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Seibertron.com Staff Interview / Spotlight - El Duque

Transformers News: Seibertron.com Staff Interview / Spotlight - El Duque
Date: Sunday, November 27th 2011 11:22pm CST
Categories: Interviews, Site Articles
Posted by: Anonymous.

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Views: 120,288

In our second staff spotlight/interview for 2011, I searched far and wide for a likely candidate. Luckily I was speedy enough to catch up with one of the staff's most prolific members this year, El Duque! Our humble news administrator has been been extremely busy bringing all of you the latest Transformers news and updates. The Decepticon from the state of Oklahoma was kind enough to not blast this innocent Autobot reporter, and fortunately enough for all of you Seibertronians, we have an interview!

[START TRANSMISSION]

Blurrz: Each origin story is different for each and every fan. Transformers and you. How did it start?

El Duque: Way back in 1984, I was in kindergarten and Transformers was just bursting onto the toy scene. Prior to this I had been a bit of a Star Wars kid, but I was a little too young to fully understand the the whole Star Wars culture. I mainly just liked the action figures and vehicles. Transformers on the other hand, I was in on the ground floor. As soon as I started seeing those toy commercials and the cartoon it was all over. All those Star Wars toys quickly became school yard trading fodder. I was pretty much all Transformers all, the time (much like I am now) between then and junior high.

Blurrz: Looks like the force put you in the right direction. Now there are Transformers fans... and then there's big Transformers fans. As you've been a prominent member of the Seibertron.com staff for close to a year, and a member of our community for over four years, just how big is your Transformers collection? Are you one to simply pick your favorites, pick everything, or just a completionist with certain Transformers styles or lines?

El Duque: To be honest I don't really know how many figures I have at this point. I would estimate the count at over a thousand, with about half actually on display. My wife was gracious enough to give me one spare bedroom to do whatever I wanted with, so naturally it became my "Transformers room". At least that's what she likes to call it. Even with a whole room lined with built in wall to wall shelving I quickly ran out of room. I guess I have a fairly eclectic collection with figures from almost every line. The exception being the Beast era, I have no figures from any of those lines. They're just not my thing. I recently purchased the Shout! Factory Beast Wars DVD's and have enjoyed the cartoon, but I just can't get into the toys. My wallet is grateful!

I don't consider myself a completionist in general. I can easily leave a figure hanging on the peg if it doesn't appeal to me, even if I have all the others in the series. The exception would be G1. I would really like to have complete set of all the figures domestically released under the G1 banner, and I'm getting fairly close. I just got one of the big purchases out of the way, that being a complete Fortress Maximus. I'm currently just needing to round out my Pretenders, Micromaster, and Action Masters.

As far as current releases go, I just buy what looks good to me. I typically don't buy figures smaller than Scout size, but if one catches my eye I'll get it. I've picked up several of Cyberverse Legion class figures lately.

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The room El Duque claimed for Transformers supremacy!

Blurrz: But the shiny animals are calling you!

El Duque: I'll admit I do sometimes get tempted by some of the Japanese Beast Wars figures. A transforming penguin? For some reason that appeals to me! Must resist!

Blurrz: So we know a little bit about the collecting habits of Mr. El Duque. How about the El Duchess? Does she dig the Transformers collection?

El Duque: My wife actually got me back into collecting. When the DVD Edition MP Optimus Prime came out I would look at it every time we went to Wal-Mart, but I would never pull the trigger and buy him. That year she surprised me with him as a Christmas present. He was the only figure I had for while, but when Classics came out they immediately caught my eye. Again she encouraged me to get them, it was all down hill from there. I think her biggest issues are my lack of dusting the in the "Transformers room" and the frequent visits we receive from the postman, UPS man, FedEx man, etc. They seem to always show up and ring the door bell when she's taking a nap. I'm really lucky that she doesn't mind my love of Transformers. She enjoys the movies and the cartoons, but I think the toys intimidate her a little. I've tried to walk her through some transformations, but she's always afraid she's going to break something. Which would result in another visit from one of the various shipping agencies, and a potentially ruined nap

Blurrz: Earlier you talked about the newer stuff, more specifically, let's talk about Transformers: Prime. Does the line catch your fancy and is there a favorite of yours you can't wait to get? What do you think about Hasbro giving the fans some early birds with SDCC Prime and NYCC 'Bee/Arcee?

El Duque: I'm very excited for the Transformers Prime figures. I've enjoyed the show and can't wait to get my hands on these toys. It's hard to single out one figure as the one I'm most interested in, but being a long time fan of the zombie genre, that zombie/Terrorcon Cliffjumper looks really cool! I'm also really looking forward to that Knock Out that was previewed at the SDCC, he's one of my favorite new characters from the series. Wheeldrift, sorry Wheeljack, looks good too. To be honest they all look good to me.

I'm glad Hasbro has given us the convention teaser figures, I have both SDCC Matrix Prime and the recent NYCC set. All are really nice figures, though I do wish the Jack and Raf mini-figures were articulated. It would be nice have Jack riding Arcee in motorcyle mode (gotta throw "motorcyle mode" in there to keep that from sounding too dirty!). These have gotten me really excited for the full line to hit. It's a shame we have to wait for a season and a half of cartoon to get the toys though.

Blurrz: In regards to even newer Transformers stuff, mind giving us your take on following third party transformers subjects in a paragraph or two?

The Devastator Battle - TFC Hercules or MakeToys?

Mastermind Hexatron Terminus (Shockwave?)

Are you a new heads guy?

Which character would you want to be see done, and by which third party?


El Duque: I'm a big fan of third-party products, I feel they really enhance my collecting experience. If I recall correctly my first third-party item was FansProject City Commander, and I was blown away at how well it worked. Since then I've bought a ton of third-party stuff. There have been a few misfires along the way, Impossible Toys Valkyrie and BTS Sonicron were both duds, but then you have things like the FansProject Non-secticons, MGT Delicate Warrior, and TFC Toys Exgraver that are pure win. I know some fans don't like the idea of these third-party groups threading on Hasbro's intellectual property, but as long as their designs are original I don't have a problem with them. Having these products in my collection won't stop me from purchasing Hasbro offering either. If Hasbro were to bring out an all new triple-changing Springer I would be the first in line to buy him despite already having Warbot Defender. I'll even own up to having a few KO's in my collection. I don't have many, but I couldn't pass up on that Headmaster 10 pack that reproduced the Japanese exclusive heads. I also gave in an purchased the iGear Coneheads, because I didn't think Takara would ever get around to producing official version, but given the recent announcement of the retooled MP-11 I have feeling I may be regretting that one! However, if they do release official MP Coneheads I'll get them as well. The only problem I see with third-party products is their prohibitive pricing, they're just too expensive for many fans to be able to enjoy. That said, I do understand why they cost more, it's just unfortunate that these products aren't in everyone's budget.

The Devy-war? I've made that decision an easy one, I'm getting both. I can never have too many Devastators! I can still remember how excited I was when I got the G1 giftset for Christmas as a kid. I kind of got that same feeling when Exgraver arrived. I guess if had to choose one or the other I would go with Hercules. The fact that he's bigger appeals to me, and I like that the individuals seem a little more G1. I look forward to having both in my collection.

Mastermind Creations is getting very ambitious taking on both Sixshot and HoS Shockwave. Hexatron Terminus looks incredible. Revealing a clear prototype was pretty clever, it allowed them to fully reveal the figure and maintain a little bit of mystery. I can't wait to see this guy in color and in all six modes. I also like how they let the fans pick the color scheme. Even more pleased that the deco that I voted for won! Cyclops looks like an interesting project as well. Maybe not as challenging as making a fully articulated six-changer, but still quite an undertaking. The only problem he presents for me is where to display him. I don't think he'll display well with anything other that their previous Knight Morpher. Which is fine, but these guys are going to need company, keep those HoS molds coming! If they pull both these figures off they will have established themselves as a force to be reckoned with.

I'm most definitely a "new heads" guy. It's amazing what a difference a new head can make, especially on a repaint. Renderform's RF-05 takes Universe Darkwind from mediocre repaint to completely believable. I've found that I actually buy extras of certain figures now anticipating potential new heads. As soon as I saw United Bumblebee I knew someone would do a Goldbug upgrade, and now we have two on the way. Luckily Hasbro seems to be learning how much fans value unique heads when planning repaints.

What character would I like to see as a third-party creation? I would take any of the city-bots. I think a third-party Metroplex, if done right, could be incredible. Hasbro doesn't seem to have much interest in revisiting the city and base-formers, so that seems like a good area for third-parties to break into.

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Unicron and his glorious army!

Blurrz: Out of all the figures that you own, which one's the most precious to you? Is it your holy grail, or is that something yet to be acquired?

El Duque: I would say the ones that mean the most to me are the ones that were given to me as gifts from my wife. She gave me the DVD Edition MP Optimus Prime that I mentioned earlier for Christmas one year, the figure that got me back into collecting. She also gave me Classics Voyager Optimus Prime and Voyager Megatron for my birthday.

The "grail" of collection would probably be my complete Liokaiser. It took me forever to complete that thing, and I don't even know how much money. I wasn't really shopping for one, but I came across an incomplete set for a fairly low price so I jumped on it. It was missing Killbison's turret parts, Gaihawk's breast animal, and Jaruga's missiles. I didn't realize how difficult it would be to find those parts loose. After months of daily eBay searches I finally found Jaruga's missiles at a premium price. I finally just gave up on finding Killbison's accessories and Gaihawk's partner loose, and ended up buying new complete versions of both figures. I won't make the mistake of buying incomplete versions of rare Japanese figures again!

I also have a soft spot for G1 Windcharger. He was the first Transformer I ever owned as a kid, and the only figure from my childhood that I still own. I have no idea how that happened. I thought all the Transformers from my childhood were lost forever, but my mom found him a couple of years back while cleaning out a closet. He's a little rough, but there's no telling how many hours that little dude spent in my pocket when I was a kid.

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Maybe if I'm fast enough I can 'borrow' one of these expensive combiners

Blurrz: You've been a part of the News Staff for close to a year. Unbeknownst to some, us newsies are generally the first people to see a toy, set or even rumor announcement. What was your most memorable Transformers news story so far?

El Duque: That's a tough one. I think the best I can do is narrow it down to the type of news I like best, which would be anything that has to do with Classics universe toys. I guess I could narrow it down further to news about the TFC Toys Hercules project. Devastator has always been my favorite gestalt so naturally I've been extremely interested in this project ever since we saw those initial teaser images of Exgraver. It's always fun to post news that gets the other members excited and receives a lot of feedback, and news on this project always delivers. In general I enjoy posting news that I actually have interest in. To be honest I have very little interest in most of the new I post, but it's not about what I'm interested in. It's about delivering comprehensive Transformers news for the Seibertron.com members.

Blurrz: What are your views on the latest Masterpiece figure, MP-10 Optimus Prime, and the upcoming masterpiece, MP-11 Starscream? Who would you like MP-12 to be?

El Duque: I've got mixed feelings about them. I would like to see some new characters get introduced into the Masterpiece line, but at the same time I feel both MP-10 and MP-11 surpass their predecessors. As much as I loved MP-01's robot mode, I hated his truck mode. Alt modes have always been a big deal for me. Even as a kid I wasn't found of figures that didn't transform into realistic real world vehicles. I was always a little bothered by the post Transformers: The Movie futuristic alt modes. MP-10 does a much better job of transforming into a believable truck, with the exception of the legs/rear section, but at least those are well masked by his trailer. I grew up around trucks, so MP-01's shortcomings immediately stood out like a sore thumb. Being a retool, MP-11 is a little harder so shallow. I can't help but look at him and think, "This is the MP-03 you should have sold me to begin with." I'm very pleased that they fixed the hip kibble in robot mode, it was really the only issue I had with the figure. I like that they are including the coronation accessories, though I doubt I ever use them. Makes me wonder what extra accessories they will throw in for the inevitable Skywarp and Thundercracker repaints. I know fans get frustrated by the rehashes of previously used characters, but I think we have to take into consideration how much technology and transforming techniques have advanced since the movies came along and really pushed the envelope in those areas. I'm sure if the Masterpiece line goes on long enough we will see a Convoy version 3.0.

As for the next Masterpiece figures, I would like to see Shockwave and Soundwave. I'm also very hopeful that we will get a proper Masterpiece Ultra Magnus using MP-10 as a base with full transforming trailer/armor. I've never accepted white repaints of Optimus Prime as Ultra Magnus. As a kid I never played with G1 Ultra Magnus as a robot without his armor. I'm also looking forward to Megatron 2.0 to get everybody roughly back in scale with one another.

Blurrz: The War For Cybertron video game last year gave fans an opportunity at Pre-Earth Transformers, in which many fans, including yourself, bought into the four figures released, Optimus Prime, Bumblebee, Megatron and Soundwave. With Fall Of Cybertron on the horizon, which Autobot and which Decepticon are you most looking forward to perhaps being a part of the toyline this time around?

El Duque: Not only did I buy in, I bought in hard with all their repaints, which is something I don't normally do. I love the WFC/FOC aesthetic, and wish there was a separate line solely dedicated to these figures. One of my gripes about their inclusion in the Generations line is the lack of Voyagers class figures. Having a line dedicated to supporting the video game seems like a great idea to me. I'm sure I would bu them all.

I was really surprised Starscream didn't make the WFC cut in the previous Generations line, he's a fan favorite and they get two straight repaints that are sure to sell. That being said, I'm hopeful that the Seekers make an appears in the FOC line. I feel confident Grimlock will get a figure this time around considering how hard they've been promoting his appearance in the game. I never was that big of a fan of Classics Grimlock, so I welcome a new version to put on my Classics shelf. I'm keeping my fingers crossed that we will get all five Dinobots even though I know it's unlikely.

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Arise, seeker army!

Blurrz: Time for word association. I give you a word, name or phrase and you give us a one word response reflecting your feelings toward the subject.

Michael Bay


El Duque: Gratitude

Blurrz: Megan Fox

El Duque: Who? :)

Blurrz: Transformers Armada toys

El Duque: Acquiring

Blurrz: Transformers Armada cartoon

El Duque: Unseen :(

Blurrz: Trukk not munky

El Duque: Truth

Blurrz: Transformers United

El Duque: Shiny

Blurrz: Tornadoes

El Duque: Destruction

Blurrz: BotCon exclusives

El Duque: Frustration

Blurrz: Bumblebee

El Duque: Excessive

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Where El Duque makes the magic happen.

Blurrz: Our time has come to an end. Any last words for your fellow Seibertronians?

El Duque: Play nice with one another, don't take things too seriously, and keep this hobby fun! Oh, and REPORT YOUR SIGHTINGS to the News Crew!!!!!!

[END TRANSMISSION]

Check out the rest of El Duque's collection here!

~Blurrz
Seibertron.com News Crew

Transformers: Fall of Cybertron Trailer to Debut on Spike TV Video Game Awards

Transformers News: Transformers: Fall of Cybertron Trailer to Debut on Spike TV Video Game Awards
Date: Wednesday, November 16th 2011 1:25pm CST
Category: Game News
Posted by: El Duque | Credit(s): Activision

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Views: 35,711

We just received word from our friends at Activision that Transformers: Fall of Cybertron will be world-premiering its highly-anticipated, first full reveal trailer at the Spike TV Video Game Awards show on December 10th, 2011. Be sure to tune in!

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Spike Announces Its First Video Game Hall of Fame Award. "Legend of Zelda" Franchise to be First Honoree Inducted at the 2011 "Video Game Awards"
--Global Multiplatform Event Will Include Exclusive World Premieres Of The Most Anticipated Titles Of 2012 And Beyond, Including "Tom Clancy's Rainbow 6 Patriots," "Transformers: Fall of Cybertron" and "BioShock Infinite" --Complete List Of Nominees Announced, With "Portal 2" and "Batman: Arkham City" Leading the Way With 12 and 10 Nominations Each, Respectively And "Uncharted 3: Drake's Deception" Rounds Out the Top 3 With 9 Nominations --Executive Produced By Mark Burnett, The 2011 "VGAs" Will Air LIVE On Saturday, December 10 On Spike TV, MTV2 And Spike.com


NEW YORK, Nov. 16, 2011 /PRNewswire via COMTEX/ -- Spike TV today announced the creation of its first ever Video Game Hall of Fame Award. This annual honor will recognize the most memorable and innovative video game franchises in history. The inaugural recipient, "The Legend of Zelda,(TM)" is one of the most influential and beloved gaming franchises of all time. The legendary series will take its rightful place as the first entry into the Video Game Hall of Fame, with a special tribute at the 2011 "Video Game Awards" (#VGA) - the network's ninth annual live televised event to celebrate the best in games. Telecasting from Los Angeles, CA and featuring some of the most notable names in video games, Hollywood, music, sports and more, the two-hour event honoring the outstanding achievements within the video game industry over the past year will premiere LIVE on Spike TV, MTV 2 and Spike.com on Saturday, December 10 at 8:00 PM ET/5:00 PM PT.

"The 'VGAs' always celebrate the best games of the year and previews the future with world premieres," said Casey Patterson executive producer of the "VGAs" and executive vice president of event production for Viacom Media Networks Entertainment Group. "Now our Video Game Hall of Fame will recognize the game franchises throughout history that have brought the industry to where it is today."

"It is only natural to start with 'Zelda,'" said Geoff Keighley, executive in charge, publisher relations, Spike. "'The Legend of Zelda' is a franchise that inspired many of us to see the potential of games when it debuted 25 years ago, one that has successfully transitioned from one game console generation to the next and has continually shown the narrative and artistic potential of the medium."

"All of us at Nintendo are truly honored to have 'The Legend of Zelda' as the first inductee into Spike's Video Game Hall of Fame," said Scott Moffitt, Nintendo of America's executive vice president of sales & marketing. "As we mark the 25th anniversary of the 'Zelda' series, we look forward to the December 10th 'VGA' event as a very special way to celebrate with fans and SPIKE viewers around the globe."

The 2011 "Video Game Awards" will feature world premieres of the most anticipated games of 2012 and beyond. In addition to the previously announced exclusives debuts of BioWare's next project, the next "Alan Wake" game and "Metal Gear Solid: Rising," this year's viewers will get the first look at footage from "Tom Clancy's Rainbow 6 Patriots," "Transformers: Fall of Cybertron" and Most Anticipated Game nominee, "BioShock Infinite." Additional exclusives will be announced in the coming weeks.

For additional information about other "VGA" world exclusives and announcements, fans can log onto VGA.spike.com and get updates via Twitter @SPIKE_TV as well as the hashtag #VGA.

Leading the way with 12 nominations is "Portal 2" by Valve. Rocksteady Studios' second adventure featuring the Dark Knight, "Batman: Arkham City" garnered 10 nominations, while the third chapter in the Nathan Drake adventure, "Uncharted 3: Drake's Deception" by Naughty Dog and independent game "Bastion" rounded out the top most nominated games with 9 and 5 nods each, respectively.

Nominees for Spike TV's 2011 "Video Game Awards" were determined by the VGA Advisory Council, made up of a group of some of the most well-respected video game journalists from media outlets such as Entertainment Weekly, USA Today, Game Informer Magazine, Kotaku, Joystiq, GameSpot, IGN and WIRED.

Below are several of the nominees and categories for Spike TV's 2011 "Video Game Awards." For a full list, please go to VGA.spike.com.

GAME OF THE YEAR"Batman: Arkham City" (Warner Bros Interactive / Rocksteady Studios)"The Elder Scrolls V: Skyrim" (Bethesda Softworks / Bethesda Game Studios)"The Legend of Zelda: Skyward Sword" (Nintendo)"Portal 2" (Valve)"Uncharted 3: Drake's Deception" (Sony Computer Entertainment / Naughty Dog)

STUDIO OF THE YEARBethesda Game StudiosNaughty DogRocksteady StudiosValve

BEST SHOOTER"Battlefield 3" (Electronic Arts / DICE)"Call of Duty: Modern Warfare 3" (Activision / Infinity Ward / Sledgehammer Games)"Gears of War 3" (Microsoft Studios / Epic Games)"Rage" (Bethesda Softworks / Id Software)

BEST INDEPENDENT GAME"Bastion" (Supergiant Games)"Minecraft" (Mojang)"Superbrothers: Sword and Sworcery EP" (Capybara Games)"The Binding of Isaac" (Edmund McMillen)

For the first time, Viacom Media Networks will broaden the reach and impact of the 2011 "VGAs" by simultaneously airing the show LIVE on both Spike TV and MTV2, as well as on Spike.com. Internationally, the "VGAs" will air in over 100 countries and territories around the world. In addition, the show will include unique interactive opportunities only available to viewers during the initial live broadcast. Further details will be announced in the weeks to come.

Mark Burnett, Casey Patterson and Carol Donovan will serve as executive producers of Spike TV's 2011 "Video Game Awards."

The presenting sponsors for the 2011 "Video Game Awards" are the all-new Chevy Sonic, Dr Pepper TEN and KFC Hot Wings. Energizer® Ultimate Lithium is the associate sponsor, with AXE and Mission Impossible-Ghost Protocol serving as digital sponsors.

Spike TV is available in 99.8 million homes and is a division of MTV Networks. A unit of Viacom VIA -0.54% VIA.B -0.04% , MTV Networks is one of the world's leading creators of programming and content across all media platforms. Spike TV's Internet address is http://www.spike.com and for up-to-the-minute and archival press information and photographs, visit Spike TV's press site at http://www.spike.com/press . Follow us on Twitter @spiketvpr for the latest in breaking news updates, behind-the-scenes information and photos.

"The Legend of Zelda" is a trademark of Nintendo.

SOURCE Spike TV

Copyright (C) 2011 PR Newswire. All rights reserved

Transformers: Fall of Cybertron Gameinformer Special Edition Podcast

Transformers News: Transformers: Fall of Cybertron Gameinformer Special Edition Podcast
Date: Thursday, November 3rd 2011 6:10pm CDT
Category: Game News
Posted by: El Duque | Credit(s): gameinformer

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Views: 41,233

gameinformer's Transformers: Fall of Cybertron coverage continues with a special edition podcast with High Moon Studios Matt Tieger. Click here to listen.

As part of our month-long online coverage of our cover story for Transformers: Fall of Cybertron, we proudly present this special edition podcast. Listen in as Fall of Cybertron's game director Matt Tieger answers Game Informer reader questions about High Moon's upcoming robotic blockbuster.


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Transformers: Fall of Cybertron Gameplay Roundtable Video

Transformers News: Transformers: Fall of Cybertron Gameplay Roundtable Video
Date: Wednesday, November 2nd 2011 5:47pm CDT
Category: Game News
Posted by: El Duque | Credit(s): gameinformer

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Views: 39,876

gameinformer editors Matt Miller and Ben Reeves recently sat down for a roundtable discussion with High Moon Studios game director Matt Tieger and lead programmer Andrew Zaferakis regarding the highly anticipated Transformers: Fall of Cybertron. Click here to view the nearly 35 minute video.


We've been highlighting key areas of the new game during our month of coverage on Transformers: Fall of Cybertron, but in this video discussion we hope to address some of your remaining questions. Game Informer editors Matt Miller and Ben Reeves sat down in the conference room at High Moon Studios with game director Matt Tieger and lead programmer Andrew Zaferakis for a casual conversation about the most interesting gameplay additions to Transformers: Fall of Cybertron. If you have any remaining questions, feel free to submit them for the upcoming Transformers podcast with Matt Tieger. We hope you enjoy the video, and we apologize on behalf of Ben Reeves for the bad jokes.

Transformers: Fall of Cybertron "Larger Than Life: Designing Fall of Cybertron's Set Piece Moments"

Transformers News: Transformers: Fall of Cybertron "Larger Than Life: Designing Fall of Cybertron's Set Piece Moments"
Date: Monday, October 31st 2011 11:52pm CDT
Category: Game News
Posted by: El Duque | Credit(s): gameinformer

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Views: 41,501

gameinformer's latest Transformers: Fall of Cybertron article, "Larger Than Life: Designing Fall of Cybertron's Set Piece Moments", takes a look at interactive storytelling within the highly anticipated sequel. Click here to read the full article and view a short video on the subject.

Two competing storytelling philosophies exist in video games. One states that a game should be filled with a series of scripted cutscenes that narrate an overarching plot. The other believes a game should never take control away from a player, thereby creating a kind of simulated fiction where the player is mobile actor. In Transformers: Fall of Cybertron, developer High Moon is aiming for this second approach. It hopes to offer players some measure of control even during scripted sequences. But telling a story this way is no simple task.

Using interactive sequences and allowing players to discover the plot on their own is a lot more work than the traditional approach. “I feel like if you can tell a story in-game then that’s how you should do it,” says High Moon cinematics designer Neil Carter. “One of my favorite games is Out of This World. I loved how they seamlessly integrated cutscenes with gameplay. We’re trying to do more stuff like that in Fall of Cybertron.”

Transformers: Fall of Cybertron "Creating The Soundscape Of Transformers" and Q&A Session with Matt Tieger

Transformers News: Transformers: Fall of Cybertron "Creating The Soundscape Of Transformers" and Q&A Session with Matt Tieger
Date: Saturday, October 29th 2011 1:47pm CDT
Category: Game News
Posted by: El Duque | Credit(s): Sabrblade, gameinformer

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Views: 42,846

gameinformer has posted their latest Transformers: Fall of Cybertron article, "Creating The Soundscape Of Transformers". As the name implies this article focuses on the audio work that has went into the game. The article includes three videos, one of which features the legendary voice of Optimus Prime, Peter Cullen, recording some of his lines. Click here to view the article and watch the videos.

When we decided upon Transformers as a cover story, I started asking around the office looking for ideas for our video coverage. Without a second of hesitation, Game Informer's own Jeff Cork demanded to learn how the team at High Moon Studios recreates the iconic sounds of the transformations. We are happy to say that we captured the process on video along with many other glimpses inside the creation of audio for Transformers: Fall of Cybertron. Three separate videos each capture an element of the audio work being done for the game, from the fun of foley sound capturing, to working with the inimitable voice of Optimus Prime, Peter Cullen.


Additionally, gameinformer will be doing a Q&A session with Transformers: Fall of Cybertron game director Matt Tieger on their next podcast. If you have a question you would like to submit you can do so by clicking here.

Transformers: The Fall of Cybertron "True To Form: Safeguarding The Transformers License"

Transformers News: Transformers: The Fall of Cybertron "True To Form: Safeguarding The Transformers License"
Date: Thursday, October 27th 2011 4:30pm CDT
Categories: Game News, People News
Posted by: El Duque | Credit(s): gameinformer

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Views: 57,369

gameinformer has posted the latest article in their month long Transformers: Fall of Cybertron coverage. This article titled "True To Form: Safeguarding The Transformers License" focuses on intellectual property development and licensing. High Moon game director Matt Tieger and Hasbro vice president of intellectual property development Aaron Archer cover the following:

  • On the creation of the first game
  • On game narrative
  • On managing Transformers lore
  • On scripting a game
  • On creative limits
  • On designing characters
  • On the War for Cybertron toys
  • On Dinobots

Click here to read the full article on gameinfromer.

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It may seem strange for a toy brand to have its own encyclopedia of chronicled narrative. Properties like Barbie, Hot Wheels, or LEGO aren’t known for their large wealth of fiction, for example. One of the first toy properties to pioneer the concept of branching off into additional media was Hasbro’s Transformers. Since the franchise was first introduced into the world in 1984, the brand has constantly been reinvented for different markets and audiences.

High Moon’s Transformers: War for Cybertron was significant in that it translated the core Transformer’s concepts into an entertaining game. Few licenses are able to safely make this transition. We sat down to talk with High Moon game director Matt Tieger and Hasbro vice president of intellectual property development Aaron Archer about how they avoided traditional licensing pitfalls and what they learned that will make the upcoming Transformer: Fall of Cybertron even better.

Transformers: War for Cybertron "The Transformers Timeline"

Transformers News: Transformers: War for Cybertron "The Transformers Timeline"
Date: Wednesday, October 26th 2011 3:45pm CDT
Category: Game News
Posted by: El Duque | Credit(s): gameinformer

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Views: 46,700

Want to explore the history of the Cybertronian civil war? gameinformer has posted the timeline mirrored below in their latest Transformers: Fall of Cybertron article, "The Transformers Timeline". Click here to view the full article and see the image in greater detail.

In the interest of offering an official history, we asked High Moon Studios, in cooperation with Hasbro, to prepare a timeline that explains the emerging fiction. If you've been paying attention to the Transformers for many years, you'll notice elements of the story drawn from the original generation of stories, not the least of which is the tracing of a history that takes the Transformers from Cybertron to Earth. Careful readers will also notice some new hints about the direction of the Fall of Cybertron storyline.


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Twincast / Podcast Episode #31 "United Again"

Transformers News: Twincast / Podcast Episode #31 "United Again"
Date: Wednesday, October 26th 2011 2:14pm CDT
Categories: Media, Podcast, Site News
Posted by: Razorclaw0000

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Views: 116,768

The Seibertron.com Twincast/Podcast is stuffed to the brim this week with new news from both sides of the world. As always, you can listen to the podcast crew, Counterpunch, Jon3.0, Tigertracks, and Razorclaw, with special guest Seibertron by visiting the podcast download area or directly from iTunes.

Without further ado, the big news of the podcast is the reveal of new United figures. Hear what the crew has to say and which repaints we think you should pay attention to.

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We also jump on (and beat up) the newly announced MP-11 Coronation Starscream.

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Next, we discuss "Fall of Cybertron", give you some background on "War for Cybertron", and try to figure out where the upcoming Transformers MMO from Jagex fits.

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Following that, we discuss the oddity that is CM Corp's Minerva, giving you some background on the character, as well.

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We also go deep with the news out of last week's New York Comic Con, discussing Prime and the Movie toyline.

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Finally, we discuss Blurrz's comprehensive coverage of the Third Party Scene at the Victoria's Ultimate Hobby and Toy Fair 2011.

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Seibertron.com is your ultimate Transformers resource!

Transformers: Fall Of Cybertron Deep Character Dive: Jazz

Transformers News: Transformers: Fall Of Cybertron Deep Character Dive: Jazz
Date: Monday, October 24th 2011 5:57pm CDT
Category: Game News
Posted by: El Duque | Credit(s): gameinformer

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Views: 50,023

gameinformer continues with their month long Transformers: Fall of Cybertron coverage with a new article that focuses on fan favorite, Jazz. The article discusses his character, transformation, gameplay, and some aspects that didn't make it into the game. Click here to read the full article, "Fall Of Cybertron Deep Character Dive: Jazz", over on gameinformer. Be sure to check out the screenshots mirrored below.

Today, we go deep on one small area of gameplay and character – a close-up look at the character Jazz. This Autobot should be familiar to anyone who watched the old 1980s cartoon, but he hasn’t had a central role in the Transformers storyline in recent years. That equation changes with Fall of Cybertron, as Jazz steps up as one of the main playable characters.

Like all of the characters in Fall of Cybertron, Jazz and the levels he plays are built to complement one another. The challenges and battles you’ll face match Jazz’s particular skill set and strengths. Along the way, you’ll get to know more about this redesigned character, including a unique gameplay mechanic that only Jazz can implement.


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Transformers Podcast: Twincast / Podcast #113 - Signal To Noise
Twincast / Podcast #113:
"Signal To Noise"
MP3 · iTunes · RSS · View · Discuss · Ask
Posted: Tuesday, March 24th, 2015