Shakedown, Takedown, you're busted! It's Breakdown, probably one of the best known Stunticons due to its use as various Bot-Con exclusives over the years. The hip joints will take some getting used to, but once mastered pull off an ingenious leg transformation. I expect this mold to be used often in the years to come.
chuckdawg1999 wrote:Like Alpha Bravo, Offroad is a new character that shares some design cues from an older character, in this case Wildrider. Since it uses a transformation scheme that is very reminiscent to the Aerialbots one has to wonder if this a retool or at the least shares a buck with the Autobot team. Offroad might be my favorite CW figure released thus far and is the stand out member of the Stunticons.
This is it, the final member of the Aerialbots, and the final limb for Superion. Air Raid is probably my favorite limb since the jet mode reminds me of the Skystriker from GI Joe. Transformation is very similar to the rest of the team right down to the fantastic hinged leg joints. If you're a fan you've probably already have this figure on order, hope it comes to you real soon.
While many collectors pass on these toys due to their simplistic nature, I think they're missing out on some fantastic engineering. There are three figures in this wave and each one features its own, unique transformation. I think most people will go for Fixit since that's the new, kid friendly character, but Grimlock and even Steeljaw have something to offer.
Burn wrote:Burn Reviews Transformers:Robots in Disguise
So I guess this job falls to me after having watched the two-part "Pilot".
First and foremost, from what I've seen of the series from the initial character designs, through to a few short videos, and then the toys, I wasn't expecting much from the series.
Suffice to say, I've been pleasantly surprised.
The show, may be ... fun. There's a number of moments where you just have to laugh. Put that down to the characterisation, all of the characters are incredibly unique. So let's run through them!
Bumblebee - The veteran, reluctantly thrown into the leader position of a bunch of misfits. It's so weird hearing him talk ...
Strongarm - The ride-along, a stickler for the law. She quotes the rules more than Red Dwarf's Rimmer quoted Space Corps directives. Young and out to impress her ranking officer.
Sideswipe - The perp, reluctantly dragged into the mix when arrested by Strongarm. Very little respect for authority, but being one of the good guys, he'll fall into line eventually.
Fix-It - The mini-con, in charge of a prison transport ship that has crashed to Earth. Currently suffering glitches which you could describe as dyslexia. Not really living up to his name ...
Denny - The father, a collector of ... things ...
Russell - The son, not a collector, typical cartoon human kid
Grimlock - The Dinobot, an escaped prisoner from the transport ship, a little amnesic over a few details, not a fan of Underbite. Also nothing like previous Grimlocks.
Which brings us to ...
Underbite - The Chompazoid, the first escaped prisoner we meet. The Popeye of the Transformers world (his spinach is anything metal), a body builder type personality who loves his muscles ... a lot. Fun and interesting character. And not a Dinobot.
Oh and then there's that other guy who's dead ... kinda ... he's still preachy.
I liked it. The aesthetic may not be my preference, but it worked quite well for my liking.
It was different, it was unique. This isn't your usual "Optimus Prime and his team are out to stop Megatron and the Decepticons with help from the humans". This is a whole new team with only one character we know well. It's a bold new move, and it works. It proves we don't need established names to enjoy a Transformers cartoon. Just give it a good story. As I said, there's little bits of comedy. Underbite, despite being the bad guy, is a character you can get behind.
It's good. It's worth watching. It's got potential. Some series you watch "just so you can join in the conversation", this one is WORTH watching because I think many will enjoy it, and so you can join in the conversation, right here, on the Energon Pub forums!
One of the biggest complaint heard during his announcement was that his alt mode. Megatron transform into a silver tank instead of a gun. For me personally, I think I can understand Hasbro's decision behind Megatron's alt mode. They tried giving Megatron a gun for his alt mode but due to legal issues, he ended up being a Nerf-like gun (Classics, 2006). So, either funny looking gun or badass tank, I preferred the latter.
I hated him when Hasbro released his promo pictures but in hand, man, he's gorgeous! Despite unable to give Megatron his G1 alt mode, Hasbro did a really good job giving him G1 robot mode design. May I say, even better than MP-05?
Megatron comes with a ball-jointed head (wide range), ratchet joint on the elbows, wrist swivels, waist swivels (limited unless you push the tank tread on his back upwards, giving clearance. The hips are on universal joints with swivels just below them. The knees are on ratchet joint and there's small, almost none, ankle tilts.
Combiner Wars Optimus Prime can be considered a big voyager and personally, the size of these two really works as I always prefer the bad guy to be bigger. But the biggest question about Leader Class Megatron was when Takara posted a picture comparing him (Takara Version) with MP-10 Convoy.
Hyperchange Optimus Prime is a fun figure, existing as a halfway point between One-Step Changers and Power Battlers. The figure while simple is dense and solid with plastic, giving it a heft that I've missed over the last few years. One flaw is the size doesn't make it optimal for desk toy status, but that shouldn't detract you from seeking this rolling power of awesomeness out!
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