Seibertron.com member ebeforei has shared a video review of Takara Tomy's recently released Transformers Prime Arms Micron AM-34 Jet Vehicon General. The figure is a redeco of their previously released Jet Vehicon trooper modeled after the elite Jet Vehicons seen in the Transformers Prime season 2 finale. Check out his review embedded below.
The amount of reveals and surprises in this issue is practically unparalleled. It’s a culmination to about 14 months of build up. The alliances, the backstabbing, the confusion, the rumors, the terrorism...we get a really good sense of what has been going on within the pages of this issue...FINALLY!
And as a fan of the character PROWL in GENERATION ONE TRANSFORMERS lore, I’ve been eyeing this series very carefully, and chiding the writers for PROWL making decisions that while some readers saw them as PROWL being PROWL and it was good character writing, I was in the other camp. I didn’t want ‘my PROWL’ to be like that. So I became less interested in the PROWL piece of the series because every action seemed to lead to something less and less Autobot PROWL like.
Big reveals in this issue to no one’s surprise focus on PROWL simply because last issue he was with a group of DECEPTICONS and working with them which, of course, left that point needing to be explained. And this issue it is. Which is why I had to read it! I had to see if BAD PROWL was going to become WORSE PROWL and why. Is it indeed him, or is there something else going on here? Sure, many people will find the revelations about PROWL’s reasoning for his behaviors obvious, maybe even too predictable, or ‘the easy way out’, but there is a piece of this story involving PROWL that you just... you won’t predict, no, shouldn’t have and couldn’t have ever predicted. It’s that out there of a concept.
Ideas of gestaltism, and the evolution of combination are up front and center, as is Megatron’s return and subsequent new body (spoiled by the cover), and his plans for the Decepticons push to be in control of Cybertron again. The Autobots take a pounding, and one wonders if there is any hope for them at all, until the last page of this issue where some reinforcements arrive.
Not everything that we had questions about in RID has been answered. After reading this though, I did want to go back and re-read everything from the beginning to see if I could pick up the hints, subtle or not, that were there.
I don’t want to spoil too much here, but you SHOULD REALLY GO BUY THIS ISSUE. I feel like it will be one that people look back at and say, “Yeah, you remember when _______ did this in _____________? That was...WOW!” It’s that kind of issue.
It’s also a great lunchtime or break time read. RID Issue #14 came out today, and you should check to go see if your comic store still has it in stock! This is easily a 5 out 5 stars issue. ‘The Fall of the Autobots’ is as bad for the Autobots as it sounds...
Site sponsor Kapow! Toys has provided pictorial reviews for Transformers Prime Beast Hunters Deluxe Wave 2's Smokescreen and Bulkhead. Check out the reviews below.
Beast Hunters Wave 2 Deluxe Smokescreen
This was the one I was most excited about and in hand it doesn't quite deliver. Don't get me wrong, its a nice figure but has some issues, mainly the fact the shoulder assembly is quite fiddly and loose due to the transformation, your going to probably need to apply a little super glue or clear nail polish to get it to stiffen up a little. Rather than design this appears to be down to Hasbro's cost cutting measures which if they keep going this way won't end well.
Looks wise he is a great toy, he's got the whole door / wing thing going on along with a great face sculpt and some really nice articulation particularly in the leg area and a weapon which can be loaded with the missile on its own or with the electro-net accessory. The armour which many people said didn't look nice is actually pretty good in person, its very flexible plastic and not stiff so allows the limbs to move freely and removes any danger of damaging the item when clipping and un-clipping it.
Car mode is superb and a really nice race car aesthetic giving a real Le-Mans feel. The armour looks nice applied or left off and the accessories such as the missile launcher and gun can be mounted on the roof or the armour.
I was hoping to score this guy super high but sadly he only scrapes in at a 7.5 / 10
Beast Hunters Wave 2 Bulkhead
Bulkhead gets shrunk! and he's not too bad for it. Coming in the now familiar Roadbuster colour scheme Bulkhead transforms from him familiar 4x4 mode to robot and back again. He comes with a MechTech style buzzsaw which is activated by pumping a little switch causing the blade to spin round fairly fast. The decoration is also fairly cool with an animal style face imprinted into the plastic. Bulkhead himself could have done with his regular face but instead comes with a Beast Hunters helmet style design like Bumblebee before him, This has made him look slightly like an old fashioned deep sea diver. Articulation wise he lacks waist swivel which is due to the transformation and his forearms could have done with a fist swivel which is sadly lacking and therefore can impact his poses.
There is a lot of good points with regard to old Bulk but probably not enough to attract new fans, if you collected Prime you may have now decided its over for you but if your into Beast Hunters then Bulkhead is a worthy purchase just not an essential one.
The month of February brings an end to the latest IDW four issue Transformers series, Rage of the Dinobots. For those who have been enjoyed the 'of Cybertron' video games series, is a fan of the Transformers Prime universe, or likes the Dinobots in general, then Rage has been decent series. While not exactly at the same echelon as MTMTE or RID, Rage extrapolates the story left behind in Fall of Cybertron, although the series itself has been reminiscent of Movieverse comics.
Enter Shockwave. The Decepticon mastermind has been silent in the past three issues, with his goons doing most of the work to Ultra Magnus and the Dinobots. His characterization is much like the one in FoC, cold, calculated and always having a backup plan up his sleeve.
It is a shame that there has yet to be a signal of the Prime cartoon adding more Autobot characters to their roster, as Grimlock, the Dinobots, or even Ultra Magnus would add an even greater dynamic to the show.
I think one of the bright points of the entire series is the unmasking of Grimlock. Just a really nice touch by the artists.
Overall, Rage of the Dinobots has been a generic series that provides a link between the events of Fall of Cybertron, and to our current cartoon. I think from first glance it is easy to tell whether or not this is your cup of tea - the paperback will be released in May.
Youtube member Peaugh has uploaded a video review of Beast Hunters Deluxe Smokescreen. This newly molded Smokescreen is a welcome sight by many fans especially with its removable soft plastic shadow quill armor. Check out the review.
As worn out as the first arc of REGENERATION made me in trying to review, analyze, and decode; I found Issue #88 a pleasant, fun story (and it’s lead issue 87) to return to.
As I dig into Grimlock making a cliché ‘deal with the devil’ to receive a new body and get his fellow Dinobots restored to full health as well, I can’t help but think about all the previous versions of Grimlock there are in the fiction, and what kind of a metamorphosis he underwent throughout Simon Furman’s work with him. Back on topic- Grimlock’s deal.
This deal my friends is what steers the course for Scorponok’s adventure to Cybertron. Like the classic Transformers tales of nearly 30 years ago, whether it be in comic or cartoon form, this issue oozes magnificent world domination scheming reminiscent of cartoon Megatron, and one trick devices that look to turn the tide for one side or another along the lines of ‘THE HATE PLAGUE’, ‘THE ULTIMATE DOOM’ or ‘MEGATRON’s MASTER PLAN’.
The best thing is, for me, that was part of the excellence of Transformers from my youth, the unbelievable plans, the crazy inventions and devices that just happen to come into being with each new story or episode. The gullible-ness (innocence?) of many of the characters to be misled.
This issue takes me back as fan-favorite Scorponok sans his former headmaster partner Zarak, looks to take back Cybertron for the Decepticons. He plans to do this by making all the inhabitants into Decepticons using a gene key that will unlock the ‘warrior gene’ in all the Autobots, basically taking away their inhibitions, and morals -- for all purposes making them Decepticons as well. The device is first used on a small scale so that Scorponok and his partners can set up the large planet-sized key that will do the work a lot more quickly.
Grimlock, meanwhile, is back on Cybertron as well, aiding Scorponok as little as possible, but not trying to put a stop to his efforts either. Grimlock’s mind is trapped on his fellow Dinobots, and the whole Nucleon experience that he put them through.
And there are plenty of side plots to help keep all the characters moving somehow: like Hot Rod’s search for the Primus chamber; Optimus cleanup on Earth; Starscream, Shockwave, and Galvatron re-united; and Soundwave’s scheme with Bludgeon, all of which could be linked to Scorponok’s current bid for dominance of Cybertron, and possibly... the universe!
It’s nice to feel this way again. I mourn the loss of Springer before he really even got started in this NEW (old) series, but find myself now that we are past that whole big, huge Optimus versus Megatron event, able to enjoy REGEN again.
Seibertron.com member coolboz2008 has shared a video review of Transformers Prime "Beast Hunters" Deluxe Wave 2's Starscream, a brand new mold featuring the line's signature armor upgrades. Check out his review embedded below.
With 2013 signalling the rebirth of the Spotlight issues, it is fair to say that IDW's character driven one-shots are phenomenal so far. The events that occur in past and current Ongoing series broaden the possibilities for the Spotlight series, and with a myriad of talented Transformers gurus at IDW HQ, we are in for a treat. Enter the third issue of the new era of Spotlights, and covers aside, Nick Roche, well known for his work with the Last Stand of the Wreckers, is a one man wrecking crew, providing the artwork and the written component for Spotlight: Megatron.
What amazes me is that it took this long into IDW's tenure for a Megatron spotlight to be released! Albeit, many of the issues prior to this one, in series such as the previous Ongoing and the All Hail Megatron series, dive deep into Megatron's character. Yet as much as I do want to know even more about Megatron with an extrapolation of the Transformers (Ongoing) #22, (Ongoing #23 spawned Orion Pax stories in RID, MTMTE's Shadowplay and his own spotlight) this issue is as much about Megatron, as it is about Starscream.
The more I stop to think about, the more I realize that much like Megatron and Optimus Prime - Megatron and Starscream are just as inseparable. I believe we know all of this as Transformers fans, but Roche shines new light to this. Much like his compatriots in Roberts and Barber, he is able to twist and turn our heart strings, and bring emotion to play. In this issue alone, he makes us feel compassionate not just for Starscream, but for Megatron as well.
In context, this comic happens before the events of Ongoing #13. The significance is more or less Starscream's actions in the comics we have read from #13, up to this point. Stylistically, I have to say, wow, Megatron's new alternate mode has so much meaning to it. Well done IDW.
Overall, Roche provides a stunning display of story and artwork that far exceeds expectations of a characterization for the renowned Decepticon leader. Worth the price of the issue!
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