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Machinima's Transformers Combiner Wars Episode 6 REVIEW

Transformers News: Machinima's Transformers Combiner Wars Episode 6 REVIEW
Date: Wednesday, September 7th 2016 5:18pm CDT
Categories: Cartoon News, Reviews, Site Articles, Editorials
Posted by: Bronzewolf | Credit(s): Machinima, Go90

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Views: 19,714

Hey, Seibertronians! It's Tuesday again, and that means- wait, what? Why- What do you mean it's not Tuesday?! No, there's no way...It's...Wednesday?! What?! How did...? Wow, Labor Day really messed me up.

Well, I guess we should just jump in to the breakdown, then. I don't want you to have to wait any longer.


Episode 6 starts off immediately where 5 ended, with Rodimus in the hands (quite literally) of Devastator. His voice oddly sounds like an Autotuned mess here, but I don't know why. He doesn't speak normally with Autotune, so I find it weird that they would use it here. Anyway, the decepticon combiner throws Rodimus back to the council, demanding that he be given the Enigma of Combination. Megatron tells him to stand down, but Devastator refuses, saying Megatron isn't his leader anymore. On the close-ups during this scene, again, the mouth sync is as bad as a terribly-dubbed anime, (Odd, because it was animated to sync to English, not Japanese, so at least the Anime have an excuse.) but I've said that a thousand times, so I'll move past it.

Another issue I haven't really touched on in these reviews is the sound level. I know a lot of people won't care at all, as this is a very technical detail, but it does effect everyone who watches it. The sounds level is completely random, and ear-splittingly loud sometimes. One moment, I have to turn my volume up to hear all the dialogue, but then during mainly the action-driven parts, the audio peaks and sounds like it's coming through a blown-out subwoofer. It's not equalized at all, and just...loud. It was very prominent in this episode, so I thought I'd touch on it.

Prime, Windblade, and Megatron all try to fight off Devastator, but it doesn't look like Devvy was the only one who heard about the Council's new toy. Victorion arrives, and demands to have the enigma. Devastator claims it as his, and they battle over ownership.

Transformers News: Re: Machinima Transformers Combiner Wars Animated Series Discussion Thread
The party don't start till I walk in...

The council comes to the unanimous decision that it's best to use the Enigma against the Combiners. They activate the relic, which turns into a Matrix of Leadership-style orb with handles. Rodimus discovers that (for some reason) he can't posses the Enigma. They never explain why, it just happens. He basically reaches out, touches it, gets zapped, and says "Welp, that's it for me. Good luck!". They at least give an explanation as to why the Mistress can't use it, (it might be a terrible one, but it's still a reason) but they don't say anything about why Rodimus can't. Tell me in the comments if it's more obvious to you why, because it makes no sense to me.

Transformers News: Re: Machinima Transformers Combiner Wars Animated Series Discussion Thread
Victorion and Devastator face off

So, because neither other member of the council can harness it's power, the Enigma is given to Starscream. He must take control and tell the combiners to stop. Rodimus tells him he trusts him, and that the former decepticon should do the right thing and end the war.

Oh, he will.

He uses the Enigma to take control of all the combiners, reviving Computron and Menasor, and debilitating Devastator and Victorion. He starts to use them as his own limbs, literally making a combiner combiner, and betrays the council.

Transformers News: Re: Machinima Transformers Combiner Wars Animated Series Discussion Thread
We interrupt Transformers to bring you Voltron

Megatron is the first to realise what's happening, and laughs at what Starscream has orchestrated, saying it's exactly what he would have done.

Starscream finishes his evolution, becoming one of the most powerful beings ever created. We see a glimpse of him before the episode ends.

Transformers News: Re: Machinima Transformers Combiner Wars Animated Series Discussion Thread
-Evil version of "You've got the Touch" plays-


So, some final thoughts. I enjoyed this episode. Not as much as the previous couple admittedly, but I enjoyed it. I agree with some of the commenters on the boards, it's a shame to see an interesting iteration of a character turn out to not be as different or interesting as we thought. Starscream, just like war, never changes. He reminded me of the comics, where he took up the role of politician, except this version to me was more intriguing just because he didn't seem to have any ulterior motives. I also agree that Megatron is the best character in the series. I actually think he's one of the best executed Megatrons in Transformers history. It suits him so well. You got that right, Machinima created one of my favorite iterations of Megatron ever. Never thought you'd hear me say that now, did ya?

There's only a few more episodes left...how will it all tie together? What other characters will we see? Doesn't that song that plays in the background while Starscream starts forming the combiners sound like Blue Monday by New Order? Speculate in the comments below! But before you do, watch the episode now on Go90 and if you're outside the U.S., check out our announcement article for alternate viewing options. See you next week! Same bot-time, same bot-channel!

Top 5 Best Transformers Movie Toys of Off Screen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Off Screen Characters (first trilogy)
Date: Saturday, September 3rd 2016 9:26am CDT
Categories: Site Articles, Editorials, Top Lists
Posted by: william-james88

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Views: 28,077

Every two weeks, Seibertron.com brings you a Top 5 list related to all things Transformers written by me, your fellow editor. These are my opinions (just like movie or game reviews hosted by sites are still just the opinion of one person) so what matters most is what you guys think of the topic or list, and I hope to see your own lists or comments on omissions and ranking. Let's have fun! All previous lists can be found here.


Top 5 Best Movie Toys for Off Screen Characters (first trilogy)


Last time, we looked at the top 5 best Transformers movie toys of on screen characters, so this week we are looking at the toys of characters who didn't show up. My only rule is that the molds must be original for the movies. While Big Daddy is an awesome looking TF (dont have him, but wish I did), I can't count him since he is just a redeco of a pre-existing mold. I also won't count the toys that fell in the cracks of the 2010 Transformers line and werent clearly identified as being linked to the movie line. In the end, the lines that were looked at for this list are: Dark of the Moon (DOTM), Revenge of the Fallen (ROTF), Hunt for the Decepticons (HFTD), Human Alliance, and the initial 2007 movie line.


5. Hunt For The Decepticons Breacher

One of the best Scout class toys of all time. He is beautifully sculpted and more complex than any deluxe that has come out in the past two years. I love that meaty satisfying transformation that is intuitive and not annoying. The articulation is superb and he can even interact with others, like Seaspray, or use other toys' c-clip weapons. What really seals the deal though is the look. You will see this theme repeated often in this list but he feels like the perfect marriage between the clean and traditional autobot aesthetic and the more detailed movie designs. He still has the pistons and layered armour, but there are also smooth panels and alt mode integrations and a beutiful little autobot headsculpt. Just writing about him, I feel like replacing my number one entry with this guy.

Transformers News: Top 5 Best Transformers Movie Toys of Off Screen Characters (first trilogy)

4. Hunt For The Decepticons Terradive

Sometimes, Hasbro and Takara will just decide to revolutionize the way to transform a typical alt mode. Jets usually go with the seeker design where the nosecone folds down and he wings are in the back. Even weird movie designs like Breawakay still go with that outline. Then you get Terradive, who just changes it all. Firstly, the nosecone chest is totally inverted and made as a more protruding design rearranging the jet pannels. Then the wings are brought down to the legs, making him look far more sleek than most other jet Transformers out there. And unlike other attempts at revolutionizing the jet transformer, Teradive keeps a nice traditional symmetric robot mode with alt mode integration all throughout. Plus he has a trident making him a sea and air double threat!

Transformers News: Top 5 Best Transformers Movie Toys of Off Screen Characters (first trilogy)

3. Dark of the Moon Skyhammer

This is the greatest helicopter Transformers toy of all time, no contest. The detail in both modes is asgood as it gets with two gorgeous molds that have little to no extraneous kibble of the other mode showing thanks to lovely alt mode integrationg in robot mode. That gives you a sleek yet powerful looking robot which merges both the detailed multiarmoured theme of the films with some sleek and smooth surfaces of more traditional designs, including a nice modernized G1 style headsculpt.

Transformers News: Top 5 Best Transformers Movie Toys of Off Screen Characters (first trilogy)

2. Revenge of the Fallen Bludgeon

What could beat the greatest Helicopter mold of all time? The greatest tank mold of all time, that's what! I will never stop marvelling at the beauty that is ROTF Bludgeon. Hasbro and Takara really went all out here, making this an amazing G1 homage in a movie line, of all places. They finally give us a robot samurai that transforms, and use the alt mode of a tank to make it work perfectly. The tank treads becoming the leather samurai armour is genius, and so is the tank roof and cannon providing weapon storage for his two swords. This is one of the most innovative designs ever done and easily the best Bludgeon toy out there.

As an aside, the other Bludgeon using a movie mold is also pretty great.


Transformers News: Top 5 Best Transformers Movie Toys of Off Screen Characters (first trilogy)

1. Revenge of the Fallen Mindwipe and Skystalker

This duo is the cream of the crop. Firstly, the alt modes are perfect. It is amazing how unintrusive their combining gimmick is. More of a fun option than something crammed down our throats. Both are phenominal toys with both of them being stellar examples of the most recent golden age of Transformers and kings in their size classes. I love how these toys use the best aspect of the movie lines to give us new designs that can be appreciated independently of the movie line. They merge the complexity and intricate panelling of the movie lines but make it more streamlined, making the transformation pleasant rather than frustrating. Mindwipe especially. He feels great with nice big chuncks that fit perfectly together, like a refined version of a Cybertron toy made using all that was learnt since. And there is even a slight G1 homage with his winged robot mode along with the theme of stealth, radars, blindness and bats all coming together. He is also just striking as a figure with a sleek and kibble free robot mode filled with personality and unique features, like those folded automorph wings and energon daggers he is holding ala X-men's Warpath. To me, a perfect Transformer is very hard to do since it must have a striking robot mode with new robot mode detail and no extraneous vehicle kibble, and a clean vehicle mode, all while haiving a fun transformation. To achieve this, they usually have to repurpose parts from one mode to the next and this toy does it like no other with having his cockpit/nosecone seperate into his two feet and daggers. Him being turned into "classics" Strafe is a testament to how his design crosses that gap in easthetics which would be futher expanded upon in the Prime line. All these toys in this list do that in a way, but I really feel Midwipe does it best.

Transformers News: Top 5 Best Transformers Movie Toys of Off Screen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Off Screen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Off Screen Characters (first trilogy)


Honourable Mentions: Transformers Hunt For The Decepticons Sea Spray and Revenge of the Fallen Lockdown. Both of these are awesome, I just thought the others were a tad bit better and more linked to the movies while these two seem to be more in line with the "classics" theme, especially Lockdown which works more as a companion to Reveal the Shield Lugnut as a classics reinterpretation of the animated aesthetic (and plus there is a new movie Lockdown which is far more linked to the movie-verse).

Transformers News: Top 5 Best Transformers Movie Toys of Off Screen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Off Screen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Off Screen Characters (first trilogy)

Pictorial Review for Transformers Titans Return Highbrow and Wolfwire

Transformers News: Pictorial Review for Transformers Titans Return Highbrow and Wolfwire
Date: Wednesday, August 31st 2016 4:52pm CDT
Categories: Toy News, Reviews, Site Articles
Posted by: D-Maximus_Primal | Credit(s): Cobotron @ Seibertron

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Views: 26,097

After His initial review of Chromedome and Mindwipe, Seibertron Moderator Cobotron has stepped up the plate once more, ready to pitch to us his new pictorial reviews of the other deluxes in Wave 2, that of Wolfwire and Highbrow! Check out Cobotron's review below, click on the above link to check out his previous review, and tell us what you think of the review, the awesome fun you can have with the figures, oh and the figures themselves, in the comments section below!

Cobotron wrote:I scooped up the the other two Deluxes from Titans Return Wave 2.
Come play with me!

Highbrow and Wolfwire
Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!

Wolfwire has been my most anticipated deluxe of this wave, and maybe the whole line. While he is not the shining example of toy robo perfection, he does not disappoint. I am very happy with this guy.

The beast mode is great. Takes me back to that old funny G1 pup, but is one hell hound of an update in style. He even scratches my flea bitten Beast Wars itch a little.

Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!
Am I the only one who refuses to actually call him Wolfwire. Weirdwolf! All day. All night.

Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!

I have only two minor gripes with beast mode. The articulation in his front paws is limited, making it hard to get some poses looking natural. The other is the dry brush look of the paint on his claws. It ends up looking more like a mistake than a technique.
Other than those two little things, he is exactly what I was looking for. The articulation in his back legs is pretty amazing though, and honestly a welcome surprise. The overall color layout, use of colored plastics, and paint apps look really good too.

RELEASE THE DOGS OF WAR!
Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!

Monxo! What up DAWG!
Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!

A boy and his dog.
Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!

Down boy!
Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!

Someone had to do this.
Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!

Robot time!
Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!

I absolutely love the design of this guy. Big mean boxy build, with bone crushingly bulky arms. The sculpted detailing is right there on par with the entire line. I thought the all red face would be weak, but it works well and looks nice and evil.
His transformation is pretty new to me. The way his torso compacts into itself is interesting and different. The way that yellow piece on the back legs changes position from beast to bot has been done before, but never executed this well. I also really like the sculpt on that yellow leg piece.

Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!

The tail sword is even cooler than I imagined, and that gun is...well... HUGE!
The only kerflapple that's bugging me in bot mode, and it's a common problem, is that those shoulder stacks limit the articulation of the arms. It's not bad, and by no means ruins the figure. It just seems that they would have figured a work around for this problem. I mean who doesn't like big shoulder stacks on their transformers though?

Blaster ride.
Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!

Beastie Boys
Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!


Now Highbrow

Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!

Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!

MAN! This guy. Such a great modern take on the original. He definitely exceeded my expectations. Like Chromedome, he is the perfect update. Great in both modes. Nice color distribution, great sculpting, and appropriate articulation leave me with little to complain about. Xort, in head mode, rides a little high in the saddle making his neck look a little long, but it just adds a little more height to his brow.

The original quartet is complete!
Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!

Ion chair
Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!

Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!


You certainly can't tell by looking, but yes these two were definitely developed side by side. Other than sharing transformation, they share a total of 7 parts, and minor ones at that. His heel spurs are Scourge's feet. They share hands, hip/thigh/knees, that inner sliding post for transformation, and the post and ball pieces of shoulder articulation. I think this is a nice method of pretooling.

This is one thing I can't figure out.
Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!
Why this opens. The G1 toy had an opening panel there that revealed the stat-o-meter, but he doesn't have stats. My best guess is this was just a way to get that grey colored panel in the middle of all that blue instead of painting it.

GET TO DA CHOPPER!
Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!

Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!

Love this update on that space heli.

Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!
It's Xort of cool how well you can see the pilot in there.

We're gonna need more guns!
Transformers News: Re: Transformers Titans Return Product Reveals, News, Updates, Rumors, Leaks and more!


This line is shaping up really well in my eyes. It's so much fun to have these great updates to these original Headmasters, and I like all the curve balls they've thrown too. My "Classically" trained collection is happy to add these guys , and aesthetically they slide right in the mix with the Classics and Generation toys.

Enjoy your toys! I do.

IDW The Transformers #56 Review #TitansReturn

Transformers News: IDW The Transformers #56 Review #TitansReturn
Date: Wednesday, August 31st 2016 3:29am CDT
Categories: Comic Book News, Reviews, Site Articles
Posted by: Dr Va'al | Credit(s): IDW, Dr Va'al

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Views: 16,225

MAKE CYBERTRON GREAT AGAIN
(Spoiler free-ish)



Synopsis
TITANS RETURN! Following the literally-Earth-shattering events of last issue… OPTIMUS PRIME establishes a new base of operations—AUTOBOT CITY! Its first visitor: a newly-revived SENTINEL PRIME, who sees a potential ally in OPTIMUS.

Transformers News: IDW The Transformers #56 Review #TitansReturn
Gotta four cheeses pizza fer 'im


Story

Despite the distribution and release mix-up, meaning that this issue - which directly follows the Titans Return one-shot - is coming out after More than Meets the Eye #56, and the unclarity with which the whole Titans Return event is supposed to be ordered (apparently it's both TF then MTMTE, but also TF-MTMTE-TF-MTMTE; I know, I don't get it either): we're here! New issue! Backstory! Saltinel Prime!

Transformers News: IDW The Transformers #56 Review #TitansReturn
Alpha Trion doing bad impressions of Rorschach!


We have been introduced to the newly resurfaced, orange-clad, extremist view-holding, weapon-toting, supremacist, belligerent candida-- ex-ruler of Cybertron, and we get to see more of the joy he brings to the galaxy in this issue - but with actual plot and plan and details. And violence. I am not rooting for him, in any way, but there is a perverse enjoyment in seeing how ruthless John Barber is playing him, and wondering how the story will develop - even with the knowledge of MTMTE 56.

Transformers News: IDW The Transformers #56 Review #TitansReturn
Er.. there are a number of ruthless characters, yes


That does come to the detriment of pretty much everyone else involved, with Optimus Prime and Soundwave forced to have a tete-à-tete with the orange (but also black) tyrannical egomaniac, Arcee facing him head-on, and Alpha Trion ultimately headed elsewhere. While we're at it, we also make sure continuity and characters are kept and established, with (arguably) secondary characters such as Kup, the Victorion team, Jetfire and others, used fairly well in the mix, all considered.

Transformers News: IDW The Transformers #56 Review #TitansReturn
o hai Sideswipe


The book also quite loudly sets the stage for the upcoming Revolution event, though how successfully it does that is yet to be seen. The story does make sense, yes, but it takes a lot of suspension of belief and some 'let's see'-ing efforts, with the introduction of some of the characters and plot points that will play a major part later, apparently, such as Blitzwing (as we saw in the Revolution prelude) and *other things*.

Art

We have Livio Ramondelli on art duties again, after the Titans Return introduction, and still rocking the new visual direction he's had in these later books. There is clarity in line purpose, good layout on the page and within the panels, and one particularly amusing detail on the body of Ego-Lord Infinitus: the giant screw in his chest. (There's a particularly dynamic panel too, but it's a fairly big spoiler for this review. Screw it is.)

Transformers News: IDW The Transformers #56 Review #TitansReturn
Anyone else loving this?


He also takes the colour control on the art side, as is customary, and there's a really intriguing palette at work here, with a lot of orange (mainly down to Sentinel and his ego, but not entirely), reds, blues, but also some ominous and significant purple, paired with nice light/dark effects and alternate light-sources, too.

Transformers News: IDW The Transformers #56 Review #TitansReturn
Good lighting, here


Tom B. Long is tirelessly still taking care of the lettering for the book, and playing with some good fonting as Ramondelli's style allows for it, plus giving some distinctive voices to the ever-growing cast and communication devices - helpful, really, in this sort of situation! As for the covers, the main Ramondelli one shows a bit of Prime-on-Prime action, and a potential consequence found in the Casey Coller and Joana Lafuente wonderfully scaled variant, but I chose Kei Zama and Josh Burcham's (arguably) MVP art for the thumbnail, for a taste of the post-revolution style too.


Thoughts
Spoilerish ahead

Barber is somehow able to bring together the last strands of the storylines happening in The Tranformers, and the beginning of the new line starting with Revolution, while at the same time creating two separate paths that can be used at will - an impressive feat, that borrows heavily from the work he has established in the TFverse since his first involvement (writerly and editorial), and a sign of skill, undoubtedly.

Transformers News: IDW The Transformers #56 Review #TitansReturn
Been there, man


The resulting effect, in my opinion at least and with the help of the visual work from Ramondelli and Long, is a highly enjoyable issue: good pacing, good continuity, good character use, good referencing to previous stories and hinting at new ones/their continuation, good interactions in a very big cast, and one that does not seem to be decreasing any time soon. Good read.

. :CON: :CON: :CON: :CON: out of :CON: :CON: :CON: :CON: :CON:

Review of Machinima's Transformers Combiner Wars Episode 5 "Homecoming"

Transformers News: Review of Machinima's Transformers Combiner Wars Episode 5 "Homecoming"
Date: Tuesday, August 30th 2016 6:01pm CDT
Categories: Cartoon News, Reviews, Site Articles, Editorials
Posted by: Bronzewolf | Credit(s): Machinima, Go90

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Views: 20,537

Guess what day it is! It's Tuesday, and that means one more installment of the new Machinima Combiner Wars Series. Spoiler Alert: It's good, again. I know, I know, two good episodes in a row? What is this? Have the pigs finally taken flight? I'm serious. I actually enjoyed this one. I really liked it. It worked with the 5 minute time slot perfectly.

But we're jumping the Ion cannon here, let's take a few steps back, start looking to the skies for aerial swine, and break the new episode down.

We open with Starscream reflecting on the death of Menasor and Computron, as the remains of both combiners have been delivered to the Council's tower from Caminus. The former decepticon feels directly responsible for the death of Computron, as he was the one who sent the combiner to take Menasor down, when he should have just done it himself. This is the kind of exposition I want. Something that challenges our previous perceptions of these familiar characters. By doing this, we subconsciously realize how different this world or continuity is, and how much those characters have changed. The Starscream we know would never mourn or regret the loss of an Autobot. This is not to say that some of the more random mood swings of other characters (ahem, Windblade) fall into the same category. Challenge our perception, but have it make sense in context.

Rodimus argues it wasn't Starscream's fault, and that he did the right thing.


Meanwhile, we see Optimus sneaking around the council's building, and Windblade is jumping from the rooftops. Megatron seems to just waltz in, which is kind of one of my favorite moments from the episode. I love the "Don't Care" attitude that Megatron has in the series. It seems he, Windblade and Optimus are all ready to mobilize. He suggests that they just go in and kill the entire concil, destroy the enigma. Windblade's on board, but Optimus naturally won't allow that to happen.

Transformers News: Re: Machinima Transformers Combiner Wars Animated Series Discussion Thread
You just know he's humming the Mission Impossible theme
The council watches them approach through security cameras. The Mistress is afraid they've come to finish the job and kill them all, and it seems Starscream agrees. Rodimus knows Prime wouldn't do that, but Starscream argues Megatron would. Here's one of two main problems I have with this episode (I know, I know, "Only two?" Hold on, we'll get there): Rodimus says that they "have no forces that can stand in their way". What? Why? Why does the council, the leaders of all of Cybertron and Caminus have no security force? At a time of war, no less!!! They're the leaders of multiple planets! There should be tons of guards there normally, but in a time of civil unrest, you shouldn't even be able to sneeze without a dozen guns being pointed at you.

Aaaaaanyway, they again consider using the Enigma to control all combiners, this time to stop Optimus and co. The enigma sure has a lot of different powers... I'm bugged that it's sort of becoming a Dues Ex Machina (heh, more like Dues Ex Machinima, amirite? -badumtiss-) device for the series. Got a problem? Any problem at all? Use the enigma! Next comes this week's clunkiest line, delivered by Rodimus. The combiners wouldn't stop "Prime. Nothing stops him once he's set on a course. And that's doubly true for Megatron." This line just suffers from bad writing, plain and simple. There's about 15 better ways that line could have been written, 13 of which excluding the word "Doubly", which just sounds odd anywhere, in any setting.

Transformers News: Re: Machinima Transformers Combiner Wars Animated Series Discussion Thread
The Council

Starscream and Rodimus want to try for a peaceful resolution first, given how they don't know if it would actually control the combiners well enough. They don't have enough time do make a decision, however, as the attackers rush the main building. The Council goes to a ledge to greet them, as Prime explains they're not here to fight, just to destroy the Enigma. The Mistress tells them no, and also gives us problem #2. It's an issue with the sound effects again, as The Mistress tries to be menacing and intimidating by smacking her staff on the ground, but the sound given is so small and quiet, the attackers probably didn't even hear it. It's laughable. It's like a toddler getting all huffy and upset, crossing their arms and saying "It's not funny!" You can't take it seriously! So, just like with the gun in Episode 2, the sound effects fail again.

Transformers News: Re: Machinima Transformers Combiner Wars Animated Series Discussion Thread
KNOW YOUR PLACE, CITY SPEAKER! *tink* *tink*

Megatron tries to pander to Starscream, but doesn't do a very good job of it, telling him he's too stupid to handle the power of the enigma. Starscream accuses Megatron of only helping because he wants the Enigma for himself. Megatron jumps and takes a shot at Starscream. The council runs inside, and Optimus, Windblade, and Megs start taking out the castle's defense cannons. Windblade gets a creepy, ominous warning from a disembodied voice. "Don't let this happen" it says. Who is this? We don't know, but it'll be interesting to find out.

Transformers News: Re: Machinima Transformers Combiner Wars Animated Series Discussion Thread
Use the Force, Luke

Starscream survives the shot from Megatron, and is concerned about the attackers. Rodimus says no one is going to die, but then it's revealed the constructions have made their way to Cybertron, too. They combine to form Devastator and break through the Council room's floor, taking Rodimus with them, tearing his arm off triumphantly.

This moment actually made me gasp. It was so unexpected, and with a character I absolutely didn't expect to die, that it actually evoked some emotion. For once this series achieved not only a satisfying cliffhanger, but it achieved a near-perfect mix of talk and action for it's 5 minute run-time. The characters were good, the writing was a lot better than what we've seen in the past, and the animation seemed to be more accurate and smoother than normal. It had a great, unexpected twist, and it actually has me looking forward to the next episode for once. This is by far the best episode yet, and the template I hope they follow to a T for the rest of the series. I can really sum it up in three words: I enjoyed it. The previous episodes haven't really been "Enjoyable" per se, and I'm not the first person to point that out by any means, but this one was. They struck such a good mixture of all the good things from past episodes, and got rid of almost all the bad things. I wish it had been this good from day one. I think we all would have enjoyed it a lot more.

Transformers News: Re: Machinima Transformers Combiner Wars Animated Series Discussion Thread
The Jolly Green Giant, after tearing another life form in half

Haven't seen the episode yet? Well, then, what da heck are you doin' here, lettin' me spoil the whole thing for ya'? Getchaself over to GO90 to watch it in the U.S., or check out our announcement article here for possible alternate viewing options. And, as always, keep your optics and audio sensors tuned to Seibertron.com for all the latest news and reviews!

Seibertron.com Interviews Simon Furman: from the Past to The Death

Transformers News: Seibertron.com Interviews Simon Furman: from the Past to The Death
Date: Tuesday, August 30th 2016 10:27am CDT
Categories: Comic Book News, Site Articles, People News, Interviews
Posted by: Dr Va'al

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Views: 14,872

You won't believe the things we can do now, as Seibertron.com has been fidgeting behind the scenes to bring you more exclusive content from the creators of one of the longest running brands of fiction about giant transforming robots out there. You all bring so much to the community and fandom... can we do any less for you?

Transformers News: Seibertron.com Interviews Simon Furman: from the Past to The Death


You may be asking what we're playing at, with these odd turns of phrase, but the more perspicacious among you may have noted the pattern. We planted the seeds a long time ago, Seibertronians, it is now time to reap the whirlwind: please welcome to our interview series... Simon Furman!

Va'al - Simon, thank you so much for taking the time to talk to us, we really appreciate it! As you probably know, you're considered one of the cornerstones for the fictional world of the Transformers - but how did it all start for you? What does Simon Furman: Origins look like?

Simon Furman - Lots of lucky breaks and neat coincidences, not that much actual talent (at that stage). After a bit of aimless I-don’t-know-what-to-do-with-my-life I lucked into a journalist job at IPC Magazines, in their competitions department (writing editorial copy and judging etc). That in turn put me squarely in the sphere of IPC’s comics group, which included 2000 AD, Battle, Eagle, and many others. In time, I was head-hunted to join the team on Scream! A new ‘horror’ comic for kids in the style of 2000 AD. I became assistant editor to Ian Rimmer, who was the editor.

Transformers News: Seibertron.com Interviews Simon Furman: from the Past to The Death


Sadly short-lived, Scream gave me my first comics scriptwriting gigs, on Library of Death, Terror of the Cats and The Dracula File. But, even more invaluably, it put in contact with Ian, who became a friend as well as just an editor, and when Ian subsequently moved to Marvel UK to edit Captain Britain Monthly he (first) put me in touch with Sheila Cranna (editor of TF:UK at the time), who was looking for writers to continue the UK-originated comic strip begun by Steve Parkhouse (Man of Iron), and (second) put me forward for the position of assistant editor on CBM. The rest, as they say, is history.

Va'al - A history we have more or less come to know, true, but fascinating nonetheless! Were you interested in the Transformers brand and franchise at all, even in its fledgling state at the time, or was this literally just another job that grew into what it eventually became?

Simon - Completely unaware of Transformers. I was 23 in 1984, and – as a rule – not watching a whole lot of Saturday am cartoons. I was a big comics (mostly Marvel) reader at the time (having been so in my youth and come back to it with a vengeance), and might well have seen the ads for the original TF mini-series in other Marvel titles, but largely the advent of Transformers passed me by. So I crash-coursed – VHS tapes of the cartoon, tech specs, toys and the Marvel comic series itself, then was kind of let loose. Then, as now, I focused on character(s) first and foremost, and kind of opted for a big name (Starscream), a smaller one (Brawn) and a middle one (Ravage) and threw them together. The Enemy Within was the result.

Transformers News: Seibertron.com Interviews Simon Furman: from the Past to The Death


But even then, I had no thoughts of this being other than a one or two-off gig, and certainly never thought TF would last as long as it did, or be as big as it was. It was just work, and I was pleased to have it. I'd kind of thought Scream might be the end, so I was delighted to doing more script work… on anything… and be working Marvel (albeit Marvel UK). Unknown (to me) toy title it might be, but but this was Marvel… MARVEL!

Va'al - Marvel indeed, and old school Marvel at that! Was there a specific moment where you clicked, and realised you were in for the long haul - both work-wise and concerning personal commitment and investment? Or did it just all keep growing, slowly creeping up to what we know it to be?

Simon - It was definitely cumulative. I was never meant to be ‘the’ Transformers writer, but rather one of many. But after Crisis of Command (by which time I was assistant editor on Transformers UK, under Ian Rimmer) my familiarity with the brand and the general ease with which Ian and I could shoot ideas back and forth meant it was all round easier just to use me on a regular basis. Especially when it came to Target: 2006 and the Animated Movie, and tying our comic story in with that and the launch in the UK of Galvatron & Ultra Magnus, ‘the new leaders’, as toys.

Transformers News: Seibertron.com Interviews Simon Furman: from the Past to The Death


That saga was formed in-house, and tailored to fit our editorial (and advertorial) needs – the UK comic was cross-promoted with the UK TV advertising for the toys, so it was a big deal for us and we needed to get it right. As it happened, the movie (undeservedly) kind of bombed in cinemas and our story soared to new heights. But if there was a specific moment, and I’m not sure there was, that was it.

Va'al - If Target: 2006 and the Movie were your turning point - after a fashion - what would you say to the various turning points for the Cybertronians that you created? You were there for the end of Bast Wars, for the various Dreamwave series, for the new beginning with IDW, after all...

Simon - I suppose the next biggest event was my taking over on the US comic (as of #56), after a strangely casual lunch with Bob Budiansky in a restaurant in Covent Garden. Bob handed the reins over to me on a visit to London, qualifying it slightly by saying the book had maybe four or five issues left in it before the powers-that-be cancelled it (in those days sales of under 100,000 qualified you for the unkindest cut). But it was my door-opener for Marvel US and I was delighted to have it. I didn’t exactly set out to prove Bob wrong, but it felt like there was nothing to lose if I just threw everything but kitchen sink at it, including a lot of the characters and mythos I’d introduced into a UK comic. I’m still hugely proud that we got twenty-five issues out of it, and that some of those issues remain people’s firm favourites.

Transformers News: Seibertron.com Interviews Simon Furman: from the Past to The Death


Then I guess it was being invited to Botcon in 1997, which introduced me not only to Beast Wars but the wonderful Bob Forward and Larry DiTillio (script editors on the show), who it turned out liked my G2 stuff well enough to have considered binding some of the ideas therein with their concept for the Vok. Anyway, that in turn, via some twists and turns, led to Nemesis pt2, my first animation work (and solidly took my career in that direction). Then, I guess you’d have to count Dreamwave and The War Within as the next big turning point. My first real shot at doing the pre-history of the Transformers, and – whatever the ...niggles of how badly Dreamwave ended – the era that really rebooted the franchise as a whole for the 21st century, cueing up IDW’s tenure and maybe even making the live action movies a solid proposition.

Transformers News: Seibertron.com Interviews Simon Furman: from the Past to The Death


But possibly the biggest, for me, is starting up the whole IDW-verse up (with IDW EiC Chris Ryall), my first ‘from scratch’ bit of Transformers storytelling, a continuity that ten years later continues apace (and shows no sign of flagging), outstripping Marvel — certainly in terms of volume. If there’s a pinnacle, it’s that.

Va'al - You did initiate the Infiltration protocol, didn't you - and it kind of escalated from there. If you'll allow me a fairly specific question at this point: what did you make of, and how did you (do you) feel about what has happened to the stories you started once they were out of your control? All Hail Megatron springs to mind, in this case, for example.

Simon - I can completely see all the rationale for All Hail Megatron, to create that kind of jumping on point after five or so years of story, but I think (initially at least) it was a misstep to ‘throw the baby out with the bathwater’ when readers had invested so heavily in the –ations, Stormbringer, Spotlights et al.

Transformers News: Seibertron.com Interviews Simon Furman: from the Past to The Death


But the latter half of AHM and the Codas did their level best to rectify that, and now what you have are all these initial threads still being picked up and expanded upon/taken in bold new directions, by the likes of James Roberts and John Barber (to great effect). So overall I think the IDW-verse is in great shape these days, and in very safe hands, but AHM could have been a bit of a disaster.

Va'al - We are indeed still seeing elements of AHM show up, even in the upcoming Revolution event! I could ask you your thoughts on that, but would rather retread another path briefly: ReGeneration One. How did you feel it went, are you satisfied with closing off the story, and would you go back to that universe again?

Simon - I’m really pleased with RG1. We accomplished everything we set out to do, I feel, in a way that was both faithful to the original 80 issues and yet not knowingly retro in look or feel (while still drawing on 30 years’ worth of TF lore and disparate universes along the way), and so could stand alongside other modern comic books. It pulled together a massive amount of threads and had a proper, no-nonsense (no sequels) ending. We set out to finish that continuity/story and we did so (I have no wish to do more in that universe - it really is, “over, finished.”).

Transformers News: Seibertron.com Interviews Simon Furman: from the Past to The Death


What kind of amuses me is some of the instant/knee-jerk feedback we had from people who just said, “no, that’s not how it would have happened/should be,” or words to that effect. I’m sorry, but that’s the way it is – the creative and editorial team say so. You don’t have to like it, but those are the decisions we made and the paths taken (it’s not storytelling by committee). Can you imagine back in 1991, someone writing into the US or UK comic and saying – I’m sorry, I completely disagree with that ending – change it?

Va'al - I'm sure there were fans who would've done that, though, they just didn't get printed in the backmatter! Having more or less concluded all of your stories, in one way or another, I'm curious though: a lot of your early work fleshed out characters without affecting the main story necessarily (I'm thinking Marvel UK here); now that all is done, is there anything you'd like to revisit in a similar fashion? And I mean that in any of the fiction you have or have not worked with.

Simon - While I was glad to do RG1, I’m more for looking forwards. I’d always do more Death’s Head, that’s a given, but largely my focus is elsewhere now, on stuff I have a proper vested interest in. Apart from Matt Hatter Chronicles, the animated TV show I write and show-run for, I’m involved with a trio of creator-owned projects: The Chimeran (the brainchild of Paul Goodenough, Gary Kurtz and Richard Bazley), Spirit of The Pharaoh (Terry Jervis) and mine and Geoff Senior’s To The Death. That trio of projects is where my focus is right now, as well as writing movie scripts with co-writer Mark Salisbury. I have such a nice variety of projects (for different media) on the bubble right now, and I’m enjoying myself enormously. Add to that the Transformers: Earth Wars (game) for Space Ape, Marvel Fact-Files, and a few things I can’t talk about yet – and every day is a new treat and challenge.

Transformers News: Seibertron.com Interviews Simon Furman: from the Past to The Death


And To The Death is especially exciting, as I get to work with longtime friend and collaborator Geoff Senior (his first substantial body of comics work for nearly 20 years), who is just one of the most exciting artists out there. I love writing for him, because I know he just wants to cut loose with that amazing kinetic full bore style of his, and my scripts do their level best to give him exactly what he wants. And just to make it even more interesting than regular comics, I’m writing the episodes as loose screenplays, which Geoff is turning into these meaty batches of full colour (landscape format/widescreen) frames, like a movie shooting board (he’s mostly in advertising these days, so this approach really suited him). Then, like the old Marvel plot-style approach to script, I go back in and reformat and readdress the dialogue, adding or subtracting as best suits the frames. Some I just leave well alone, because the art totally speaks for itself.

Va'al - You are definitely busy, I'll give you that - makes me appreciate even more you talking to us! I have two questions coming out of that last point, though: first, your experience is varied, but has had a lot of robots in it; is the approach to writing organics (humans, even) different, do you find yourself having to find a different gear, or does one inform and influence the other?

Simon - I’ve never treated the Transformers as anything other than sentient lifeforms, albeit alien lifeforms of a completely different order of life. So my approach is pretty much, bar the (um) mechanics, the same whether I’m writing Transformers or To The Death, Death’s Head or, say, Alpha Flight. Boil it right down, and the core of any story is the characters of the protagonists and antagonists, whether it involves human, aliens or alien robots characters, and how they bounce off each other given a set of circumstances, extreme or otherwise. Beyond the sci-fi trappings and the high concepts, I always ask myself: what is this story about? What resonance will it have with the audience? All sci-fi really is a disguised social commentary on the here and now. Just look at something like 2000 AD. When the powers-that-be at IPC Magazines told the writers of Action to cease and desist doing socially relevant stories in a “kid’s” comic, they just fed the same two-fingers-at-the-establishment [V - note for US readers: two fingers = middle finger] ideas into a sci-fi setting and made it allegorical – and no one noticed.

Transformers News: Seibertron.com Interviews Simon Furman: from the Past to The Death


So beyond the future war, alien "soldiers-of-fortune" and kick-ass mechs, To The Death is about one man who refuses to be crushed or rendered insensate by the all-consuming greed of a powerful elite who have ceased to care, to the point where they’re prepared to ‘sacrifice’ billions of lives in the name of feathering their own nests. The gulf now between the haves and have-nots is wider than it’s ever been, and governments are now merely pandering to big business (allowing them to get away with monstrous tax dodges and the like), while letting the wider world/populace to go to hell in a hand basket, ever more reliant on charity as the government purse strings get tighter. To The Death has simply gone to the next level and removed governments entirely, so that Earth is now ruled by the all-powerful Tri-Corp, who have carte blanche to do whatever they want, without heed to morality, humanity or accountability. Our ‘hero’ is the one who says “enough”, even though it’s a battle he can’t possibly win.

Va'al - Whew. One does hope that someone will notice the commentary, in this as in any other book or piece of entertainment, really. The other question I had was: you talk about working with a number of creators, and how you're happy to be collaborating with Senior again; is there anyone else you'd like to partner up with again? Someone you've never had the chance to?

Simon - There are of course people like Andrew Wildman and Geoff [Senior] who I love working with, and have worked with enough times that I kind of know how to tailor what I write for them (and to get the best out of them), but I also love working with new artists or established ones I’ve never had the pleasure of working with. I really enjoyed working with Nick Roche, he brings such (youthful) energy and passion to what he does, and would happily do so again.

Transformers News: Seibertron.com Interviews Simon Furman: from the Past to The Death


In fact, I’ve worked with a whole lot of amazing artists, from Don Figueroa to Alex Milne, from EJ Su to Guido Guidi, all of whom I’d be happy to work with again. I’ve been very lucky. They all made me look good (or at least competent). Biggest thrill for me, on a fanboy level, was getting John Byrne (I’m a big fan) to draw a cover for one of the direct market Titan hardback variants of Transformers collections we put out a while back (Dark Designs, above). That was very cool.

Va'al - And after so many collaborations, so many stories, so many projects, is it now over? Finished? Or are we to see more Furmanisms show up in the TFverse in the future?

Simon - Ha. That’s a cue to trot out a Furmanism right there. I have a feeling I’ll always be involved in Transformers, in some shape, way or form. I love it, and I love the passion of the fans (mostly). It’s pretty much defined my career, so there’ll always be room for TF in my schedule, no matter how busy I get. Earth Wars is keeping me pretty busy and there’s something else TF-related that I can’t talk about yet. So yeah, short answer: "it never ends."

Va'al - Well played. And thank you again for finding words to give to us, rather than an actual word-related project, Simon. It was an honour and a pleasure! Before the time comes for us not to be here... any final words to the readers?

Simon - Hey, just go give To The Death a spin. The first episode is free to download on the site (http://www.to-the-death.com) from Sept 10th, and our exclusive print graphic novel, To The Death: Forged By Fire, is (only) available via our Kickstarter campaign that launches on the same day. These Furman-Senior collaborations are not likely to be ten a penny, so grab that goodness while you can. And thanks supporting us in our venture!

---

You heard the Furminator, give a new comic by a tried and tested partnership a looksie, find more of his words in the Transformers: Earth Wars game, or just patiently wait for this new Transformers related project he keeps hinting at. More interviews coming soon here at Seibertron.com, keep your receivers tuned - until then, be excellent to each other!

New Galleries: Q-Transformers Gashapon Capsule Optimus Prime, Bumblebee, Lockdown, Jazz and Arcee

Transformers News: New Galleries: Q-Transformers Gashapon Capsule Optimus Prime, Bumblebee, Lockdown, Jazz and Arcee
Date: Thursday, August 25th 2016 4:44pm CDT
Category: Site Articles
Posted by: william-james88

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Views: 9,348

You have probably already heard of the Q-Transformers line, which deals with small transforming toys of superdeformed versions of well known Transformers characters (and other fun licensed characters). Well, there is now a new series referencing the Q line through Gashapon Capsule figures. Those are small toys that come in capsules which can be purchased at Gashapon Capsule stations (an example is shown below) and now we have some of the Transformers variety. These are smaller non transforming versions of pre-existing Q-Transformers toys/characters. Below you will find galleries for the Gashapon Capsule figures of Q-Transformers Optimus Prime, Bumblebee, Lockdown, Jazz and Arcee

Q-Transformers Optimus Prime (32 images) - Figures, Gashapon Capsule Toys, Super Deformed

Transformers News: New Galleries: Q-Transformers Gashapon Capsule Optimus Prime, Bumblebee, Lockdown, Jazz and Arcee


Q-Transformers Bumblebee (30 images) - Figures, Gashapon Capsule Toys, Super Deformed

Transformers News: New Galleries: Q-Transformers Gashapon Capsule Optimus Prime, Bumblebee, Lockdown, Jazz and Arcee


Q-Transformers Lockdown (29 images) - Figures, Gashapon Capsule Toys, Super Deformed

Transformers News: New Galleries: Q-Transformers Gashapon Capsule Optimus Prime, Bumblebee, Lockdown, Jazz and Arcee


Q-Transformers Arcee (31 images) - Figures, Gashapon Capsule Toys, Super Deformed

Transformers News: New Galleries: Q-Transformers Gashapon Capsule Optimus Prime, Bumblebee, Lockdown, Jazz and Arcee


Q-Transformers Jazz (34 images) - Figures, Gashapon Capsule Toys, Super Deformed

Transformers News: New Galleries: Q-Transformers Gashapon Capsule Optimus Prime, Bumblebee, Lockdown, Jazz and Arcee

Transformers News: New Galleries: Q-Transformers Gashapon Capsule Optimus Prime, Bumblebee, Lockdown, Jazz and Arcee

Transformers News: New Galleries: Q-Transformers Gashapon Capsule Optimus Prime, Bumblebee, Lockdown, Jazz and Arcee

Transformers News: New Galleries: Q-Transformers Gashapon Capsule Optimus Prime, Bumblebee, Lockdown, Jazz and Arcee

Transformers 5: The Last Knight Additional Vehicle Mode Photos

Transformers News: Transformers 5: The Last Knight Additional Vehicle Mode Photos
Date: Wednesday, August 24th 2016 1:11am CDT
Categories: Live Action Movie News, Site Articles
Posted by: Bronzewolf | Credit(s): xRotorstormx

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Views: 21,678

Seibertronians, thanks to Seibertron Staff member xRotorStormx, we have lots of additional TF5 vehicle mode shots for you! While she was down at the Woodward Dream Cruise, she noticed some familiar faces...such as Hound (with his many, many bumper stickers), Bumblebee, the still-unknown rusty VW van, and Optimus Prime himself! Check out her photos down below, and then tell us in the comments: what do you think about the new alt-modes? Do you have a favorite? Who do you think that VW bus is? Speculate below!

Transformers News: Re: Transformers: The Last Knight Discussion Thread

Transformers News: Re: Transformers: The Last Knight Discussion Thread

Transformers News: Re: Transformers: The Last Knight Discussion Thread

Transformers News: Re: Transformers: The Last Knight Discussion Thread

Transformers News: Re: Transformers: The Last Knight Discussion Thread

Transformers News: Re: Transformers: The Last Knight Discussion Thread

Transformers News: Re: Transformers: The Last Knight Discussion Thread

Transformers News: Re: Transformers: The Last Knight Discussion Thread

Transformers News: Re: Transformers: The Last Knight Discussion Thread

Transformers News: Re: Transformers: The Last Knight Discussion Thread

Transformers News: Re: Transformers: The Last Knight Discussion Thread

Transformers News: Re: Transformers: The Last Knight Discussion Thread

Transformers News: Re: Transformers: The Last Knight Discussion Thread

Transformers News: Re: Transformers: The Last Knight Discussion Thread

Transformers News: Re: Transformers: The Last Knight Discussion Thread

And, as always, there's a lot of movie news coming, so keep your optics and audio sensors tuned to Seibertron.com!

Machinima's Transformers Combiner Wars Episode 4 REVIEW

Transformers News: Machinima's Transformers Combiner Wars Episode 4 REVIEW
Date: Tuesday, August 23rd 2016 11:29pm CDT
Categories: Cartoon News, Reviews, Site Articles, Digital Media News
Posted by: Bronzewolf | Credit(s): Bronzewolf

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Views: 21,487

Seibertronians, are you excited? The next episode of the Machinima Combiner Wars series is up, and it's good. Like, properly good. But it's still not without it's faults. Let's break it down:

We open with a dusty Colosseum-style arena. We see what is obviously the Constructicons fighting a mysterious figure, which is revealed to be Megatron himself. He beats them all quickly, and demands another challenger.
Transformers News: Re: Machinima Transformers Combiner Wars Animated Series Discussion Thread
Our First Look at Megatron

Prime arrives, saying he's not here to fight, along with Windblade, who wonders why they came all the way out to a desolate planet for Megatron.
Transformers News: Re: Machinima Transformers Combiner Wars Animated Series Discussion Thread
Windblade Watches from the Bleachers

Her City-speaker ability is again mentioned, this time by Megatron, driving that point home. Megs also mentioned how he's a big fan of her work (the killing part, that is). He rushes Prime, and Optimus has to engage the former Decepticon leader, with some of the usual mixed-in dialogue about how Prime "is nothing without the war", so on and so forth. It's actually very intriguing, as it points out interesting parts of Prime not previously divulged. This is one of my favorite parts of the series so far.
Transformers News: Re: Machinima Transformers Combiner Wars Animated Series Discussion Thread
Just Like the Old Days

Prime has a flashback mid-conversation to the Black-and-white scene we saw in some of the Trailers for the series, when Megatron tells Prime to pull the trigger, and end it. Megs then catches him off-guard with a massive blow. Windblade comes in to try and save him, but Optimus is already back up and fighting.
Transformers News: Re: Machinima Transformers Combiner Wars Animated Series Discussion Thread
Float Like A Fireflight, sting like a Bumblebee

The group talks about the Enigma of Combination for a bit, and Megatron learns that the Council is in possession of it.

Then comes one of the strangest and most out of place scenes in the entire series so far.

Windblade rather randomly and unprovoked walks up and sucker-punches Megatron to the ground. She tells him "Enough." (even though Megatron had already stopped fighting for a good few minutes, and he was making no motions to start again) and that Prime's "telling the truth", (even though Megatron hadn't shown any sign of doubt in what Optimus was saying. Heck, he didn't even have time to before he was suddenly beat to the ground.) She then proceeds to deliver almost the exact same line that Prime had just said, not only once but twice, one after another. And the times she says it sound so similar in tone that it almost seems like they accidentally put two takes of the same line in. Not only does she say it, but she says it in front of the constructicons! She literally puts the entirety of Cybertron singlehandedly in danger by saying basically straight to a combiner the one secret combiners shouldn't know! The Constructicons of course transmit this new info to probably all other combiners right away. This scene simply doesn't make sense. It's actually confusing. It's kind of a train wreck, and drags the whole episode down.

Megatron decides to be a part of the team, and the exit the arena. The old Decepticon leader decides to make fun of Prime's old catch phrase, and gives the order to Transform and roll out. The delivery (and Windblade's reaction to it) seem very out of place, especially after that last scene. It would have been better if it was delivered if Megatron had said "I've waited years to say this: Transform and roll out!" or something of the like.
Transformers News: Re: Machinima Transformers Combiner Wars Animated Series Discussion Thread
And There They go, off into the Sunset. Headed for Cybertron


So some final thoughts. This is a fairly good episode, but the main problem was the pacing. It's been a problem through the series I haven't touched on yet, but in this episode it's absolutely unavoidable. It rears its ugly head with every change of Pace, feeling, tension, or drama.

Voice acting is good in this one. I'm getting used to Windblade, Prime's good, and Megatron's actor gives a great performance, though I wouldn't peg it as Megatron. Speaking of Megs, one thing of note is that this iteration of the character lacks his arm cannon, even though the designs of the characters seem to be heavily based on G1.

The Animation is especially great in this one. It's surprisingly smooth and fluid and looks really really good. Again, there's the mouth movement issues, but I feel we're going to have to move pass those.

One point that I feel hasn't been touched upon enough is the fact that this is the first time it's referenced or shown that a combiner is actually multiple bots. It seems strange, because up until now it's been implied combiners are one, not many. This really hasn't been explained, and I'd like to know the rules.

So, you've read my opinion, make your own by watching it on Go90, and then share in the comments. Is there anything I missed? Tell us!

Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)
Date: Saturday, August 20th 2016 1:41pm CDT
Categories: Site Articles, Editorials, Top Lists
Posted by: william-james88

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Views: 38,164

Every two weeks, Seibertron.com brings you a Top 5 list related to all things Transformers written by me, your fellow editor. These are my opinions (just like movie or game reviews hosted by sites are still just the opinion of one person) so what matters most is what you guys think of the topic or list, and I hope to see your own lists or comments on omissions and ranking. Let's have fun! All previous lists can be found here.

Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)


Regardless of your thoughts on the Transformers films themselves, no one can deny that the movie era pushed the engineering of Transformers toys to new heights. The quest to reverse engineer CG! models that cheated in their transformation resulted in the most detailed and complex toys we have ever seen. This list is very simple, it simply lists the best toys of characters that were seen in the movies. To show the result of the sometimes impossible task of having these CGI models become toys, I have included these models, or shots from the films. The parallel is what will really sell my point of view on each toy and I encourage anyone who doesn't have these toys to click on their image and see the gallery in full. These toys are all perfect or near perfect in terms of accuracy and they are all feats in their own way

5. Transformers Revenge of the Fallen Long Haul

We don't see him much in Revenge of the Fallen, but the toy captures his likeness well. I like how unique the transformation is and how impressive it is to see that both modes are quite tight while neither share many of the same parts and details (something very common in the movie line). He also has a bunch of fun features like flip out swords, a working open box bed that can be lifted, and working gears and pistons in robot mode. Gorgeous detailing all around and a unique transformation. He also has a stellar redeco as Payload who has a paint job that would make any of today's toys jealous.

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)


4. Transformers Revenge of the Fallen Leader Optimus Prime

This toy is insane. There is a reason this mold is still used years after the film and it is the ultimate mold for the movie rendition of the Optimus Prime character (even more so than the actual movie Ultimate Optimus). Simply said, this is the best movie Optimus toy from the initial movie trilogy, every fan should experience it.

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)


3. Transformers Dark of the Moon Leader Sentinel Prime


While Optimus Prime is great, I am more impressed by this mold and how the chest transforms. It is probably the most intricate version of the now typical windshield on chest transformation. Everything contorts and reshapes itself to become new robot mode detail. He is also the best shellformer from the movie line (a line which saw a resurgence of shellformers, which laid dormant since the end of beast wars), turning his shell into a cape, an effect that painstakingly translates well from the silver screen to the toy. Its success is proven through the failure of the voyager release which shows us how tricky this design can be.

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)


2. Transformers Hunt For The Decepticons Human Alliance Jazz

This is a perfect movie toy in every sense. The transformation is smart, satisfying and never annoying. Plus, the details are excellent, just look at how close they got to the CG model. They even give us the flip down visor which is the icing on the cake.

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)


1. Transformers Hunt For The Decepticons Leader Starscream

Any fan of this brand cannot ever truly hate everything about the movies with this toy being a part of it. With no hyperbole, this toy is absolutely perfect. It was tough getting there though. Firstly, the revamped Starscream design was so far from the original character design that he would be unrecognizable if not named. Also, every toy of his had major issues. He ether had no hands or hands which were far too apparent, making me wonder if there was even a point to this more realistic take on Starscream if they weren't going to give us a realistic jet with no robot kibble. We eventually did get this toy though and, at least for me, all was forgiven. Finally, the arms (who have hands, a gatling gun and missiles) are were well disguised to the point of completely disappearing in jet mode. Speaking of the jet mode, it didn't have any protruding robot kibble, everything was nice and smooth and it had a nice uniform undercarriage filling out the plane and not really giving a hint at robot parts (but rather mechanical detail). Also, and this point is more important than you might realize, this is the best example of cockpit integration with 0 left over kibble, ever found on a fighter jet. If you look at the generic seeker design all through Transformers history, you will see that the key is to have the cockpit run vertically along the chest but not show the nosecone. The G1 toys had to push the nosecone to the back behind the head and so did the classics version. Even the Masterpiece seeker mold is left with a massive amount of protruding jet kibble on the back to store the nosecone. However this toy hides it away elegantly and effortlessly.

This toy is relentlessly detailed and screen accurate. There are many separate pieces which shift in perspective by being moving from the background to foreground while transforming him. It really feels like there is a robot inside the jet made up of all the jet parts and you uncover him through the transformation leaving no extra pieces behind. Unlike other intricate toys, what amazes me about this one is how sturdy it is. It welcomes your desire to transform it and play with it while also being a perfect display piece. While it is complex, the transformation is intuitive. Think of the satisfaction you get when transforming MP 10 (Masterpiece Optimus Prime) only this lasts longer. Speaking of Masterpiece toys, I consider this the accomplishment of the concept started by Shōji Kawamori (the man who designed G1 Optimus and YF 1 Valkyrie), who wanted to create the perfect Transformers jet toy with minimal robot kibble. His attempt was Masterpiece Starscream, which didn't work out since the underside was still very visibly a robot. He had found that he would be unable to have it transform into a robot with the likeness of the character. This toy however achieves that great looking jet mode with a less obvious undercarriage and plus, it looks exactly like the character it is portraying.

Speaking of Masterpiece Transformers, this toy shares far more with the post MP 10 (Optimus) line with it's strive for screen accuracy, licensed alt mode (like with the MP cars), attention to detail, clever transformation and overall sturdiness. Well, that would only make sense since it was designed and engineered by none other than the very same guy at Takara who made the following masterpiece molds: MP 10 (Optimus), MP 12 (Sideswipe), MP 13 (Soundwave), MP 17 (Prowl), MP 20 (Wheeljack), and MP 21 (Bumblebee) among others. He even contributed to our dear Human Alliance Jazz right above. In short, this toy only lacks the name Masterpiece on the box to say that this is what it truly is. Oh wait, the Takara version does have that written on the box, I guess that settles it then.

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)
Transformers Masterpiece Movie Series Starscream Gallery

Honourable Mentions: While there are other great toys out there, there are two that need to be mentioned because if not it would be a glaring omission. I do not own HA Barricade due to how hard he is to find and his price (hence why he isn't an easy recommendation), but the Seibertron Staff wanted me to point him out as also being a true Masterpiece level achievement in execution.
Also, I wanted to add DOTM Megatron to this list but I just couldn't think of anyone that should be kicked off to include him. I really love how this is a very original design for Megatron and a breath of fresh air to his usual movie aesthetic with a nice sold earth alt mode. His Transformation is perfect, and so is his weapon integration in vehicle mode. While the scarf hiding his face makes for a really nice effect when you get it right, it isn't the easiest thing to keep in place and it makes his head really small if you take it off. I would have also much preferred him to be leader size so that we could have a beautiful display alongside the three leader figures mentioned above.

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)
Transformers Chronicles Megatron (DOTM) Gallery

Transformers News: Top 5 Best Transformers Movie Toys of Onscreen Characters (first trilogy)
Transformers Revenge of the Fallen Barricade Gallery

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Transformers Podcast: Twincast / Podcast #156 - Gestalt Theory
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Posted: Saturday, September 24th, 2016