Series: G1 1988
Faction: Decepticon
Subgroup: Targetmasters
G1 1988 Quake gallery

Tech Specs

A destructive berzerker. Attacks everyone and everything with a vengeance. Doesn't stop shooting until everything is in ruins. Capable of leveling an entire Autobot installation in minutes. Titanium based treads are equipped with special adhesive that enables Quake to climb sheer cliff surfaces. Known for his somewhat "off the wall" battle tactics. Teamed with Tiptop, a former circus strongman who transforms into a balance-altering, gyroscopic destabilizing weapon, and Heater, a smart-aleck street punk who transforms into a double photon pistol. Equipped with plasma cannon in tank Mode.

Total: 53
Transformers Tech Spec: Quake
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Marvel's Transformers Universe Profile

Profile: Reason has never been known to slow the raging onslaughts of this destructive berserker. Quake attacks everyone and everything with a vengeance. Only persistent cries from his fellow Decepficons of "point your guns the other way" and "the Autobots are over there, you idiot" prevent him from blasting those on his own, side. Otherwise, he doesn't stop shooting until everything around him lies in ruins or he runs out of ammo, whichever comes first. Quake gives Megatron sufficient reason to question one of his most cherished theories of military strategy: "I'd rather have a fool who shoots than ten trained warriors who hold their fire." As Megatron has learned, when that fool is Quake, the gun can be pointing at you. Quake is teamed with two Nebulans, Tiptop and Heater. Tiptop worked as a strongman in the Traveling Three-Sphere Circus of Nebulos. He lost his job after the careless use of his strength caused injuries to several of his fellow performers. Embittered, he signed up with the Nebulan-based Decepticons to seek revenge against his former employer. Heater was a smart-aleck street punk who spent most of his time hustling contraband pleasure pods in the back alleys of some of Nebulos's largest cities. When law enforcement officers began to close in on him, he underwent the same bio-engineering procedure as Tiptop and, like him, became binary bonded to Quake.
Abilities: In tank mode, Quake is capable of leveling an entire Class 5 Autobot defensive installation in minutes. He has a maximum speed of 75 miles per hour and a range of 250 miles. His titanium-alloy treads are coated with a special adhesive that enables him to climb up sheer cliff surfaces. He is equipped with a powerful plasma cannon which has a range of 40 miles. Tiptop transforms into a gyroscopic destabilizer, which destroys the balance of any target it hits. Heater transforms into a double photon pisstol. In either tank or robot mode, Quake can use the two Nebulans in their weapons modes either singly, together or combined into one weapon.
Weaknesses: Quake has a poorly designed cooling system. When attempting especially rigorous climbs, particularly up vertical walls, he often overheats and shuts down. Lacking common sense, in these situations he often pushes on anyway, which usually results in the meltdown of his transmission and fuel line systems.
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Transformers Podcast: Twincast / Podcast #157 - NYCC 2016
Twincast / Podcast #157:
"NYCC 2016"
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Posted: Sunday, October 9th, 2016