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New Galleries: Transformers Generations Voyager Class Blitzwing and Springer

New Galleries: Transformers Generations Voyager Class Blitzwing and Springer
Date: Monday, May 6th 2013 9:27pm EDT
Categories: Site News, Toy News
Posted by: El Duque

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| Views: 25,220

Seibertron.com is proud to add Transformers Generations Voyager Class Springer and Blitzwing to our ever expanding galleries!

There have been several Springers come out in recent years but none of them were Triple Changers, not anymore this latest version features all three unique modes: car, helicopter, and of robot. This incarnation of Springer is heavily influenced by his appearance in IDW's Transformers: Last Stand of the Wreckers as drawn by Nick Roche.

Our last Blitzwing figure was a Triple Changer, but came out in the highly stylized Transformers Animated line. This version will feel much more at home on a collector's neo-G1 shelf, but retains the Transformers Animated characters three face gimmick.

Enjoy the full galleries by clicking any of the images or links found below.


Generations Springer

New Galleries: Transformers Generations Voyager Class Blitzwing and Springer

New Galleries: Transformers Generations Voyager Class Blitzwing and Springer

New Galleries: Transformers Generations Voyager Class Blitzwing and Springer

New Galleries: Transformers Generations Voyager Class Blitzwing and Springer


Generations Blitzwing

New Galleries: Transformers Generations Voyager Class Blitzwing and Springer

New Galleries: Transformers Generations Voyager Class Blitzwing and Springer

New Galleries: Transformers Generations Voyager Class Blitzwing and Springer

New Galleries: Transformers Generations Voyager Class Blitzwing and Springer

New Galleries: Transformers Generations Voyager Class Blitzwing and Springer

Seibertron.com's exclusive interview with TRANSFORMERS: LEGENDS

Seibertron.com's exclusive interview with TRANSFORMERS: LEGENDS
Date: Thursday, April 25th 2013 1:31pm EDT
Categories: Game News, Interviews, Media, People News, Site News
Posted by: Seibertron

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| Views: 33,284

To coincide with today's launch of the popular TRANSFORMERS: LEGENDS game on iOS devices (iPod, iPad, and iPhone), the folks behind the TRANSFORMERS: LEGENDS took some time to answer a bunch of our questions regarding this game. The responses are from Tom Hess, DeNA Producer of TRANSFORMERS: LEGENDS.

TRANSFORMERS: LEGENDS is available on Android and iOS devices. You can download the app for Android devices here in the Google Play Store and for iOS devices in the iTunes App Store by clicking here.

Seibertron.com's exclusive interview with TRANSFORMERS: LEGENDS

Seibertron.com's exclusive interview with TRANSFORMERS: LEGENDSSeibertron.com's exclusive interview with TRANSFORMERS: LEGENDS

Seibertron.com: How long was the development process on this game? Did Hasbro approach DeNA or did DeNA approach Hasbro about the idea?

DeNA: It has taken almost a full year since the idea was born. We were looking for a strong intellectual property (IP) that would work great with the card battle game design system. Both myself and other members of the team are huge Transformers fans and we felt that we could make a great card battle game with the Transformers license. So we approached Hasbro about the idea, and thus TRANSFORMERS: LEGENDS was born.



Seibertron.com: Can you tell us about your experience working with Hasbro? Maybe tell us a little bit about the approval process, etc.

DeNA: Our relationship with Hasbro has been fantastic. Both companies are very excited about the game. Our team at DeNA comes up with the characters we want to make and the themes of the Episodes. We then send those ideas to Hasbro so they can help make sure everything is authentic to the Transformers Universe. It's great to have access to such a valuable resource. Once the theme and characters are approved then we start creating the art.


Seibertron.com: Are there any other games that the development team used as inspirations for the Transformers Legends game?

DeNA: We’re fortunate at DeNA that our parent company in Japan is an established leader in developing mobile card battle games like the popular title Blood Brothers. The TRANSFORMERS: LEGENDS development team is based in DeNA’s San Francisco office, and it has been great to leverage our Japanese colleagues’ expertise in mobile game design with our San Francisco-based team’s knowledge of making games in the West.

Seibertron.com's exclusive interview with TRANSFORMERS: LEGENDS

Seibertron.com: The artwork of the Transformers is beautiful. Can you share some information with us about the artists involved with the game such as their names, backgrounds, past experience, other games or projects they have worked on in the past?

DeNA: Our internal art team has quite a diverse background with experience in developing PC/Mac, AAA console, and of course mobile games. Here are some quick bios of the internal art team:

Steve Abeyta (Art Director)
DeNA: Eliminate, We Rule, We Farm, Quests and Sorcery, TRANSFORMERS: LEGENDS
Bungie Software: Oni, Halo, Halo 2
Worked freelance for quite a few years as well as an Animator/Artist
Graduated with a Bachelor of Arts in Architecture from UC Berkeley, but quickly switched industries and started at Bungie as an Animator

Sunghoon Kim (Senior Artist)
DeNA: We City, Quests and Sorcery, TRANSFORMERS: LEGENDS
Highimpactgames LLC.: Ratchet and Clank and Jak and Daxter
Graduate of Savannah College of Art and Design, majored in Animation
Hongik Univ. in Seoul, majored in Industrial Design

Brian White (Senior Artist)
DeNA: Quests & Sorcery and TRANSFORMERS: LEGENDS
Perpetual Entertainment: Star Trek Online
Linden Lab: Second Life
EA: Sim City, The Sims2, etc.
Fisher-Price Toys
Graduate of RISD: Industrial Design

We're also very lucky to work with some excellent external sketch artists including Transformers comic veterans Guido Guidi and Dan Khanna. They were instrumental in helping develop the new angle on the Transformers robots. Additionally, we work with some extremely talented painters. It was a challenge to get all the different parts of the pipeline to create a cohesive look but we're happy with the results and excited about some new twists we have coming up.

Seibertron.com's exclusive interview with TRANSFORMERS: LEGENDS

Seibertron.com: Are there any plans to have a book tie-in that showcases the artwork from the game? I'm sure a lot of Seibertronians out there would be very excited about a Transformers Legends book.

DeNA: Stay tuned to find out!


Seibertron.com: For the programming and computer geeks out there, can you tell us a little bit about what's going on behind the scenes programming wise? What programming language was the game developed in? Anything cool from a programming perspective that the developers would like to share or rave about? Any brand spankin' new technologies being used that the programmers are excited about implementing?

DeNA: TRANSFORMERS: LEGENDS is entirely developed using javascript - Client and Server. Game clients are using a cross platform game engine called ngCore (https://developer.mobage.com/en/resources?set_sdk=ngCore). It enables us to create native quality mobile games for Android and iOS. The server is developed using node.js with mongodb, redis and memcached. The common language allows faster iteration times during development.


Seibertron.com: Will the upcoming iPhone version be identical as the Android version or will there be some differences between the two? If there are any differences, what can you tell us about what to expect?

DeNA: They will be exactly the same. In fact you will be able to access the same account on both devices. So if you want to play on your Android phone on your way home from work and your iPad when you get home, you can!


Seibertron.com: Some of the character designs appear to originate with the toys. Some of the characters have not received a toy in modern times. Can you tell us about the design process and where the character designs came from? Maybe provide a few examples to demonstrate various sources ...

DeNA: We use as much reference as we can but get our key elements from the toys. When developing a look for a character we follow one guideline - the character must be instantly recognizable. So even though we will adjust proportions and levels of articulation, the character must have the identifying features that define it. We may do a new angle on those features, but the original integrity of them must be kept in tact.


Seibertron.com: From what I've seen so far, Transformers Legends is very G1 based. Are there any plans to integrate popular characters from other series such as Blackout (Movie/Animated), Barricade (Movie), Jolt (Movie), Strika (Animated/Beast Machines), Obsidian (Beast Machines), Bulkhead (Animated/Prime), and other popular favorites?

DeNA: Right now we are really focused on G1. There are so many great story lines that we can still explore, but that doesn't mean we can't start incorporating different characters and styles of Transformers. That is one of the great things about the brand; the Transformers Universe is so broad.


Seibertron.com: Are there any plans to roll out other versions or editions of the game such as Beast Wars or the live action Movie universe?

DeNA: We have been exploring ideas around Beast Wars. You’ll have to stay tuned for upcoming Episodes to find out. As for the movie universe, that is an interesting idea but we're focused on G1 for now as there are so many interesting storylines to explore. The movies are great on their own of course, and I personally can't wait to see Transformers 4.


Seibertron.com: Is there any hint or suggestion about the game that the developers would like to share with everyone? Maybe a tip for something that they think players might be overlooking or something.

DeNA: TRANSFORMERS characters are already very powerful by nature, but you can push their strength to even much greater heights by following these tips:

  • Upgrade your cards to make them more powerful. Use redundant cards you collect throughout the game to upgrade your favorite cards. The redundant cards are converted into XP, which is used to level up your selected card. With every next level the stats of your card increases. Maxed out cards also receive an extra bonus in battle.
  • Trans-Scan is an excellent way to increase the power of a TRANSFORMERS character card. Trans-Scan is the process of combining the Alt mode and the Robot mode of a character card. If you upgrade both the Robot Mode and the Alt Mode to Max Level before performing the Trans-Scan, you will get the largest stat increase - a 10% bonus per card on all stats! Cards that have been Trans-Scanned also receive a bonus during combat.
  • Weapons are cards that can be equipped by TRANSFORMERS character cards. Every TRANSFORMERS character card has a Specialization and Class. By equipping weapons that match these roles the power of the character card gets boosted. But every TRANSFORMERS character card from rarity 3 and up also has its own unique signature weapon card. Matching the character with its unique own weapon card boosts the stats of character cards significantly, over 150% and more. Obtain the matching weapon card that belongs to your strongest character cards to unlock the full potential of your deck. Some weapons also have special abilities that really put the power in your card’s punch; triple attacks, increased critical strikes or increase card’s attack power by a multitude!
  • Recommend is an easy and quick way to make sure you have the strongest deck possible. When you hit recommend the game selects and equips the most powerful character and weapon cards available. Checking the Deck Power stat is an excellent and easy way to monitor the increase of your deck’s power.
  • Rarity determines the power of a card; the higher the number on the card frame the stronger the card. Try to collect as much high rarity cards as possible to make your deck stronger.
  • Always make sure you not only have the strong Team, but also make sure you put your strongest cards in the AUTOBOT and DECEPTICON Squads. These squads are used for boss battles and by winning boss battles you can capture it’s weapon. You don’t want to miss out on these opportunities by losing the battle - so always bring your strongest cards with you!


Seibertron.com: Will DeNA be attending BotCon (the official Transformers convention), San Diego Comic-Con or any other events where fans can interact directly with DeNA? I'm sure everyone at Seibertron.com would love to see Transformers Legends represented properly at BotCon.

DeNA: We're always excited to meet our players and get their feedback on the game. We are still in the midst of planning our events presence for this year, but San Diego Comic-Con and BotCon are definitely on our radar. In the meantime, if you have any thoughts or suggestions on other events we should bring the game to, please feel free to leave us a note on our feedback page in the game: https://transformerslegends.uservoice.com/forums/188000-transformers-legends-1-0

Seibertron.com's exclusive interview with TRANSFORMERS: LEGENDS Seibertron.com's exclusive interview with TRANSFORMERS: LEGENDS Seibertron.com's exclusive interview with TRANSFORMERS: LEGENDS Seibertron.com's exclusive interview with TRANSFORMERS: LEGENDS

Seibertron.com: Are there plans to release the game for other Android based devices such as the Kindle?

DeNA: There are no plans at this time. But I've passed the suggestion along!


Seibertron.com: Does the Transformers Legends team have a consensus on a favorite character? What about their favorite allegiance: Autobots or Deceptions? Why?

DeNA: There is no consensus. We all have our favorites. Below are the team’s answers to the last two questions.

Tom
Character: Skywarp. He was my favorite toy as a kid.
Faction: Decepticons all the way. I always wanted them to win just once in the cartoon and I like fighter jets as well.

John
Character: Soundwave
Faction: Decpticons hands down. They have the cool tech.

Scott
Character: Jazz. I always like him in the cartoon.
Faction: I root for the Autobots on the show, but my initial selection in the game was Decepticons. Being a jet is way cooler!

Vince
Character: Ravage
Faction: Decepticons, because 'good is dumb'.

Max
Character: soundwave (me love gadgets)
Faction: Decepticon (muhahahaha)

Maximiliano
Character: Optimus Prime
Faction: Autobots... sanctimoniousness.

Bert-jan
Character: Without much doubt that would be Devastator. He is this incredibly powerful Gestalt, and his combined physical power is only rivaled and surpassed by a few. Mentally though, that's a different story. His limited psyche is quite primitive and he only really gets anything done when all parts agree, which is rare, and so more often then not he's a giant of uncontrolled rage and fury. For the most part he's as dumb as a box of hammers and only capable of destruction and little else, but considering how Decepticons go, that's not much of a problem.
Faction: Decepticons. They got the cool jets. They've got Devastator. How many more reasons do you need?

Appie
Character: Have to agree with Bert, I think Devastator is pretty cool because he literally ate a pyramid in the 2nd movie and sometimes I'm that hungry too
Faction: Whichever has more girl ones

Fabian
Character: Laserbeak: As a Chilean I have to choose Laserbeak. He can transform into a Condor, the national bird of Chile, which is really awesome and beautiful.
Faction: Decepticon. Being the good guy is too easy, and Decepticons always had the best transformations (in my opinion).

Sunghoon
Character: My favorite character is Autobot Jazz and it is transformed from the car, and cars are my best interest.
I painted the car version and I was very excited while I was painting.
Faction: however, I love the most characters in Decepticon because many of them have strong personality in style.

Sam
Character: Grimlock
Faction: I'd have to say the Autobots. They're working to protect the universe, which is a plus, and they have some of the most memorable members: Optimus Prime, Bumblebee, Jazz, and of course Grimlock (technically). Oh, and Daniel Witwicky. Never mind lets go with Decepticons.

Cameron
Character: Steeljaw. He was the toy I could always carry with me wherever I went, and he's literally a magnetic cassette tape that turns into a lion. That's either ridiculous, awesome, or a little of both. I'm not qualified to judge.
Faction: Autobots. Evil is only fun when it's competent.

Ken
Character: Unicron. Go big or go home! Unless you live on Unicron, because you're already home. But you probably have a very short lifespan.
Faction: Decepticons. Evil is only fun when it's INcompetent.

Jason
Character: Grimlock
Faction: Autobots because red > purple

Nathan
Character: Jetfire. He came in this huge box, and you could only buy him one hour away from where I lived. I spent all my allowance on him and even though he repeatedly bruised my finger when I popped open the metal front landing gear, he was always my favorite Transformer.
Faction: Autobots

Seibertron.com: From all of us here at Seibertron.com and from Transformers fans around the world, thank you to DeNA for taking this time to answer all of our questions about TRANSFORMERS: LEGENDS. Keep up the great work!

Twincast / Podcast Episode #65 "Fortress Maximus"

Twincast / Podcast Episode #65 "Fortress Maximus"
Date: Sunday, April 14th 2013 10:35pm EDT
Categories: Media, Podcast, Site News, Toy News
Posted by: Razorclaw0000

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| Views: 30,527

Seibertron.com is proud to present the latest episode of the Twincast. Join auxiliary host Razorclaw, Seibertron, jON3.0, and special guest joevill for discussions about the latest Transformers talking points. As always, the episode is available directly and in our RSS Feed and should appear on iTunes within 24 to 48 hours of this news post.

Episode #65 includes the following discussion topics:

Transformers 4 coming to Chicago and Detroit

Twincast / Podcast #65 "Fortress Maximus"


E-Hobby Magnificus

Twincast / Podcast #65 "Fortress Maximus"


Takara Tomy's version of Beast Hunters ... Transformers GO!

Twincast / Podcast #65 "Fortress Maximus"


Masterpiece accessories used as retail exclusives

Twincast / Podcast #65 "Fortress Maximus"


Fortress Maximus - We discuss reported QC issues with stickers, stress marks, missing parts, etc. Bonus: jON3.0 opens his Fort Max during the podcast!

Twincast / Podcast #65 "Fortress Maximus"


Generations Hoist revealed plus BotCon Machine Wars Obsidian color scheme changed

Twincast / Podcast #65 "Fortress Maximus"


Beast Hunters cartoon episodes discussion: Prey, Scattered, and Darkmount, NV

Twincast / Podcast #65 "Fortress Maximus"


Ryan discusses the latest site news including design changes and the return of the galleries!

Twincast / Podcast #65 "Fortress Maximus"


Bragging Rights!


--------------------------------

Thank you for listening to the Seibertron.com Twincast / Podcast. We really appreciate all of the support we receive.

New Galleries: e-Hobby and Masterpiece Starscream Ghost Version toys

New Galleries: e-Hobby and Masterpiece Starscream Ghost Version toys
Date: Tuesday, April 9th 2013 2:33am EDT
Categories: Site News, Toy News
Posted by: Autobot032

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| Views: 26,066

We're proud to present two more galleries for your viewing pleasure here at Seibertron.com: e-hobby Ghost Starscream (G1 mold) and Masterpiece MP-3G Ghost Starscream. These two continue a trend started last year with Henkei Ghost Starscream, which you can see by clicking here.

e-Hobby Exclusives Starscream Ghost Version

New Galleries: Ghost Starscreams

New Galleries: Ghost Starscreams

New Galleries: Ghost Starscreams

New Galleries: Ghost Starscreams

New Galleries: Ghost Starscreams

New Galleries: Ghost Starscreams


Transformers Masterpiece Starscream Ghost Version (MP-3G)

New Galleries: Ghost Starscreams

New Galleries: Ghost Starscreams

New Galleries: Ghost Starscreams

New Galleries: Ghost Starscreams

New Galleries: Ghost Starscreams

New Galleries: Ghost Starscreams

New Galleries: Takara Tomy Transformers Prime Arms Micron AM-20 Ironhide with Iro

New Galleries: Takara Tomy Transformers Prime Arms Micron AM-20 Ironhide with Iro
Date: Wednesday, April 3rd 2013 2:31pm EDT
Categories: Site News, Toy News
Posted by: El Duque

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| Views: 24,353

Seibertron.com is pleased to bring you yet another Transformers Prime gallery! After yesterday's gallery of Hasbro's Transformers Prime Robots in Disguise Sergeant Kup it's time to see Takara Tomy's take on the mold with Arms Micron AM-20 Ironhide. The figure features a new red deco, the line's signature stickers, and the Arms Micron figure Iro. Check any of the images or links below for the full galleries.

Arms Micron Ironhide

New Galleries: Takara Tomy Transformers Prime Arms Micron AM-20 Ironhide with Iro

New Galleries: Takara Tomy Transformers Prime Arms Micron AM-20 Ironhide with Iro

New Galleries: Takara Tomy Transformers Prime Arms Micron AM-20 Ironhide with Iro

New Galleries: Takara Tomy Transformers Prime Arms Micron AM-20 Ironhide with Iro


Arms Micron Iro

New Galleries: Takara Tomy Transformers Prime Arms Micron AM-20 Ironhide with Iro

New Galleries: Takara Tomy Transformers Prime Arms Micron AM-20 Ironhide with Iro

New Galleries: Transformers Prime: Robots In Disguise Deluxe Class Sergeant Kup and Rumble

New Galleries: Transformers Prime: Robots In Disguise Deluxe Class Sergeant Kup and Rumble
Date: Tuesday, April 2nd 2013 6:12pm EDT
Categories: Site News, Toy News
Posted by: Autobot032

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| Views: 26,353

Seibertron, the man himself, has presented us with yet another round up of galleries for your viewing pleasure!

This time?

Prime: Robots In Disguise Deluxe Class Kup and Rumble!

Transformers Prime: Robots In Disguise Sergeant Kup

New Galleries: Transformers Prime: Robots In Disguise Deluxe Class Kup And Rumble


Transformers Prime: Robots In Disguise Rumble

New Galleries: Transformers Prime: Robots In Disguise Deluxe Class Kup And Rumble

New Galleries: Transformers Prime: Robots In Disguise Deluxe Class Kup And Rumble

Keep checking back as we will have more galleries coming up this week.

Keep your optics tuned to seibertron.com for the latest news and updates!

New Galleries: Transformers Prime Arms Micron AM-30 Rumble and AM-31 Frenzy

New Galleries: Transformers Prime Arms Micron AM-30 Rumble and AM-31 Frenzy
Date: Tuesday, April 2nd 2013 1:13am EDT
Categories: Site News, Toy News
Posted by: El Duque

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| Views: 24,899

Seibertron.com is pleased to present galleries of Takara Tomy's Transformers Prime Arms Micron AM-30 Rumble and AM-31 Frenzy. Not just mere redecos, these two also feature the alternate head sculpt found on Hasbro's Transformers Prime Robots in Disguise Rumble's instruction sheet. If you want to further differentiate these guys from the Hasbro release try the foot swap described by Seibertron below. Each figure also comes with an Arms Micron Dago figure, the only real difference between the two being their stickers.

As always enjoy the full galleries by clicking on any of the images or links below.


Seibertron wrote:While I was working on the galleries for Rumble and Frenzy, it occurred to me that there was a simple foot swap mod that anyone can easily do. The mod requires simply swapping the left foot with the right foot. It makes both figures have another difference from Hasbro's TFP Rumble and gets rid of that nasty looking pointed feet that just doesn't go well with a G1 Rumble and Frenzy homage whereas the squared off look appears almost like this was a planned part swap at some point. The figures transform just fine after the swap.


Arms Micron Rumble

Re: Easy foot mod for Arms Micron Rumble and Frenzy


Arms Micron Dago (R)

Re: Easy foot mod for Arms Micron Rumble and Frenzy


Arms Micron Frenzy

Re: Easy foot mod for Arms Micron Rumble and Frenzy


Arms Micron Dago (F)

Re: Easy foot mod for Arms Micron Rumble and Frenzy

Re: Easy foot mod for Arms Micron Rumble and Frenzy

New Galleries: Transformers Prime Beast Hunters Cyberverse Commanders Trailcutter and Hardshell

New Galleries: Transformers Prime Beast Hunters Cyberverse Commanders Trailcutter and Hardshell
Date: Monday, April 1st 2013 1:56pm EDT
Categories: Site News, Toy News
Posted by: Autobot032

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| Views: 22,734

Seibertron has done it again! Yet another in depth photo gallery of Beast Hunters toys!

Today, for your viewing pleasure, we have Cyberverse Commanders Trailcutter and Hardshell!

The galleries can be found by clicking any of the links or images below.

Transformers Prime Beast Hunters Cyberverse Hardshell

New Galleries: Transformers Prime Beast Hunters Cyberverse Commanders

New Galleries: Transformers Prime Beast Hunters Cyberverse Commanders

New Galleries: Transformers Prime Beast Hunters Cyberverse Commanders


Transformers Prime Beast Hunters Cyberverse Trailcutter

New Galleries: Transformers Prime Beast Hunters Cyberverse Commanders

New Galleries: Transformers Prime Beast Hunters Cyberverse Commanders

New Galleries: Transformers Prime Beast Hunters Cyberverse Commanders

Keep your optics tuned to Seibertron.com for the latest news and updates!

New Galleries: Transformers Prime Beast Hunters Cyberverse Vehicles

New Galleries: Transformers Prime Beast Hunters Cyberverse Vehicles
Date: Friday, March 29th 2013 12:39pm EDT
Category: Site News
Posted by: Autobot032 | Credit(s): Seibertron

Discuss This Topic · Permanent Link
| Views: 21,647

Our very own Seibertron has been hard at work pumping out these new galleries like a machine!

Our first set of galleries can be found here:

New Galleries: Transformers Prime Beast Hunters Deluxe and Voyager Class

And here:

New Galleries: Transformers Prime Beast Hunters Cyberverse

And now continuing with... The Cyberverse vehicle playset assortment!

Transformers Prime Beast Hunters Cyberverse Sky Claw

New Galleries: Transformers Prime Beast Hunters Cyberverse Vehicles


Transformers Prime Beast Hunters Cyberverse Smokescreen (Sky Claw)

New Galleries: Transformers Prime Beast Hunters Cyberverse Vehicles

New Galleries: Transformers Prime Beast Hunters Cyberverse Vehicles


Transformers Prime Beast Hunters Cyberverse Apex Hunter Armor

New Galleries: Transformers Prime Beast Hunters Cyberverse Vehicles


Transformers Prime Beast Hunters Cyberverse Breakdown (Apex Hunter Armor)

New Galleries: Transformers Prime Beast Hunters Cyberverse Vehicles

New Galleries: Transformers Prime Beast Hunters Cyberverse Vehicles

You can find even more Transformers Prime and even all generations in our gallery section, by clicking here:

Transformers Toy Galleries

Keep your optics tuned to Seibertron.com for the latest news and updates!

New Galleries: Transformers Prime Beast Hunters Cyberverse Commander Class Optimus Prime, Bulkhead, & Predaking

New Galleries: Transformers Prime Beast Hunters Cyberverse Commander Class Optimus Prime, Bulkhead, & Predaking
Date: Friday, March 29th 2013 1:13am EDT
Categories: Site News, Toy News
Posted by: El Duque

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| Views: 25,352

The Seibertron.com galleries for Transformers Prime Beast Hunters Cyberverse Commanders Wave 1 are now available for viewing! Optimus Prime and Bulkhead appear in the upgraded Beast Hunters forms to take on the ultimate Autobot hunter Predaking. Enjoy the galleries below.

Transformers Prime Beast Hunters Cyberverse Predaking

Re: New Galleries: Transformers Prime Beast Hunters Cyberverse


Transformers Prime Beast Hunters Cyberverse Optimus Prime

Re: New Galleries: Transformers Prime Beast Hunters Cyberverse


Transformers Prime Beast Hunters Cyberverse Bulkhead

Re: New Galleries: Transformers Prime Beast Hunters Cyberverse

Goto Page: <<  1, 2, 3, ... 451, 452, 453  >>
4,528 total news articles in this section, 10 per page.

Twincast / Podcast #68
Twincast / Podcast #68:
"ReChrome"
MP3 · iTunes · RSS · View · Discuss · Ask
Posted: Thursday, May 16th, 2013