Seibertronians, it's Tuesday. That means that Machinima has released the next episode of their Combiner Wars series. It also means that it's review time! So sit back, relax, grab a mug of Hot Energon, and let old Bronzey tell you a story.
We open with Optimus Prime this time(bit of a change of pace there), and he's standing in an old hangar with Windblade. The hangar appears to be on an Asteroid or moon, as it's overlooking the entire planet of Cybertron. Windblade and Optimus are standing off. Windblade reaches for her sword, and Optimus takes her sniper rifle and breaks it.
Our first good look at Optimus
A minor thing here, I wish a louder sound effect would have been given to the gun breaking. As it sits now, it sound less like it's breaking and more like it's supposed to fold in half or transform. (Ala Masterpiece Optimus Prime's gun) The first time I watched this episode, I didn't realize it was the sniper rifle from last episode he was holding, and I thought he was turning it in to some kind of sword to fight Windblade.
Anyway, we pick up pretty much where we left off last episode. Windblade takes a few swipes at Prime, and the former Autobot leader dodges all of them, making me wonder how she took down a Combiner no problem.
Optimus avoids Windblade's attacks
Windblade and Prime share some dialogue about how she tried to kill Starscream, how Windblade feels like the universe would be better off if all Autobots, Decepticons, and Combiners ceased to function. This line especially strikes me as odd. She suddenly hates everyone, and wants to commit mass genocide, but in the same breath she literally says she doesn't want the war to continue. Prime says he obviously won't stand by and let her. Windblade then asks him how many 'bots he's killed in the war, and he says anything he did in the war was not done out of spite and was not unprovoked.
While we're on dialogue here, let's look at voice acting. Windblade is still a little stiff, but you can tell the voice actor's getting more comfortable in the role and the character she wants to play. We finally hear OP speak, and he's done wonderfully by our very own Jon3.0 (or Jon Bailey as he's know in the "Real World"). And, I mean this genuinely, he is bar none the best Voice actor in the entire series so far. This is because he's had years of experience not only voicing transformers, but voicing Prime. It's unfair to expect the same result from voice actors who aren't comfortable in their new metal skin.
Again, there's problems with the animation, it's waaay too blocky and completely off-base with the words being spoken, plus there's a lot of close-up mouth shots in this one, so it's near impossible to ignore. I have a feeling this isn't going to change, so we'll have to get used to it.
Windblade then uses a special, what I'm calling a, "Turbine Attack" on Optimus, who pulls out his G1 orange Energon axe. It's cool to see the axe return in this series, and it's a nice tie-in to the older fiction.
The Axe is back, baby!
After a few more minutes of fighting, Windblade pleads with Optimus to help her because the combiners are getting out of control. I wish the series would actually show us this "Devastation" she's talking about, because save for the initial Computron v. Menasor fight, we've seen nothing about the combiners being "out of control". And even that fight was still between an Autobot and a Decepticon, so it's not to out of the norm for us. I wish she would have some flashback to a combiner tearing through the buildings of Cybertron, killing civilians. Something to give her more of a motive. (More specifically an Autobot combiner, that would really be a stark realization for the audience that they really are out of control.)
Optimus Prime and Windblade battle it out in front of an impressive backdrop
Windblade tells Prime about the council's possession of the Enigma of Combination. Prime didn't know this, and Windblade now has a chance to talk him into joining her in destroying it. Optimus realizes the danger the Enigma poses to Cybertron, but is concerned it can't be destroyed. He considers "the amount of fire-power it would take", and then looks up to the sky, saying that there's only one who can help them now. The episode ends.
This is interesting, because my first thought was Megatron, since he's somewhere in exile, too, but in terms of fire power, Megs doesn't have much more than Optimus. Let's think bigger. So...Devastator? Superion? I can't imagine a combiner helping to destroy a sacred Combiner artifact, although we have been told some are still loyal to the concil...
My theory is: It's been mentioned all-throughout this series that Windblade is a City-Speaker. (Heck, it's even mentioned in this episode), and Optimus is concerned about a lack of firepower, it leads me to believe that either Metroplex or Fort Max is set to make an appearance. I could be completely off-base, but this is what it sounds like to me.
So, in conclusion, Episode 3 is still better than episode 1, but I think 2 still takes it for best episode so far. This was a bit more action-focused like 1, but it had some exposition as well. Unfortunately, most of the exposition is all re-hashed things we've heard before. "End the war" "You're a killer, too" "Combiners must be stopped" "We all have reasons to continue the war" "The enigma threatens the people of Cybertron" It's pretty much the same lines each episode. So again, better than the first, not as good as the second.
Haven't seen the episode yet? You can find it on Go90!
Thanks for tuning in, I'll see you next week when we take a look at Episode 4! So keep it right here on Seibertron.com, your best resource for the latest and greatest Transformers news on the net.
Seibertronians, it's review time! As reported on earlier, Machinima's Combiner Wars series now has a second episode, and it's now online! After a less than satisfactory first episode, this episode will really tell the fate of the series. Yay or Nay? Let's break it down to find out.
We start on Cybertron this time, as apposed to Caminus in the first episode, and we quickly change to a shot from what I'm assuming is Starscream, as it cuts back and we see him flying just a moment later. Starscream is on a reconnaissance mission, to gather information on the state of Cybertron. On his flyover, he witnesses some bombs going off on the surface below.
From this vantage point it almost looks like Starscream was the one that dropped the bombs, but I seriously doubt this is the case.
We pan backwards, as mentioned before, to see the Decepticon fly to a large silver building. Here again we have an issue with the choppy animation. As mentioned previously on the boards, Starscream appears really choppy, while the background moves fluidly with the camera.
Starscream enters the building
Starscream enters the building from a top landing bay, and slowly descends using the thrusters on his feet. He lands and meets with Rodimus and, randomly, the Mistress of Flame. These bots are apart of the "Council" we've been hearing about.
They discuss the state and threat of the combiners, and how word of Computron and Menasor's fight has broken out on Cybertron. This is why there's so much unrest on the planet. Peace has been achieved between the AutoBots and Decepticons - and the council doesn't want to ruin that. They all consider using the "Enigma of Combination" for one reason or another. Rodimus wants to use it to take over an army of combiners, turning a threat into an asset. The Mistress wants to use it to wipe out all the combiners in one felled swoop. Starscream has an objection to this, as the combiners are transformers, too. Wiping them all out would be genocide. Besides, some of the Combiners have been loyal to, even fought for, the council.
Rodimus and the Mistress of Flame are introduced to the series
The Mistress feels it isn't Starscream's place to talk about killing other transformers, given his past. We also learn in this discussion that not only is Optimus Prime in hiding, but Megatron as well.
See, now we're getting somewhere. Now we have a story to work with. One that plays with the original concept that was proposed, and not too terribly I might add. There are still some issues, such as some of the lines delivered are a bit stiff, and the mouth-movement-to-actual-voice-and-words is way off and not ignore-able, but it goes leaps and bounds above episode one. But we're not done yet.
We start to view the council meeting through the scope of a sniper rifle. It targets Rodimus, Starscream, and the Mistress. The council walks over to the Enigma of Combination, and agree they should study all it's powers before making any brash decisions.
A sniper sets up an attack on the council
The sniper is revealed to be Windblade, set on stopping the council one way or another. She decides to fire at the Enigma, and somehow misses. She hits Starscream in the shoulder, and he falls. Another problem I have is right here. There's such a weird, delayed reaction to Starscream being shot by the rest of the council. There's a good two seconds before they really do anything. The Dialogue and sound effects become a little clunky here, as the Mistress raises the alarm and Rodimus checks on the former Decepticon.
The Enigma of Combination
We return to Windblade. She hears a noise behind her and immediately jumps and turns around. It's revealed to be Optimus Prime, now out of exile. He still doesn't say anything, and the episode ends pretty much on the same shot as the previous one.
Overall, episode two is a lot better than episode one. It gives us actual emotions, and actual dilemmas for the characters to face. It still suffers from that 5 minute time constraint, and trying to make people understand a whole new continuity with a new story line in 5 minutes in near-impossible. My only wish is that the past to episodes would have had a bit more of each other in them. Meaning, episode one, the hard-to-follow action-feast that it was, could have definitely used a little more (or, a lot more) story. And, on the flip side, episode two could have used a bit more battles and action. But, all in all, you're starting to win me back Machinima. That Wheeljack name-drop didn't hurt, either.
Thanks to notifications from both Transformnerd114 and Logan79 we have 6 (that's right, 6) new reviews to bring to your attention today. Titans Return has arrived full force, and while Wave 1 continues to rule the shelves, Wave 2 has started to make its way out slowly but surely. And so, YouTube review Chefatron has uploaded his reviews for the Wave 2 deluxes featuring Highbrow, Chromedome, Mindwipe, and Wolfwire and the wave 2 voyagers featuring Astrotrain and the highly anticipated Alpha Trion. Check out the videos below, and let us know what you think in the comments section!
Hello, Seibertronians! I've made a review of the brand-new Titans Return Galvatron and Titan Master Nucleon, and figured I'd share! Check It out below - and compare it to a wider look in the Seibertron.com regular gallery right here, or here for Nucleon.
After seeing him featured in multiple photos from previous conventions, Galvatron was definitely one of my Most Wanted figures out of the first wave of Titans Return. So after seeing him at Target, he was definitely a buy-on-sight toy. After having him for a couple days now, I thought I would compile my thoughts. Let's jump in by looking at articulation. Ah, Ah, Ah, Ah, Stayin' Alive, Stayin' Alive
He features the standard shoulders/elbows/ hips/knees articulation we're all used to, but he also sports double jointed elbows and knees as well as very nice forward, backward, left, and right ankle tilts. His head articulation is lacking because of that mask/crown, but Hasbro did put it on a small rotating disc that allows it to move one small click to the left or right. Without that crown, the Titan Master alone can swivel the normal 360°, however it still can't move up and down.
Overall the articulation is very good, definitely above average. You can tell Hasbro put some extra effort into some areas because of the lack in others. You can easily get him into some dynamic poses.
In transforming Galvatron, you'll notice he has the now common step of rotating his hands into his forearms. Normally, this limits a figure, because eventually the wrist joints will become loose. However, this time, Hasbro has seemed to have learned from their previous mistakes by adding a small ratchet joint inside the wrist. This will make it less likely to become loose over time. It's a very nice feature and I appreciate Hasbro including it, as it exponentially greatens the toy's lifespan.
Now let's talk altmodes. Most figures in The Titan's return line are triple changers, this includes Galvatron, meaning he has three modes. Let's look at the first, Cannon mode.
Canon mode is very nice and well executed. It looks the part, appearing almost exactly like it did in the original animated movie and the later animated television show. Its translucent orange barrel just adds to the effect.
Galvatron, for some reason, has little pegs on the inside of his legs that can support Titan Masters. This compatibility feature is an added bonus, though I'm not exactly sure why they added it.
On the opposite side of the spectrum his second form, his Jet mode, is very weak. It's not very well-designed and doesn't seem to hold together well. You can tell it was an afterthought and needed to be tacked on just because Galvatron had to be a triple changer. I will admit it is growing on me, but I still think it drags the figure down.
The nice thing about jet mode is it also has some Titan Master compatibility. The cockpit of the jet is openable and Titan Masters can fit inside. I'm a bigger fan of the Titan Masters than I expected I would be, because the added playability does give a lot to the figure.
Speaking of Titan Masters, let's dive in and take a look at Galvatron's Titan master, Nucleon, an obvious homage to Megatron. (why they didn't just name him Megatron is beyond me) He was my first Titan Master and he is very small. Much much smaller than I expected. I've included some comparisons between him and Kreo Megatron as well as Legends Roller, RID deployer Slipstream and legend class Skywarp, just to give a sense of scale. (And Yes, Kreo Megs' Ion Cannon can clip on to the smaller part of Nucleon's arm.)
And, just for fun, here's nucleon next to his leader class counterpart.
Nucleon is slightly bigger than some of the other new Titan Masters, in both robot and head mode. However cross-compatibility is still definitely possible. I've been having a lot of fun with the headmaster gimmick. The playability factor really does go through the roof with these figures.
Galvatron himself is pretty big for Voyager Class, standing just a couple hairs taller than Generations Springer. Here's some compairisons
And with more of his fellow '86 movie cast members
I'd also like to point out that he would have had a serious case of hollow-leg syndrome had Hasbro not gone out of their way and put panels that clip into the back of his legs specifically to fix that. Seriously, the panels serve no other purpose other than to hide the hallowness of his legs. A+ on that one, Has.
There's also been a lot of talk about QC on these new figures, so I thought I'd address it- The only problems I've had so far: There is some slight discoloration between the hard and soft plastic parts, but that is to be expected, and isn't that noticable.
The only other thing seems to be that the left arm of Nucleon fell off once and now doesn't want to stay. If the other arm pops off it'll then pop back on again with no problem, but the left one falls off and doesn't want to snap back on. It'll hold on fine if you're gentle, but fall right off of you're not.
So, over all, I think this figure is great, even with the occasional fault, and is pretty much the quintessential Galvatron. He's earned a place in my collection, and it gives me serious hope in the rest of the Titans Return line. After the wave upon wave of remolds that was Combiner Wars, this is a breath of fresh air.
Last issue was pretty loaded. Titan called and rose, combinations stopped, characters learned stuff, villains fled, humans scrambled…
Issue 55 is the wrap to the ‘All Hail Optimus Prime’ story arc. The events have led to this what could be a final confrontation. How does it end? Digitally, some of us already know. In print, some of us waited. It is time.
This issue in a nut shell… CHANGE comes to the forefront. The crux of what it seems to mean to be a Transformer (and a person for that matter). How one reacts, changes, adapts, or doesn’t, and the results…all come to a HEAD.
Galvatron makes like a banana ice cream sundae and SPLITS! His coup de grace, his 4th down drive, his last second shot… all came up short and he lost. Galvatron chooses the noble path: to live to fight another day. Or is he just choosing a more suitable place for what could be his final stand? Who will pursue him? Will he or another Transformer utter the phrase: one shall stand one shall fall?
The answers are found in (and on the cover) of the issue. While Galvatron has always been very staunch in his ideals of purity and expansion echoing Nova Prime (even though at times he found himself at odds with Nova), he does tend to over do at times (understated), and his ideals often mean that whole entire ‘impurities’ can be wiped out. He stretches the truth, he looks out for himself, and uses people. Hence why he’s pretty universally considered a ‘bad guy’.
But Optimus Prime has always been his opposite. Always wanting to preserve and support life. Trying to use noble, honorable, merciful, and peaceful means whenever possible, wanting to believe the best in all…which is pretty hard when you are overseeing a campaign of a four billion jillion year war. It’s these qualities that have always made Optimus Prime able to inspire loyalty.
Optimus' famous quote, his ideal to live by. His belief, along with his uncompromising ideal to seek peaceful solutions whenever possible.
It’s when these two ideals clash, and neither wants to give ground, that we see this arc ending. What will happen when the writing is on the wall? Who will change to achieve goals? Who if anyone will compromise themselves and their ideals?
This issue satisfyingly wraps up the arc, and begins the next. Characters have shown growth and steps have been taken. Like any well-written story, you’re left wanting to continue reading more because you have questions, and the story has answers. When the dust settles where does this leave Earth? With the end we received, Titans Return with perhaps a visit from Onyx Prime seem inevitable. The upcoming IDW REVOLUTION should help to answer other questions that we are left with as well.
The art in this book by Andrew Griffith is hands down incredible! He’s always done impressive work, but I think he’s getting better and better at his craft. The colors by Josh Burcham are well played to support the story, most notably as supportive of setting changes. And as Dr. Va’al credits often, and as an under appreciated part of the visual experience, Tom B. Long adds some incredible letters to the story with some very satisfyingly scripted 'CHOOMs', 'CHAKs', and 'AHs' along with the character dialogue.
I wasn’t really very kind the last time I reviewed Transformers. I felt like it was kind of doing over what had already been done. The upcoming REVOLUTION seems to address that and that’s what appears to lie in our immediate future. This issue allowed me to give the final exhale on this arc, it feels like a finale and I feel satisfied that things are for the moment, settled, and a firm direction has been set. Sadly, future solicits and sudden schedule changes have caused some cats to be out of the bag early, but the issue is still a nice resolution, before we get going again with TITANS RETURN and REVOLUTION.
Fellow Seibertronian chuckdawg1999 has sent our way a video review showing off the differences and similarities in the Titans Return and Legends Headmaster Hardhead (which includes the little tank found with Terri-bull, too) figures, from Hasbro and Takara Tomy respectively! Check out the clip embedded below, compare our own gallery of the Hasbro release here, and let us know what you think in the Energon Pub.
Hardhead was one of the original Headmasters introduced during the Rebirth miniseries. I've always felt a closer connection to the US fiction than the Takara version, where the smaller robots were the characters who combined with transforming vehicles. Takara as usual has enhanced the experience with a cartoon accurate deco and face, while including a repainted Titan Master vehicle to round out the pack. The Legends set is the better value but may be harder to find at this point.
Hey, Seibertronians! The first episode for Machinima's Combiner Wars Animated series is now online, have you seen it? I know I have! I've made a quick review of it for you, followed by the link to watch the series, so check it out below!
Machinima's Combiner Wars series, centered around characters from the toyline of the same name, held some promise for me when we saw the trailers and screencaps from various conventions. It's premise looked good, original, and tied in nicely with the rest of the current fiction. I was hopeful. However, after watching the first episode, that hope is fading. Don't get me wrong, it's not bad, perse, but there's a formula when it comes to a good series opener based off of the gigantic robots we know and love: It has to have Good Characters with good development, a good setting and premise, a nice production quality, and it should set you up well for what the rest of the series is going to bring. This is what made cartoons like Beast Wars, Prime, and, in some of those cases, the original G1 Cartoon so close and unforgettable to a lot of us. Combiner Wars fails on most of these grounds.
Let's break down the first episode.
The series starts off with a fight through a space bridge between Menasor and Computron. Menasor literally tears Computron to shreds, and the autobot combiner ends up "dying". We hit our first road block here. We're immediately thrown into a intense action sequence without any backstory at all. This would be completely fine by me if the rest of the episode tried to explain what's happening, but it doesn't. However, the episode is only five minutes long, so I will let this slide in hopes that future episodes will go into more detail.
Maxima and Windblade take on Menasor
Windblade and new fembot Maxima show up to try to defeat the remaining combiner. We get a small bit of exposition here, but it's only a few lines, and it only explains that Windblade used to be a "City Speaker", meaning she could talk to "Titans" (Metroplex, Fort Max, Etc.) We already knew she could do this, but it's nice to see Machinima try to keep this new series grounded in existing fiction. However, Menasor delivers this dialogue in the new "I will start yelling at random intervals for no reason" voice Machinima gave him, so it's not very easy to listen to. Roadblock #2 comes in the form of the animation. It's pretty good on the whole, but sometimes it's really smooth and fluid, and then sometimes it's broken up and choppy like a motioncomic. So, during the fight between Windblade, Maxima, and Menasor, due to this mix of the two, it's hard to keep track of what exactly is happening.
The series tries to pump some tension into the episode by having Windblade get caught by Menasor, and Maxima feels the only way to save her is to make the Ultimate Sacrifice. She becomes the embodiment of the "Friend/mentor/parent/sibling dies" trope to give Windblade a bit of a backstory and a reason to hate combiners. This doesn't work mainly because she already hates combiners. It's not like she had this drastic change of heart only when her (Friend? Sister? Pupil? We don't know. We never find out) dies. The tension comes across as forced and doesn't get any emotion out of the viewer, especially since the character dying is completely new and we know nothing about her.
Maxima, a new Female Autobot, does two minutes in.
Windblade, now freed, takes on Menasor alone. This isn't a problem, however, because somehow she takes him down in literally two swipes of her sword; about 5 seconds. This would also be excusable if she watched her friend die and went into a Anakin Skywalker-style fit of rage and just started beating up Menasor, but no. She just randomly gets this power with no real change in emotion. This image is finally revealed to be Windblade, cutting Menasor in half, winning a fight that was much easier than it should have been
She kills Menasor after he worries her for a moment, talking about how he and her are alike, both killers. It's just that she uses a good cause to justify it. This story ark holds promise, and it will be interesting to see where it goes. After Windblade leaves, Computron starts waking up. The episode ends with a still shot of Optimus Prime, in the desert we saw him in in his spotlight video.
Windblade leaves after smashing Computron's Autobot badge
All and all, the series does have its flaws, but it's the first episode. I'm willing to give it a chance, and I recommend you do, too. It's only five minutes of your time, and it gives us the Transformers action we all know and enjoy.
The San Diego Comic Con 2016 Exclusive Titans Force Set is going to go up on Hasbro Toy Shop August 9th 2016. While waiting, we thought you would like to see some reviews. These come from ChuckDawg and Optibotimus. Let us know if these help you make up your mind, either getting it or not, and if you would like us to keep posting video reviews like such.
You can also see comparisons bewteen the two Brainstorms here and a review for the Windblade mold in its Robots in Disguise colours here.
chuckdawg1999 wrote:The Titan Force set box is really nice looking, featuring an embossed front and back. The instructions unfortunately are printed on paper, which is fine, but the print is shrunk down and combined with the dark colors, ends up hard to read. Windblade is a vast improvement over the Generations version of the mold, and I personally like the blue and gray color scheme. If you're looking for the retail release I'd go with the Takara version, which is closer to the animation design.
chuckdawg1999 wrote:Ah yes, when Summer feels the hottest it's time once again for SDCC. With the lines for panels filled with A list celebrities who want to be anywhere else, showing trailers that are just slightly more than a title card, are even longer lines for baubles and trinkets in pretty packaging that drives up the price almost 100% over retail. The Titan Force set from Hasbro features an orange sherbet version of Sentinel Prime, and the first release of Deluxe Brainstorm. Prime is Prime, only more translucent. Brainstorm is an extensive remold of Deluxe Blurr. Brainstorm will be available at Walgreens at some point, but in a different deco.
optibotimus wrote:Here is my look at the 2016 SDCC exclusive set featuring Sentinel Prime, Windblade (with the new RID mold) and Brainstorm!!
We've been teased about it, we've seen it in the San Diego Comic Con 2016 Titan Force set, we've seen him as the Walgreens exclusive at SDCC in the Hasbro area (right here!), and now fellow Seibertronian Neurie offers us a very quick comparison between the standalone Titans Return deluxe Brainstorm, his Titan Force counterpart, and the Voyager from the Generations line, with Headmaster Arcana! Check out the images mirrored below, including the Titan Master Teslor - note: the Walgreens one is the more saturated one on the right.
UPDATED with more images, showing Titan Master looks, comparisons with Takara Legends Headmasters, and closer looks at details and features!
Its a fun toy, I prefer the main colour of the Wallgreens version, neither it nor the SDCC version are as good as the Voyager thought.
The Wallgreens has nice blue eyes and a vibrant orange face plate with better tampos.
THE LAST AUTOBOT! Once he ruled CYBERTRON with a brutal (and literal) iron fist... left for dead four million years ago, SENTINEL PRIME is back. But in a world where STARSCREAM rules CYBERTON, OPTIMUS PRIME has invaded Earth, and MEGATRON is an AUTOBOT—SENTINEL doesn’t like what he sees!
I'll take revenge murder plot for 500, Alex
The last couple of months (years?) have had a lot of change in the world of the Transformers - since Dark Cybertron ended, Dawn of the Autobots and Days of Deception happened, Megatron had several changes of heart, Windblade erupted into the world, Optimus started his journey to True Prick Prime status, Starscream actually still rules Cybertron, and the ex-colonies have returned. Now, imagine you were left for dead when you were a fascistic despot bent on superweapons and conquest. It's bound to mess with your brain, right?
Even tyrants need recaps
The three-author structure is actually well deployed in the book, allowing us a pre-Dying of the Light look at a flashback under movie night banner from (predominantly, one assumes) James Roberts, and avoiding a talking heads part. Which also means Swerve and Whirl get to annoy Megatron for a bit, as Cyclonus lets the true noble purpleness of his heart shine - plus some smile-worthy social commentary. In fact, the whole section has heaps of it.
The second section has an unfortunate bit of a crossover - though not crucial, the two scenes are more complementary than anything - with the events of The Transformers #55, delayed in its print form to next week, but available on digital, it seems. Looking at the status on Earth after the rise of the Titan, and more Primes than you can can wrap your head around.
The Actual True Primes
Between John Barber and Mairghread Scott, the two heads together prove that they can master the voices of the other, as the third section is also the longest, set on Cybertron with Sentinel doing a lot of stuff. Stuff that shows character in pretty much everyone around him, from Starscream to Ironhide to Windblade, along with establishing him as
Livio Ramondelli is the sole author of the visuals, and - unless you're not a fan of his style in general - he does an excellent job of bringing together a chaotic, hectic, pretty much planet shattering return, even if not of Titanic proportions as such. Between some of the establishing shots, and the lighting games that are being used throughout the book...
...and the more detailed looks at the characters, their interactions, and even some of the battle scenes, we get another strong performance in the G1-esque direction that Ramondelli's art, colouring and layouts has taken in later months. It works for the big bad bot, it works for the Lost Light cast, it works for Ironhide in particular. It works.
Tom B. Long returns to the work he had been doing in books like Autocracy/Primacy/Monstrosity, keeping the fonts more or less simple and clear, but having fun with the sound effects as Sentinel brings on a bit of a rampage wherever he goes or might end up going. And we get some good covers too, in the main Ramondelli one we've seen for a while plus the ROM exclusive, the thumbnailed Priscilla Tramontano encapsulates the story's potential direction, and there's a very fun double cover by Chris Giarrusso for Acme Comics.
Thoughts Spoilerish ahead
The visuals are Ramondelli at its best, as of recent, and it's good to see him in such top shape, and colour, and... The writing, not only of the different characters as pointed out so far, but of Sentinel himself, is very entertaining - as far as a character such as his can be. He will be loved and hated in equal measure, and stands as a dead ringer for certain vocal elements of the fandom at times, too.
Yeah. I said it.
A one-shot that actually does fairly well in bringing together the three coexisting series at the moment, and sets up a stage that doesn't feel to constrained or artificial, with hints in the other books that can be linking bits together for detail-oriented readers, and a callback to a much earlier stage of the IDWverse. This book does good, and it does it well.
. out of
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