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Transformers: Legends "Fatal Furies" Now Live

Transformers News: Transformers: Legends "Fatal Furies" Now Live

Tuesday, April 30th, 2013 8:35AM CDT

Category: Game News
Posted by: El Duque   Views: 22,845

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DeNA has announced the next episode for their Transformers: Legends mobile device game, "Fatal Furies". The game is now available for both Android and iOS. This event is currently live and runs through May 6th.

Fatal Furies, a new Episode in TRANSFORMERS: Legends, is now live on iPhone, iPad and Android.


Re: Transformers: Legends Mobile Device Game Updates
Credit(s): DeNA
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Re: Transformers: Legends "Fatal Furies" Now Live (1483327)
Posted by Fires_Of_Inferno on April 30th, 2013 @ 9:53am CDT
Not that underboob is a bad thing, but I still must ask: WHY?! Why give a Transformer character, Elita 1 of all bots, underboobs? What's next? Butt cleavage?
Re: Transformers: Legends "Fatal Furies" Now Live (1483347)
Posted by _Anshin_ on April 30th, 2013 @ 10:44am CDT
Well, looking at how the seem to put headlights into all of the chests, it may actually not be underboob as much as the housing from the dial gauge. Yes, yes I know... it looks like underboob, it was designed/drawned to look like that. However, if you look at it from an engineering aspect you can see the logic behind it.
Re: Transformers: Legends "Fatal Furies" Now Live (1483360)
Posted by RiddlerJ on April 30th, 2013 @ 11:40am CDT
Fires_Of_Inferno wrote:Not that underboob is a bad thing, but I still must ask: WHY?! Why give a Transformer character, Elita 1 of all bots, underboobs? What's next? Butt cleavage?


Well, there is this:

http://tfwiki.net/wiki/File:ArceeButt.jpg


And now the whole thread goes down the drain.
Re: Transformers: Legends "Fatal Furies" Now Live (1483363)
Posted by joesaysso on April 30th, 2013 @ 11:58am CDT
monuo_ripts wrote:My team is worth about 9800 pts.


Man, I was hoping that I was making up some ground with my deck power approaching 7700. Double XP NEEDS to happen again so I can get some of these cards online sooner to make a difference on the later bosses.

Its hard to tell if I am any better off of this stage of the episode than last. I am in the top 2000 with over 300 cubes to play with. But thanks to the switching up of the first strike rewards this time around, I probably won't stay above 300 for long.

As usual, the silver medals continue to impress. I have gotten many 3s already, including the Ramjet B, the last of the rank 3 cards in the cyberdex that I needed. I also pulled a 3X Slipstream bot mode with the silvers. I guess that card is a 4, so technically that drought is over. But being that its an episode card, the odds of pulling it are probably higher than a regular 4. Is it comparable to pulling Cliffjumper and Dirge from the last events? Everybody pulled them, right?

The gold medals? Its a much smaller sampling but I cashed in my free 10 golds and got nothing but 2s. We'll see what happens going forward.

A quick look at the rankings shows 'Kon way up there. I couldn't find anybody else from Seibertron. I hope Burn has been paying attention and isn't missing anything. Its been quiet from the other side of the pond as of late.
Re: Transformers: Legends "Fatal Furies" Now Live (1483382)
Posted by Megatron Wolf on April 30th, 2013 @ 1:06pm CDT
Fires_Of_Inferno wrote:Not that underboob is a bad thing, but I still must ask: WHY?! Why give a Transformer character, Elita 1 of all bots, underboobs? What's next? Butt cleavage?



guess you havent seen the full picture of her cause she has that too
Re: Transformers: Legends "Fatal Furies" Now Live (1483414)
Posted by Burn on April 30th, 2013 @ 3:05pm CDT
I couldn't even hit 90 battle cubes before Arcee started appearing for me. Fuck knows who I'm suppose to last another 6 days.

On the plus side, helped out Evolution Prime who's another Seibertron member.
Re: Transformers: Legends "Fatal Furies" Now Live (1483415)
Posted by monuo_ripts on April 30th, 2013 @ 3:06pm CDT
Man, I was hoping that I was making up some ground with my deck power approaching 7700. Double XP NEEDS to happen again so I can get some of these cards online sooner to make a difference on the later bosses.

Its hard to tell if I am any better off of this stage of the episode than last. I am in the top 2000 with over 300 cubes to play with. But thanks to the switching up of the first strike rewards this time around, I probably won't stay above 300 for long.

As usual, the silver medals continue to impress. I have gotten many 3s already, including the Ramjet B, the last of the rank 3 cards in the cyberdex that I needed. I also pulled a 3X Slipstream bot mode with the silvers. I guess that card is a 4, so technically that drought is over. But being that its an episode card, the odds of pulling it are probably higher than a regular 4. Is it comparable to pulling Cliffjumper and Dirge from the last events? Everybody pulled them, right?

The gold medals? Its a much smaller sampling but I cashed in my free 10 golds and got nothing but 2s. We'll see what happens going forward.

A quick look at the rankings shows 'Kon way up there. I couldn't find anybody else from Seibertron. I hope Burn has been paying attention and isn't missing anything. Its been quiet from the other side of the pond as of late.


I haven't seen it announced anywhere but I believe double XP is working because I leveled up slipstream MTM very quickly. Usually 8 buzzsaws get me to about lvl 13 and it took me to lvl 19 like the last episode. Also, I've got her weapon up to lvl 5 with 8 rare 3 weapons, most of them starscream since I spam that mission.

So far I've cashed 3000 silvers and got rare 4 soundwave alt. Nothing else of value.

I'm sitting over 200k pts and still not seeing anything harder than arcee lvl5.

Also, I want to know how some guys are getting pts so fast. The episode started at 6:30 central and I played the moment it started all the way to 12 midnight. 5.5 hour and I was at 100k pts, 1st place was well over 250K. WTF, how can they be that high when I played nonstop for 5.5 hours from the beginning. Also, playing nonstop, I still never broke the top 50, I got to 57 before I gave up for some sleep. Right now I'm in the top 300.

Any insight would be greatly appreciated.
Re: Transformers: Legends "Fatal Furies" Now Live (1483426)
Posted by Blurrz on April 30th, 2013 @ 4:06pm CDT
monuo_ripts wrote:Any insight would be greatly appreciated.


The top players? None of them sleep. Ever.
Re: Transformers: Legends "Fatal Furies" Now Live (1483429)
Posted by Megatron Wolf on April 30th, 2013 @ 4:11pm CDT
after playing for a couple days ive learned only one thing, this game hates me. I have no luck getting cards or winning battles.
Re: Transformers: Legends "Fatal Furies" Now Live (1483435)
Posted by Burn on April 30th, 2013 @ 4:43pm CDT
Blurrz wrote:
monuo_ripts wrote:Any insight would be greatly appreciated.


The top players? None of them sleep. Ever.

Or account share.
Re: Transformers: Legends "Fatal Furies" Now Live (1483449)
Posted by joesaysso on April 30th, 2013 @ 5:51pm CDT
Megatron Wolf wrote:after playing for a couple days ive learned only one thing, this game hates me. I have no luck getting cards or winning battles.


Thats close but the lesson is yet incomplete. The real lesson to be learned is that this game hates everybody.

Heres a question for the number crunchers out there: For your 3X and 5X cards, Scan or not to scan? Initially, it seems smarter to scan the cards. But, then you take a card that gets one of the biggest bonuses out of your deck, since two becomes one, and replaces it with a card that may not get a bonus at all. Does the extra power from the scan make up for the loss of bonus due to the scan?

So is it better to have 4 non-scanned 5X cards or two scanned 5X cards in your episode deck?
Re: Transformers: Legends "Fatal Furies" Now Live (1483458)
Posted by esclavo on April 30th, 2013 @ 7:14pm CDT
I've heard that after level 10, you need to shell out some serious cash to advance. Is this true?
Re: Transformers: Legends "Fatal Furies" Now Live (1483460)
Posted by monuo_ripts on April 30th, 2013 @ 7:30pm CDT
Esclavo

That is true if you want to advance QUICKLY.

I'll be honest and say have patience, if your iOS and just got dropped right in the middle of everyone that was high rank and can't compete in this episode, just do your best and win what you can. Only use 1 cube to help others because you get the full pts for the enemy. Spread those cubes out across many enemies in hopes to get a bunch of space bridge medals. The silver medals for some reason are dropping rare 3 cards at a higher rate than the gold cards (at least in mine and joesaysso's experience)

When the first episode happened in December, I only had r3 ratchet and r3 chromia complete and I was not doing good at all.

By the end of the event, I had 2 R4 cards and a handful of R3 including a complete optimus and shockwave. I didn't have many cards to lvl them up with so that was a long trek to get them up but it does take time.

I've only spent $20 on this game, if I could do it over, I wouldn't have spent it at all because it really didn't get me much further. I did it because I wanted to win R4 snarl really bad, but by the end of the episode, I had spare cubes left over, so I really didn't need to spend the money anyways.

That's my opinion, take it for what its worth.
Re: Transformers: Legends "Fatal Furies" Now Live (1483461)
Posted by monuo_ripts on April 30th, 2013 @ 7:32pm CDT
hey guys,

Mine did an update at 7pm central. Logged back in but I'm still getting nothing harder than lvl5 arcee, sometimes a lvl4 arcee, but mostly 5.

Has anyone seen chromia or elita yet?
Re: Transformers: Legends "Fatal Furies" Now Live (1483463)
Posted by diseptikon on April 30th, 2013 @ 7:36pm CDT
monuo_ripts wrote:hey guys,

Mine did an update at 7pm central. Logged back in but I'm still getting nothing harder than lvl5 arcee, sometimes a lvl4 arcee, but mostly 5.

Has anyone seen chromia or elita yet?


Still the same Arcee's for me...
Re: Transformers: Legends "Fatal Furies" Now Live (1483464)
Posted by diseptikon on April 30th, 2013 @ 7:38pm CDT
joesaysso wrote:So is it better to have 4 non-scanned 5X cards or two scanned 5X cards in your episode deck?


I believe the general consensus is max level transcanning is the way to go.
Re: Transformers: Legends "Fatal Furies" Now Live (1483474)
Posted by esclavo on April 30th, 2013 @ 8:11pm CDT
Thanks for the info. I'll consider getting it.

monuo_ripts wrote:Esclavo

That is true if you want to advance QUICKLY.

I'll be honest and say have patience, if your iOS and just got dropped right in the middle of everyone that was high rank and can't compete in this episode, just do your best and win what you can. Only use 1 cube to help others because you get the full pts for the enemy. Spread those cubes out across many enemies in hopes to get a bunch of space bridge medals. The silver medals for some reason are dropping rare 3 cards at a higher rate than the gold cards (at least in mine and joesaysso's experience)

When the first episode happened in December, I only had r3 ratchet and r3 chromia complete and I was not doing good at all.

By the end of the event, I had 2 R4 cards and a handful of R3 including a complete optimus and shockwave. I didn't have many cards to lvl them up with so that was a long trek to get them up but it does take time.

I've only spent $20 on this game, if I could do it over, I wouldn't have spent it at all because it really didn't get me much further. I did it because I wanted to win R4 snarl really bad, but by the end of the episode, I had spare cubes left over, so I really didn't need to spend the money anyways.

That's my opinion, take it for what its worth.
Re: Transformers: Legends "Fatal Furies" Now Live (1483494)
Posted by joesaysso on April 30th, 2013 @ 10:11pm CDT
diseptikon wrote:I believe the general consensus is max level transcanning is the way to go.


I agree that would be the general consensus and I would agree longterm, yes, that would be best. But has anybody crunched the numbers? Remember, an episode isn't longterm. Its very short term. You have to do as much damage in the short term as you can.

Here's a simplified example: lets say, hypothetically, Episode Thundercracker is the 5X card for this episode. According to the Legends Wikia, TC's max attack, non-scanned, is 11,331 and his max attack scanned is 20,396.

Using those numbers, lets say you have 2 bot and 2 alt mode TCs, all at level 65. If max attack is 11,331, multiplied by the X5 attack bonus, mulitplied by 4 individual cards, you get a total attack of 226,620.

Now if you scan those cards: max attack 20,396, multiplied by the X5 attack bonus, multiplied by 2 scanned cards, your total is 203,960.

Simple math says that scanning may not be the best in the short term. At least this is my line of thought. I don't claim to be a mathematician though and I could be missing some factors. If anybody has any insight regarding the matter, I'd love the input.
Re: Transformers: Legends "Fatal Furies" Now Live (1483550)
Posted by monuo_ripts on May 1st, 2013 @ 6:46am CDT
I was thinking the same thing joesaysso.

Although, that is for one round of attacks and since the 5x doesnt include health or defense, they wont last near as long as a transcanned card would, which MAY enable the transcanned cards to get more attacks off, bumping the prospective damage capability up quite a bit. Even if they get 1 more turn they've already outran the single cards.

Guess that depends on what boss you're battling and assuming your MTM cards dont die from a boss that can one shot them. But if a boss is that tough, you couldnt kill it anyway.

So many factors to include.

In case anyone doesnt know the abbreviation, MTM is max transcan max.
Re: Transformers: Legends "Fatal Furies" Now Live (1483661)
Posted by Bullycon on May 1st, 2013 @ 1:52pm CDT
As an iOS player, I'm struggling heavily just to stay in the top 10,000.

On the plus side, I have a much stronger deck than I did two days ago when this episode started. On the flip side, I don't see how I'm going to get too many more points going forward. Just too weak.
Re: Transformers: Legends "Fatal Furies" Now Live (1483680)
Posted by gothsaurus on May 1st, 2013 @ 2:37pm CDT
Why is everyone getting all technical-game-talk when this is CLEARLY a side-boob thread!!???

But seriously, who is the white Drift looking character in the back?
Re: Transformers: Legends "Fatal Furies" Now Live (1483681)
Posted by Iron Prime on May 1st, 2013 @ 2:37pm CDT
Chromia is out. And she's tough (at least for me)
Re: Transformers: Legends "Fatal Furies" Now Live (1483689)
Posted by Burn on May 1st, 2013 @ 3:16pm CDT
gothsaurus wrote:Why is everyone getting all technical-game-talk when this is CLEARLY a side-boob thread!!???


You should have a read of Mobage's Facebook page. People are genuinely outraged.
Re: Transformers: Legends "Fatal Furies" Now Live (1483694)
Posted by Luscanun on May 1st, 2013 @ 3:25pm CDT
joesaysso wrote:
diseptikon wrote:I believe the general consensus is max level transcanning is the way to go.


I agree that would be the general consensus and I would agree longterm, yes, that would be best. But has anybody crunched the numbers? Remember, an episode isn't longterm. Its very short term. You have to do as much damage in the short term as you can.

Here's a simplified example: lets say, hypothetically, Episode Thundercracker is the 5X card for this episode. According to the Legends Wikia, TC's max attack, non-scanned, is 11,331 and his max attack scanned is 20,396.

Using those numbers, lets say you have 2 bot and 2 alt mode TCs, all at level 65. If max attack is 11,331, multiplied by the X5 attack bonus, mulitplied by 4 individual cards, you get a total attack of 226,620.

Now if you scan those cards: max attack 20,396, multiplied by the X5 attack bonus, multiplied by 2 scanned cards, your total is 203,960.

Simple math says that scanning may not be the best in the short term. At least this is my line of thought. I don't claim to be a mathematician though and I could be missing some factors. If anybody has any insight regarding the matter, I'd love the input.


I'll start this with the caveat that I just started playing the game yesterday. However, despite my inexperience with the game, it seems to me that you're missing something in your considerations. For the sake of argument, I'll assume your math is correct above (not necessarily the formulas, but just the calculations). If you take your 4 TC cards (two bot, two alt mode) for a total attack of 226K, you're using 4 cards, with an attack value of 56,500 per card. If you scan them and get 204K, you're using 2 cards, with an attack value of 102K per card. You've also got two other card slots to fill, and again with an assumption, that would likely exceed the gap you've then created. It seems that if you've got cards that are maxed, you should be able to fill in the gap and exceed the 226K you would have had with the 4 TCs.

Again, new player, not sure about the math behind it all, but 102 is obviously greater than 56 and if you've got some comparable cards (save 10K value), then you could exceed your 4 TC scenario. Maybe it depends on the values in your deck...? If your maximum value for any 4 cards is less than 226K, I'd stick with the four TCs.

Obviously, if I'm looking at this completely backwards, let me know. Trying to figure out some of the intricacies of the game.
Re: Transformers: Legends "Fatal Furies" Now Live (1483697)
Posted by gothsaurus on May 1st, 2013 @ 3:30pm CDT
Ah yes, the fine line between making femmebots that actually look feminine... and being sexist. Great job everyone. With this kind of complaining and bickering, I'm SURE Hasbro will greenlight the Classics Arcee car project.

:BANG_HEAD:
Re: Transformers: Legends "Fatal Furies" Now Live (1483751)
Posted by joesaysso on May 1st, 2013 @ 5:33pm CDT
Luscanun wrote:I'll start this with the caveat that I just started playing the game yesterday. However, despite my inexperience with the game, it seems to me that you're missing something in your considerations. For the sake of argument, I'll assume your math is correct above (not necessarily the formulas, but just the calculations). If you take your 4 TC cards (two bot, two alt mode) for a total attack of 226K, you're using 4 cards, with an attack value of 56,500 per card. If you scan them and get 204K, you're using 2 cards, with an attack value of 102K per card. You've also got two other card slots to fill, and again with an assumption, that would likely exceed the gap you've then created. It seems that if you've got cards that are maxed, you should be able to fill in the gap and exceed the 226K you would have had with the 4 TCs.

Again, new player, not sure about the math behind it all, but 102 is obviously greater than 56 and if you've got some comparable cards (save 10K value), then you could exceed your 4 TC scenario. Maybe it depends on the values in your deck...? If your maximum value for any 4 cards is less than 226K, I'd stick with the four TCs.

Obviously, if I'm looking at this completely backwards, let me know. Trying to figure out some of the intricacies of the game.


Indeed, what you are saying is correct. But here's the things to consider: This is a short term scenario. You've only got 7 days. Once you transcan your cards, they go back to level one. So now you are losing time in your short term scenario leveling your cards back up. Your total damage output will be severly reduced while your leveling your newly scanned card.

Number 2, Regardless of whats in your deck, there is only one 5X damage card per episode. So once you scan both of your TC's, whatever you replace the two cards with, its unlikely they will be able to equal that damage output of a non-scanned 5X card.

What you are saying is surely true for the long term scenario. Having the highest attack value per card is best. But in a short term, episode scenario in which 5X and 3X attack are in play, I'm not certain that its better to scan your cards, there by reducing the amount of cards in your deck that get the bonus and losing time while you level in the process as opposed to leaving your cards unscanned and having more cards in your deck that get the bonus.

I am going to transcan my cards to experiment. Let it be known that prior to the transcan my deck power with the recommended setting is 8182.
Re: Transformers: Legends "Fatal Furies" Now Live (1483803)
Posted by diseptikon on May 1st, 2013 @ 7:42pm CDT
Im paralyzed at the moment. I will not lose a bc to Chromia that only earns 5600 points. Time to sit and watch the ranks fall while I wait for better returns on my bc to get here.

Oh and I turned in 8000+ silver medals for 1 rank 4 Prowl and 1 rank 4 Bumblebee....which I think are the lowest rank 4's in the game.
Re: Transformers: Legends "Fatal Furies" Now Live (1483810)
Posted by monuo_ripts on May 1st, 2013 @ 8:02pm CDT
Me too diseptikon, at a stand still. Just trying to use cubes to stay above 300. Seems like calls for help are really slowin down.
Re: Transformers: Legends "Fatal Furies" Now Live (1483815)
Posted by joesaysso on May 1st, 2013 @ 8:18pm CDT
diseptikon wrote:Im paralyzed at the moment. I will not lose a bc to Chromia that only earns 5600 points. Time to sit and watch the ranks fall while I wait for better returns on my bc to get here.


Being that you are so high in the ranks, you have that luxary. The last time I did that, it derailed my whole episode. I was thinking the same thing as you but I'm nervous that will hurt me in the long run. Regardless of where my rank ends up, its imperative that I accumulate enough points to earn a Flamewar weapon card.

diseptikon wrote:Oh and I turned in 8000+ silver medals for 1 rank 4 Prowl and 1 rank 4 Bumblebee....which I think are the lowest rank 4's in the game.


Thats a good draw. I'm glad somebody has had some luck with the draws. Hopefully 4s start dropping with the gold medals.
Re: Transformers: Legends "Fatal Furies" Now Live (1483826)
Posted by diseptikon on May 1st, 2013 @ 9:31pm CDT
joesaysso wrote:Being that you are so high in the ranks, you have that luxary. The last time I did that, it derailed my whole episode. I was thinking the same thing as you but I'm nervous that will hurt me in the long run. Regardless of where my rank ends up, its imperative that I accumulate enough points to earn a Flamewar weapon card.


This isn't really a luxury. I don't want to not do anything, unfortunately I'm forced to.

The trick is to be at enough points so that when the next wave gets here, you see the highest version of bosses right away. The nice thing is at the lower ranks you can move very very quickly up the ranks so the rank disparity shouldn't dishearten you as long as you're battling the right bosses.

joesaysso wrote:Thats a good draw. I'm glad somebody has had some luck with the draws. Hopefully 4s start dropping with the gold medals.


Its good for filling my cyberdex, other than that I have plenty of level 3 cards that are better.
Re: Transformers: Legends "Fatal Furies" Now Live (1483829)
Posted by Rated X on May 1st, 2013 @ 9:45pm CDT
Screw the game, bring on the figures !
Re: Transformers: Legends "Fatal Furies" Now Live (1483871)
Posted by MINDVVIPE on May 2nd, 2013 @ 12:49am CDT
They made Arcee adopt the TFPrime colour scheme? Fail.
Re: Transformers: Legends "Fatal Furies" Now Live (1483956)
Posted by paul053 on May 2nd, 2013 @ 10:39am CDT
Just a question. Do my battle cubes and silver/gold episode medals stay after this event is over and then accumulate and can use again when next event comes out?

MINDVVIPE wrote:They made Arcee adopt the TFPrime colour scheme? Fail.

Yeah, I don't know what they are thinking. It's just a drawing, why use Prime color scheme.
Re: Transformers: Legends "Fatal Furies" Now Live (1483960)
Posted by diseptikon on May 2nd, 2013 @ 10:52am CDT
paul053 wrote:Just a question. Do my battle cubes and silver/gold episode medals stay after this event is over and then accumulate and can use again when next event comes out?

You get to keep them, however they convert to normal gold medals and are no longer episode gold medals.
Re: Transformers: Legends "Fatal Furies" Now Live (1483978)
Posted by joesaysso on May 2nd, 2013 @ 12:01pm CDT
Does anybody else play any of the other Mobage card games? I'm curious as to whether or not events in those games are run the same way, i.e. bosses being totally unbalanced snd resources being limited so early on that nothiing happens for days. I only lost 100 spots overnight as I slept. Clearly, more than a few people have dialed it back due to either waiting for the next boss, out of resources entirely, or have just called it quits saving thier resources for the next one.

As someone with zero game development knowledge or experience, I fail to understand why you would organize your event in such a way. I would think that you would want people to be active throughout the whole event.
Re: Transformers: Legends "Fatal Furies" Now Live (1484101)
Posted by joesaysso on May 2nd, 2013 @ 7:32pm CDT
joesaysso wrote:I am going to transcan my cards to experiment. Let it be known that prior to the transcan my deck power with the recommended setting is 8182.


To follow-up on this discussion a couple days back, I have finished MTMing the 5X Flamewar. As noted in the quote, my deck power with the two individual cards leveled and not scanned was 8182. With the cards now scanned and maxed again, my deck power is now 8382.

So I suppose the results are not a surprise to most here. Maybe what is surprising is just how close the results are. I suppose personal preference would dictate whether it was worth it to pull a card offline for a time to get it leveled back up again.
Re: Transformers: Legends "Fatal Furies" Now Live (1484105)
Posted by monuo_ripts on May 2nd, 2013 @ 7:51pm CDT
So ive had a little bit of luck with my r4 draws. Ive pulled soundwave, episode slipstream alt, and trypticon robot with about 7000 silvers.

Havent started gold though.
Re: Transformers: Legends "Fatal Furies" Now Live (1484115)
Posted by monuo_ripts on May 2nd, 2013 @ 9:00pm CDT
I just cashed in my golds and got 3 more r4 cards from 600 medals.

Another slipstream alt, another megatron robot, and the regular r4 skywarp robot.

This is strange, maybe they unnerfed the gold medals.
Re: Transformers: Legends "Fatal Furies" Now Live (1484124)
Posted by joesaysso on May 2nd, 2013 @ 9:25pm CDT
monuo_ripts wrote:This is strange, maybe they unnerfed the gold medals.


Not tracking how many golds I've gotten so far, a couple hundred I guess, but I've gotten nothing but R2 level fodder from them. I'm not complaining this episode though, as I can use all of the level fodder I can get. I ended up with a complete Episode Flamewar and 2 complete Episode Slipstreams plus whatever I win from the episode at the end. I've got a lot of cards that I'll need to get leveled up fast before the next episode happens.
Re: Transformers: Legends "Fatal Furies" Now Live (1484126)
Posted by monuo_ripts on May 2nd, 2013 @ 9:38pm CDT
I think I'm switching up my leveling strategy. I think I'll just keep cashing medals during the episode and use those cards to level up my rewards from a previous episode. Since the first few bosses are so easy and generate lots of silvers, I'll have no problem leveling items and hopefully will have good chances at getting episode cards from the bridge. Hopefully they continue to do double credits and xp in future episodes as it has helped a ton and all my spare cards have gone to credits since I've got nothing to level now.
Re: Transformers: Legends "Fatal Furies" Now Live (1484134)
Posted by AUStarwars on May 2nd, 2013 @ 10:03pm CDT
Hello all I'm new to the game not new to Mobage games ( I play Marvel) and a big transformers fan. This is my first event but I have a few general questions sorry if they have been answered before:

1. Is there any talk of trading in the game ever?
2. Are there pvp events as well where we fight other players or is it all pve?
3. What's the best use of $$ if I was going to spend any on the game? Seems like event packs for guaranteed level 4s

Thanks in advance
Re: Transformers: Legends "Fatal Furies" Now Live (1484138)
Posted by joesaysso on May 2nd, 2013 @ 10:42pm CDT
AUStarwars wrote:1. Is there any talk of trading in the game ever?


None that I've heard of. In a game such as this one, I doubt they will implemement it. Reason to follow shortly

AUStarwars wrote:2. Are there pvp events as well where we fight other players or is it all pve?


There is PvP in a manner of speaking. Under the "battle" menu, the game pulls up random players for you to choose to battle. How it selects these players I do not know. They may just happen to be connected to the server at that time. You can select to battle any player that you see on the menu. The game then simulates a battle sequence. There is no strategy involved. the other player does not know that you are battling him/her. The other player does not incur a win or a loss on their record in battles that you choose. So I guess the answer to your question is yes and no.

AUStarwars wrote:3. What's the best use of $$ if I was going to spend any on the game? Seems like event packs for guaranteed level 4s

Thanks in advance


My opinion is that the best use of your money is on the episode space bridges that actually guarantee you something. The regular space bridges are too random to be worth the money and paying money for extra energon refills or battle cube refills just seems extremely wasteful to me given that each one is a dollar and you get almost no value for that dollar. A dollar would buy you about another minute of gameplay.

Since buying cards (or attempts at cards anyway) is the best value for your money in this game, I believe it to be highly unlikely that they will implement a trade feature. Doing so would most likely destroy their largest source of income from the game.

Quite frankly, I'm surprised that they haven't installed a feature to buy in game credits. You need credits to do everything in this game and since they altered the payouts of battle victories, credits always seem to be in short supply.
Re: Transformers: Legends "Fatal Furies" Now Live (1484144)
Posted by Burn on May 2nd, 2013 @ 11:20pm CDT
I got a good old fashioned R3 Elita-1 alt through the free daily space bridge yesterday.
Re: Transformers: Legends "Fatal Furies" Now Live (1484180)
Posted by AUStarwars on May 3rd, 2013 @ 6:44am CDT
Thanks for the responses!

1. Other Mobage games have both trading and sales from them so I guess we will see. Some even have an auction house where the equivalent of battle cubes are the currency

2. Are there PVP events yet though outside of simply battling someone once an hour? Again every other game does this..that's the real "fun" of the game IMHO
Re: Transformers: Legends "Fatal Furies" Now Live (1484183)
Posted by monuo_ripts on May 3rd, 2013 @ 7:26am CDT
Burn

Do you mean r3 chromia? I dont have elita 1 as an r3 in my cyberdex. Please tell me im not missing out.
Re: Transformers: Legends "Fatal Furies" Now Live (1484186)
Posted by AUStarwars on May 3rd, 2013 @ 7:45am CDT
Thanks for the responses!

1. Other Mobage games have both trading and sales from them so I guess we will see. Some even have an auction house where the equivalent of battle cubes are the currency

2. Are there PVP events yet though outside of simply battling someone once an hour? Again every other game does this..that's the real "fun" of the game IMHO
Re: Transformers: Legends "Fatal Furies" Now Live (1484208)
Posted by hellkaiseryo on May 3rd, 2013 @ 10:32am CDT
Hello im new here, i ve been playing this game since the beginning my usernameis:hellkaiseryo

i guess this time is more easy get rare even super rare from medals but i still think this game need a trade market because i have 2 Soundwave bot,2 Galvatron bot,2 Trypticon, Thundercracker,Metroplex i get everyone from Insecticon event except Galvatron i get this from this event (well i get a Trypticon from free space bridge)
Re: Transformers: Legends "Fatal Furies" Now Live (1484239)
Posted by hellkaiseryo on May 3rd, 2013 @ 1:30pm CDT
Elita 1 is out GAME OVER
Re: Transformers: Legends "Fatal Furies" Now Live (1484316)
Posted by monuo_ripts on May 3rd, 2013 @ 8:29pm CDT
So I just discovered that if you look at the rank chart, you can actually tap on the persons name and it brings up their profile. In their profile you can tap "ally request" and add the friends you want using that list.

As soon as I get an opening, I'm finding you guys. I may even kick a few people I have just so I can add you guys, who knows, it may mean we get to help each other a little more often.
Re: Transformers: Legends "Fatal Furies" Now Live (1484343)
Posted by Ultra Markus on May 4th, 2013 @ 12:25am CDT
Not that underboob is a bad thing, but I still must ask: WHY?! Why give a Transformer character, Elita 1 of all bots, underboobs? What's next? Butt cleavage?
to give the fembots a curvy feminine look, we all know we can't have a fembot or any female creature without the female parts it just won't look right

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Transformers Podcast: Twincast / Podcast #91 - History Lesson
Twincast / Podcast #91:
"History Lesson"
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Posted: Monday, April 21st, 2014