CONQUERORS, part 3! It all comes down to this… the fate of the AUTOBOTS, the survival of the human race, and the existence of a post-war CYBERTRON depends on the two greatest heroes in TRANSFORMERS history: BUSTER the dog and D.0.C. the drone.
We've had two parts of this new storyline already in the ongoing The Transformers series from IDW Publishing, and John Barber has chosen to take a peculiar type of break while not putting anything on hold. At all. But how does the strange POV issue work, you might ask? Find out some thoughts below.
The dialogue is riveting
It's impossible to escape the similarities with the Eisner-winning Fraction/Aja Hawkeye issue of Pizza Dog with this chapter of The Transformers series, and for a comics fan, this works suprisingly well without falling too much into heavy-handed homage. (Much like Redemption and Fury Road, really.)
Having two points of view, undoubtedly, helps the narrative to flow, and switches between two characters that have found their way into the fandom and the new followers of the series. Buster, as an Earth dweller close to Thundercracker, and D.O.C. as a Cybertronian AI close to the Autobots do both bring a new perspective on the characters surrounding the otherwise main cast.
Which leads quite nicely to the crux of the story, really, and something that I am obviously not going to spoil here, but has a lot to do with several theories that many fans have been speculating on for a while now, revolving around long-established lore and recent developments in ..well, everything.
I have to commend Griffith on the clear work on an otherwise extremely hard script to master in terms of layout. The smaller amount of dialogue and narration means that most of the story has to be told with the visual component of the medium, and he does a stellar job with the frames and angles from both character perspectives.
Good transitions, too
The same perspectives are maintained, solidly, throughout their different takes in the book, by the magnificently subtle (though not that much once you realise) colour palettes and coding for the two. In the case of Buster in particular, Josh Perez' chromatic contrasts and blending of greys is just really well done, and makes the foreground even more prominent and incisive.
Points in cases
Also to be commended is the work of letterer Tom B. Long, as Buster and D.O.C. occupy two very different styles of font, tone and voice, which are worked incredibly well with a truly complex script for human dialogue during the Buster segments. The covers, on the other hand, have very little to do with the issue, though are pretty excellent in both the Archie tribute by Andy Pepoy and the Alex Milne/Perez triumphant Starscream (thumbnailed).
Thoughts Spoilerish ahead
Is the reveal present at the end of the book that surprising? No, not really, not at this point in the series. Is it pleasing? Yes, actually. It's brought about in a satisfying manner, with some good power and attention grabs, and a sustained if lighthearted narrative throughout the whole issue.
Narrative, right here
The real treat, however, is how the book looks, from the layouts and art to the colours and lettering. Griffith, Perez and Long work wonders together to really convey the multiple angles and pairs of eyes/optics through which we're looking at this small world growing bigger and smaller in equal measure. If you take anything from this, it's a treat for your own image processors.
Every two weeks, Seibertron.com brings you a Top 5 list related to all things Transformers written by me, your fellow editor. These are my opinions (just like movie or game reviews hosted by sites are still just the opinion of one person) so what matters most is what you guys think of the topic or list, and I hope to see your own lists or comments on omissions and ranking. Let's have fun! All previous lists can be found here.
Top 5 Best Ironhide Transformers Toys
While waiting for the Masterpiece Ironhide to drop, I thought it would be a good time to look at all the good Ironhide toys we have had in the past. What is funny about Ironhide is that his initial figure is one of the most unappealing to a Transformers fan (especially a child). The toy itself doesn't have a head. Instead, it has a weird face on a sticker stuck on a seat behind his windshield. This is of course because he is a re-purposed figure from a line where little figures would pilot these mecha toys but while this is fun for toy history buffs, it is a weak consolation to a kid who just sees a toy which looks nothing like he does on the show. His next few toys were also pretty bad and he still doesn't have a decent classics toy to this day. However, he does have some good toys under his diaper belt and here they are:
While this is not the Ironhide I see when I think of the character, it is a good toy none the less. The fact that he is a pickup homages his movie incarnation but he still retains his signature red colour from his G1 self and has a head which gives us our youngest rendition of the character yet. He also has a fun Autobot belt buckle which brings out the sculpted belt unlike the previous use of the mold. Also, this mold makes an awesome leg for a combiner. I just love that built in knee pad. All in all, he makes for a better stand in than the previous attempts at the character for an updated figure of the G1 character and is part of the best attempt at a combining gimmick the brand has ever had.
Oh man, would you look at this thing! It is bad to the bone. While people have a problem with the Ironhide Voyager mold, I never found it that bad. It definitely gave us a more complex toy. I always preferred the versions which hid his arms and this is one of them. The full load of weapons could hide anything, just look at the pictures below. This is Arnold Schwarzenegger's Commando in toy form. Plus, this was the very first toy to integrate the c-clip system where you could clip on new guns to different toys (like clipping Generations Darkmount's guns onto Generations deluxe Warpath).
I really like this toy. Sure, it is easier than every other movie leader since Revenge of the Fallen, but I am not complaining about being able to go from one beautiful looking truck mode to an amazing looking robot quickly. He is by far the best looking movie Ironhide to have next to ROTF Prime on your movie shelf and he has some great gimmicks. He has two sets of guns that can pop up while in truck mode (and end up being deployable from his robot arms) and some hidden armament in his legs, including a really sweet knife when he likes to get up close and personal. Along with that he has his big leader electronics gimmick (is it normal that I miss those?) where his chest open up to reveal a giant cannon barrel which spins and lights up. While he has some negative points, the only one that bothers me aside from the obvious undercarriage kibble is that the truck sides just bunch up under his robot arms. It isn't the prettiest sight but it does add some much needed bulk. While people can dislike movie figures all they want, I feel nostalgic for nice hefty Transformers Leader figures who had a bunch of fun electronics and sublime detail. I mean think about it, you get fully retractable weapons in both bot and alt mode, a gun and big knife hidden in a leg scabbard ala Robocop, great paint apps for a retail release and a battle mask!
This is fun design, incorporating Ironhide into the Prime line and aesthetic. This design is actually phenominal since it brings so much together at once. He is a great amalgamation of the G1 and movie look in a more animated aesthetic with the headsculpt and clear chest (G1 cues) working with the pickup truck alt mode and dual cannons (from the Bay films). Also I would like to point out brilliant the transformation is. While the Arms Micron deluxe Ironhide relied on a fake chest, the Cyberverse version actually has the truck's windshield be the robot's chest. It is impressive to see great alt mode integration on a toy which has so much new details in robot mode. Remember when I spoke of an animated aesthetic? This toy's amalgamation (along with the deluxe) also references a shelved design for Animated Ironhide who was supposed to join Optimus Prime on earth and have an earth mode. That is a lot going on for such a little fella.
This is a near flawless toy. I find it absolutely brilliant how the cartoon made it that both Ironhide and Ratchet share the same basic mold (which has been the case since 1984) but since Ratchet is now on earth and has an earth vehicle mode, you end up with two visually different characters. The toys do that well. Sure, there is a Ratchet who shares the same mold as this toy but I love how Ironhide makes the mold his own (as he always has). The perfect toon accurate headsculpt really helps. The design of this toy is incredible since it was made after the stylistic cartoon character models were done and it imitates that style perfectly. Also, through this mold, you get one of the most creative designs for a cybertronian vehicle. I love how they were thinking outside the box for this one, giving it almost an animal look (like a tortoise) adding some sentience and otherworldly functionality to the vehicle mode. The weapon storage in vehicle mode is also perfectly executed with simplicity and helps fill out the look of the vehicle. It's a smart design that looks just like the cartoon and has great nods to the G1 character. Sounds like pure win in my book.
Honourable mentions: My lists usually always look at toys that were released at retail, especially since I care more for the toy itself and thus the mold as opposed to the character it represents. In this case though, the character it represents is a big deal and Ironhide is no stranger to redecos since that is what he started as. So I will include his Botcon 2005 Exclusive toy here, even though I am not a big fan of the mold itself. Fellow Seibertronian Sabrblade says it best:
Sabrblade wrote:It's still arguably the best Classics-style Ironhide toy there is in terms of resembling the character and [is] a good toy overall.
Unlike what the internet will tell you, the "new" Robots in Disguise line has its fans. One of the main compaints from this line, however, was the problem with Grimlock's scale. He towers over his friends on the show but Hasbro's line doesn't go beyond the warrior/deluxe class for the more traditional collector figures. This is why Takara's Transformers Adventure Battle Grimlock figure is probably one of the most sought after figures from the corresponding line in Japan since it is a retool of the Voyager class FOC Grimlock. There is a lot of retooling done and you can see the breakdown of this toy through the three reviews below. We have two from fellow Seibertronians, EbeforeI and Chuckdawg1999 as well as an extra long one from Emgo. Enjoy!
ebeforei wrote:Here is my detailed review of the Takara/Tomy Transformers Adventure Voyager Class TAV30 Battle GRIMLOCK - A heavy remold of the Voyager Class Fall Of Cybertron Grimlock... this actually REALLY WORKS to make the figure we should have gotten to begin with.
chuckdawg1999 wrote:Leave it to Takara to take a good, existing Grimlock mold and turn it into something great. Takara basically rebuilt the FOC Grimlock from the ground up, giving us a new shell and head. If you're really into scale then this figure will fit perfectly into your RID display.
Every two weeks, Seibertron.com brings you a Top 5 list related to all things Transformers written by me, your fellow editor (and this week a whole bunch of special guests!). These are our opinions (just like movie or game reviews hosted by sites are still just the opinion of one person) so what matters most is what you guys think of the topic or list, and I hope to see your own lists or comments on omissions and ranking. Let's have fun! All previous lists can be found here. Now let's get to it!
Top 10 Best Optimus Prime / Convoy toys
This is the 20th biweekly Top TF list Seibertron has published and to celebrate, the whole staff got together to discuss the top 10 Optimus Prime toys (we will go back to regular top 5 lists in two weeks). Optimus being arguably the most popular character in the Transformers franchise has a truckload of toys to his name (as does his Japanese counterpart Convoy). This list will dive into all sorts of eras and aesthetics to give a global view of the great toys this iconic character has to offer. While we can get bogged down by specifics till the cows come home, this list tries to be as straightforward as possible where any toy called Convoy/Optimus Prime counts (Optimus Primal (Beast Convoy) will be for another list since he has his own legacy of toys).
Burn- "A big shift for Prime as he took on a fire engine. In a way he set the precedent for his successor, Cybertron Prime. He had one advantage though, he could combine with Ultra Magnus to form an even more impressive figure."
William-James88- "This is a beast of a bot and I adore that super mode headsculpt. I really feel this is the point in time where Japan decided to let loose and see how far they could go in terms of complex transformations at that point in time."
While the Reveal the Shield Deluxe Optimus Prime toy was also discussed to be included on this list, it was soon agreed that there was no need with the original toy it is homaging already on the list.
Counterpuch- "Original Lazer Prime is so much better than the RTS version, in my opinion."
Burn- "This is the guy that for years could be regarded as one, if not the best, Optimus Prime. Gone are the days of little articulation. Instead we got a big hulking Prime who embraced the 80's era shoulder pads (he was a bit late to the party though) and also became one of the first toys to come with melee weapons. And he also had a nice trailer that could transform and shoot little round discs that little Johnny would no doubt injure his eyes on!"
William-James88- "This toy is ambitious for trying to merge a totally different take on the character's design with G1. It obviously isn't as accurate or the most faithful "movie prime" but that is what I like about it. Instead, it is a fusion of two distinct styles coming together in a perfect marriage. This design to me is not movie Prime but instead G1 Prime in movie form with a full on G1 alt mode and smooth panels where there would have instead been multilayered armour, were this to indulge more in the movie aesthetic. I also adore the total lack of any kibble in either mode, the engineering is top notch here and this was my favourite toy of the entire AOE line."
Instead of a quote, one of our staff members, Shajaki, showed how fond he was of this mold by attempting to buy them all and take pictures of the varied decos. Sometimes a picture (or a few more) is truly worth a thousand words.
William-James88- "While Optimus Primal is great in his own right, this toy is more what the (G1) Optimus Prime / Convoy character would be as a beast. He has an amazing classic Optimus headsculpt which is coupled with reflective eyes and viking horns honing in on the more barbaric theme this toy is going for. It is also a great example of how fun a shellformer could be, using the shell to fully disguise the robot. While the abundance of new robot detail does mean the shell can be found all over the robot, it looks like G1 Optimus awoke from his slumber during those millions of years on earth and ventured out in the ice age, battling mammoths and skinning them to wear their pelts (it's one of my favourite TF images, it will probably come up again). This is by far one of the most badass molds Convoy ever had and it contains the very first Matrix accessory. If this toy wasn't awesome enough, he has an even more badass deco provided by Hasbro when it was issued as Nemesis Prime"
William-James88- "I have never seen this level of complexity at the Deluxe class. Instead of making this just a shellformer and calling it a day, the smooth alt mode is a mosaic of smaller panels which merge together from various parts of the robot, such as the legs, shoulder pads, arms, chest and cod piece. It is also my favourite take on what Optimus looked like before coming to earth and it works very well for the character."
Va'al- "Animated Voyager Optimus Prime is a wonder of engineering"
William-James88- "What works so well with this figure is how it is practically a straight up G1 update with the head, arms and legs basically being at the exact same spot they are in the G1 toy. And yet, it feels completely fresh and refined. It is amazing how the toy replicates the hyperstylized look of the show."
Burn- "Say what you want about the movie, but it gave us one of the most complex and highly detailed Optimus Primes."
William-James88 "I cannot believe they were able to pull off this toy. The great disparity between the first movie Optimus and the CG model made us think that it would not be possible to showcase the many moving parts of the CG model in toy form, and even less have him transform into a truck. This toy proved that the impossible was not out of reach and that Hasbro was ready to evolve with the brand by making toys for a far more mature audience than before. Along with the engineering wizards at Takara, they did their best to imitate an already conceived character design made for a different medium. And once again, this hyper detailed and hulking Optimus toy transforms into a tight truck which shows barely any sign at any angle that it can transform "
Seibertron- "The original Optimus Prime toy is one of the best toys ever. It's a classic toy that will be remembered for decades to come. It is such an iconic toy that it has been reissued or recolored at least a dozen times"
Burn- "It's iconic, he's in a league of his own."
Autobot 032- "G1 wins, hands down. I'm not even a big fan of G1, either, so that should tell you something."
Burn- "Top Prime is Cybertron Prime! To me this was a great figure in both robot and vehicle mode. You could transform the cab into its own robot and use the trailer as a base platform, or you could combine him with his trailer to make one big dangerous looking Prime."
William-James88- "This to me is a true update of G1 Prime for a brave new world. He is just as simple and transforms practically the same way. However, he has a bold new look, excellent proportions, is very sturdy as well as jammed pack with new playability features making this both a favourite of young kids and older collectors. The supermode is easy to convert to and can be configured as you wish. I love how unobtrusive all the gimmicks are and how everything fits together perfectly such as the literal back pack (with straps!) and his battle mask."
William-James88- "These are undoubtedly the best Optimus Prime toys available for Transformers fans. I adore that arm and chest transformation, it's like the G1 animation come to life. These are both complex toys made very intuitive. While MP 10 may be the better of the two, I really feel both deserve this top spot since all MP 10 did was slightly improve over MP 1 (still didn't fix the cod piece being visible in alt mode though). It was the first Masterpiece Optimus which really revolutionized Transformers toys as we know them, giving them a whole new depth and showing us the possibility of reverse engineering a design from a cartoon model and turning that into a toy. This figure paved the way for the masterpiece line and MP 10 breathed new life into the line, turning it into what it is today. Also, you just gotta love that die cast on MP 1, he feels so solid. This was a toy people had been wanting for 20 years and it is still amazing today! "
Mindmaster- "If we're talking top Optimus toys, I'm throwing my hat in the ring for MP10"
Burn- "It's Masterpiece. The title by default says best."
Honorable mentions: Here are some others the staff brought up but that were cut in favor of the others present on this list.
Every month, Takara's youtube channel uploads videos showcasing the transformation for their upcoming monthly releases (loaded with sound effects). This month is no exception and features a the long awaited release of a voyager figure of Grimlock. Check it out below and let us know if you spot any differences in its transformation from the original FOC mold. The videos found on the channel this month are:
There's a long history of Transformers video games, and with the upcoming release of Transformers: Devastation from Activision and development team Platinum Games, we wanted to take a look back at some of the games you should play if you're wanting a Transformers fix on your console right now. The rankings here are mostly just my own opinion, of course, but there is some extra input from other members of the staff here as well. If your favorite didn't make the list, let us know by replying to this topic and chatting with your fellow Seibertronians!
Without further ado, let's get to the list.
#5: Transformers: Dark of the Moon Platforms: XBox 360, Playstation 3
Some folks may be surprised to see a movie tie-in title on this list at all. With the first two movie tie-in games for 2007's Transformers and 2009's Revenge of the Fallen being not terrible, but also not great, it made sense that not a lot of fans gave this game much of a look. While it was certainly a bit of a let down after War for Cybertron, this effort from High Moon Studios still retained a lot of the fun gameplay elements found in WFC.
Transformation remained important in this game, as characters' vehicle modes were given special "Stealth Force" modes to tie in with the weaponized designs in the movie, as well as with the almost M.A.S.K. like toy sub-line of the same name.
The story presented in the game is a bit of a departure from standard movie game re-telling fare. Rather than give you a plot you already know, this serves as a very serviceable official prologue to the events of the movie. In fact, some elements of the movie itself manage to come off making more sense after playing the game.
While this one isn't going to garner a lot of replay, it's worth taking a look at if you're a fan of the movies. It's certainly the game on this list that likely least deserves inclusion, but hey, that's why it's number five!
#4: Transformers Prime: The Game Platforms: Wii U, Wii
Another easy to overlook media tie in comes in at number 4. Transformers: Prime has a pretty vast extended universe, and this game only adds more layers to it. Featuring a story that runs (supposedly) concurrent to the events of Season 2 of the show, the game has Team Prime battling Decepticons across the globe, trying to stop the ever-present menace of Dark Energon.
The gameplay itself isn't on any elite level, but it's a pretty fun romp with some clever combat mechanisms hiding just under the surface. The game isn't a graphical powerhouse, but the Wii U version offers up some delightful visuals regardless and quite honestly, the backgrounds in this game are often more interesting and alive than many of those found in the TV show itself.
To be honest, this one really adds one killer thing to the Prime universe: Thunderwing.
Just as with television leaving out the great characters and events in the Prime comics, it also leaves out any mention of this guy, and that's a real shame. Prime fans everywhere should give this one a run through, though with a pretty short story mode and only limited multi-player, just don't expect it to last long.
#3: War for Cybertron Platforms: Xbox 360, Playstation 3, PC
2010's War for Cybertron was High Moon Studios' first effort with the Transformers brand license, and what a debut it was! Kicking off the new "Aligned Continuity" with a story set at the beginning of the Autobot vs. Decepticon war was this robust cover shooter. Incredible visuals, great voice acting, and a rich story awaited players everywhere.
Possibly the most notable contribution the game gave to the brand was a re-kindling of credibility for Transformers, as a franchise/brand, to produce an environment for great gaming experiences. The sprawling landscapes of Cybertron really come to life in the game, and for the first time I felt some real scope in regards to just how darn big this planet would have to be. The tone hits perfectly, lending great immersion into the games world.
It's hard to come up with much negative to say about this one, but since that feels necessary to only place it third on our list, I will say that there are times the difficulty felt a bit high. That's not a bad thing necessarily, it just felt like there were a few too many ambushes by a few too many enemies once in a while. The sequel took a few steps to correct this, but not entirely.
That said, this is one that not only Transformers fans, but most gamers, should give a go at if it has not been experienced.
#2: Transformers Platforms: Playstation 2
It'd have to take a pretty special game to unseat one of High Moon's more recent two headlining efforts on this list, and there is one game that not only myself, but much of the staff, remember quite fondly. 2004's simply named Transformers is based in the Armada franchise, though it doesn't canonically tie in with either the TV show or comic series. From publisher Atari and developers Melbourne House, this third person shooter let gamers control their favorite Armada Autobots in a quest to collect Mini-cons and stop the Decepticons.
This game was hard, didn't have a lot of playable characters, and while the graphics were phenomenal for the time, they certainly look dated today. It was, however, extremely fun, and gave fans some moments where our toys suddenly seemed even more out of scale than they already were.
There's another very important reason to praise this game. At the time, Transformers videogames were considered to be among the very worst examples of franchise tie-in games ever. The positive reception and sales of this game made it possible for more to follow later on, and that's probably the biggest accomplishment of the game. Too bad the Cybertron inspired sequel got canceled.
#1: Fall of Cybertron Platforms: Xbox 360, Playstation 3, PC
This one's pretty much automatic.
The sequel to the already great War for Cybertron was followed up two years later by another stellar effort from High Moon Studios with 2012's Fall of Cybertron. Picking up some time after the events of the first game, this one follows the end of the war all the way to the departure of the Autobots on the Ark.
With improved graphics, stellar gameplay, and a multiplayer mode that remains active to this day, Fall of Cybertron is hands down the best Transformers videogame ever created, and should be on any fans "must-play" list. I can watch the E3 trailer from before this games' release and still get hyped to this day.
Combine into Bruticus, stomp around as Grimlock, or scorch the earth with Metroplex - this game has it all. If you're reading this article and you haven't played this game, do yourself a favor and go do so. Right freaking now.
We hope you enjoyed this look back. Don't forget that Activision's Transformers: Devastation comes out soon on October 6th for virtually every platform on the planet, and you can pre-order your copy today. Where will that game fit in with the other Transformers gaming efforts of the past? We'll know very soon, and it certainly looks quite promising!
Seibertron.com is proud to present the hottest, most anticipated release in the Transformers toy line... of 2009! It was still movie time, as Revenge of the Fallen was en route, and the 25th anniversary of the brand was hitting. So The Universe line re-presented some older Titanium Cybertron Heroes transforming figures under new names and decos, taking two Optimus Prime toys, and repurposing them as Hot Zone (definitely not Hot Spot) and a movie paintjob of War Within Optimus Prime. And the third gallery sees a Thundercracker body shared by a conehead, as Thrust takes over.
Check all of these Target exclusive releases from the past below, and click on any of the images to reach the full galleries!
TakaraTomy designer Shogo Hasui just tweeted out some new in-hand images of Transformers Adventure Battle Grimlock. Battle Grimlock is an extensive retool of the Fall Of Cybertron mold released a few years back. Check out the images of Battle Grimlock with the rest of the RID cast we've mirrored below and remember keep your optics tuned to Seibertron.com for the latest in news and updates!
Enjoy the great pictures. We finally get a confirmation that Stepper has a visor, we get our first look at Supreme mode Bumblebee and we finally see the deco on the Voyager Grimlock who is a retool of FOC Grimlock.
ROAD RAGE! While a DECEPTICON called TRANSIT wreaks havoc on afternoon commutes, Team Bee gets an unexpected visit… but will these new rivals combine forces without trusting each other?
Can they even deal?
With only a couple of weeks left until the end of season one of the animated series, the second issue of Robots in Disguise still falls a little behind plot-wise, but Georgia Ball delivers an entertaining, intriguing and suspenseful enough script to keep interest even in older readers.
After my own heart, the humour - a Cybertronian perspective on Earthling behaviour, media and general popular culture - allows for a number of puns, plays on concepts, wordplay via Fixit's pixlexia (yes yes yes I know that's not it but bear with me). All within a frame that does not jar with the silliness, at all.
Additionally, it keeps the light side in the running mystery we had been made aware of since the FCBD issue #0. While team Prime does make its appearance, and that is not spoiling anything, something else is definitely afoot with the various cast members, and Ultra Magnus in particular. Plus another special cameo, too...
Priscilla Tramontano delivers an excellent arrangement of panels - though I might have some comments at a later stage on the fluidity of the layouts - with some fan-tastic cameos from across the multiple incarnations of the Transformers fictions, not only Prime. Plus, we get some magnificent expressivity across the entire board, from background to main cast.
Oh hey Spike and Carly
You wanted a colourist? Well, you get three, as Tramontano is joined by the Joshes, Perez and Burcham, in colouring in her own linework. And as much as they usually have their own identifiable styles, the transitions and collaboration here are strikingly fluid. Which is never a bad thing, and leads to some excellently vibrant pages, in tone with the series.
Also, a title such as this one allow, nay, calls for some fun on the fonts and letters side of things, and Tom B. Long does not disappoint. Enjoying the multiple opportunities to play with soundwords and squiggles, Long adds the finishing touches of lightness even where scenes may get more serious. Cover-wise, Burcham returns from interior colours to overall cover work in the Subscription variant (thumbnailed), while Tramontano still has the great main cover we've seen for a while now.
Thoughts Spoilerish ahead
Again, as for last month and the first issue, the target audience of the book is obvious, and may deter some of the older readers (who do have three other series at least, to be fair) - but what Ball brings to the table is the same good blend of lighthearted humour with enough of a twist to keep the mind intrigued and willing to go along for the (bus)ride.
But no DINOPILE?
And of course, the visual result of Tramontano, Perez, Burcham and Long are a feast for the optic sensors, too. The vibrancy, cameos, hints, slapstick and more subtle humour are excellently enjoyable, and work well as a parallel reflection of the animated series - obviously with its own take, and all the better for it.
. out of
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