CVG Gets a First Look at Transformers Movie Game
Wednesday, March 14th, 2007 3:22PM CDTCategories: Reviews, Game News
Posted by: Air Commander Starscream Views: 11,580
"Transformers: The Game was presented to an underwhelmed crowed of journos yesterday, as the giant-robot action failed to meet high expectations set by the movie."
To read the rest of their review of their first look, please head over to their site article
For other news on the Transformers Movie Video Game please click here
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Posted by Kayevcee on March 14th, 2007 @ 3:37pm CDT
Posted by Anonymous on March 14th, 2007 @ 3:42pm CDT
Videogames based on movies always sucked and have always continued to follow that trend.
Posted by Prowl76 on March 14th, 2007 @ 3:48pm CDT
Posted by Night primal on March 14th, 2007 @ 4:14pm CDT
Posted by bumblezzz on March 14th, 2007 @ 4:15pm CDT
Posted by First-Aid on March 14th, 2007 @ 4:41pm CDT
If they can put something up equivalent to the first TF game it'll be ok.
Posted by Sideshow Sideswipe on March 14th, 2007 @ 4:43pm CDT
Posted by Nemesis_Apoc on March 14th, 2007 @ 4:50pm CDT
Posted by City Commander on March 14th, 2007 @ 4:55pm CDT
Movie games are mostly poor, due to there being little in a movie that would actually make for good gameplay.
Posted by metalslugx1942 on March 14th, 2007 @ 5:00pm CDT
Posted by Senor Hugo on March 14th, 2007 @ 5:21pm CDT
The only movie game thats even looking worthwhile is TMNT.
As for Spider-man 2.
I wrote:It was good, but it lacked a bunch of things. Namely replay value. Once you go through the entire game, what was there? Collecting of coins and tokens which give you what in the end? Diddly. Then you swing around and beat up thugs, then swing around and beat up people breaking into a rooftop door. Then you swing around and do a spidey race, then, oh look, more thugs. The only thing that was unlockable were upgrades for spider-man, wow I can make Spider-man swing a little faster, yay?
It got boring quick. There were no unlockables. The cool thing was the staggering size and detail of the environment, how well it flowed together.
It marked a huge leap from the first Spider-man Movie game, which really was a Spider-man 64 port updated. But it still wasn't a really great movie game. Thankfully Ultimate Spider-man, while on a smaller scale and basically the same game, gave some unlockables and extras for completing the game among other things.
Posted by D-340 on March 14th, 2007 @ 5:28pm CDT
GTA wasn't all that special to begin with(no one's gonna change my mind on this, I friggin' hate those games), so I don't see why the TF game needs to copy the formula. They could do so much better than that.
Posted by Kimmer on March 14th, 2007 @ 6:43pm CDT
Posted by Liege Evilmus on March 14th, 2007 @ 7:26pm CDT
Still, I bet anyone reading this is still gonna shell out for it!
Posted by Roboto750 on March 14th, 2007 @ 7:47pm CDT
Posted by Black Bumblebee on March 14th, 2007 @ 8:06pm CDT
A year might sound like a long time... but when you consider design changes, plot changes (hey, there might be some since that year old script... hopefully), and the difficulty of the engine involved with playable characters that transform, it really isn't enough time to put together a solid videogame, let alone 6 or 7 video games (Xbox, PS2, Gameboy, etc., etc.)!
I'm not trying to excuse them--just stating the plain fact. Video games based on movies will suck 9 times out of 10 unless a lot of information is known about the property ahead of time.
Posted by i_amtrunks on March 14th, 2007 @ 10:05pm CDT
Posted by Hairball178 on March 14th, 2007 @ 10:17pm CDT
Posted by cryoknight on March 14th, 2007 @ 10:57pm CDT
Posted by 1337W422102 on March 14th, 2007 @ 11:06pm CDT
Still though, they better get their act together. In a game where you can throw just about anything, physics is VERY important.