch in his ideals of purity and expansion echoing Nova Prime (even though at times he found himself at odds with Nova), he does tend to over do at times (understated), and his ideals often mean that whole entire ‘impurities’ can be wiped out. He stretches the truth, he looks out for himself, and uses people. Hence why he’s pretty universally considered a ‘bad guy’.
But Optimus Prime has always been his opposite. Always wanting to preserve and support life. Trying to use noble, honorable, merciful, and peaceful means whenever possible, wanting to believe the best in all…which is pretty hard when you are overseeing a campaign of a four billion jillion year war. It’s these qualities that have always made Optimus Prime able to inspire loyalty.
Optimus' famous quote, his ideal to live by. His belief, along with his uncompromising ideal to seek peaceful solutions whenever possible.
It’s when these two ideals clash, and neither wants to give ground, that we see this arc ending. What will happen when the writing is on the wall? Who will change to achieve goals? Who if anyone will compromise themselves and their ideals?
This issue satisfyingly wraps up the arc, and begins the next. Characters have shown growth and steps have been taken. Like any well-written story, you’re left wanting to continue reading more because you have questions, and the story has answers. When the dust settles where does this leave Earth? With the end we received, Titans Return with perhaps a visit from Onyx Prime seem inevitable. The upcoming IDW REVOLUTION should help to answer other questions that we are left with as well.
The art in this book by Andrew Griffith is hands down incredible! He’s always done impressive work, but I think he’s getting better and better at his craft. The colors by Josh Burcham are well played to support the story, most notably as supportive of setting changes. And as Dr. Va’al credits often, and as an under appreciated part of the visual experience, Tom B. Long adds some incredible letters to the story with some very satisfyingly scripted 'CHOOMs', 'CHAKs', and 'AHs' along with the character dialogue.
I wasn’t really very kind the last time I reviewed Transformers. I felt like it was kind of doing over what had already been done. The upcoming REVOLUTION seems to address that and that’s what appears to lie in our immediate future. This issue allowed me to give the final exhale on this arc, it feels like a finale and I feel satisfied that things are for the moment, settled, and a firm direction has been set. Sadly, future solicits and sudden schedule changes have caused some cats to be out of the bag early, but the issue is still a nice resolution, before we get going again with TITANS RETURN and REVOLUTION.
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