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744 total news articles in this section, 10 per page.

Transformers: Fall of Cybertron "Transformers: Resurrecting The Dinobots"

Transformers News: Transformers: Fall of Cybertron "Transformers: Resurrecting The Dinobots"
Date: Friday, October 21st 2011 2:35pm CDT
Category: Game News
Posted by: El Duque | Credit(s): gameinformer

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Views: 89,193

gameinformer has published their latest exclusive Transformers: Fall of Cybertron article, "Transformers: Resurrecting The Dinobots". In addition to awesome art and screenshots mirrored below, the article also contains two videos, "The Story Behind the Dinobots" and "Designing the Dinobots", which can be viewed by clicking here.

Two things unite every sane person in the world: pumpkin pie and the unrivaled awesomeness of dinosaurs. In the '80s, Hasbro capitalized on the popularity of these beasts by creating the memorable team of elite Transformers called the Dinobots. Once a pillar of Transformers fiction, the proud Dinobots went the way of the dodo as the series chose to emphasize other characters. Thankfully, High Moon Studios couldn't let them go, as the Dinobots return to the fight in Transformers: Fall of Cybertron. Led by the robotic Tyrannosaurus Rex named Grimlock, these five transforming robots will be an intricate part of the story. Check out the first video below to learn how High Moon Studios built a new origin story that logically allowed for robotic dinosaurs on the alien planet of Cybertron.


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Transformers: Fall of Cybertron "The Enemies & AI Of Transformers: Fall Of Cybertron"

Transformers News: Transformers: Fall of Cybertron "The Enemies & AI Of Transformers: Fall Of Cybertron"
Date: Thursday, October 20th 2011 10:55pm CDT
Category: Game News
Posted by: El Duque | Credit(s): gameinformer

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Views: 37,182

gameinformer has posted their latest Transformers: Fall of Cybertron article, "The Enemies & AI Of Transformers: Fall Of Cybertron". Click here to learn more about the game's IA, meet some of new enemies, and check out more screenshots.

High Moon has improved the responsiveness of all of its enemies for Fall of Cybertron, but that’s only one of the key changes to the AI. In order to communicate how its enemies react to the world, High Moon has implemented some overt animation and sound effects that help distinguish each character. Whenever possible, enemies in Transformers: Fall of Cybertron undergo physical transformation changes that will cue players into enemy behavior and weaknesses.


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If a player hides from the Guardian’s battle mode, the Guardian will shift into investigate mode and begin scanning the environment for signs of their prey


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Leapers don’t go into a full transformation, but they do shift into a wedge shape as they jump into the air. This air attack is one of the Leapers’ more powerful moves. Players will have to dodge this move and attack from behind in order to defeat these monstrosities


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Crawlers will not attack while in flight, so their unique transformation sound signals players that it is time to crawl out of cover and find a better firing position. This is a good example of how High Moon’s visual and auditory cues aid players in combat


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Enemy AI often influences a character’s design. For example, the Guardian’s battle mode is big and bulky, which represents how tough a challenge the Guardian will be in combat

Transformers: Fall of Cybertron Q&A with Matt Tieger from NYCC

Transformers News: Transformers: Fall of Cybertron Q&A with Matt Tieger from NYCC
Date: Thursday, October 20th 2011 12:31pm CDT
Categories: Game News, People News
Posted by: El Duque | Credit(s): Transformers Game facebook page

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Views: 39,226

The Transformres Game facebook page has posted a short Q&A with Transformers: Fall of Cybertron game director Matt Tieger from NYCC. Apparently Tieger was a bit under the weather so only three questions were asked. Video embedded below.

Promised video interview with Matt Tieger - Game Director - Transformers: Fall of Cybertron, responding to your questions. Tieg was not feeling great so we only got to 3 questions.



Transformers: Fall of Cybertron "Animating The Transformers"

Transformers News: Transformers: Fall of Cybertron "Animating The Transformers"
Date: Wednesday, October 19th 2011 3:39pm CDT
Category: Game News
Posted by: El Duque | Credit(s): gameinformer

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Views: 41,369

gameinformer continues their exclusive Transformers: Fall of Cybertron coverage with their latest article "Animating The Transformers". Lead Animator Jason Diaz gives us a look at the process in a series of videos featuring Optimus Prime, Grimlock, and Jazz. There is also an additional video explaining the difficult process of bringing expression to the robotic characters. Click here to to view their videos.

The team at High Moon is laser-focused on creating an authentic vision of the Transformer characters -- one that is true to the roots of the character concepts, while still moving the fiction and visual treatment forward in exciting new directions. That philosophy is on display in a big way through the animation work that is going into Fall of Cybertron. Each character's unique transformations is built to represent the nature of the character. Optimus Prime pounds the ground with the force of a gorilla. Jazz flips and twists like a break dancer. Grimlock morphs into a destructive monster like an uncontrollable hulk bursting forth from a smaller form.

Transformers: Fall of Cybertron Game Director Matt Tieger Interview

Transformers News: Transformers: Fall of Cybertron Game Director Matt Tieger Interview
Date: Monday, October 17th 2011 3:20pm CDT
Categories: Game News, Interviews, People News
Posted by: El Duque | Credit(s): gameinformer

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Views: 48,219

gameinformer has posted a couple of video interviews with Transformers: Fall of Cybertron game director Matt Tieger. Click here to view the interviews.

Matt Tieger has to direct Optimus Prime. He has to direct the player's experience and he has to direct High Moon Studios as they work on Transformers: Fall of Cybertron. While technically a sequel to 2010's War for Cybertron, due to some radical changes in story structure and gameplay, Matt Tieger prefers to call Fall of Cybertron a spiritual successor. We had a chance to sit down the game's director to talk about his history in the gaming industry and what it is like to be a key player in one of the largest franchises in entertainment.


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Transformers: Fall of Cybertron "The Illustrated Tour Of Cybertron"

Transformers News: Transformers: Fall of Cybertron "The Illustrated Tour Of Cybertron"
Date: Friday, October 14th 2011 10:39pm CDT
Category: Game News
Posted by: El Duque | Credit(s): gameinformers, Sabrblade

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Views: 39,175

As if the awesome teaser trailer from NYCC featuring everyone's favorite bad ass Dinobot commander Grimlock wasn't enough we now have an exclusive look at some of the environments from the highly anticipated sequel courtesy of gameinformer. As part of their continuing coverage they invite fans to take an "Illustrated Tour Of Cybertron". Click here to take a look at their exclusive artwork, which includes:

  • Cybertron
  • Iacon
  • Sea of Rust
  • Space Bridge
  • Insecticon Invasion
  • Shockwave’s Lair
  • Kaon
  • The Nemesis
  • The Ark
  • Teletran

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Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con

Transformers News: Transformers: Fall of Cybertron teaser trailer revealed at New York Comic Con
Date: Friday, October 14th 2011 12:55pm CDT
Categories: Game News, Media
Posted by: Seibertron | Credit(s): Activision

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Views: 83,240

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Activision has unveiled the Transformers: Fall of Cybertron teaser trailer, which was revealed this week at the New York Comic Con (NYCC). The video features the bad ass Dinobot commander Grimlock!

Activision wrote:Currently in development by the acclaimed team at High Moon Studios, Transformers: Fall of Cybertron takes fans through the final, darkest hours of the civil war between the AUTOBOTS and DECEPTICONS as they fight for control of their dying planet, ultimately leading to their storied exodus from home.


Check out the video below or by watching it on the official Seibetron.com YouTube channel at http://www.youtube.com/watch?v=RAV0Z-tyjXQ



You can see all of Seibertron.com's coverage of the Transformers Fall of Cybertron game by clicking here.

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Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers"

Transformers News: Transformers: The Fall of Cybertron "Behind The Crosshairs: The Weapons Of Transformers"
Date: Wednesday, October 12th 2011 5:58pm CDT
Category: Game News
Posted by: El Duque | Credit(s): gameinformer

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Views: 42,631

gameinformer continues it's Transformers: Fall of Cybertron coverage with a new article entitled "Behind The Crosshairs: The Weapons Of Transformers". The article highlights many of the new weapons that will be featured in the highly anticipated sequel. Click here to get the low down on weapons like the "Gear Shredder", the "Dimensional Decimator", and many more. They have also posted the screens shots that we've mirrored below.

Fall of Cybertron boasts such a creative list of weapons that many of High Moon’s concepts feel like they would be at home in a Ratchet and Clank or Resistance title. Players can outfit themselves with one primary and secondary weapon – usually a damage-heavy explosive cannon. Both Autobots and Decepticons have access to every weapon in the game. Here are a few of Fall of Cybertron’s more impressive Saturday-morning specials. And be sure to check out these guns in action in the weapons gallery below.


The Upgrade System
Each weapon can be upgraded through universal munitions stations scattered around the planet. “We really made a conscious choice to make every upgrade a significant improvement, so one upgrade might increase your firing speed by 75 percent,” explains game director Matt Tieger. “We could have made the system so that there were a lot of upgrades that each improved your guns a little bit, but we wanted to make each upgrade feel like this giant thing. That way when players buy it they’re really going to feel the difference.” The great thing about this upgrade system? Players only have to buy each upgrade once, as every upgrade carries over to other characters whenever they use that weapon.


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Transformers: Fall of Cybertron Optimus Prime Redesign Video

Transformers News: Transformers: Fall of Cybertron Optimus Prime Redesign Video
Date: Monday, October 10th 2011 3:52pm CDT
Category: Game News
Posted by: El Duque | Credit(s): gameinformer

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Views: 47,762

gameinformer continues to roll out new and exciting Transformers: Fall of Cybertron goodness with a video that gives us a look at Optimus Prime's updated design for next year's sequel to Transformers: War for Cybertron. High Moon Studios' Ivan Power and Mike Brown comment on Prime's bulked up and war torn update, they describe his as new alt mode as "a fist with wheels"! Click here to visit gameinformer and view the video.

As the most iconic Transformer to ever roll out, High Moon Studios spent a lot of time rebuilding Optimus Prime from the ground up for Transformers: Fall of Cybertron. The war on Cybertron is coming to a dramatic climax, and Optimus has proven himself both a leader and a mighty warrior. His new look is battle-scarred, powered up, and ready for action. Check out the video to see the in-game model for Optimus Prime, complete with commentary from the High Moon team on creating a new look for the leader of the Autobots. Keep in mind that this footage is pre-alpha and was shot in a test area for the new game, so it does not represent the final appearance of the character. Enjoy!

Transformers: Fall of Cybertron Game Director, Matt Tieger, Attending NYCC

Transformers News: Transformers: Fall of Cybertron Game Director, Matt Tieger, Attending NYCC
Date: Monday, October 10th 2011 1:33pm CDT
Categories: Event News, Game News, People News
Posted by: El Duque | Credit(s): Transformers Game facebook page

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Views: 41,466

The Transformers Game facebook page has just posted that Matt Tieger, the game director of Transformers: Fall of Cybertron, will be attending this week's NYCC for a panel discussion with Hasbro. If you're planning on attending be sure to swing by the Activision both!

A schedule of other Transformers related panels can be found here.

Matt Tieger, Game Director of Transformers: Fall of Cybertron will be headed to New York Comic Con this week for a panel discussion with Hasbro. Stop by the Activision booth if you are attending.

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744 total news articles in this section, 10 per page.

Transformers Podcast: Twincast / Podcast #105 - Megatronus
Twincast / Podcast #105:
"Megatronus"
MP3 · iTunes · RSS · View · Discuss · Ask
Posted: Sunday, November 23rd, 2014