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701 total news articles in this section, 10 per page.

Animated Thundercracker and Mudbuster Bulkhead Listed on - To Be In Stores Soon?

Transformers News: Animated Thundercracker and Mudbuster Bulkhead Listed on - To Be In Stores Soon?
Date: Saturday, June 5th 2010 12:50am CDT
Categories: Press Releases, Toy News
Posted by: Blurrz | Credit(s): Hasbro

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Views: 37,097

In a move that might surprise some, Hasbro has updated their website with product pages for Animated Voyager Thundercracker and Mudbuster Bulkhead. For those following the news lately, the only two figures to come out of the defunct Transformers Animated toy line have been Arcee and Cybertron Mode Ratchet. This fall, we will be getting two more Toys'R'Us Exclusives, Rodimus Minor and Ironhide. Will the duo of Thundercracker and Mudbuster Bulkhead be joining them as well? Check out each figure's product page below!

STARSCREAM has a bad reputation for being arrogant, but his clone THUNDERCRACKER has perfected the art of being self-involved. He’s absolutely convinced that he’s the best looking, most talented, most dangerous robot ever built. He refuses to work with most other DECEPTICONS, arguing that they just make him look bad.


Mudbuster Bulkhead
Sneaking has never been one of the things at which BULKHEAD excels. He prefers to change directly into action, causing as much chaos as possible. When he discovers the CONTSTRUCTICONS up to no good at a local construction site, that’s exactly what he does. Mud and debris spray up from his wheels as he speeds into the middle of the site, ready to smash DECEPTICONS with his wrecking ball.


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Hyper Hobby July Scans: Unicron, Sons of Cybertron, and More!

Transformers News: Hyper Hobby July Scans: Unicron, Sons of Cybertron, and More!
Date: Wednesday, June 2nd 2010 1:05pm CDT
Category: Toy News
Posted by: Razorclaw0000 | Credit(s): Masabon - TFW2005 Boards

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Views: 34,192

Masabon, of the TFW2005 Boards, has posted scans of the July issue of Hyper Hobby Magazine. In it, we see more shots of 2010 Unicron, the upcoming "Sons of Cybertron" (which I typed as "Seibertron" twice), MP-04S Masterpiece Convoy Sleep Mode, the remaining NEST Revenge of the Fallen figures, and more Animated.






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New Images of Movie Elita-1, Hailstorm, Generations Megatron, Darkmount and More!

Transformers News: New Images of Movie Elita-1, Hailstorm, Generations Megatron, Darkmount and More!
Date: Saturday, May 29th 2010 6:39am CDT
Categories: Movie News, Toy News
Posted by: Blurrz | Credit(s): PREVIEWS

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Views: 73,151

The latest PREVIEWS magazine gives us a sneak peek at an assortment of upcoming Transformers products for the three new Transformers toy lines this summer, the continued Movie line, Power Core Combiners and Generations! Here's what you're looking at below!

(* = new mold)

Cybertronian Bumblebee (from War For Cybertron)*
Cybertronian Optimus Prime (from War For Cybertron)*
Cybertronian Megatron (from War For Cybertron)*
Darkmount (Classics Reincarnation of Generaton One Straxus)*


Power Core Combiners
Sledge with Throttler*
Leadfoot with Pinpoint*
Icepick with Chainclaw*


Double Clutch with Rallybots*
Mudslinger with Destructicons*


Crankstart (repaint of ROTF Dune Runner)
Oil Pan (repaint of ROTF Breakdown)


Elita-1 (repaint of ROTF Chromia)
Tuner Skids (repaint of ROTF Skids)
Sidearm Sideswipe (heavy retool of ROTF Sideswipe)


Banzai-tron (repaint of ROTF Bludgeon)
Night Attack Ratchet (repaint of 2007 Movie Ratchet)
Battles Blades Optimus Prime*


As always, keep it bookmarked at for the fastest Transformers news on the web!

Transformers: Ironhide #2 Six Page Preview

Transformers News: Transformers: Ironhide #2 Six Page Preview
Date: Friday, May 28th 2010 3:21am CDT
Category: Comic Book News
Posted by: Blurrz | Credit(s): PREVIEWS

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Views: 30,638

The first issue of the four part mini-series Transformers: Ironhide found Ironhide seemingly abandoned on Cybertron. Thanks to PREVIEWS, we've got a sneak peek at Issue #2. Ironhide was killed in Transformers (Ongoing) in the first issue, so what does this all lead to? Check out a snippet of the preview and the comic's description below!


Stranded on modern-day Cybertron, Ironhide discovers he's the only functioning life-form on the planet. Oh, except for the Swarm. So things could be going better. Much better. It’s times like these that Ironhide would much rather be rusting in a scrap pile. Writer Mike Costa continues to put the fallen (now resurrected?) Autobot through some strange paces, with stunning art by Casey Coller.

Item Code: APR100349
Title: Transformers: Ironhide #2
Price: SRP: $3.99


Transformers: Ironhide #2 will be at your comics store this upcoming Wednesday, June 2nd.

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Rewards'R'Us Members - Buy 1 Get 1 50% All Transformers May 20th

Transformers News: Rewards'R'Us Members - Buy 1 Get 1 50% All Transformers May 20th
Date: Wednesday, May 19th 2010 7:14pm CDT
Categories: Store News, Toy News
Posted by: Razorclaw0000 | Credit(s): Toys'R'Us

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Views: 31,968

Are you a Rewards'R'Us Member? If so, check your email for Rewards'R'Us promotional coupons. Among the coupons, which are good only on Thursday, May 20th, is a coupon for "Buy 1, Get 1 50% off" which works for all Transformers, no exclusions.

If you're not a member of Toys'R'Us's loyalty program, you can sign up for free here. In addition to monthly coupons, you receive a $5 gift certificate for every $250 spent.

Still on the fence about some of Toys'R'Us's most recent exclusives? Head on over to our galleries of Toys'R'Us-Exclusive Shanghai Showdown Demolisher, Skids, and Mudflap, or Animated Arcee and Cybertron Mode Ratchet!

IDW Publishing - August 2010 Transformers Comic Solicitations

Transformers News: IDW Publishing - August 2010 Transformers Comic Solicitations
Date: Wednesday, May 19th 2010 7:13pm CDT
Categories: Comic Book News, Press Releases
Posted by: Blurrz | Credit(s): ComicNewsI

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Views: 40,880

The team over at ComicNewsI hooks us up with the solicitations for IDW Transformers Comics to be released in the month of August. Among the usuals is a blast from the past, the Transformers: Armada Omnibus! The Ironhide mini-series ends this month and so does Nefarious. Transformers: Ongoing continues, while we get paperbacks for the Last Stand of the Wreckers as well as the 'The Best of Megatron'. Check out the covers and the descriptions for each comic below!

Transformers #10
Mike Costa (w) • Guido Guidi (a & c)
“International Incident,” Part 2: Spike and Optimus lead a covert team onto South Korean soil, but do they have a chance against a fully-armed platoon of Combaticons? Somebody's about to get their tail-pipe kicked in a big way. Costa and Guidi bring the pain with the biggest brawl yet in the Transformers ongoing title.
FC • 32 pages • $3.99

Transformers: Ironhide #4 (of 4)
Mike Costa (w) • Casey Coller (a) • Marcelo Matere, Coller (c)
Filled with destiny, purpose, and seven million years of Decepticon-whuppin’ to catch up on, Ironhide goes out to meet the Swarm in an epic final confrontation. Casey Coller and Mike Costa deliver what is far and away the most action-packed issue of their careers, and the fate of Cybertron is changed forever.
*2 regular covers will be shipped in a 1-to-1 ratio.
FC • 32 pages • $3.99

Transformers: Nefarious #6 (of 6)
Simon Furman (w) • Carlos Magno (a) • Brian Rood, Magno (c)
The fate of the entire planet teeters in the balance as OPTIMUS PRIME makes a fateful decision; a no-win scenario he never thought he’d have to face… again. Cover-to-cover searing battle action and truly epic stakes, the sequel to Revenge of the Fallen concludes—and how!
*2 regular covers will be shipped in a 1-to-1 ratio.
FC • 32 pages • $3.99

Transformers: Armada Omnibus
Chris Sarracini, Simon Furman (w) • James Raiz, Guido Guidi, Don Figueroa (a) • Figueroa (c)
The DECEPTICONS, feeding off the energy of captured MINI-CONS, are about to begin a hostile takeover of the TRANSFORMERS’ home planet, CYBERTRON. Do OPTIMUS PRIME and the heroic AUTOBOTS stand a chance of defending the planet against these super-powered villains? And will the MINI-CONS ever get their freedom back? The action is so explosive that the shock waves will shake not only CYBERTRON but even planet Earth right down to the core!
TPB • FC • $24.99 Price • 424 Pages • 6” x 9” • ISBN: 978-1-60010-715-3

Transformers: Best of Megatron
Bob Budiansky, Simon Furman (w) • Various Artists (a) • Livio Ramondelli (c)
MEGATRON is the brutal and cunning leader of the DECEPTICONS. Locked in constant battle with the AUTOBOTS, MEGATRON seeks to win the war and claim CYBERTRON for himself. These tales, culled from his datatracks, contain his most ruthless and defining moments.
TPB • FC • $19.99 • 144 Pages • ISBN: 978-1-60010-701-6

Transformers: Last Stand of the Wreckers TPB
Nick Roche, James Roberts (w) • Nick Roche (a & c)
The AUTOBOT special ops crew, THE WRECKERS, are sent to investigate Garrus-9, a prison that fell to the DECEPTICONS three years ago with no communication in or out since. Who’s really behind the prison siege, and what dark secret awaits SPRINGER there? The answers to those questions will send this mission to the razors edge!
TPB • FC • $19.99 Price • 132 Pages • ISBN: 978-1-60010-716-0

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New interview with War for Cybertron developers

Transformers News: New interview with War for Cybertron developers
Date: Wednesday, May 19th 2010 8:26am CDT
Categories: Game News, Interviews
Posted by: Dead Metal | Credit(s): Burn, CBR

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Views: 33,424 have posted an interview with High Moon studios, the developers of Transformers War for Cybertron.

CBR News: Matt, what do you feel are the central elements to the Transformers experience that you wanted to incorporate into “War for Cybertron?”

Matt Tieger: Selfishly, I wanted to make the game I have been waiting 25 years to play. The team at High Moon Studios are all huge gamers as well as Transformers fans. Early on we committed to an old-school nostalgic vision of Cybertron that was true to the spirit of the enormous Transformers history. Creating an excellent shooter was central to that vision because if the foundation wasn’t strong the entire game falls apart. This meant incorporating transformation as a key component to the player’s arsenal.

Click here to read the full interview.

Stay tuned to for all your Transformers related news!

Featured eBay auctions: Armada Bible, Hasbro autographed toy, BW Press Kit, & Seibertron t-shirts

Transformers News: Featured eBay auctions: Armada Bible, Hasbro autographed toy, BW Press Kit, & Seibertron t-shirts
Date: Thursday, May 6th 2010 5:42am CDT
Categories: Auctions, Collectables, Movie News, Toy News
Posted by: Seibertron | Credit(s):

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Views: 142,213

Every few days we'll be bringing you some cool Transformers eBay auctions that are worth taking a look at. If you have eBay Transformers auctions, please post them here in our Carbombya Buy/Sell/Trade forum. We'll take a look there first to see if you've got something cool posted that should be featured on Check back in 2 to 3 days for some more featured Transformers items from eBay.

All of today's featured auctions are unique items straight from I'm gearing up for my wedding, which is later this year, so it's time for these special items to find new homes. Enjoy!

Featured Auction #1 from

Transformers ARMADA IP Creative BIBLE from 2001


This auction is for the Transformers ARMADA IP CREATIVE BIBLE. I received this item via the mail from an anonymous fan of a few years ago. I forgot that I had this until recently when I was going through a box I had in my basement that I hadn't opened from when I moved back in 2008. Now engaged, I thought I'd save this item for when I have a massive blowout of extra stuff to help pay for wedding expenses. This "bible" was published on October 29th, 2001 (about 9 months prior to Hasbro's release of Transformers Armada). It is 56 pages long which includes the cover which I believe features unique artwork. There is also an additional set of paperwork included with this which includes 27 black-and-white "product" pages that feature product shots, "animated" (box) artwork from Dreamwave (months before their first comic hit the stands), and artwork from Aeon (the cartoon's primary animation company). Read more about this special item here.

Featured eBay Auction #2 from

Hasbro AUTOGRAPHED 25th anniversary Optimus Prime MISB


This auction is for a unique one-of-a-kind item that I received as a gift from Hasbro in early 2009. This item is a MISB 25th Anniversary Optimus Prime reissue in Transformers Universe packaging. The front window of the packaging is autographed by the 2008 (early 2009???) Transformers Brand Team from Hasbro. This item is really special to me. It bums me out that I have to part with it but I need help paying for my upcoming wedding so it's got to go. Hopefully whoever wins this auction will appreciate how unique and special this item is to die-hard Transformers collectors as much as I did.

Other than one signature on the window that I can't decipher, I believe all of the other autographs belong to the following people ...

Bill Rawley (Senior Designer)
Jared Wade (Design Director)
Eric Siebenaler (Lead Designer)
Vickie Stratford (Senior Design Project Manager)
Joe Kyde (Retail Exclusive Product Deco artist)
Mike Ballog (Brand Manager)
Aaron Archer (Senior Design Director)
Greg Lombardo (Senior Director of Marketing)
The photos in this auction are of the actual item that you are bidding on. Please refer to the pictures for further information.

Featured Auction #3 from

BEAST WARS Transformers PRESS KIT 1996 from Alliance


This auction is for a BEAST WARS Transformers PRESS KIT (Press Release) from Alliance. The press release is dated "May 27th, 1996" and is 13 pages long (including the "cover" page). The contents are as follows:

Page 1: cover page
Page 2: May 27th press release from Alliance titled "Beast Wars series premieres with winning ratings in U.S."
Page 3-4: About the CGI Animation
Page 5: About the Story
Page 6: About the Characters (Optimus Primal is listed as a gray / purple humanoid w/ giant bat wings)
Page 7-8: pages about Christopher Brough (BW Executive Producer and President of Mainframe Entertainment, Inc)
Page 9: page about Ian Pearson (BW Executive Producer)
Page 10: page about Stephane Reichel (BW Executive Producer)
Page 11: page about Steven Denure (BW Executive Producer)
Page 12-13: pages about Jonathan Goodwill (BW Producer)

I don't remember how I got my hands on this. I can't remember if they were handing them out at Botcon 1996 or if I received it directly from Mainframe for my old "Trans-Forum" newsletter (the precursor to that was published from 1996 to 1999). Some of the edges of the paper have started to yellow and the staple is getting a little loose that holds the pages together.

Featured Auction #4 from T-SHIRT TSHIRT Purple logo version XL


This auction is for an official XL T-SHIRT. It is a black t-shirt with the logo over the planet Cybertron. The logo is white over a purple planet Cybertron. This is the perfect chance for you to buy your shirt to show your support at BotCon 2010. Speaking of which, the annual Saturday Night party just happens to fall on's 10th anniversary on June 26th. The photos in this auction are examples of the item that you are bidding on.

7 XXL shirts and 1 XXXL shirt are also available.

Featured Auction #5 from

BACKTRACK GUNBARREL REVERB Transformers movie scout lot


This auction is for ALL THREE of the unreleased Target exclusive Movie scout class figures from 2008. This auction includes three MOSC Transformers figures Gunbarrel, Reverb, and Backtrack. These three figures were canceled and were never officially released in the States. The photos in this auction are of the actual items that you are bidding on. Please refer to the pictures for further information and to judge the packaging condition of these items.

Featured eBay Seller

This week's featured seller is none other than chicagorhinox, the official eBay account for Here's a list of all of the items that are currently available from

Hasbro AUTOGRAPHED 25th anniversary Optimus Prime MISB T-SHIRT TSHIRT Purple logo version XL T-SHIRT TSHIRT Purple logo version XXL T-SHIRT TSHIRT Purple logo version XXXL
Transformers ARMADA IP Creative BIBLE from 2001
BEAST WARS Transformers PRESS KIT 1996 from Alliance
DECEPTICON REVERB unreleased Transformers movie scout
BACKTRACK unreleased Transformers movie scout
GUNBARREL unreleased Transformers movie scout
BACKTRACK GUNBARREL REVERB Transformers movie scout lot
Transformers Playstation 2 PS2 Atari 2004 Armada game
SKELETOR MOTUC Masters Universe Classics MOSC reissue
HORDAK MOTUC Masters Universe Classics MOSC reissue
DARK SKYFIRE voyager Henkei Classics Transformers japan
REVERB scout MOSC Transformers ROTF Revenge Fallen
EJECTOR scout MOSC Transformers ROTF Revenge Fallen
DUNE RUNNER scout MOSC Transformers ROTF Revenge Fallen
DEAD END scout MOSC Transformers ROTF Revenge Fallen
SCALPEL scout MOSC Transformers ROTF Revenge Fallen
BACKTRACK unreleased Transformers movie scout
REVERB unreleased Transformers movie scout
GUNBARREL unreleased Transformers movie scout
BACKTRACK GUNBARREL REVERB Transformers movie scout lot
OPTIMUS PRIME leader class MISB ROTF Transformers
SKIDS MUDFLAP Ice Cream Truck MOSC ROTF Transformers
DIRGE deluxe MOSC ROTF Transformers
PSP Transformers ROTF Game from Activision sealed
TUNER MUDFLAP deluxe MOSC ROTF Transformers
SWERVE deluxe MOSC ROTF Transformers
RAVAGE deluxe MOSC ROTF Transformers
ARCEE deluxe MOSC ROTF Transformers
SOUNDWAVE SDCC w/ cassettes MISB Transformers Universe
SOUNDWAVE deluxe MOSC ROTF Transformers

Happy bidding! Look for more featured eBay auctions later this week.

War for Cybertron - Hands on Impressions

Transformers News: War for Cybertron - Hands on Impressions
Date: Wednesday, May 5th 2010 2:45pm CDT
Categories: Company News, Game News, Site News
Posted by: Razorclaw0000 | Credit(s): Counterpunch

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Views: 93,353

April 27th, was invited to preview the new Transformers: War for Cybertron game at High Moon Studios in Carlsbad California. We were privileged to attend the event, unfortunately the only person on-call was Counterpunch. Here is his review of the game:

Counterpunch wrote:Well, confession time...I'm a gamer. Even now, approaching 30 that fact doesn't seem to be changing. True story, I was asked to fly out to San Diego in order to preview Transformers: War for Cybertron on very short notice. Imagine the fun when I go to my boss and say, "I need a few days off. I have to go out to California." Mind you, I work in a professional office setting where most of my co-workers have very little idea about how I spend my free time (I'm at least 10 years younger than most). Of course, I was asked why I have to go to California. "Because a video game company is flying me out there to play and review a Transformers game..." That's right baby, I said it with a straight face. A blank stare and the requisite..."Why?" followed.

"Because people online need to hear my opinion on pressing matters regarding Transformers."

Ok, I didn't actually say that last part. But I was thinking it, and that's the important part. (For the record, my boss is very cool about these kind of things.) Now, as to video games? I've been at it for a while. My credentials to this fact include owning a Nintendo prior to Nintendo being packaged with Super Mario Bros. My long history of gaming has blessed me with the ability to know a fun game when I see it. I have to go ahead and state this upfront, Transformers: War for Cybertron is the Transformers game you've been waiting for.

I think there's a tendency for reviewers (particularly game reviewers) to lend credit to their opinion by focusing on the negative aspects in their reviews. I don't really find this to be helpful. That being said, the problems and complaints I had about the game were this:

1. I'm really bad at shooters.
2. I kept accidentally transforming.

While I'll cover the controls in depth later on, you should know that the default setting for transformation is a click (inward press) of the left analog stick. The idea is that all movement is controlled via the analog sticks and that you don't have to remove your thumbs from them in order to move, transform, strafe, aim, or whatever. It makes sense. Remembering that I'm bad at shooters and understanding that the play testing was on a XBox360, where as I am used to the PS3 controller (it's harder to click the PS3 controller analog stick than the 360 one), I really do think that some of my difficulties in this regard were more my own failings rather than the design layout. Never the less, an option to move the transformation button is present (and I will probably take that option when I get my copy).

So, that's the extent of my complaining. There's a quote I want to reference from Pete Hines "It's easy to be a dick. It's defensible. If you score something higher than everyone, well you're just a moron. But if you think a game is worse than everyone else, then you're the cool, see-through-it, not-buying-the-hype guy, who's not afraid to tell the truth." Happily, I think my reputation around here gives me enough lead-way for you to know that when I say that this is shaping up to be a really good game, that you know I'm giving you an honest report. To start, I'm going to discuss the factual aspects of gameplay.

First thing to know is that this is a 3rd person shooter, meaning you play from an over the shoulder perspective of your character. Matt Tieger, lead designer for the game began a demonstration of the gameplay by telling us that the control scheme was directly influenced by the Gears of War games. This sets movement to the analog sticks while firing functions are attached to the triggers. Each character has two special abilities that were attached to the L & R bumpers on the 360 controller and would be attached to L1 and R1 on the PS3. Face buttons on the controller provide a variety of functions from interacting with the environment to jumping. Transforming, as mentioned above is done via depressing the left analog stick with a click. Converting back to robot mode is much the same. As mentioned before, transforming can be changed to set it to the 'Y' button on 360 or the [] button on PS3.

Not having a 360 myself and therefore never having played Gears of War, the controls were fairly easy to adapt to. Aiming was precise, though I imagine experienced shooter fans will want to increase the sensitivity from the default settings.

Single Player Campaign
The single player campaign is broken into two segments. The first story told is from the Decepticon point of view and deals with the amplification of the conflict. The second story told is from the Autobot point of view and deals with Optimus growing into his role of leader. More details about that can be found later in this review.

Combat is squad based. You operate in a group of three Transformers for each mission and you get to select which of those characters you will control as you play. The single player mode is on-line capable with drop-in, drop-out support. So, as you play your friends can enter your session and fight alongside you. In-game voice chat is supported and the difficulty of the AI increases as human players enter your campaign to assume control of the rest of your squad.

We saw that there were ten chapters total with five per campaign. Each of the individual characters has a payload of weaponry and special tactics that are unique to either their character design or character class. For instance, Optimus can ram enemies in his truck mode or boost his team mates via a rally cry in robot mode while Ratchet can create barriers or turrets with his scientist abilities or heal allies with his medic gun.

We were given access to try out two levels with the first being a raid on a mining facility where a mini-boss essentially teaches you to use your alt mode. Your robot mode isn't agile enough to deal with some of its attacks, so use of and quick shifting to your alt mode is required. The second level we previewed dealt with a small scenario where Prime, Ratchet, and Bumblebee had to break through a Decepticon embankment to enter a facility. This level required more of the bot mode as the terrain didn't allow for easy driving, much less shooting.

So, in the short preview we had of the one player campaign, the game seemed to require varied play styles and use of most of the available functionality.

The game supports a multi-player battle with what I believe was up to 16 players (I maybe wrong on that account, but I think I remember 8 player slots per team). All the traditional shooter gameplay options were there from pure deathmatch to control points to team play. There are four different classes of characters to play with numerous different weapons payloads that affect how you will play the character. If you're familiar with Team Fortress 2, you'll feel right at home strategy-wise.

The different classes were as follows:

Large build character with powerful attacks in vehicle mode and a medium to heavy weapons armament. This class makes the rest of his team mates better during game play.

Medium to heavy build character with heavy weapons and lots of life. This class had access to the more damaging, straightforward weaponry.

Medium to light character build with flying alt modes. This class had specialized weaponry including healing and life siphoning weapons.

Light build character with rapid fire light damage weapons. Scouts are the car alt modes. This class has powerful specialized abilities and a fast agile alt mode.

In addition to choosing your class, you choose a set of weapons and abilities for the character. For instance with your scout you may choose to use cloaking or you might choose to set up weapon-drop beacons for your teammates. As a scientist, you may go with a medic build or you may go with abilities that let you appear as one of the opposing faction's soldiers.

Character creation did not stop at abilities though, you were given mostly free range to customize the look of your transformer from color to body design. One of the best features was that in the lobby while waiting for matches, you can work on your in-progress customs with the downtime. Several character slots were available for you to create, save, and develop your own Transformers.

Creating a character involves both the Autobot version as well as a Decepticon version as you won't necessarily know ahead of time which side you'll be on when you join a random game. A leveling-up system was incorporated into multi-player, but aside from knowing that accumulated ownage of other players equates to a higher level, I do not right now know how this affects long term game play and match making.

Play Through Final Word
I liked this title. Games should be fun, diverse, and immersive. Though my time playing was limited, I think that Transformers War for Cybertron does exactly that. The game plays well, the characters are clear representations of the Transformers we know and love, and there is a good back story to be experienced that really does add to the TF lore in meaningful ways. If you're the least bit hesitant after the previous Transformer games, you may just want to go ahead and dive into this without hesitation. As I said earlier, this is the Transformers game you've been waiting for.

Spoilers to follow:

We've heard previously that the idea with Transformers War for Cybertron was to make a great game that happened to be a Transformers game at the same time. Knowing that, what impressed me in genuine fashion about the game was the amount of care put into knowing and understanding the Transformers mythos. Sure, there are deviations and adaptations, this is necessary for growth in any long term franchise; but the core elements of who these characters are and more importantly WHY they do the things they do was examined in detail. Allow me to relate a bit of information regarding Megatron and Starscream and the reasons why Megatron values his lieutenant.

One important premise for the story is that Megatron has found ancient information on a process to refine energon in dangerous but effective ways. This information was purposely sealed up and sent away on a space station, protected by guardians who's job is to keep it from falling into the wrong hands. It turns out that chief among these guardians (seekers?) is Starscream. After listening to Megatron's great plans for remolding Cybertron into a great society he is convinced to hand the technology over to Megatron, thus Starscream's importance to the cause is established.

Cool right? I mean, from my perspective something like this makes perfect sense. That wasn't the hook though. On the other side of the equation is Jetfire...who upon hearing the same story from Megatron is appalled and wants nothing to do with the Decepticons.

It takes care and research to begin putting a story like that together. Hearing those kinds of things about the story was really what convinced me that the single player game alone would be worth my time. There's more to tell of course. You'll remember earlier in this article how I mentioned the team aspects of the single player game, well, each of those groups has their own dynamic that evolves as the game plays out. Things like how and why Bumblebee follows Prime and the contrast between the gritty war-weary Ironhide and the brash, saber rattling Warpath's view on the conflict really showcase the character development.

I touched on the fact that the Autobot campaign deals with Optimus Prime's growth as a leader. Well, from what we know in fact, he starts out as just Optimus. The story explains how he becomes Prime. On the Decepticon side of the equation, we learn why Megatron's ambitions lead to war and why his hatred of Prime is so deep-rooted.

Now, one opportunity that I had was to chat with the developers and talk about not only the game, but how the game came to be and all the things that surround that. So, to wrap this up I'm going to give you a list of interesting bits of information that played out over our various discussions with the development team. Enjoy and thanks for reading.

-Development started with Bumblebee. His was the first design presented to Hasbro and the project went from there. Very few revisions were done over the course of his development.

-Hasbro provided dossiers on the characters in the game that detailed their personalities and signature physical characteristics.

-The development team made regular and significant use of on-line fan communities for information and research.

-One central development aspect of the game and its tie-in to Transformers was that the game is intended to reach several different layers of audience from people who are looking to play a good 3rd person shooter with no knowledge of Transformers, to casual fans, to the most hardcore Transformer fans.

-Decisions were made to limit the character cast to a degree in order to develop their personalities further (though, from what I've seen the cast is really large, even if just in sighted appearance)

-The toys were a surprise, while happy to see the result, the game developers were not restricted ahead of time by needing to create character models who could be converted to toys.

-Megatron was required to be a tank in alt mode by Hasbro.

-The designs of the Decepticons being angular and harsh are a reflection of their purpose, the same is true of the Autobots.

-A sequel is very possible if sale support it.

-DLC is coming and will be character based.











Spring sale at Save up to 40%, 25 Transformers items

Transformers News: Spring sale at Save up to 40%, 25 Transformers items
Date: Tuesday, April 20th 2010 2:32pm CDT
Categories: Store News, Toy News
Posted by: Delicon | Credit(s):

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Views: 39,752

If you haven't visited lately, you might not know about the big Spring Sale that they are currently holding. It features savings of up to 40% off original prices and covers various toy lines such as G.I. Joe, Star Wars, NERF and many more. Of course, being that is a Transformers fansite, we figured you might be especially interested in the TF goodies so we've listed them below.

Animated Atomic Lugnut
Animated Jazz
Animated Ratchet (Earth Mode)
Animated Elite Guard Bumblebee
Animated Cybertron Mode Optimus Prime
Animated Cyberbot Cyber Speed Bumblebee
Animated Lugnut (original version)
Animated Voyager Optimus Prime
Animated Lugnut (original version)
Animated Voyager Optimus Prime

If you're not an Animated collector, here are some sale offerings from the Transformers: Revenge of the Fallen toy line.

ROTF Power Bots Bumblebee
ROTF Power Bots Megatron
ROTF Robot Replicas Skids
ROTF Blaze Master
ROTF Alliance Bumblebee
ROTF Tuner Mudflap
ROTF Robot Heroes Battle for the Allspark
ROTF Swerve
Transformers Tech: Flash Blang
Transformers Tech: Tight Shot

Finally, we have some Marvel and Star Wars Transformers crossovers.

Iron Man
Iron Man (Grey)
Iron Man and Spiderman 2-pack
Clone Commander Cody Turbo Tank
Clone Pilot ARC-170 Starfighter

As always, be sure to keep visiting, the ultimate Transormers resource!

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