You may have thought that you had seen all of our major announcements regarding Auto Assembly 2011, but we said we had a few more special announcements that we had held back - and here's one of the biggest that we have been wanting to tell you all about for quite some time...
The upcoming Transformers Universe MMO is on course to be one of the most eagerly awaited Transformers games EVER. The online MMO will be giving players the chance to take charge of a brand new self-created Autobot or Decepticon and play against thousands of other players across the globe!
The game is being created by Jagex, the British developers who are responsible for Runescape which is the world's most popular free-to-play MMOG and over 40 other online titles.
Jagex will be at Auto Assembly 2011 and will be taking to the stage for a presentation on the game and for a Q&A Session on the Saturday afternoon which promises to be one of the hits of the convention, where they will be revealing some new information about the game EXCLUSIVELY to Auto Assembly attendees!
That's not all though, we can also now reveal that we are being joined by our SIXTEENTH guest! A late addition to our already stunning line-up is Marvel G1 artist and inker Stephen Baskerville who will be making his Auto Assembly debut this year. He will be taking to the stage as part of our revised comic panel on Saturday afternoon joining Simon Furman and Andrew Wildman to talk about Transformers #81...
Auto Assembly 2011 is taking place over the weekend of 12th - 14th August 2011 at the Holiday Inn Birmingham City Centre, Birmingham, England and tickets are available from the website now. For more details on the convention, to see a full list of all the guests and activities taking place over the weekend, or to book your tickets, visit the website at www.autoassembly.org.uk
Just a quick reminder for those of you who are playing Transformers Dark of the Moon on Xbox 360, Sideswipe is now available as DLC. He can be purchased in the Xbox LIVE Marketplace for $1.00 or 80 MS points. He will be available to PS3 users tomorrow. Images courtesy of Activision.
DLC News. Sideswipe will be available as DLC starting today on Xbox 360 and Wed for PS3 owners. Get him and unleash some silver action in you multiplayer matches.
Seibertron Staff Member and man about Youtube Jon 3.0 has reviewed the Wii version of the Dark Of The Moon game.
Dark Of The Moon: Stealth Force Edition
I love Transformers... I love games but other than War for Cybertron, I don't normally care for Transformers games. Stealth Force Edition for the Wii isn't any different. There are so many flaws with this game that it was difficult to find GOOD things about the it.
As the name implies, this game is pretty much all Stealth Force mode missions. The names AND voices have been changed and not in a good way. Q is now Wheeljack but sounds like Perceptor, Soundwave sounds cool but is not Frank Welker. The Decepticons have much cooler character voices than the Autobots. Oh, and Dino is now named Mirage. Peter Cullen is better in this game than in the movie and some other familiar voices appear as well: Jess Harnell as Ironhide and Steve Blum (the voice of Starscream from Transformers Prime) as Starscream, Crowbar and additional voices. Besides a handful of actors, the voice acting is pretty standard videogame voice acting - overuse of phrases and actors being pitched to sound cooler or more menacing or just trying too hard to sound like giant robots.
The one thing that I thought would be good in this game is the graphics, but this is the Wii version. The graphics are very simplistic but even worse, the cut-scenes - which are the only reward for playing the game besides the satisfaction of beating it and enjoying the gameplay - are basic 2-D flash animations. Not to mention, you can't skip cut-scenes that play before the missions start. Even the Cyberverse Missions on YouTube are better animated.
The missions are far too easy to play and take far too long to complete. It's basically drive around and shoot things. If you get the feeling that the entire game feels like a commercial for Stealth Force toys, it's because it is.
Gameplay is basic and you will use the left-hand nunchuck a lot more than usual to drive normally, but the Stealth Force mode takes some getting used to because switching to Stealth Force mode also switches the driving controls to the controller and the nunchuck becomes the controls for strafing. The fire and Stealth Force-to-vehicle buttons are easy to use. The coolest control feature is the A button which causes you to do a 180 degree turn which really helps in both vehicle and Stealth Force modes because it's difficult to make normal turns with the regular directional controls. The game does not make full use of the Wii controls like Star Wars: Force Unleashed does. It is nearly impossible to miss a target and you have to actually try to get killed to fail a mission. In fact, most levels can be completed by driving around the maps in circles without actually facing any enemies. Oh, and enemies can be killed by running over them without taking any damage to yourself. You can play as both the Autobots and Decepticons which is a plus. Also Lockdown is very cool in this game, my favorite character in it, and it's nice to see him in action since we don't in the film. His vehicle mode has a slight touch of an Echo-1 sound from Ghostbusters when driving which gave me a little joy... and that was pretty much ALL that gave me joy. The game auto-saves at certain points in the missions in case you die or run out of time which makes it very easy to complete the missions.
One thing that games these days have that can give the entire game a boost is multiplayer. This game doesn't have it BUT it does have co-op missions using a split-screen... doesn't help. The co-op missions are a co-flop. Boring and repetitious like everything else about this game.
The story is nothing spectacular but works for what is obviously a game targeted at the under-12-year-olds. Sentinel doesn't make an appearance and "Operation: Pillar" is briefly mentioned but no major movie spoilers. If I were a kid/pre-teen, I would really love this game but even a casual Transformers fan or gamer will not really enjoy this game... hardcore fans and gamers will HATE it. It felt more like a DS game.
The music is good but monotonous just like the rest of the game and the sound effects are far less than impressive.
Overall, I would give it a 1.5 out of 5 because a 2 is way too good for it. In the words of the great Optimus Prime, this game "must be stopped... no matter the cost." Avoid it like cosmic rust.
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Webwars is an epic online battle where any website is a potential warzone.
You’ve pledged your allegiance, now it’s time to claim your turf, take over your favorite websites and work your way up the scoreboard. Watch this video, install the plug-in and check out the battle section to commence combat. Good luck.
Seibertron.com moderator robofreak has posted his review of the PS3 version of the Transformers Dark of the Moon video game. Read his thoughts on the prelude to the movie below. We have also posted reviews of the xBox 360 and Nintendo 3DS versions.
With a trilogy of Transformers movie, we have also received a trilogy of games to accompany it. When most people hear about a game based on a movie the initial thought is to run away. Is this the case for Dark of the Moon? I'm going to go over what I've encountered during my time playing the game and hopefully help the readers of this review make a decision.
Without going into the story and in hopes of avoiding spoilers, I wish to focus mostly on the mechanics of the games.
The big feature of this game is Stealth Mode. Stealth Mode is actually not what the name itself implies, but it is actually a vehicle mode that has weaponry sticking out of it. More like an "assault mode". Throughout playing the game, the player will find that there really is no need to leave this mode unless the game prevents you from transforming. Stealth Mode gives you the best armor and combat abilities in the game without having to worry about reloading ammo.
The robot mode would be expected to be the favorite mode for this game, but I found it to be almost suicide to be in robot mode during missions as the robot mode lacks any real defense capabilities and there is a pause during combat for your character to reload ammo. The melee abilities are also sorely lacking. You basically get one specific combat move and it does little to no damage to enemies. All of the Transformers themselves play the same and the only thing that really makes them different is that each one does get a unique special move.
The levels are cool to look at, but they are long and very linear which can cause some of the cool details to become bland after a while. Each mission follows this recipe:
1. Walk or drive for a bit
2. Do something and then fight a bunch of enemies
3. repeat step 1
4. repeat step 2
5. See where I'm going with this?
After doing some very repitious gameplay, cutscenes and a boss usually follow.
The graphics are a bit of a letdown compared to more recent titles like Final Fantasy XII, L.A. Noire, and other highly visual games. I actually took a moment to pull out the first Transformers game from 2007 and while there is an improvement, it feels like once they had something that worked for Revenge of the Fallen, the programmers decided to stick to it.
The story however is pretty good. A lot of backstory for the movie is explained and helps fill in gaps that were ignored for the film. Peter Cullen's voice helped make this great as well. There's something about hearing the voice of Optimus as many have grown up knowing him that adds a certain amount of awesome to the game. There is even some actual actors for the game that play the roles of NEST agents talking to Prime about various missions and things that need to be done.
After all is said and done, I personally feel that this game is great for kids who want to enjoy a transformers game, blow stuff up, and enjoy playing as their heroes or villains. For adults, this game may not be the game of choice, but can be fun if you are in the mood to blow stuff up for a bit and add a bit more backstory to the movie.
Now onto a technical thing in the game that I'm not sure the other platforms experience. The PS3 copy that I have has issues with taking forever to load and freezing at some points. I have tested this on 3 different PS3's in order to check and see if it was just because of my old 60gb version, but the freezing issues and long loading times seems to be rampant across all the various PS3 types.
Final thoughts: as a casual gamer and fan of the Transformers franchise, you may enjoy the game. If you really like gaming, then this may not be the game of choice. I would invite everyone to give it a shot and see what they think, but whether you rush out to buy this at retail or hold off until it enters the bargain bin of a game store is up to the consumer.
The 3DS version of the Dark Of The Moon game has been reviewed by News Staff Member Diem
Dark Of The Moon: Stealth Force Edition
I will freely admit my trepidation of this game before I even played it. Nintendo tends to get the short end of the stick when it comes to Transformers games. Despite an awesome cast of exclusive characters the DS version of War For Cybertron was a pale shadow of the other versions and the Wii incarnation was a joke. My fears were not allayed at all by the cover which mentions that this is a "Vehicle Combat Game". True to form outside of cutscenes the game features about as many robots as Lord Of The Rings. This is even rubbed in by their turning into robot mode on the mission complete screen.
The first thing I'd like to talk about is the controls. In regular car mode accelerating involves holding forward on the control-stick while turning the control-stick steers the car. I'm sure you can imagine how awkward this is, like ancient platformers where the jump action is assigned to "up" rather than a button. In Stealth Force mode turning the control-stick strafes while the shoulder buttons (slowly) steer. Good luck getting your muscle memory not to freak out.
The game mechanics are as simple as they are obnoxious. In regular car mode you can do little more than drive around and destroy very small obstacles. In SF mode you can shoot a machine gun and launch rockets (of which you have a limited supply) but being in SF mode causes your "Stealth energy" to decrease. When it fully decreases you'll revert to regular car mode. Since you'll be looking at both the main screen and the radar it's difficult to keep an eye on this gauge so expect to not notice you've reverted until your weapons stop working.
As you may have guessed from the above description the general gaming style involves nothing more than shooting enemies, running away and collecting ammo and energy. It's the same style that I resort to in other, better games if bosses are too broken to beat by regular tactics. In fact it reminded me of fighting the unlockable bosses in the DS version of WFC.
The game makes no attempt from the outset to hide its lack of inspiration. As soon as the training session finishes your first task is...kill 6/6 enemies. The very next thing after that is killing...x/x enemies. The next thing after that is driving through checkpoints while killing/avoiding enemies. It's like an MMORPG, without the multiplayer aspects or capicity for levelling up.
And unfortunately the game continues in this vein. You'll continue to try and complete unsatisfying objectives while regenerating enemies shoot at you endlessly. There are at least 8 playable characters but despite the manual's claims to the contrary playing as the slow heavy Optimus is a near indistinguishable gaming experience from being the fast, nippy Bumblebee.
The game is not without pluses. There is an instant 180-degree turn button which can be a rare luxury in this type of game. As your health lowers red Cybertronian glyphs start appearing on the screen as if you are a Transformer about to go into stasis lock. While some of the textures are weak the vehicles are smooth and their mode-shifting is detailed. However that's about it in terms of pluses.
Ultimately this is a game that I can't recommend to anyone. It's too frustrating for younger fans, too repetitive and unfulfilling for older fans and too robot-free for any Transformers fan. Buy yourself a couple of Voyager figures instead.
Last week, I received a package courtesy of Activision. It contained the brand new Transformers Dark of the Moon. I popped it into my XBox 360 and played the first level. I'm trying to avoid some spoilers before tomorrow's release of the movie, so I will update this review once I finish the game and get some time in with Multiplayer.
DOTM shines with superb voice acting, including Peter Cullen's unmistakable Optimus Prime. Cullen delivers his lines with as much conviction as the movie, and helps to sell the game as an extension of the story. The score is equally integral, composed by Steve Jablonsky, the mastermind between all three movie scores. Jablonsky excels at delivering sweeping, epic moments punctuated by heart-pounding crescendos.
While DOTM looks great, it does nothing to push the envelope with it's graphics. Built on the Unreal 3 Engine, the game does look good. Characters are fluid, and, on the XBox 360, everything was crisp and seamless. However, character models don't feel much more detailed than the Revenge of the Fallen game. My biggest disappointment is in the environments. The initial Bumblebee level is nondescript and boring. I hope that subsequent levels are more fleshed out, and I'll update this review as I play.
Here's the big problem with Dark of the Moon. The gimmick in this game is a third mode for each playable character, called "Stealth Force", where the character is mostly in vehicle mode, but with weapons visible. There is no reason to leave "Stealth Force" at all, as it combines great manuverability, more powerful weapons with a lock on feature, and faster health regeneration. Robot mode is sluggish and vulnerable. Vehicle mode is faster, but difficult to control compared to Stealth Force mode, and lacks any offensive capabilities other than hit and run tactics. The game lacks balance between the modes. If you are used to a modern third-person action/cover shooter, like Gears of War, Mass Effect 2, or the Uncharted series, prepare to be disappointed by DOTM's idea of cover... Stand behind something. There's no stickiness to cover, and aiming is imprecise. Melee combat is equally imprecise. At the end of the day, the developers made an impressive vehicle combat game, but a lackluster Transformers game.
Dark of the Moon has some moments of joy, but ultimately it's eclipsed by other titles with more modern sensibilities. Only recommended if you're a diehard Transformers fan, a masochist, or find this in a $10 bin in a few months. The relatively high production values are marred by last gen gameplay mechanics and generic environments.
Seibertron.com is your ultimate Dark of the Moon resource! Stay here for our weeklong Dark of the Moon launch coverage!
Yes, you read the headline right. Whether you're trying to obtain Prime Mode, feel like maxing out your levels in Prime mode, or simply trying to finish those pesky achievements/trophies, this update from Activision will certainly help. War For Cybertron Multiplayer on the Xbox 360, PS3 and PC will now have 5x Multiplayer forever. This comes from Transformers The Game's Facebook..
News for War for Cybertron players. In response to strong feedback from you our loyal players, starting Monday we will be changing the multi-player XP settings to earn 5 times faster than normal - forever! This effects War for Cybertron only on Xbox 360, PS3, & PC. New players this is a great chance to get in and level FAST! The change takes place Monday.
Good news for those trying to get more Gamerscore/Trophies, or are having a slow time leveling up!
Keep it at Seibertron.com - The Ultimate Transformers Resource!
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