Action-HQ.com - Asian & American Action Figures, Toys & Collectibles!

Fixes for Transformers Animated Figures!

Blogmarks.net del.icio.us Digg.com Fark.com FeedMeLinks.com Furl It! NewsVine.com Reddit.com Simpy.com Spurl.net Yahoo! My Web
Fixes for Transformers Animated Figures!
Categories: Site Articles, Toy News
Posted by: Hotrod
Credit(s): Jin Saotome
View User Comments

Thursday, June 12th, 2008 1:35AM CDT

Wow, I just saw 14 pages of problems with the Animated figures! Now I agree that they should come without problems right out of the box but sometimes there's things that need to be worked out with a new series.

First, if you have a complaint, contact Hasbro with this form: http://hasbro.custhelp.com/cgi-bin/hasb ... BfcGFnZT0x

I get a response from them every time and have talked to them about subjects from loose joints to unpaintable plastic on their figures. This is how they get feedback from us, we have to do out part in telling them what's wrong. The form is easy to fill out and will only take you a few minutes.

But since you've already bought your figures it's time to fix the ones you have. Some pictures are supplied below the fixes for you as well. These are the fixes that worked with my figures.


Loose Ball Joints
These are easy to fix. First, pop the offending limb off. In the case of Grimlock, Prime, megatron, they all have balljointed sections. Now take your superglue and drip just a little but on the ball-post, not inside the cup. Spread it around a bit and do NOT put it back in. Let the superglue cure, let it sit there or hit it with a hairdryer until it forms a nice shiny, hard shell. Reattach it. This fixed my Grimlock, 2-pack Prime and Megatron's hips, and Prowl's shoulders.

It should work for almost any figure unless the ball post is made of the dreaded unpaintable plastic! Then you do what do is drip the superglue on the ball post and put it in the cup while it's still wet! Since the ball post is made of the special plastic, the superglue won't adhere to it, but just the cup inside, making a tighter fit. Just gently move the limb loose after it cures. But be careful, make sure the ball-post is made of the unpaintable plastic, not clear like Megatron's. Black Arachnia's mandibles are a good example of what unpaintable plastic is, also the kind that's used for the inner disc of a Marvel Legends shoulder or hip joint. Kinda waxy and tough plastic.




Loose swivel/cut-joints
These can be a little more difficult. Starscream has them in his thighs, so does Voyager megatron. They like to pop out because the ratchet system (not the character, the clicking noise, heh) is stronger than the cut joint-plug. The fix can be done two ways, sometimes one works and other times the next works. Fix 1 is to do the superglue trick as described in the tightening ball-joints. Take the cut joint apart and apply a thin layer of superglue to the end of the peg where the ridge is. Usually this is towards the top of the peg, sometimes the center. Let the superglue cure then pop it back into place. This usually tightens the joint up enough so it doesn’t pop out.

If this doesn’t work or the sections are made of UP, then you’ll have to do the Burning-Blade technique. Sounds dangerous eh? It can be, what you want to do is heat up the end of your x-acto knife with a lighter or use a soldering Iron and touch the end of the peg, melting it slightly and making it wider. Some people cut an ‘X’ into the top with the heated blade, this flaring it out some that way. I had to do this with Starscream’s right leg because it kept falling off.

The last-ditch effort is to drill a hole in both ends, then drive a screw into one end. Clip the head of the screw off and then ‘screw on’ the opposite part until they become one piece. Unless you turn the part more than 360 deg, it will stay together that way.



Crappy Paint
Ah, you’ll have to touch up your figures by hand to combat this problem. I recommend Testors Model Master Acrylics. I use the Fantasy line and their regular Acrylic line. Head to their site and click on the Model Masters banner to be taken to this page: http://testors.com/brand_category.asp?brandNbr=4 There you can view the Color Charts and see what shades you need to match. Depending on your monitor colors you may need to adjust the shade of paint when you get it, so I buy some white, black, gray, and a few other colors to mix with my paints to obtain different shades. Like for Grimlock’s gray I had to use Gunship Gray mixed with some Bear Brown to get that shade. His red needed Dragon Red lightened slightly with some white, or Rust mixed with some Bloode Red.

Loose hinge Joints
This requires a bit more finesse. Most of the voyager figures have clicky hinge joints in their knees, elbows, shoulders, etc. But then there’s the case of just a regular hinge without the clicky. Sometimes those are loose and you’ll need a superglue trick to fix them. It’s easy, drip some superglue in the hinge and wait 5 seconds, then move it. Wait a little longer, move it slightly again. Keep messing with it so it doesn’t completely set up but slowly starts getting tighter. After about 2-3 minutes the joint will be much tighter. Repeat as needed.

Grimlock’s slide-in arm fix
Welcome to the advanced class! This takes a few more steps. First, pop off Grimmys leg and unscrew all three screws. You’ll have to pop the thigh apart with a tad bit of effort because there’s still a peg or two holding it together.

Once you have the leg apart, look at the end of the black arm section. There’s two spinny sections. Those sections slide in the groove. Take your hobby knife and carefully shave the back of it into a slant, leaving the front to remain flat so it will stop the arm from coming out.

Next take your Dremel tool or something you can scrape plastic out with and shave inside the groove that’s in the thigh. Remember how his thigh bulged out when you pressed the leg in? We’re shaving the inner sides to give that black piece of plastic more room. I suspect you could skip this and just shave the black spinner sections lower but I didn’t want to risk the arm being pulled out because that got too thin.

Now test fit it together. Grimlock’s arm now moves all the way in!




Ok, hope that helped with a lot of the fixes. Remember this is just a guide and your results may vary depending on your tools and skill level. These worked for my figures and now everything stays tight and together on my figures. More fixes to come as I figure them out. Know of a problem that wasn’t listed? Email me at jinsaotome@hotmail.com, I’ll pick up the figure and post a fix when I have time. Thanks for reading!

Here’s the fixes for the range of motion on Prowl’s knees, Lockdown’s hands, and Bumblebee’s stingers. Props to the people who came up with any of these fixes first! I believe Prowl’s knee fix was posted somewhere here so I’m basically just adding pictures.


Lockdown’s Hands
Poor Lockdown has funky wrists, his hands don’t fold out all the way. Snag your Dremel tool or Hobby Knife and cut a square out of the bottom portion of his hand as shown in the pic. If you just have a hobby knife you’ll need to score at it over and over until you can dig it out. I used the tip of a mini-screwdriver to help. Do it right and his hand will gain full-fold-out range





Bumblebee’s Stingers
They don’t fold in all the way and look funny sticking out when he’s in robot mode. Fix this by folding the Stingers out and using your Dremel tool or hobby knife to remove the two square bits of plastic behind the post that the stingers hinge on. With those out of the way his Stingers fold all the way in when his hands are folded out.





Prowl’s knee range of motion
This is an easy fix, all you have to do is trim the bottom of the hip-pad at an angle. This allows the sides of his knees to clear the pad and get a good 90 degree angle.

Hottest News Headlines

TF2 Spoilers: More leaks from anonymous source - UPDATED (rev #2)! TF2 Spoilers: More leaks from anonymous source - UPDATED (rev #2)!
HASBRO Official List Of Exclusives--Want To Know Where All Those Mystery Figures Will Be? HASBRO Official List Of Exclusives--Want To Know Where All Those Mystery Figures Will Be?
Wal-Mart.com Posts Video of Transformers Sequel - First Look at Arcee? Wal-Mart.com Posts Video of TF Sequel - First Look at Arcee?
Another Video From the Set of Transformers: ROTF - Warning: Plot Spoilers! Another Video From the Set of TF: ROTF - Warning: Plot Spoilers!
TFSource.com - Several Toy Updates TFSource.com - Several Toy Updates

Latest News Headlines

Big Bad SALE!!! 900 Item Clearance!!! Yes, 900 Items!!! Big Bad SALE!!! 900 Item Clearance!!! Yes, 900 Items!!! NEW
TF Animated Shockwave On eBay TF Animated Shockwave On eBay NEW
New Seibertron.com Sponsor: PastGenerationToys.com! New Seibertron.com Sponsor: PastGenerationToys.com! NEW
Optimus Prime and NEST Hummer Spotted in Arizona Optimus Prime and NEST Hummer Spotted in Arizona NEW
Transformers Mosaic: The Ultimate Truth TF Mosaic: The Ultimate Truth NEW

News Categories: Auctions, Cartoon News, Collectables, Comic Book News, Company News, Editorials, Event News, Game News, Heavy Metal War, Interviews, Knock Offs, Media, Movie News, People News, Press Releases, Reviews, Rumors, Sightings, Site Articles, Site News, Sponsor News, Store News, Toy News

Re: Fixes for Transformers Animated Figures! (721743)
Posted by Mechabreaker Prime on June 11th, 2008 @ 5:50am CDT

Thanks for the guide. :D

But won't the glue flake off as you use it?

And how do you get the glue in the hinges, when there's no room to frip it in?


Re: Fixes for Transformers Animated Figures! (721746)
Posted by GetterDragun on June 11th, 2008 @ 6:01am CDT

Awesome post! Thanks for taking the time to do that!


Re: Fixes for Transformers Animated Figures! (721765)
Posted by Counterpunch on June 11th, 2008 @ 6:56am CDT

[quote="GetterDragun":2v1o4mih]Awesome post! Thanks for taking the time to do that![/quote:2v1o4mih]

Nice bit o' help on this unfortunate situation.


Re: Fixes for Transformers Animated Figures! (721796)
Posted by olokin on June 11th, 2008 @ 7:55am CDT

Thanks for taking time to post this useful advice. I can really use this.


Re: Fixes for Transformers Animated Figures! (721799)
Posted by --B-- on June 11th, 2008 @ 8:00am CDT

My Ratchet has a loose swivel/cut-joint, so the joke stands :P

His right leg pops off if I look at it too long. I spread the "prongs" out a little on the lower leg section, but the glue should help some too.

Thanks for taking the time to help us parents (oh, and I guess the collectors too :P ) fix some minor problems.

:APPLAUSE: :APPLAUSE: :APPLAUSE:


Re: Fixes for Transformers Animated Figures! (721818)
Posted by GuyIncognito on June 11th, 2008 @ 8:25am CDT

Can anyone suggest a way to "fix" Lockdown's wrists so his hands can extend straight out?


Re: Fixes for Transformers Animated Figures! (721864)
Posted by doubledealer25 on June 11th, 2008 @ 9:52am CDT

how would u fix the TFA cybertron megatrons arm cannon. would you use the Loose swivel/cut-joints thing


Re: Fixes for Transformers Animated Figures! (721866)
Posted by Frostfox on June 11th, 2008 @ 9:53am CDT

[quote="GuyIncognito":3au4adqm]Can anyone suggest a way to "fix" Lockdown's wrists so his hands can extend straight out?[/quote:3au4adqm]

There was a review on Youtube and the guy explained how to fix that. http://youtube.com/watch?v=-5zWJ9PbB-E This guy gives great reviews on all the animated toys.


Re: Fixes for Transformers Animated Figures! (721869)
Posted by Sunstar on June 11th, 2008 @ 10:00am CDT

quite useful. thanks


Re: Fixes for Transformers Animated Figures! (722000)
Posted by GuyIncognito on June 11th, 2008 @ 1:06pm CDT

[quote="Frostfox":35e4nqin]

There was a review on Youtube and the guy explained how to fix that. http://youtube.com/watch?v=-5zWJ9PbB-E This guy gives great reviews on all the animated toys.[/quote:35e4nqin]

Thanks, I'll check it out!

[quote="doubledealer25":35e4nqin]how would u fix the TFA cybertron megatrons arm cannon. would you use the Loose swivel/cut-joints thing[/quote:35e4nqin]

Are you talking about the one that comes in the Battle Begins two-pack? What's the problem? I haven't had any problems with the cannon on mine.


Re: Fixes for Transformers Animated Figures! (722142)
Posted by Jin Saotome on June 11th, 2008 @ 3:20pm CDT

[quote="Eradicator":2lfsrgys]Thanks for the guide. :D

But won't the glue flake off as you use it?

And how do you get the glue in the hinges, when there's no room to frip it in?[/quote:2lfsrgys]
Superglue is very invasive and seeps into crevices. Not the gel, use the regular stuff. It should seep right into the hinge when you use it.

[quote="doubledealer25":2lfsrgys]how would u fix the TFA cybertron megatrons arm cannon. would you use the Loose swivel/cut-joints thing[/quote:2lfsrgys]
You mean the Voyager one? If it keeps falling off then yes, you add superglue around the spinning plug and let it dry. But that plug might be made of unpaintable plastic so you may have to plug it in while it's wet so the glue dries in the gun's hole. I want to completly redesign that hinge-thing anyway, it looks horrible with the gun hanging off to the side. Maybe magnetically attach it so it fits on his arm and on his 'jet' mode.

[quote="GuyIncognito":2lfsrgys]Can anyone suggest a way to "fix" Lockdown's wrists so his hands can extend straight out?[/quote:2lfsrgys]
Just picked him up, working on that now and BB's stingers.


Re: Fixes for Transformers Animated Figures! (722156)
Posted by Star_ling on June 11th, 2008 @ 3:30pm CDT

What type of glue do you need for "Battle Begins" Megatrons loose leg joints? Since it's the clear plastic. I have nail glue and regular super glue does it matter which?


Re: Fixes for Transformers Animated Figures! (722174)
Posted by kirbenvost on June 11th, 2008 @ 3:52pm CDT

Great help thread! :APPLAUSE:

Are you the Jin who does all the awesome customs?


Re: Fixes for Transformers Animated Figures! (722189)
Posted by Star_ling on June 11th, 2008 @ 4:10pm CDT

[quote="kirbenvost":3adv7k1c]Great help thread! :APPLAUSE:

Are you the Jin who does all the awesome customs?[/quote:3adv7k1c]

Yeah cause if you are you rock dude!


Re: Fixes for Transformers Animated Figures! (722286)
Posted by doubledealer25 on June 11th, 2008 @ 6:17pm CDT

[quote="Star_ling":1oi2ef3j][quote="kirbenvost":1oi2ef3j]Great help thread! :APPLAUSE:

Are you the Jin who does all the awesome customs?[/quote:1oi2ef3j]

Yeah cause if you are you rock dude![/quote:1oi2ef3j] yeah those customs are beastly :APPLAUSE:


Re: Fixes for Transformers Animated Figures! (722291)
Posted by i_amtrunks on June 11th, 2008 @ 6:23pm CDT

Very nice help guide there Jin, it's much appreciated, even though I have been lucky and have had none of the problems that you have posted the solution to.


Re: Fixes for Transformers Animated Figures! (722518)
Posted by Jin Saotome on June 11th, 2008 @ 11:16pm CDT

Here’s the fixes for the range of motion on Prowl’s knees, Lockdown’s hands, and Bumblebee’s stingers. Props to the people who came up with any of these fixes first! I believe Prowl’s knee fix was posted somewhere here so I’m basically just adding pictures.


[b:up126uj4]Lockdown’s Hands[/b:up126uj4]
Poor Lockdown has funky wrists, his hands don’t fold out all the way. Snag your Dremel tool or Hobby Knife and cut a square out of the bottom portion of his hand as shown in the pic. If you just have a hobby knife you’ll need to score at it over and over until you can dig it out. I used the tip of a mini-screwdriver to help. Do it right and his hand will gain full-fold-out range

[img:up126uj4]http://www.angelfire.com/mech/jinsaotome/TFfixes_006.jpg[/img:up126uj4]



[b:up126uj4]Bumblebee’s Stingers[/b:up126uj4]
They don’t fold in all the way and look funny sticking out when he’s in robot mode. Fix this by folding the Stingers out and using your Dremel tool or hobby knife to remove the two square bits of plastic behind the post that the stingers hinge on. With those out of the way his Stingers fold all the way in when his hands are folded out.

[img:up126uj4]http://www.angelfire.com/mech/jinsaotome/TFfixes_005.jpg[/img:up126uj4]



[b:up126uj4]Prowl’s knee range of motion[/b:up126uj4]
This is an easy fix, all you have to do is trim the bottom of the hip-pad at an angle. This allows the sides of his knees to clear the pad and get a good 90 degree angle.

[img:up126uj4]http://www.angelfire.com/mech/jinsaotome/TFfixes_004.jpg[/img:up126uj4]


Re: Fixes for Transformers Animated Figures! (722530)
Posted by Jin Saotome on June 11th, 2008 @ 11:35pm CDT

[quote="Star_ling":18mx79r7]What type of glue do you need for "Battle Begins" Megatrons loose leg joints? Since it's the clear plastic. I have nail glue and regular super glue does it matter which?[/quote:18mx79r7]
Superglue works best. I use 'Future Glue' from the Superglue company.

[quote="kirbenvost":18mx79r7]Great help thread! :APPLAUSE:

Are you the Jin who does all the awesome customs?[/quote:18mx79r7]
I dunno if they're 'awesome' but that's me, yup!


Re: Fixes for Transformers Animated Figures! (722580)
Posted by toxicity on June 12th, 2008 @ 12:55am CDT

These are great!

Now, if only Jin would figure out an easy/affordable way to make the battle mask for prowl, or start making them and selling them on ebay, that would convince me to buy prowl. He looks so much better with the battle mask, imo.


Re: Fixes for Transformers Animated Figures! (722595)
Posted by Peaugh on June 12th, 2008 @ 1:30am CDT

[quote="Frostfox":37ex4gfv][quote="GuyIncognito":37ex4gfv]Can anyone suggest a way to "fix" Lockdown's wrists so his hands can extend straight out?[/quote:37ex4gfv]

There was a review on Youtube and the guy explained how to fix that. http://youtube.com/watch?v=-5zWJ9PbB-E This guy gives great reviews on all the animated toys.[/quote:37ex4gfv]


Thanks!


Re: Fixes for Transformers Animated Figures! (722600)
Posted by Hotrod on June 12th, 2008 @ 1:36am CDT

Hope you dont mind put I posted this in the news!


Re: Fixes for Transformers Animated Figures! (722627)
Posted by Stormrider on June 12th, 2008 @ 2:16am CDT

I didn't realize how many problems there were with the animated series. Thanks for the fixes Jin.


Re: Fixes for Transformers Animated Figures! (722634)
Posted by Menbailee on June 12th, 2008 @ 2:28am CDT

Thanks! Instructions like these deserve some kind of permanent place on the website, or at least a sticky. The photographs make the instructions especially clear. Great job.


Re: Fixes for Transformers Animated Figures! (722642)
Posted by Mykltron on June 12th, 2008 @ 3:07am CDT

This should be retitled (remove 'Animated') and turned into a sticky.


Re: Fixes for Transformers Animated Figures! (722643)
Posted by Ravage XK on June 12th, 2008 @ 3:07am CDT

Great guides, its a shame they are required though.

Bad form Hasbro, we would expect you to get it right by now.


Re: Fixes for Transformers Animated Figures! (722650)
Posted by Cyber-Kun on June 12th, 2008 @ 3:21am CDT

Thanks for everything Jin, but Lockdown's hands can be fixed without actually cutting into the hand. you can cut into the plastic mound that makes the swivel joint for the hand, it doesn't need to run all the way in order to work. cut down a bit with a dremel and you're done!


Re: Fixes for Transformers Animated Figures! (722651)
Posted by Den-O on June 12th, 2008 @ 3:22am CDT

Woah, Jin's back! :D


Re: Fixes for Transformers Animated Figures! (722696)
Posted by Archatron on June 12th, 2008 @ 5:47am CDT

Glad you did these.


Re: Fixes for Transformers Animated Figures! (722697)
Posted by Jin Saotome on June 12th, 2008 @ 5:50am CDT

[b:1fgzxmnl]Voyager Megatron's Cannon[/b:1fgzxmnl]
Meg's arm cannon is kinda 'floating' there on a hinge when you get him. You can make the cannon fold flat against his arm by carving a chunk out of the support bar that gets in the way. Tho the cannon will still be laying on its side, it looks better and doesn't throw him off-balance as bad.

[img:1fgzxmnl]http://www.angelfire.com/mech/jinsaotome/TFfixes_007.jpg[/img:1fgzxmnl]

[quote="Hotrod":1fgzxmnl]Hope you dont mind put I posted this in the news![/quote:1fgzxmnl]
Not at all, thanks!

[quote="Stormrider":1fgzxmnl]I didn't realize how many problems there were with the animated series. Thanks for the fixes Jin.[/quote:1fgzxmnl]
Any time Storm. Just trying to make sure everyone enjoys their figures as much as I do.

[quote="Den-O":1fgzxmnl]Woah, Jin's back! :D[/quote:1fgzxmnl]
Yep! I'm spread out over 20+ message boards and only post on the ones I'm currently active with that figure series. Like right now it's 4am and I'm just finishing up, lol! So you'll se me disappear for a time, pop back up, but I never really leave. Just need to manage my time.


Re: Fixes for Transformers Animated Figures! (722707)
Posted by grimlockbot on June 12th, 2008 @ 6:39am CDT

what about deluxe prime's axe? i going 2 do the prowl stuff though thx


Re: Fixes for Transformers Animated Figures! (722714)
Posted by Liege Evilmus on June 12th, 2008 @ 7:02am CDT

This is all very good stuff!

Also I sent a link to the customer service dpt at Hasbro :D


Re: Fixes for Transformers Animated Figures! (722762)
Posted by saberconvoy on June 12th, 2008 @ 8:13am CDT

Loose joints

wow

That does seem like it could cause this whole thing to mess up. Still im not getting them because they still might have bugs.


Re: Fixes for Transformers Animated Figures! (722765)
Posted by Stormrider on June 12th, 2008 @ 8:15am CDT

[quote="Jin Saotome":10cplirh][b:10cplirh]Voyager Megatron's Cannon[/b:10cplirh]
Meg's arm cannon is kinda 'floating' there on a hinge when you get him. You can make the cannon fold flat against his arm by carving a chunk out of the support bar that gets in the way. Tho the cannon will still be laying on its side, it looks better and doesn't throw him off-balance as bad.

[img:10cplirh]http://www.angelfire.com/mech/jinsaotome/TFfixes_007.jpg[/img:10cplirh]

[quote="Hotrod":10cplirh]Hope you dont mind put I posted this in the news![/quote:10cplirh]
Not at all, thanks!

[quote="Stormrider":10cplirh]I didn't realize how many problems there were with the animated series. Thanks for the fixes Jin.[/quote:10cplirh]
Any time Storm. Just trying to make sure everyone enjoys their figures as much as I do.

[quote="Den-O":10cplirh]Woah, Jin's back! :D[/quote:10cplirh]
Yep! I'm spread out over 20+ message boards and only post on the ones I'm currently active with that figure series. Like right now it's 4am and I'm just finishing up, lol! So you'll se me disappear for a time, pop back up, but I never really leave. Just need to manage my time.[/quote:10cplirh]

Thanks for taking the time to not only figuring out the process, but then taking pictures, and then editing them with all the necessary steps.


Re: Fixes for Transformers Animated Figures! (722772)
Posted by Dagon on June 12th, 2008 @ 8:24am CDT

[quote="Star_ling":2gsda92z][quote="kirbenvost":2gsda92z]Great help thread! :APPLAUSE:

Are you the Jin who does all the awesome customs?[/quote:2gsda92z]

Yeah cause if you are you rock dude![/quote:2gsda92z]


I am not surprised one bit that Jin is the one who comes up with an in detail guide to fix figure problems. When you see the customs he does, it shouldn't surprise anyone that he knows his way around fixing Transformers.


Re: Fixes for Transformers Animated Figures! (722844)
Posted by masterpeice_skyfire on June 12th, 2008 @ 9:51am CDT

nothing was ever wrong with mine.


Re: Fixes for Transformers Animated Figures! (722942)
Posted by Decepticlone Soundwave on June 12th, 2008 @ 11:48am CDT

Wow, these are great fixes. I'll be to use them all when I get my Animated figure.s I've been using glue for years though to fix my loose figure joints. It does wonders. Apply. Wait. Voila! Still though, Hasbro didn't see this before they out all these in their packaging? Geez......*sigh*


Re: Fixes for Transformers Animated Figures! (722973)
Posted by ghostofstarscream on June 12th, 2008 @ 12:04pm CDT

This a an awesome post man! THANKS!

I just used the Starscream method to fix the thighs on Ratchet and its much better now! CHEERS!


Re: Fixes for Transformers Animated Figures! (723068)
Posted by Luketroop on June 12th, 2008 @ 1:20pm CDT

Thanks, I might keep them in the box now, or not.


Re: Fixes for Transformers Animated Figures! (723074)
Posted by Thunderboom on June 12th, 2008 @ 1:29pm CDT

Maybe it's a [i:35x88lno]good[/i:35x88lno] thing that the Animated line isn't out yet in the United States....


Re: Fixes for Transformers Animated Figures! (723080)
Posted by Archatron on June 12th, 2008 @ 1:40pm CDT

[quote="Thunderboom":2fvg2mdn]Maybe it's a [i:2fvg2mdn]good[/i:2fvg2mdn] thing that the Animated line isn't out yet in the United States....[/quote:2fvg2mdn]


It's been out here for about a week....


Re: Fixes for Transformers Animated Figures! (723092)
Posted by GuyIncognito on June 12th, 2008 @ 2:15pm CDT

[quote="Thunderboom":1cv3rm06]Maybe it's a [i:1cv3rm06]good[/i:1cv3rm06] thing that the Animated line isn't out yet in the United States....[/quote:1cv3rm06]

They ARE out in the U.S. already! Where have you been? :-?


Re: Fixes for Transformers Animated Figures! (723147)
Posted by Frostic_Prime on June 12th, 2008 @ 3:10pm CDT

Yet again Jin, you amaze me...my concern is my Voyager Megatron though. He was built without the locking mechanism located on the top of his cannon causing it to not lock only his arm kibble. Any ideas, other than permanently glueing it?


Re: Fixes for Transformers Animated Figures! (723159)
Posted by Megatron_Wolf on June 12th, 2008 @ 3:20pm CDT

Another fix for the lose ball joints is scotch tape. Just wrap some around the ball and reattach the arm or leg and good as new. It works and its safer and easier than the super glue trick. Both ways work great so it all depends on the resources you have.


Re: Fixes for Transformers Animated Figures! (723162)
Posted by JCz28 on June 12th, 2008 @ 3:23pm CDT

I can’t believe nobody went to Jin Saotome’s website in the first place. He has a tutorial on how to fix loose ball joints. #-o


Re: Fixes for Transformers Animated Figures! (723233)
Posted by nightbolt on June 12th, 2008 @ 4:48pm CDT

is lockdown's leg joint unpaintable plastic? my lockdown's leg is so loose, it'l fall of just by lookin' at it. i need to know which ball joint method to use! :???:


Re: Fixes for Transformers Animated Figures! (723291)
Posted by Liege Evilmus on June 12th, 2008 @ 6:23pm CDT

As great as these fixes are, we shouldn't need them, especialy with the amount of time we had to wait before they say shelf life.

Effective as they may be, they will ruin the figures collector value, and (well I do) do we as a responsible society wanna give children rasor sharp exacto knives?

But realy this brings me back to something I said a long while ago, we should storm the gates of Hasbro, and just put Jin in charge.

!!!GET YOUR GUNS!!!


Re: Fixes for Transformers Animated Figures! (723292)
Posted by Devil Gundam on June 12th, 2008 @ 6:25pm CDT

I don't have any pictures yet, but credit for mentioning this goes to shibamura_prime of TFW2005 for mentioning this.

Lugnut has a problem with his cockpit pieces going into their robot mode positions. You can fix this but pushing in the pieces the cockpit parts are attached to so they are a little inside the plane's neck.

I did this 20 minutes ago and the pieces so far have not separated. There is a bit of a gap between the halves but this should work until someone finds out what is wrong and posts a guide.

I will see if it stays for a while longer and if they haven't come apart by bedtime (11:00) I will leave it over night and see if it has stayed. and post pics.


Re: Fixes for Transformers Animated Figures! (723473)
Posted by God Magnus on June 12th, 2008 @ 10:40pm CDT

Awesome fixes! I'll be doing the Bumblebee Stinger fix but I actually like Lockdown's hands as they are. I think they give him a much more menacing feel.

Is there any way to fix the warped disc in my Bulkhead's shoulder or should I just take him back for an exchange as planned?


Re: Fixes for Transformers Animated Figures! (723564)
Posted by Peaugh on June 13th, 2008 @ 2:59am CDT

HEY! What's that? :-?


Re: Fixes for Transformers Animated Figures! (723569)
Posted by RoboFunk Prime on June 13th, 2008 @ 3:32am CDT

Anyone know if the superglue trick will work with the pins on Ratchet's upper legs? Been having trouble with those popping out.

And thanks too Jin and everyone else for the fix'er up tips! What a relief!!


Click here to view an additional 115 comments about this topic at the Energon Pub Forums ...