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467 total news articles in this section, 10 per page.

TakaraTomy Staff Interview - Shogo Hasui on MP-10 Convoy Version 2.0

TakaraTomy Staff Interview - Shogo Hasui on MP-10 Convoy Version 2.0
Date: Sunday, March 25th 2012 10:14pm EDT
Categories: Interviews, People News, Toy News
Posted by: El Duque | Credit(s): SydneyY of TFW2005

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SydneyY of fellow Transformers fansite TFW2005 has posted the translated TakaraTomy Staff Interview with Shogo Hasui from Transformers Generations 2011 Vol.2. The interview focuses on his work designing MP-10 Convoy Version 2.0. We have posted a few excerpts below, click here to read the full translated interview.

Tell us why Convoy was selected again as the (Masterpiece) subject.
Hasui: It has a lot to do with our future hopes for the series; the Masterpiece series can become a more enjoyable line to collect if all of the robot modes are in scale with each other.

Do you mean there will be many different kinds of Masterpiece figures?
Hasui: I believe the past MP figures are supurb on their own, but I must say there wasn't much consideration to match the scales. I think the appeal of Transformers is the world view in which many characters co-exist. We want the Masterpieces to become the series that can recreate the Transformers World by lining up different kind of characters - large, small or combiners - Convoy was chosen as the herald of such a lineup.

The Masterpiece series began as an individual commemoration, but now you are starting over as a standardised series?
Hasui: That is right. This (MP- 10) is not simply meant to be a shrunken remake of MP-1 to match the scale with MP Rodimus Convoy, but a new beginning. I hope this Convoy will lead the characters that will be released in the future.


On the other hand, were there any gimmicks and such you had to give up?
Hasui: Personally, I wanted to include Drag (Huffer).

Masterpiece Minibot!?
Hasui: The reason way I was so particular about Drag was that I was very impressed with the episode in which he pulled Convoy's trailer when Convoy was hurt. So, as the herald of smaller Masterpiece figures, I wanted to create a Drag that is compatible with the trailer. I believe the Transformers world is based on such compatibility. I knew I wouldn't get another chance (for MP Drag) if I couldn't make one then, and I put lots of effort into it.... Unfortunately, there was no spare budget for such an extra and I had to abandon him. This is another reason that the Roller can pull the trailer - it is substituting for Drag.


By the way, is there a plan for Ultra Magnus using this Convoy?
Hasui: It depends on how well MP-10 is received, but he is a character I would like to consider. To tell you the truth, I took many possibilities into consideration when I developed Convoy. You might find some clues while playing with him.

We might want Megatron in the same scale, too.
Hasui: I would like to eventually, although I do not want to take an easy way and release second versions consecutively. I can't comment on what is coming up next yet, but I want this series to have a variety that the fans can enjoy by anticipating who might come out next. Firstly we would like to concentrate on G1 and by releasing Transformers in various sizes, I hope the series will have a sense of scale. I want Masterpiece to be the series where you can visualise the G1 world by lining up all characters.

"What's On Joe Mind" Podcasts Featuring Interviews with Jim Sorenson and Sunbow Writer Buzz Dixon

"What's On Joe Mind" Podcasts Featuring Interviews with Jim Sorenson and Sunbow Writer Buzz Dixon
Date: Wednesday, March 14th 2012 8:05pm EDT
Categories: Cartoon News, Interviews, Media, People News
Posted by: LOST Cybertronian | Credit(s): Chuckdawg1999

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Seibertron member Chuckdawg1999 hosts a pod cast about another Hasbro toy property that many of us grew up with. This podcast "What's on Joe Mind" has two episodes that will be of interest to Transformers fans.

This first podcast features an interview from Roll Out Roll Call 3 which features Jim Sorenson talking Transformers and his work in making his Ark books. The Ark Addendum updates from his Disciples of Boltax blog can be found weekly here on Seibertron.com. That podcast can be heard here.

The next podcast episode will be of interest to the G1 cartoon fans which features a pre-recorded interview with Sunbow writer Buzz Dixon. Listen as he talks about continuity between shows, the writers reaction to the public's reaction to the death of Optimus Prime and his attempt to tie-in the My Little Pony universe with the Transformers universe. This podcast can be heard here.

Interview with Transformers Prime animators Polygon Studios

Interview with Transformers Prime animators Polygon Studios
Date: Saturday, March 3rd 2012 1:09pm EST
Categories: Cartoon News, Interviews, People News
Posted by: Dead Metal | Credit(s): tfw2005

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Figure King issue #168 contained an interview with the animation studio Polygon Studios, which handles all the animation for Transformers Prime. That interview was in Japanese so it was pretty useless for those who do not speak/ read/ understand Japanese. However, thanks to tfw20005 members SydneyY, Masabon, and Pravus Prime we now have an English language version!
We'll mirror just the beginning of the interview, for the full interview head over to tfw2005 by clicking here!
- Firstly, tell us about your company, Polygon Pictures.
Santoh: The majority of our work is in creating animations. Our past work includes movies like "The Sky Crawlers" and cinematics for the "Street Fighter" video game series. We have also created many full CG animation series for television and visuals for exhibitions.

- Tell us about how you came to be responsible for "Transformers: Prime" animation.
Santoh: Polygon Pictures had worked on animation shows made for overseas televison in the past, and because of our work with staff members who are currently working on "TF: Prime", we received an offer to join the production.

- How did you feel when you found out you would be working on "Transformers" series?
Santoh: I had an impression that (Transformers) originated from Japan and the brand had been developed via various media worldwide. These days people associate Transformers with live action movies - however, those works feature VFX of transcendent quality, and to be honest I was initially uncertain of what we were expected to do. The first script we received explained (the story was) set three years after "Revenge of The Fallen", though it is an ambitious project with new character settings and designs. I resolved to make a proper product worthy of the brand.

- What was the difference from your other works in the past?
Santoh: I was amazed at the large volume of action scenes in a 22 minute episode when we received the first rough script and storyboard.
Sato: There are many action scenes included, and they require quite a large volume of 3D drawing. The script was more like a movie than a TV show for children, and while I thought it looked interesting, I also wondered how we would manage it. (*laughs*)
Santoh: All the main characters had to be ready from the very beginning as they were to be all present in every episode, that was very hard, too.



Stay tuned to seibertron.com for all your Transformers related news!

Transformers Fall of Cybertron - Interviews, Gameplay and Features Videos

Transformers Fall of Cybertron - Interviews, Gameplay and Features Videos
Date: Monday, February 20th 2012 1:17pm EST
Categories: Game News, Interviews, Media, People News
Posted by: GetRightRobot | Credit(s): Machinima, IGN, Kotaku

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With the release date of the highly anticipated Transformers Fall of Cybertron quickly approaching, several videos have been posted that cover a full range of features, gameplay and insight. These video's come from multiple sources in the gaming community and have been collected here in one place for your viewing pleasure!

First is an interview with game director Matt Tieger by Machininma:


Second is from IGN.com:

Attached to this video is an informative article that provides even more details regarding the loss of Co-op play.



Next is an article from Kotaku.com This includes more gameplay of Bruticus and others and features an interesting side article regarding the fate of the Dinobots:



The solution? It turns out these Cybteron games take place about 70 million years ago. When Decepticon Shockwave goes looking for some new transformation forms for a bunch of kickass robots, he happened to get a glimpse of prehistoric earth and the beasts that roamed the planet then. Tieger cautions us not to get too technical about which dinos were on the Earth then; just go with it. It gets us Grimlock in this game, a double-height robot who only can do melee attacks but turns into a marauding mechanical T-Rex (he looks very fun to play as). It also gets us other Dinobots, such as Snarl, Swoop and Sludge, all of whom I caught glimpses of in a level that started players as Starscream and transitioned into a very cool Grimlock rampage.


We will continue to update this article with any Fall of Cybertron videos that are revealed!

Transformers 4 - Reboot or Not?

Transformers 4 -  Reboot or Not?
Date: Thursday, February 16th 2012 12:46pm EST
Categories: Interviews, Movie News, People News, Press Releases, Rumors
Posted by: GetRightRobot | Credit(s): E!Online.com, clevvermovies

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It would seem the Movie Trilogy might truly be getting a reboot. With the vague references and loose vocabulary that implies a series reset, new comments from Josh Duhamel seem to reinforce the reboot position.

Josh Duhamel wrote:"I don't think anybody's doing it," Josh Duhamel told us last night at the launch party for Sony PlayStation's new PS Vita portable entertainment system. "I know Shia [LaBoeuf]'s not doing it. I don't think Tyrese or Rosie [Huntington-Whiteley] or anybody else is doing it."

Read more: http://www.eonline.com/news/marc_malkin ... z1mZEaGJQ6


Obviously the next installment of the mega-successful Transformers Movie series is set for a June 2014 release. That leaves a lot of time for things to change. This early into the process, nothing is guaranteed. Duhamel added:

"Whenever these movies make that much money they're going to make as many as they can," he said. "[But] I haven't heard anything about it. They haven't called me."

Read more: http://www.eonline.com/news/marc_malkin ... z1mZEzqLw4


To read the entire article from E!Online, click here.

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Ofcourse, this video from ClevverMovies youtube channel states that the movie WILL be a straight up sequel, but not told through the eyes of Shia LeBeouf's character, Sam Witwicky. So new cast, same story? Again, this far out from production, with no story or scripts written, anything can change. These are preliminary reports.


Interview with Transformers Prime Composer Bryan Tyler

Interview with Transformers Prime Composer Bryan Tyler
Date: Tuesday, February 14th 2012 1:55pm EST
Categories: Cartoon News, Interviews, People News
Posted by: GetRightRobot | Credit(s): Transformers Prime Facebook

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Each week, Transformers Prime's Facebook page has been sharing interviews with various member of the production staff. Today, it's Bryan Tyler's turn. Below is an excerpt from that interview and you can check out the full interview on Transformers Prime's Facebook page by clicking here.

Will Clark asks: I have noticed that the music for Transformers Prime has more of a cinematic feel to it as opposed to other TF series. Was that a decision on your part or the part of the producers? What was the influence for the music direction?

BRIAN TYLER: We were in agreement that this score should be completely cinematic. My approach was exactly the same as if I were scoring a feature film. Big themes, live orchestra, and melodic development. The influence for the music direction was classic sci-fi. Star Wars, Alien, Aliens, Close Encounters, Back to the Future, Blade Runner, etc.


Belinda Nieminen asks: Hello! How did you end up to compose music for Transformers Prime? What made you interested of this project? Who is your favourite character of Transformers (Autobot and Decepticon)? What inspired you when you were making music for Transformers Prime?

BRIAN TYLER: I have been a Transformers fan since I was a wee lad. But more specifically Alex Kurtzman and Bob Orci (producers and writers of the first live-action Transformers movies) came to me after I had scored their film "Eagle Eye" and said that they were doing an animated version and if I would be interested in composing the music. The show's producers also gave a unified front in their mission to make this as cinematic as possible. And that is when we thought that we should record live orchestral score for it, something which is rarely done these days for television.


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Peter Cullen Answers Fan Question's On Hub's Facebook Page

Peter Cullen Answers Fan Question's On Hub's Facebook Page
Date: Monday, February 13th 2012 11:17pm EST
Categories: Interviews, People News
Posted by: GetRightRobot | Credit(s): The Hub Facebook, IMDB.com

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The legendary voice of Optimus Prime, Peter Cullen will be answering some fan questions as part of a Transformers Prime, Season 2 celebration. What do you want to know about the man behind the Boss Bot? Questions can be submitted here, and 5 will be chosen, and answered by the man, Peter Cullen. To learn more about some Mr. Cullen's other works, click here. To view the Hub Facebook page, click here.

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Transformers Fall of Cybertron: Focus Bruticus

Transformers Fall of Cybertron: Focus Bruticus
Date: Sunday, February 12th 2012 12:12pm EST
Categories: Game News, Interviews, Toy News
Posted by: Dead Metal | Credit(s): Kotaku

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So hot on the heels of our ToyFair coverage where we got to see the upcoming FOC Bruticus in the flesh plastic, it looks like Bruticus is the center of attention - like everywhere.
Kotaku have posted an article all about FOC Bruticus and the Combaticons, while it's mostly about the toy it's also part memories about combiners and part interview with the FOC creators. You can read the full article by clicking here.

Interview with the Original Narrator of the Transformers Victor Caroli

Interview with the Original Narrator of the Transformers Victor Caroli
Date: Monday, January 23rd 2012 9:56pm EST
Categories: Cartoon News, Interviews, People News, Site News
Posted by: El Duque | Credit(s): jON3.0

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Seibertron.com podcaster and man of 1000 voices jON3.0 recently had the privilege of interviewing Victor Caroli, the legendary narrator of the original Sunbow Productions Transformers cartoon, Transformers: The Movie, as well as many Transformers toy commercials. Check out his interview below.


Detroit Lions' Calvin Johnson. NFL's Megatron

Detroit Lions' Calvin Johnson.  NFL's Megatron
Date: Saturday, December 17th 2011 12:14pm EST
Categories: Interviews, People News
Posted by: GetRightRobot | Credit(s): TSN.ca

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Posted on TSN, a Canadian sports news website, was an edition of Cabbie Presents from Sportscentre in which wide receiver Calvin Johnson is awarded a Megatron statue in recognition of his nickname and his achievements in the NFL. Johnson earned his nickname in 2007 during the release of the first Michael Bay Transformers film. At that time Roy Williams (currently with Chicago) gave him the name Megatron and it has become an endearing title to Johnson and Detroit fans. Click here to watch Johnson talk about being the NFL villain and receive his Megatron trophy.

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467 total news articles in this section, 10 per page.

Twincast / Podcast #68
Twincast / Podcast #68:
"ReChrome"
MP3 · iTunes · RSS · View · Discuss · Ask
Posted: Thursday, May 16th, 2013