We just can't keep them down! After yesterday's news with the galleries of in-hand images, we have now been alerted that YouTube reviewer peaugh has posted videos of Generations Skids and Waspinator. Will Skids' shoulder issues be raised? Will Waspinator be able to stand without falling to pieces? Check the videos out below, and leave a comment in in the Energon Pub discussion!
Here's a video review many of you have been waiting for, the highly anticipated Transformers Generations 30th Anniversary Voyager Class Rhinox! Reviewer Pax Cybertron has managed to snag an early release and uploaded a review to YouTube, which we've embedded below for easy viewing. Rhinox will joint Doubledealer, a redeco/remold, of previously released Generations Voyager Blitzwing mold. Enjoy the review found below.
With Cybertron reborn, the Dinobots have made their way to the surface. But now, the war has returned and the Dinobots are caught in the maelstrom. With old allies joining the battle, can the Dinobots take back Cybertron?
We've seen this before..
One issue left till the end of the series, and Mike Johnson has finally upped his writing game. Following directly from Mairghread's Scott arc from the previous two issues, we step right in where we left, with the Dinobots, Chromia and the other survivors back on the surface.. waiting for something to happen, apparently.
We get a much better look at Chromia and some of the other secondary characters, like Zoom, Firestar and the background nameless ones we encountered in the series so far. There isn't that much in terms of actual characterisation, but we do get some nice shots (both artistically and personality-wise) of the minor cast.
Decisive Chromia takes charge
Johnson has a much better sense of dialogue and narration in this issue, uses captions very sparely and gives some good directions for the story to tie up with the events of Prime: Beast Hunters and Predacons Rising. We might even see something bigger by the next issue, I suspect.
It's nice to finally see the series gain proper speed, but it's disappointing that it's so late in the game, with only one issue left before its end. It would've been nice to span a bit more around the cast, including more page-time for Chromia, Firestar, Zoom and even Blackout. And I'm not sure if this is Guzman on editing or Johnson on writing, but there's a glaring mistype on the final page that made my English grad self wince.
Agustin Padilla works alone this time, and still manages to keep his style a lot cleaner that earlier issues. There are some strange proportion issue later on in the comic, mostly to due with character's facial expressions, as has happened previously with Padilla's linework. But overall, I have very little to complain about. Some great panel-work as well, especially with the more action-packed scenes.
A dark tone, you say?
Priscilla Tramontano is still on colours, and she really does play around with the tonal contrasts. The colouring really suits the style of the story, and you still get a much lighter look when the surface of the planet is concerned (stars! skies!). Tom B. Long seems to have toned down the lettering in recent issues, but it makes a comeback in this one, with some excellently executed speechbubble sounds.
SHKOWs, SHKOWs everywhere
What could have been a very hard to make out issue in terms of dynamic panels, action scenes, fights and a lot of bot bashing actually turned out to be fairly clear to follow, with clean cut shapes where needed and good colouring assist, though there are some dips in the work this time round.
Thoughts Spoilerish ahead
A much better blend of action and narration, possibly also due to Johnson not using the caption monologue as much. The issue is still not as engaging as the series started out to be, but it's definitely building up quite a bit to its end, next month, and fans of the animated series will enjoy some plot points in this one.
The high number of fight scenes may have made the comic hard to follow, had the artistic team not done such a good job between well-defined linework and colours, separating background and foreground nicely. Really looking forward to the next, though sad it has finally gained momentum so close to its end.
THE END OF EVERYTHING! SHOCKWAVE makes a move millions of years in the planning—an ultimate plan to remake Cybertron and destroy both the Autobots and Decepticons! Bringing together the casts of the hit MORE THAN MEETS THE EYE and ROBOTS IN DISGUISE for the first time in two years!
It begins, again. After endless teasing, the two wordsmiths get together and concoct their galactic goulash. For the first time since Death of Optimus Prime, John Barber and James Robert reunite to set the stage to their Dark Cybertron event, crossing over both RID and MTMTE titles - and a lot more.
The 'Previously' section was a nice touch, I admit, re-using panels from previous issues spanning the two series up to now, and helping to bring readers back up to speed after the various character-focused RID stories slowing the pace. The 'Prologue', seen previously, is also still really good, though it messes up some previously established continuity.
He's almost swoon-worthy..
There is story advancement of course, but a lot of it almost gets lost in gathering the plotlines and making sure everything lines up together. Starscream is pretty glorious/fabulous, but doesn't do much; Optimus Prime Orion Pax keeps being misnamed and is troubled with recapping and exposition, and feels a little out place.
I'll just sit here and brood, sagely
As a set-up issue, it does what it has to. The expanded cast are all a bit corollary, and feel as though they're dragged in to remind us they're all involved. Some of the dialogue seems a little off, too, but I'm definitely curious to see were all this leads to - especially thanks to the final four pages.
The artwork is superb. From Brendan Cahill's Prologue, to cameos by Livio Ramondelli and Andrew Griffith in Previously, Phil Jimenez' layouts are gorgeously finished off by Griffith's own approach, and the result is stunning. Plus, there are plenty of splash pages and double-page spreads for everyone's eyes to be dazzled.
I mean, come on!
Add the colours to the already amazing mixture, and sparks fly. JP Bove's skills shine with Cahill's style in the Prologue, and Josh Perez does some ridiculously splendid stuff on the interiors - watch out for the multiple skies. Tom B. Long on lettering delivers once more, playing with some established techniques used in both MTMTE and Monstrosity.
Something BIG is coming
The final effect is reminds me of a Peter Jackson or James Cameron film, with stunning visuals, dazzling effects, wide-sweeping mouth-watering eye-candy. Nice to see Jimenez on some Cybertronian work, and Griffith and Perez really do help his style. It's a gorgeous book, if a little thin on story.
Thoughts Spoilerish ahead
As the first issue, preparing everything that's to come (including the actual not-so-subtle hints in the book) it's not bad - but it's not amazing either. It's a decent read, bringing back some plotlines that were almost abandoned, and merging them more or less successfully. Definitely want to read more, but mostly because of what this issue lacked in.
Oh, the dialogue
On the other hand, I loved the multiple hands working on the artwork, from pencils to colours via finishes and letters. There are some amazing splash pages and spreads, and I enjoyed the differences between the prologue and the main story. Here's to the beginning of a long, dark winter - let's hope it picks up from here.
SOUNDWAVES! The origin of SOUNDWAVE concludes as the master of sound confronts SHOCKWAVE in the ruins of Cybertron! Will they be friend—or foe? Will the DECEPTICONS stand with SHOCKWAVE—or will they join the AUTOBOTS? It’s the moment of ultimate choice.
Er.. a hint?
Almost there. This issue finally marks the end of the long-winded, at times dragged out, pulled along, kicking and screaming prelude to the big event - Dark Cybertron. John Barber takes his time a little longer to give us more of a look at two (well, several) of the key players.
A big happy family, really
Continuing almost seamlessly and effortlessly from last month's story, issue 22 dives right back into Soundwave's story, weaving together his past with his present, his rise in Megatron's crew and his now questioning of Shockwave, whom we come to realise he never actually trusted all that much.
The early years
It's not just talk, as a lot of action takes place between the different characters, with some excellent fight scenes between Shockwave and Soundwave and their respective minions. But the real pulp of the story is Soundwave's own development. Barber has really pulled out all the writing pens on this one, just as Roberts did with Shockwave.
Yep, he's making it up
In a highly personally enjoyable Memento-with-literary-moments story, one of the most inconic characters in the franchise has finally been given a good, meaty backstory that you can sink your teeth in, revealing a whole new side to him. Top notch, I say.
As with the previous one, Andrew Griffith and Livio Ramondelli alternate art duties, with the former focusing on the present and the latter working on flashbacks from the past. Some readers have complained about the stark contrast, but personally I adored the transitions, and how the script linked them.
Or you know, a couple of months
Colour duties fall again to Priscilla Tramontano for Griffith's linework, and boy does she keep on giving. Especially compared to Ramondelli's smokey work (though still fantastic) for the flashbacks, Tramontano's work in the present is crisp, glossy and pleasure to look at.
LOOK AT IT
Shawn Lee's lettering is still impressing me, and the first image of this review shows just what a good letterer can do to a script, to make it look even better. A shout out also goes to Casey W. Coller, who provides the art for cover B, assisted on colours by Joana Lafuente.
Thoughts Spoilerish ahead
Barber knows how to play with continuity, and it's nice to see a two-parter story with some sort of closure, even if it is moving backwards through time. We see an early Soundwave and his real powers, we see the real importance of Ravage and the bird-cassettes, we get so much good stuff in here it's unbelievable.
All together now!
A lot of people still complain about the art, but I adore it. Griffith, Ramondelli and Tramontano do a terrific job, and the lettering works really well. I'm really looking forward to Dark Cybertron next month, and these past two issues have definitely set it up even more for me.
Seibertron.com member chuckdawg1999 has received the final figure the Official Transformers Collectors' Club's TFSS 1.0, Ultra Mammoth, and posted a review. Check out the review embedded below.
chuckdawg1999 wrote:I think the TFCC saved the best for last. Ultra Mammoth is just a fun figure and you really don't get to many of those nowadays. Yes the transformation is a bit fiddly but robot mode is awesome. I can highly recommend getting at least one version of this mold.
E infine uscimmo a riveder le stelle (Spoiler free-ish)
With Cybertron reformed, the underground tunnels and caves have become unstable. It's up to the DINOBOTS to lead the underground survivors to safety on the surface. But with the waters rising and the walls collapsing, making it out alive may be tougher than it sounds?
Unless you're a CAR
After the animated series ended, we were left with some questions about what was going on on Cybertron in the meantime and after the Predacons Rising feature. The comics have been catching up to the screen story, but only had a few points of contact. This second issue in the arc continues to tease the bigger connection with the Prime storyline, with Mairghread Scott at the helm.
And Snarl in charge
We were left last month with the Omega Lock restoring life on the planet, and most characters being recharged with fresh energon and even regenerated themselves. Though Grimlock did go on a bit of a bend for a while, rampaging through one of the surviving cities. That seems to have led to further developments in this issue, though.
Or is it..?
It's refreshing though to see a story which works with the Dinobots without losing all of its focus by merely concentrating on Grimlock. Snarl gets some of the spotlight, Sludge is in there a lot more, Slug and Swoop mostly provide raw comic relief, with a serious vein streaking through. And you get Firestar, Chromia, Zoom, Blackout and so many more characters, while not losing the plot entirely.
Snarl, meet Dante
What I really really really liked, though I'm not sure how intentional it was, were the literary references throughout, as well as the addition of extra creatures and references back to previous Transformers lore and continuity. It may be my background, but I could not shake off Dante's Inferno throughout the issue. Anyone else?
Agustin Padilla is still on art, this time accompanied by Atilio Rojo. There are still, however, moments of contrasting styles, alternating seemingly at random between the cleaner, sleek versions of the panels, and the sketchier, rougher lines in others. I don't mind either, but it's the inconsistency that puts me off at times. This used to be a problem limited to Padilla himself, but I wonder what
Chromia is worried too
As for colours, Priscilla Tramontano does a tremendous job with lighting and shading, especially considering that most of the issues, like the previous ones, still takes place underground. The comparison with later panels makes it even more obvious, as everything lightens up - but the shadows is where things happen. And lurk, of course.
Tom B. Long still shines in his lettering work, never getting in the way of the artwork, but always complementing with Scott script's sound effects. He really has a feel for the more bestial of characters, and is perfectly suited for the series. All in all, the artwork is good, though a little conflicting in places.
Thoughts Spoilerish ahead
Scott definitely has a better writing style, especially for dialogues, than Johnson. For some reason, however, these later issues still don't live up to the excitement of the first two. The story isn't bad, at all, and there are some good parts and good character development and interaction. But it did not drag me in straight away.
But more Sludge time is good time
As for the artwork, Padilla and Rojo's styles seems to have swinging moods in clean versus sketchy, and the contrast can be jarring at times. I have nothing against the colours and lettering though, and the whole thing does look good in the end. I'm interested to see what will happen in the next, final arc of the series, but not desperately so.
Seibertron member Transformermegazord has provided us with his video review of the Takara Tomy Toyota FJ Cruiser Optimus Prime figure. As you can see in our galleries, here, it comes with both a white and yellow shell so you can make it's color scheme fit your collection better, you could even mix and match if you wanted!
Keep your optics tuned to Seibertron.com for the latest in news and updates, plus the best galleries around!
Seibertron.com user and podcaster jON3.0 returns to us with another of his Prime Reviews! Today, Optimus Prime reviews the zombie-ish exclusive Prime Terrorcon Cliffjumper that was exclusive to San Diego Comic Con 2012. This review in particular is in memory of his friend and Transformer reviewer, Michael "Rimfyre" Taylor.
In loving memory of a dear friend of mine and fellow Transfan/reviewer Michael "Rimfyre" Taylor, a PRIME review of his favorite character and figure that never got to him because he passed away one year ago today - SDCC '12 Exclusive Terrorcon Cliffjumper.