For those fans, author Matthew Reinhart has the answer: Transformers: The Ultimate Pop-Up Universe, a book featuring iconic characters from the line that not only — you guessed it — pop up, but are able to change into their Earth-bound counterparts with the pull of a tab. Reinhart, a fan of the toys since their introduction in 1984, engineered the intricate pieces in his spreads, depicting Autobots and Decepticons, as well as their home world of Cybertron. All in all, the handy writer crafted more than 50 robots, will all of the pop-ups capable of changing forms.
Two alleged blackmail attempts – including an attack by a man wielding something that just night have been a Decepticon – and an explosion scene at government headquarters that almost clashed with mass protests over the awarding of television licences.
Experiences like these helped make up an eventful 10 days for Hollywood director Michael Bay who has just finished filming the Hong Kong sequences for the latest Transformers movie, Age of Extinction.
But Bay said overall it was a pleasant experience and he plans to return for at least one film or possibly more.
Say you've never read IDW's "Transformers" comics before. What do you need to know to jump right in for "Dark Cybertron?"
Barber: If we do it right -- "Dark Cybertron" #1 will get you what you need to know. But the gist of the background material: after a few million years of constant warfare, the war between Autobots and Decepticons is over. Bumblebee tried to set up a new government on Cybertron, but failed... letting Starscream grab control of the planet and banishing anybody who still has allegiance to the Autobot or Decepticon causes into the wilderness. Meanwhile, Rodimus leads a group of Autobots (well, mostly Autobots) into space to find the ancient and legendary Knights of Cybertron... and they've gotten a little distracted along the way.
Roberts: Yeah, Bumblebee did the responsible thing and stayed on Cybertron to forge a better future, while Rodimus jumped on a spaceship with likeminded adventure-seekers and disappeared. For a long time, Bumblebee's team thought that Rodimus and Co. had been killed. "Dark Cybertron" takes place shortly after Rodimus has re-established contact with Cybertron.
What's the tension like between the Autobots and the Decepticons at the moment?
Barber: "Robots in Disguise" has been about that tension -- the story of the first 16 issues was Bumblebee trying to set up a government, dealing with the captured Decepticons from the end of the war. In the story, Megatron showed up -- he'd been missing somewhere on Cybertron -- and got the Decepticons to come back and try to take over the planet. Megatron failed, but the brief flare-up was enough to convince the civilians that these guys wouldn't be putting away their animosities any time soon. That gave Starscream the opportunity to seize control and kick both factions out.
Roberts: "More than Meets the Eye" has an all-Autobot cast, with the exception of Cyclonus, who is non-affiliated (though that doesn't stop everyone presuming he's a Decepticon). While on their quest Rodimus and his crew have had run-ins with rogue pockets of Decepticons, but for them -- away from Cybertron -- the war really has faded into the background. They live dangerous, hectic lives, and they've got a rapidly expanding rogues' gallery of their own, but the Decepticon threat isn't an ongoing concern anymore. Everyone is just relieved that the war's over.
Barber: So, at the start of "Dark Cybertron," the Autobots and Decepticons on Cybertron are both in the wilderness. They could just start shooting again, but nobody really has it in them at this point -- both sides are sort of feeling like they've lost, and lost in such a way that they can't really recover.
And neither side knows what Shockwave is up to -- Soundwave (who's leading the Decepticons) considers Shockwave a traitor to the cause, and Bumblebee knows he's bad news, but neither know what he's up to. Will they side with each other against Shockwave, or will the Decepticons see Shockwave as a chance to reestablish their superiority?
Come see me this weekend at Comikaze!
November 1-3, at the Los Angeles Convention Center, I'll be in the Artists Alley, at table AA1234, listed under Bad Flip Productions.
With me, I'll have: Prints, Sketchbooks, Original Art, and I will also be doing some commissions each day.
IDW Welcomes Aboard Managing Editor
The Editorial Team Continues To Grow To New Heights
San Diego, CA (October 29, 2013) – 2013 has been quite the year for IDW Publishing and there are no signs of that slowing down any time soon. As the company continues to identify and develop titles that excite readers, garner critical acclaim and win industry awards they are also publishing more books than ever.
In order to continue that kind of growth and maintain the quality that IDW Publishing is known for, David Hedgecock is joining the IDW team as Managing Editor, where he will help oversee and coordinate editorial activities as well as work to develop new talent and special projects.
“IDW is a powerhouse of creative energy and I’m thrilled to be joining the team at such an important moment in the company’s history,” said Hedgecock, whose most recent experience includes 6 years as CEO at Ape Entertainment.
"David's considerable publishing experience and acumen, as well as his eye for talent and his solid reputation with the many creators he's worked all make for a very welcome addition to IDW's editorial staff," said Chris Ryall, IDW's Chief Creative Officer/Editor-in-Chief.
As the former CEO at Ape Entertainment, David Hedgecock joins the company with a unique understanding of all aspects of comic book and entertainment production from a creative and business perspective.
And here we are, after the short but essential detour that was issue #0 (just how essential you’ll see once we hit our final chunk of RG1), at the wall-to-wall drama and destruction finale to the third arc, “Destiny”. Hang onto your hats as Transformers: Regeneration One #95 hits the stands this coming Wednesday (October 23rd). This one has a truly cinematic summer blockbuster feel, with relentless action on all fronts. As usual, ahead of publication, here’s my scribely musings on wrapping up the penultimate RG1 arc. But be warned, there are inevitably some small spoilers, so if you’d rather go in cold, cease and desist now. Otherwise, here we go… So, where we left things several intriguing clashes were in the offing: Omega Supreme vs Monstructor, Blaster vs Soundwave, the Wreckers en route to Bludgeon’s WarWorld, Ultra Magnus battered but triumphant after his battle with Galvatron (and now pitched into the all-out rearguard action against Bludgeon’s nigh-on unstoppable Blitz Engines), Grimlock and the Dinobots surrounded by the feral Primordials at the heart of Cybertron (in the mysterious Primus Chamber). Can the Wreckers cut the supply of Matrix energy (courtesy of the remains of Thunderwing) to Bludgeon’s Blitz Engines? Not if Bludgeon himself has any say in the matter, which he certainly does. Our master of Metallikato shows exactly why he’s one of the most feared and deadly Cybertron warriors, as he takes on all the Wreckers… at once! And grudge matches abound, as Blaster squares up to his fellow ‘sonic’ warrior Soundwave. Blaster wants payback after Soundwave tried to have him silenced (permanently) in issue #92, but don’t expect Soundwave to just roll over. (Trust me, this one rocks!) And what about the freshly-minted Rodimus Prime… where does he fit into all this? And as always, as some storylines reach their conclusion others are just gathering pace, ready for the total meltdown that is our final arc, The War to End All Wars. If you think things are looking bad for our beleaguered robots in disguise this issue, wait’ll see what’s just around the corner. It’s bad, y’know. The full IDW preview of the issue is up here if you just can’t wait until Wednesday. What am I talking about? I can’t even wait!
so here we have the DJD. they are probably my favourite characters I’ve had the chance to create. i know you’ve seen the robot modes before, but now you’ll get to see their alt modes. well, the one that didn’t make it into the comic
for people that wonder what Helex is, he’s a decepticon harvester unit from the old marvel comics. i just updated the alt mode look. http://tfwiki.net/wiki/File:TheSmeltingPoolUS17.jpg here you can see what i was going off of. instead of throwing bots into a smelting pool, he now has one built in
i think Kaon was the hardest to design since he had to be an electric chair. it took several goes until i landed on something i was happy with.
i know with Vos that James wanted him to be a sniper rifle. i came up with a different rifle first, then i remember a conversation i had with James, and i asked him wouldn’t it be cool if the sniper rifle was the one from the flashback in MTMTE issue 3. well me and my big mouth. he liked that idea, now i had to make that work somehow :p
Tarn was the easiest to design, and then Tesarus.
all of them had the alt mode designed first along with their heads, then I worked out the design for the bodies. fun stuff, but very time consuming
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