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TF ROTF Devastator Concept Art & Overload Robot Mode!

Transformers News: TF ROTF Devastator Concept Art &  Overload Robot Mode!

Thursday, July 9th, 2009 6:11AM CDT

Category: Movie News
Posted by: Dead Metal   Views: 193,978

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Seibertron.com member Real Devastator has found the concept art to Transformers Revenge of The Fallen Devastator. This concept art reveals that each component for Devastator was at least at one point in production supposed to have it's own individual robot-mode.
TF ROTF Devastator Concept Art &  Overload Robot Mode!
This also gives us a first look (apart from the Legends class release) at the robot-mode for Overload.
TF ROTF Devastator Concept Art &  Overload Robot Mode!

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Credit(s): Real Devastator
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Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951394)
Posted by munkimus prime on July 9th, 2009 @ 6:24am CDT
That looks pretty awesome. Looks like the Legends class is also more movie acurrate aswell. Overload looks great aswell.
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951396)
Posted by Dead Metal on July 9th, 2009 @ 6:32am CDT
Awesome, I would love a bigger then legends toy made of Overload.
I just noticed Hightower doesn't have a bot-mode in that pic.
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951398)
Posted by Mach on July 9th, 2009 @ 6:34am CDT
For those who want a bigger size image of the Devastator concept art, kindly PM me with your email address. I have the one with the size of 1MB, cant post it here.
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951400)
Posted by DevastaTTor on July 9th, 2009 @ 6:35am CDT
Very cool to finally see the whole picture. However, seeing this artwork only furthers my frustration that Devastator wasn't actually comprised of Long Haul, Scrapper, etc. but just another set of construction vehicles. That will always be a big failure of this movie to me.
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951416)
Posted by NuclearConvoy on July 9th, 2009 @ 7:27am CDT
Still no concept art for the Crane guy's bot mode?
His EZ Class figure makes him look like some kind of strange bird/dinosaur thing in robot mode...I was hoping to see concept art on him as well.
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951419)
Posted by Achiever on July 9th, 2009 @ 7:35am CDT
munkimus prime wrote:That looks pretty awesome. Looks like the Legends class is also more movie acurrate aswell. Overload looks great aswell.


It won't be any kind of accurate, until there's some FansProject wrecking balls to add on. :P
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951421)
Posted by joevill on July 9th, 2009 @ 7:39am CDT
Wow that's really cool! Thanks for sharing!
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951422)
Posted by Chaoslock on July 9th, 2009 @ 7:47am CDT
There goes the "Devastator is like Voltron" theory.

Go go power rangers... :P
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951425)
Posted by Talous on July 9th, 2009 @ 7:54am CDT
Achiever wrote:It won't be any kind of accurate, until there's some FansProject wrecking balls to add on. :P


Give them time, I bet someone is working on it already.
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951426)
Posted by astrobard on July 9th, 2009 @ 7:56am CDT
hi res
Image
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951432)
Posted by skywarp-2 on July 9th, 2009 @ 8:11am CDT
So out of all of those we ended up getting only 4 robots as action figures...

It would have been nice if they made the 4 and did the other 3 as bots so we could combine them.. and have a supreme devastator.

If they didn't want to sacrifice electronics for mixmaster's head thingy, then they could have split up the electronics into different bots, and when combined it would then light up and make sounds..

see now I would love to get an action figure of D-23! he's freaking sweeeet!

or

How about an action figure of Komatsu HD465-7! that large rig is sweet, and his Work in Progress robot mode is looking BOSS!!


Hasbro should have shelved Devastator for next year's release, or kept on working on it until the DVD release, and then made the bots combinatorial and transformable..
then I would have bought it at a 130.00 Price point.. instead of just a bunch of Tonka Colored Pieces of plastic that form a brightly colored transformer that is sorta cool, but way over priced.. and no details..or real good and worthy paint apps..
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951442)
Posted by what0080 on July 9th, 2009 @ 8:40am CDT
Here's a question: if each of the parts of Devastator had individual robot modes (which would've been extremely cool and probably got more tickets sold), why did they kill that aspect? As far as I can tell, it would've worked so why'd they kill it?
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951446)
Posted by joevill on July 9th, 2009 @ 9:06am CDT
astrobard wrote:hi res

Thanks for posting that hi res image!
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951458)
Posted by closet_rat on July 9th, 2009 @ 9:20am CDT
Holy crap - all this time i've been referring to the concept art released for the supreme class toy...
Your pic is so much better... where'd you find this?
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951460)
Posted by onewaydown on July 9th, 2009 @ 9:21am CDT
joevill wrote:
astrobard wrote:hi res

Thanks for posting that hi res image!


http://www.tfg2.com/read.php?tid-24440.html

Queue up Crocodile Dundee "That's not a knife" voice:
"That's not hi res. That's hi res!"

16MB 8000X5256 resolution.

EDIT - That photo hosting site is slow and hard to navigate. I've lowered the JPG quality to about 80-85 and mirrored it here: http://www.mediafire.com/?ohjem2tymxd only ~5MB now.
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951461)
Posted by dragons on July 9th, 2009 @ 9:24am CDT
Thanks for posting that hi res image!


might use it as my wallaper looks great so overload is part the torso intersting
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951472)
Posted by Primus C-00 on July 9th, 2009 @ 9:40am CDT
Overload totally looks like Brawl/Devastator!

:shock:
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951475)
Posted by Primus C-00 on July 9th, 2009 @ 9:44am CDT
That's so much resolution I feel like I'm having my eyes tested.

=P~
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951485)
Posted by Zeds on July 9th, 2009 @ 10:05am CDT
Looks better IMHO.
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951492)
Posted by YRQRM0 on July 9th, 2009 @ 10:28am CDT
They look a lot cooler here than the toys, why not a robot mode for hightower? And was Overload ever in robot mode during the movie? I just saw him once during the combo sequence. Why'd they design that?

This is probably gonna start over the argument about Devastator's components being robots.
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951518)
Posted by Jet Judo 101 on July 9th, 2009 @ 11:09am CDT
I agree with just about everybody here!

If hasbro was smart enough to make deluxe or voyager verisons of scrapper, hightower, and overload they would make more money, plus there would be much rejoiceing amoung fans! Why would they design concept art for something they're not gonna make? Just makes no sense...

And, if they did sell a Devastator that both combined and had indivdual robot forms, than Devastator himself would be bigger (if you think about) and thus more movie accurate.

Sorry about that long rant, just had to get it out :P
But, i diffenetly love the pics, and thanks for posting them.
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951538)
Posted by Nico on July 9th, 2009 @ 11:47am CDT
You guys will all hate me for saying this but...were are the testicules?? :roll:
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951540)
Posted by closet_rat on July 9th, 2009 @ 11:49am CDT
onewaydown wrote:
joevill wrote:
astrobard wrote:hi res

Thanks for posting that hi res image!


http://www.tfg2.com/read.php?tid-24440.html

Queue up Crocodile Dundee "That's not a knife" voice:
"That's not hi res. That's hi res!"

16MB 8000X5256 resolution.

EDIT - That photo hosting site is slow and hard to navigate. I've lowered the JPG quality to about 80-85 and mirrored it here: http://www.mediafire.com/?ohjem2tymxd only ~5MB now.


Anyway you could post the HR version too?
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951543)
Posted by Swiftpaw on July 9th, 2009 @ 11:55am CDT
Hmmm... interesting indeed.
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951550)
Posted by closet_rat on July 9th, 2009 @ 12:12pm CDT
Holy Crap!

you weren't kidding - that 16 Megger is HUGE!!! (you can even see brushstrokes!)
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951559)
Posted by triplespy on July 9th, 2009 @ 12:26pm CDT
No vehicles have "wrecking balls" - yet another huge plot hole.

Pointless scene and a resounding fail!
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951563)
Posted by Jesterhead on July 9th, 2009 @ 12:33pm CDT
Purchase of the the Legends class Devi is now perfectly justified for me.

It really does bring up the whole individual robot mode for each constructicon argument now. With the picture of Overloads robot. The hi res picture is already my wallpaper haha!
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951584)
Posted by Megatron Wolf on July 9th, 2009 @ 1:15pm CDT
Overload looks like a combination of a Zeon Mobile Suit and Boncrusher. Wonder why the one wasnt given a robot mode?
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951597)
Posted by Jesterhead on July 9th, 2009 @ 1:28pm CDT
Megatron Wolf wrote:Overload looks like a combination of a Zeon Mobile Suit and Boncrusher. Wonder why the one wasnt given a robot mode?



Haha, now that you mention it Overload does look like the Sazabi lol.

I'm hoping that we see concept art for Hightower's robot mode now that we've seen Overloads. Before I was unsure about the legends class figures because I figured that they just pulled the design for Overload out of nowhere. So, I'm hoping that they had some sort of design to built Hightower off of.
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951600)
Posted by cheeser82 on July 9th, 2009 @ 1:30pm CDT
Anyone else think Overload looks like the robot that got ripped apart to rebuild Megatron? :D

I am SO buying the Legends figures....
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951618)
Posted by YRQRM0 on July 9th, 2009 @ 1:53pm CDT
Overload could be the "little one" that they killed for Megs' parts now that you mention it.

And you can see now Devastator's balls aren't anywhere to be seen, that was SO POINTLESS! :-x Bay, PREPARE FOR EXTERMINATION by the REAL Devastator! lol
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951622)
Posted by Dead Metal on July 9th, 2009 @ 1:56pm CDT
Jesterhead wrote:
Megatron Wolf wrote:Overload looks like a combination of a Zeon Mobile Suit and Boncrusher. Wonder why the one wasnt given a robot mode?



Haha, now that you mention it Overload does look like the Sazabi lol.

I'm hoping that we see concept art for Hightower's robot mode now that we've seen Overloads. Before I was unsure about the legends class figures because I figured that they just pulled the design for Overload out of nowhere. So, I'm hoping that they had some sort of design to built Hightower off of.

The image says under hightowers alt-mode "No robot form". So he had no real robot-mode.
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951626)
Posted by lordpuki on July 9th, 2009 @ 2:02pm CDT
quote]by what0080 » Thu Jul 09, 2009 7:40 am

Here's a question: if each of the parts of Devastator had individual robot modes (which would've been extremely cool and probably got more tickets sold), why did they kill that aspect? As far as I can tell, it would've worked so why'd they kill it?[/quote]

They didn't kill the aspect, they just used it in a different way. In effect, they had TWO completely identical sets of constructicons involved in the same battle; one set forming Devastator and the other engaging NEST and the Autobots a few miles away. For example, at the same time Rampage is forming Devastator's left leg at the pyramid he is also getting his arms ripped off by Bumblebee in town. SO... either major continuity glitch or constructicon twins. You be the judge. 8-}
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951635)
Posted by Optillamanus on July 9th, 2009 @ 2:30pm CDT
Jet Judo 101 wrote:I agree with just about everybody here!

If hasbro was smart enough to make deluxe or voyager verisons of scrapper, hightower, and overload they would make more money, plus there would be much rejoiceing amoung fans! Why would they design concept art for something they're not gonna make? Just makes no sense...

And, if they did sell a Devastator that both combined and had indivdual robot forms, than Devastator himself would be bigger (if you think about) and thus more movie accurate.

Sorry about that long rant, just had to get it out :P
But, i diffenetly love the pics, and thanks for posting them.

So are they seriously just not making a deluxe/voyager toy for any of those guys? Why would they do that? #-o
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951668)
Posted by Tyrannotaur on July 9th, 2009 @ 3:32pm CDT
I'm pretty sure Scrapper will get a toy. He is in that one scene in the desert.

http://movies.yahoo.com/movie/1809943432/video
Eh scroll down and click on "Fly on the Wall" for some reason I can't direct link to it. Stupid Yahoo.

He throws his "Grappling winch thing" at Sam and Mikaela.

They already made Demolisher (Scavenger), Rampage, Mixmaster, and Long Haul. I could definitely see Scrapper, and possible Overload and Hightower getting toys at some point.

What I am curious about is why Overload isn't part of the Supreme Devastator set?
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951744)
Posted by NuclearConvoy on July 9th, 2009 @ 5:30pm CDT
I cant seem to figure out how to download that 16MB hires version off of that asian website.
Little help?
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951762)
Posted by Vekoma on July 9th, 2009 @ 6:01pm CDT
Well now i recognize alot of them in the egypt fight... Who were fighting while Devastator was at large. But i don't recall seeing that articulated truck even showing up to make Devastator 0-o
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951788)
Posted by NuclearConvoy on July 9th, 2009 @ 6:28pm CDT
Vekoma wrote:Well now i recognize alot of them in the egypt fight... Who were fighting while Devastator was at large. But i don't recall seeing that articulated truck even showing up to make Devastator 0-o


REALLY? Because I remember seeing it very clearly. There's a very clear shot for several seconds of it driving before the whole combination mess starts up.
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951848)
Posted by Jacob P. Galvatron on July 9th, 2009 @ 8:51pm CDT
Cool.
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (951858)
Posted by Mach on July 9th, 2009 @ 9:20pm CDT
So those who PM me for High Resolution Image, check out your email inbox.... Beware, the file quite big, 5mb. Dont blame me if your email is full. :grin:

Btw earlier of the day, i did emailed out to few guys here, but only in 1MB size. If you still not satisfy and want a 5MB, PM me again.
I only got the 5MB later of the day.
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (952023)
Posted by Night00glider on July 10th, 2009 @ 1:52am CDT
I just put a second comment on this articles, i recommend you pass the big devastator and wait for the takara , Takara has made legend class has it own individual mode and is big to megatron rotf leader class ...
I bet takara will make a new devastator that is more movie accurate like the new Optimus prime that has gun
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (952069)
Posted by noctorro on July 10th, 2009 @ 3:51am CDT
Well here's my view (like a world peace situation view :s)
They are still planing on making a devastator with all 7 robots (voyagers/deluxes)
but they didn't have time to make it work yet so they rushed and designed
a supreme class to satisfy the fans.

Or Takara is still working on something. Hey the only thing the toyline of Transformers 1
missed was Movie/Game Shockwave, even the video game 3d models got action figures + all the
extra military figures later on in the line.

I don't think it's going to stay this way with the constructicons, I think Hasbro or Takara
are going to try more with them.

And the constuctionballs were Bay's idea, I don't think a transformer designer would put that
stuff in on such an iconic character. Wheelie perhaps... :)
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (952189)
Posted by onewaydown on July 10th, 2009 @ 8:45am CDT
NuclearConvoy wrote:I cant seem to figure out how to download that 16MB hires version off of that asian website.
Little help?


Once you get there, click "进入http下载页面", then click the blue "点击这里下载" button.

The 5MB version I made was just resampled in Ifranview. I didn't change the resolution or anything. http://www.mediafire.com/?ohjem2tymxd
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (952988)
Posted by YRQRM0 on July 11th, 2009 @ 1:03pm CDT
Where do the shovels come from on Devastator's left arm? Hightower doesn't have any that I see.
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (953005)
Posted by SoundWave88 on July 11th, 2009 @ 1:47pm CDT
no wrecking balls, left arm = where did the shovels come from, looks like devastator is also a walking plot hole
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (953007)
Posted by NuclearConvoy on July 11th, 2009 @ 1:47pm CDT
YRQRM0 wrote:Where do the shovels come from on Devastator's left arm? Hightower doesn't have any that I see.


They fold out from Hightower's undercarriage. They're not from a specific vehicle part, they're just there for symmetry and are hidden in vehicle mode.
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (953217)
Posted by YRQRM0 on July 11th, 2009 @ 8:29pm CDT
Also in the movie his face is red, where'd he get that? You can look at the trailer for proof.
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (953322)
Posted by NuclearConvoy on July 11th, 2009 @ 10:52pm CDT
YRQRM0 wrote:Also in the movie his face is red, where'd he get that? You can look at the trailer for proof.


Who knows. It certainly helped for a more unified look.
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (953359)
Posted by hhswn on July 12th, 2009 @ 12:07am CDT
If you look closely during the combining scene, Hightower (in arm form) "picks up" a little drone, which becomes his hand. The Supreme Devastator toy takes the cheap way out and has the shovel fingers fold out from the bottom.

I've seen lots of swapping of the legs, but I'm pretty sure Longhaul is the right leg.

The face is red in the movie, but grey on the toys and a lot of concept art. I've heard talk that Overload is actually supposed to be the head but even after rewatching the combining scene, I can spot no evidence of this.
Re: TF ROTF Devastator Concept Art & Overload Robot Mode! (953391)
Posted by Jesterhead on July 12th, 2009 @ 1:23am CDT
hhswn wrote:The face is red in the movie, but grey on the toys and a lot of concept art. I've heard talk that Overload is actually supposed to be the head but even after rewatching the combining scene, I can spot no evidence of this.


Mixmaster is deffinatly the face of Devastator. I noticed that the movie version using the cab of the cement mixer as the face, but all the toys use the cement drum as the face. So where does all that red come from. When the face is just being formed its pretty much all silver/grey, but in the next scene (when Devi's head is laying on the ground) it's covered in red paneling. I guess it could be possible that pieces of Scavenger or Overload could have shifted all the way up there... :?

Either way, I really like the red face, looks much more uniform.

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