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THE END OF EVERYTHING! SHOCKWAVE makes a move millions of years in the planning—an ultimate plan to remake Cybertron and destroy both the Autobots and Decepticons! Bringing together the casts of the hit MORE THAN MEETS THE EYE and ROBOTS IN DISGUISE for the first time in two years!
Ready..?
Story
It begins, again. After endless teasing, the two wordsmiths get together and concoct their galactic goulash. For the first time since Death of Optimus Prime, John Barber and James Robert reunite to set the stage to their Dark Cybertron event, crossing over both RID and MTMTE titles - and a lot more.
Go!
The 'Previously' section was a nice touch, I admit, re-using panels from previous issues spanning the two series up to now, and helping to bring readers back up to speed after the various character-focused RID stories slowing the pace. The 'Prologue', seen previously, is also still really good, though it messes up some previously established continuity.
He's almost swoon-worthy..
There is story advancement of course, but a lot of it almost gets lost in gathering the plotlines and making sure everything lines up together. Starscream is pretty glorious/fabulous, but doesn't do much; Optimus Prime Orion Pax keeps being misnamed and is troubled with recapping and exposition, and feels a little out place.
I'll just sit here and brood, sagely
As a set-up issue, it does what it has to. The expanded cast are all a bit corollary, and feel as though they're dragged in to remind us they're all involved. Some of the dialogue seems a little off, too, but I'm definitely curious to see were all this leads to - especially thanks to the final four pages.
Art
The artwork is superb. From Brendan Cahill's Prologue, to cameos by Livio Ramondelli and Andrew Griffith in Previously, Phil Jimenez' layouts are gorgeously finished off by Griffith's own approach, and the result is stunning. Plus, there are plenty of splash pages and double-page spreads for everyone's eyes to be dazzled.
I mean, come on!
Add the colours to the already amazing mixture, and sparks fly. JP Bove's skills shine with Cahill's style in the Prologue, and Josh Perez does some ridiculously splendid stuff on the interiors - watch out for the multiple skies. Tom B. Long on lettering delivers once more, playing with some established techniques used in both MTMTE and Monstrosity.
Something BIG is coming
The final effect is reminds me of a Peter Jackson or James Cameron film, with stunning visuals, dazzling effects, wide-sweeping mouth-watering eye-candy. Nice to see Jimenez on some Cybertronian work, and Griffith and Perez really do help his style. It's a gorgeous book, if a little thin on story.
Thoughts Spoilerish ahead
As the first issue, preparing everything that's to come (including the actual not-so-subtle hints in the book) it's not bad - but it's not amazing either. It's a decent read, bringing back some plotlines that were almost abandoned, and merging them more or less successfully. Definitely want to read more, but mostly because of what this issue lacked in.
Oh, the dialogue
On the other hand, I loved the multiple hands working on the artwork, from pencils to colours via finishes and letters. There are some amazing splash pages and spreads, and I enjoyed the differences between the prologue and the main story. Here's to the beginning of a long, dark winter - let's hope it picks up from here.
SOUNDWAVES! The origin of SOUNDWAVE concludes as the master of sound confronts SHOCKWAVE in the ruins of Cybertron! Will they be friend—or foe? Will the DECEPTICONS stand with SHOCKWAVE—or will they join the AUTOBOTS? It’s the moment of ultimate choice.
Er.. a hint?
Story
Almost there. This issue finally marks the end of the long-winded, at times dragged out, pulled along, kicking and screaming prelude to the big event - Dark Cybertron. John Barber takes his time a little longer to give us more of a look at two (well, several) of the key players.
A big happy family, really
Continuing almost seamlessly and effortlessly from last month's story, issue 22 dives right back into Soundwave's story, weaving together his past with his present, his rise in Megatron's crew and his now questioning of Shockwave, whom we come to realise he never actually trusted all that much.
The early years
It's not just talk, as a lot of action takes place between the different characters, with some excellent fight scenes between Shockwave and Soundwave and their respective minions. But the real pulp of the story is Soundwave's own development. Barber has really pulled out all the writing pens on this one, just as Roberts did with Shockwave.
Yep, he's making it up
In a highly personally enjoyable Memento-with-literary-moments story, one of the most inconic characters in the franchise has finally been given a good, meaty backstory that you can sink your teeth in, revealing a whole new side to him. Top notch, I say.
Art
As with the previous one, Andrew Griffith and Livio Ramondelli alternate art duties, with the former focusing on the present and the latter working on flashbacks from the past. Some readers have complained about the stark contrast, but personally I adored the transitions, and how the script linked them.
Or you know, a couple of months
Colour duties fall again to Priscilla Tramontano for Griffith's linework, and boy does she keep on giving. Especially compared to Ramondelli's smokey work (though still fantastic) for the flashbacks, Tramontano's work in the present is crisp, glossy and pleasure to look at.
LOOK AT IT
Shawn Lee's lettering is still impressing me, and the first image of this review shows just what a good letterer can do to a script, to make it look even better. A shout out also goes to Casey W. Coller, who provides the art for cover B, assisted on colours by Joana Lafuente.
Thoughts Spoilerish ahead
Barber knows how to play with continuity, and it's nice to see a two-parter story with some sort of closure, even if it is moving backwards through time. We see an early Soundwave and his real powers, we see the real importance of Ravage and the bird-cassettes, we get so much good stuff in here it's unbelievable.
All together now!
A lot of people still complain about the art, but I adore it. Griffith, Ramondelli and Tramontano do a terrific job, and the lettering works really well. I'm really looking forward to Dark Cybertron next month, and these past two issues have definitely set it up even more for me.
Seibertron.com member chuckdawg1999 has received the final figure the Official Transformers Collectors' Club's TFSS 1.0, Ultra Mammoth, and posted a review. Check out the review embedded below.
chuckdawg1999 wrote:I think the TFCC saved the best for last. Ultra Mammoth is just a fun figure and you really don't get to many of those nowadays. Yes the transformation is a bit fiddly but robot mode is awesome. I can highly recommend getting at least one version of this mold.
E infine uscimmo a riveder le stelle (Spoiler free-ish)
Synopsis
With Cybertron reformed, the underground tunnels and caves have become unstable. It's up to the DINOBOTS to lead the underground survivors to safety on the surface. But with the waters rising and the walls collapsing, making it out alive may be tougher than it sounds?
Unless you're a CAR
Story
After the animated series ended, we were left with some questions about what was going on on Cybertron in the meantime and after the Predacons Rising feature. The comics have been catching up to the screen story, but only had a few points of contact. This second issue in the arc continues to tease the bigger connection with the Prime storyline, with Mairghread Scott at the helm.
And Snarl in charge
We were left last month with the Omega Lock restoring life on the planet, and most characters being recharged with fresh energon and even regenerated themselves. Though Grimlock did go on a bit of a bend for a while, rampaging through one of the surviving cities. That seems to have led to further developments in this issue, though.
Or is it..?
It's refreshing though to see a story which works with the Dinobots without losing all of its focus by merely concentrating on Grimlock. Snarl gets some of the spotlight, Sludge is in there a lot more, Slug and Swoop mostly provide raw comic relief, with a serious vein streaking through. And you get Firestar, Chromia, Zoom, Blackout and so many more characters, while not losing the plot entirely.
Snarl, meet Dante
What I really really really liked, though I'm not sure how intentional it was, were the literary references throughout, as well as the addition of extra creatures and references back to previous Transformers lore and continuity. It may be my background, but I could not shake off Dante's Inferno throughout the issue. Anyone else?
Art
Agustin Padilla is still on art, this time accompanied by Atilio Rojo. There are still, however, moments of contrasting styles, alternating seemingly at random between the cleaner, sleek versions of the panels, and the sketchier, rougher lines in others. I don't mind either, but it's the inconsistency that puts me off at times. This used to be a problem limited to Padilla himself, but I wonder what
Chromia is worried too
As for colours, Priscilla Tramontano does a tremendous job with lighting and shading, especially considering that most of the issues, like the previous ones, still takes place underground. The comparison with later panels makes it even more obvious, as everything lightens up - but the shadows is where things happen. And lurk, of course.
Shadow-minous
Tom B. Long still shines in his lettering work, never getting in the way of the artwork, but always complementing with Scott script's sound effects. He really has a feel for the more bestial of characters, and is perfectly suited for the series. All in all, the artwork is good, though a little conflicting in places.
Thoughts Spoilerish ahead
Scott definitely has a better writing style, especially for dialogues, than Johnson. For some reason, however, these later issues still don't live up to the excitement of the first two. The story isn't bad, at all, and there are some good parts and good character development and interaction. But it did not drag me in straight away.
But more Sludge time is good time
As for the artwork, Padilla and Rojo's styles seems to have swinging moods in clean versus sketchy, and the contrast can be jarring at times. I have nothing against the colours and lettering though, and the whole thing does look good in the end. I'm interested to see what will happen in the next, final arc of the series, but not desperately so.
Seibertron member Transformermegazord has provided us with his video review of the Takara Tomy Toyota FJ Cruiser Optimus Prime figure. As you can see in our galleries, here, it comes with both a white and yellow shell so you can make it's color scheme fit your collection better, you could even mix and match if you wanted!
Transformermegazord wrote:
Keep your optics tuned to Seibertron.com for the latest in news and updates, plus the best galleries around!
Seibertron.com user and podcaster jON3.0 returns to us with another of his Prime Reviews! Today, Optimus Prime reviews the zombie-ish exclusive Prime Terrorcon Cliffjumper that was exclusive to San Diego Comic Con 2012. This review in particular is in memory of his friend and Transformer reviewer, Michael "Rimfyre" Taylor.
jON3.0 wrote:
In loving memory of a dear friend of mine and fellow Transfan/reviewer Michael "Rimfyre" Taylor, a PRIME review of his favorite character and figure that never got to him because he passed away one year ago today - SDCC '12 Exclusive Terrorcon Cliffjumper.
Youtube user Pax Cybertron give us an early look at the upcoming Generations Double Dealer. Double Dealer is a repaint of Generations Blitzwing with a new head sculpt. The review is embedded below.
AND ONE SHALL RISE! Yep, a there’s a new Prime on the block (and the old one isn’t gone yet), and just in the nick of time too, as Cybertron shudders and reels under the dual assault of BLUDGEON and his WarWorld and a spitting mad GALVATRON. But is the advent of RODIMUS PRIME a boon for Cybertron or one more dark domino falling in the headlong rush to universal armageddon?
That's ..a good indication of it, yeah
Story
So here we are, final issue of the second-to-last arc 'Destiny', Bludgeon's mighty plan to take down Cybertron's dwellers, concocted with Soundwave and the remaining Decepticons on the planet. They've all been fighting all along, now Hot Rod is back as Rodimus Prime, Grimlock is back as, well, Grimlock, and here's where it ends.
Unless... it never ends
Rodimus Prime became his proper self in ReGeneration One #0, revealing a glitch in the time-space continuum bound to destroy everything if not rectified. Though it seems here that his newly found power may have deeper ramifications, and the end of the series will truly be eventful.
Heh
Among the returning cast, Grimlock retakes his spotlight on the main stage, commanding the primal creatures from the planet's core, clearly due to the brief experience with Primus' possession. Furman seems keen on dragging every character introduced to far into the issues that remain - not that we're complaining!
There is a lot going on in here, though most of it is fighting, bashing, thumping, fighting and hinting at 'there is more'. And yes there definitely will be more, but for now, it's extremely enjoyable to see a Rodimus in action, Bludgeon's deluded speeches and a Grimlock worth of Furman's deepest desires.
Art
The artwork duties are still taken on by Guido Guidi, at least on the pencil side of things. And whoah. There is so much going on in this issue, in terms of action and fight scenes, that it can be really hard to figure out what is going on - but it isn't, because it all looks so fluid, also thanks to Baskerville's inking work.
..as a coarsing river..
JP Bove is still at it with his rainbow of magic crayons, making everything look so crisp yet with that throwback feeling about it. Some of the action scene renderings in colour are just stupidly amazing, with motion blur added to the already highly dynamic linework.
KLUD indeed
The lettering doesn't get in the way of the artwork, but does complement it nicely - Shawn Lee really has stepped up quite a few notches in his work since the beginning, and it's a pleasure to see him working on Furman's effects so.. effectively. As always, the artistic team are a bundle of pretty pretty joy. (And the covers are worth a look at too! Wildman and Cardy and Senior and Burcham keep doing some magnificent work.)
Thoughts Spoilerish ahead
Furman has a lot of fun playing with two of his favourite characters, and his baroque prose in Bludgeon's speeches just shines through. There isn't too much in terms of story or depth in this particular issue, but it does give a satisfying end to the arc, whetting our appetites for more.
It'll be so epic, even the explosions go DOOM
Artistically, it's hard not to adore what Guidi, Baskerville, Bove and Lee have been able to do in this final issue of the penultimate arc. The sense of frenzy, hectic buildup to climactic scenes and the confrontation between Rodimus and Bludgeon are the perfect sauce for Furman's (vast) eloquent (predatory) script.
Seibertron.com user and YouTube reviewer optibotimus has uploaded a video review of Predacons Rising exclusive Voyager class Cryofire Predaking. You may remember the big blue hunk o' plastic from our very own Seibertron galleries, but go here for a refresher! Take a look at the video embedded below for a further look at the figure.
Seibertron.com member chuckdawg1999 has uploaded a review of the Transformers Construct-Bots Hound. Check out his review embedded below:
chuckdawg1999 wrote:I have to say that Hound is probably my favorite Constructbot thus far. It really does look like a complete vehicle mode and I like how the weapon is integrated into vehicle mode. Pick this one up.
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